Quantcast

Full Version     |     Sign Up     |     Login



Browse   |   Reviews   |   Pop   Blogs   Forum
Community   |   Promoted   |   Followed   |   Staff


CblogRecaps's blog

C Blogs of 07/08/14 + Wrenchims
9:36 AM on 07.09.2014
Cblogs of 06/29/14, 06/30/14, 07/04/14 and 07/05/14 + bbainisms
3:38 AM on 07.06.2014
Cblogs of 07/03/14 + Dishonored: Gone to the West Monaco Theater
6:33 AM on 07.05.2014
C-Blogs of 07/01/14 + Late Wrenchisms
11:18 AM on 07.03.2014
Cblog Recaps of 07/02/14 and getting really tired of your shit-isms
4:05 AM on 07.03.2014
Cblogs of 06/27/14 + 06/28/14 and bbainisms
3:13 PM on 06.29.2014





Previous   |   Home



Home   |   Browse   |   Reviews   |   Popular

Full Version     |     Sign Up     |     Login


Community Discussion: Blog by CblogRecaps | CblogRecaps's ProfileDestructoid
CblogRecaps's Profile - Destructoid

DestructoidJapanatorTomopopFlixist





click to hide banner header
About
Cblog Recaps

Schedule:

Mondays - smurfee mcgee
Tuesdays - Wrenchfarm
Wednesdays - StriderHoang
Thursdays - ShadeOfLight
Fridays - bbain
Saturdays - MacManus
Sundays - Crackity Jones

Reserve Recappers:

Nihil
GlowBear
Scissors
PhilKenSebben
Beyamor
Qalamari
ScottyG
SilverDragon1979

Current Community Contests
There are currently no community contests.

Community Announcements

There are currently no community announcements.

About C Blog Recaps
Archives

Legend:

WORDtoid

A- Articles
S- Series
M- Monthly Musings
P- Podcasts

CONTEStoid

C- Community Contests
W- Winners/Updates
E- Entries

COMMUNItoid

E- Events
F- Fight Nights
D- Destructoid in the Wild
S- Stories
C- Contemplations
I- Introductions
B- Birthdays
R- RIP
H- Houses, cribs, setups

GAMEtoid

N- News
V- Videos
R- Reviews
P- Previews
T- Thoughts
D- Development
$- Deals

CULTUroid

A- Art
M- Music
F- Film/TV
L- Literature
S- Swag

OTHEroid

L- LOLs
R- Random
V- Videos
C- Could Be Better
?- Defies Description

FAILtoid

S- You Are Slow
F- Maybe Fail?
Badges
Following (27)  






Hey Dtoid, do we need to talk? Did I do something wrong? I must have, because none of you seem to want to post on Tuesday's anymore.

I'm not asking for much. Just a few blogs to cap, a few articles to read, a chuckle or two. I had to dip on over into Wednesday just to find something to Topsauce, times are lean my friends. What are you doing? Out enjoying the sun with family and friends? Too busy living to write junk about videogames? That's not the Dtoid I fell in love with. I fell in love with Morlocks who would deep dig into games and write juicy brain-blogs I could sink my teeth into, so stop dicking around and write stuff (preferably on a Tuesday).



I started dipping into my Steam Sale haul over the past few days. Me and my bro finally picked up Payday 2 for that hot crime action and I kind of wish I picked it up sooner!

After hearing near endless shit-talk about the game, it's progression system (which does seem grindy), and it's playerbase, I'm shocked at what a great time I'm having with it. We linked up with a few other career criminals the other night who were interested in trying to heist stuff without turning every mission into a reenactment of the branch Davidian siege and it was actually pretty baller. Casing the joint, knocking out security systems, controlling hostages, bitch-slapping anyone with a cell phone – taking a place without raising an alarm is very satisfying. Controlling the room and staying on top of hostages while the rest of the team works on cracking a safe or bagging up loot creates a wonderful tension. Nobody wants to be the guy to fuck up the perfect heist mid-way through, so people actually try and communicate and do their jobs.

Who knows how long that kind of gameplay will hold up, but for now it's a ton of fun, well worth the $5 bucks the game cost on sale.



I dipped my toes into Mercenary Kings on the weekend. As a big fan of retro-action games and the pixel art of Paul Robertson I was VERY excited for MK when it was announced. When reviews came in, my zeal for the title waned a bit. The grindy gameplay loop of trekking through the same level again and again, chasing after bosses that keep moving Monster hunter style, waiting for random drops, and keeping an eye on your encumbrance level made me hesitant.

Sad to say, that hesitation was justified. After working through the first world/area, I feel like the game just moves too slow for it's own good. The animation is great, the characters are dorky and fun, and the gameplay is solid if not fantastic – it's all just too damn slow.

Go talk to this person, navigate this menu, find out you don't have the right materials to do anything, talk to another person, pick an arbitrary mission, talk to the other guy to GO to the mission, wind around the same massive level again (this time you are looking for coins, last time it was pelts, the time before that, sniper enemies), miss that one frustrating jump again, find them all, repeat.

It isn't bad, but it isn't great. After watching the insane action and style of Robertson's video clips for years, a plodding B- shooter isn't what I'd want from a project he had a big hand in.

But thankfully, it was only $5 or something, so the pain isn't so great. I'll probably try the online stuff and see if that helps pick up the pace.


- When are we going to get a Kings of Power game?

* - School full of magical urchins and Harry still has to do EVERYTHING, fuck Hogwarts.

A - This blog calls a console game "an app" and I felt my soul age 130 years. My fingers shrivelled and turned grey, the keyboard cut against them. My hair fell out in wispy strands and the skin beneath my eyes puffed and sagged like a boxer worked me over. I am old. I am old. I am old.


C - Terry309 ruminates on review blogs and asks the community to chime in. Personally, I don't mind reviews of old games so long as they are well written and share something interesting about the game and the person writing the review. Where I get skeeved out are the necro-reviews that write up very straight and dry analysis of ancient SNES-era games (complete with little arbitrary scores for various sub-categories like a 1996 issue of EGM) that are written like you were going to go out and buy a copy of Star Tropics this afternoon and wanted to know if it was worth it. Even worse when they bag on a game for something that was a standard convention of its time ("Only THREE continues? WTF!?"). 

A - Michaelarby shares a screen shot from his in development Unity game.

S - If it looks like spam, talks like spam, and links to a shady website like spam, it's probably spam.


-Wrenchfarm

FPotD
Photo Photo Photo










Hello friends! I'll be recapping four days this week. Why so many? Well, last Sunday and Monday were apparently missed, so I figured I'd cover them now since this weekend was incredibly slow for Cblogs anyway. Sorry about all the blogs that haven't been recapped recently, folks!



In other news, this weekend was the 4th of July! I mostly just worked during the holiday (lame), although I did go over to my sister's on Friday to eat some of their leftover cookout food. The only fireworks I saw were the random ones my neighbors decided to shoot off. I think this was the first year where I missed seeing a big fireworks display. Also, I found out that my cat is incredibly terrified of fireworks! It's kinda weird, because loud thunder doesn't bother her at all. I guess fireworks kinda sound like gunshots or something? I dunno.

As for gaming, I didn't play too much this week. I finished all the acts of Kentucky Route Zero that have been released so far, and I have to say that the end of Act III left a pretty bad taste in my mouth. The first two acts built up a very mysterious story, which seemed to be about ghosts and strange locations, and I was really digging the game up until the middle of Act III. Then they introduced Xanadu, a very meta game-within-a-game, which contained all of the characters you meet in KRZ as characters in this game. It took me entirely too long to figure out how to get through Xanadu, and I was getting irritated and hoping for the act to end soon. Then they did a flashback to an earlier scene, where they reveal some weird thing about skeletons running a delivery service under a church, and then a ferry with a woolly mammoth on it pulls up, and by then I'd just sort of lost all interest in the game. 

It was sort of the same reaction I had to watching Lost. The show started off very promising, with mysteries and storylines that you wanted to learn more about. But then they just kept piling on the mysteries. Mysteries upon mysteries. And none of my questions about these mysteries were being answered. So I stopped watching the show. That's basically where I feel Kentucky Route Zero is headed. The initial mysteries were interesting enough, but now the story is becoming way too convoluted. I'm not sure I'll continue playing the game once the rest of the acts are released. Maybe I'll just wait to hear if it's worth it or not.

Haven't played much else lately, other than Animal Crossing which I've still been busy with. Anyway, enjoy the 'caps, and hopefully we'll get back to a more regular recaps schedule soon enough!



* - Oscarno examines the music of the Animal Crossing games in his wonderful series on video game soundtracks!

* - Strider lists his top 10 space games, which leaves me hoping for more games about space exploration!

* - gajknight takes a moment to appreciate the music from Altered Beast, in all of its synth-y Genesis glory!

* - Captain of the Zanarkand Abes got back into the gaming spirit with these nine games!

* - Luna Sy bought Marlow Briggs and the Mask of Death during the Steam Sale, and was surprised by how good it was!



A - SpielerDad discusses his guilty pleasure video games. What are some of yours?

A - After the success of Watch Dogs, Kenneth believes Ubisoft has won, despite all the hate they tend to receive.

A - ctg867 has predicted what the "next generation" of video gaming will become, as evidenced by the business models of Activision and EA.

A - kenshin tries to prove that MOBAs are incomparable to games like Chess or Go. He also uses the word "balsamic" as a non-food-related adjective, and I really want to know what that meant!

A - Derek Pietras knows what can make a cutscene interesting and what can make a cutscene ruin the flow of a game.



S - Brittany Vincent can paint with all the colors of the wind!

F - Friday Night Fights on Xbox + 4th of July cookouts!

F - Friday Night Fights on Playstation + Burgers! (Man, I really wish I had a burger right now...)



T - RainsOpacity really liked the ideas behind Among the Sleep, but felt the execution could have been better.

R - Dex01 reviews Tuffy the Corgi, although he might be a little biased!

$ - July 4th UK releases and bargains!



M - RushJet1 created the soundtrack for 1001 Spikes! I love the soundtrack for that game, it's fantastic!

A - thekazeblade lists the top 10 stories from the Sonic the Hedgehog comics.



L - Graytastic writes a humorous stream of consciousness while watching an install bar fill up. 99%... it's so close!

C - Getting better. Just try to flesh out your thoughts some more, Gamingnerd.



F - More like "Figuring out failure in blog design," am I right?



- bbain

FPotD









Now that the Steam Sale is finally over, I guess it's time to assess the damage. So, in about two weeks, I got the following games:

Torchlight II
Monaco
Borderlands 2 (base game only)
Battleblock Theater (you might start to see a pattern here)
Transformers: War for Cybertron
Brütal Legend
Gone Home
Dishonored (base game only)
Cloudbuilt
Super House of the Dead Ninjas
Kairo
One Way Heroics
Zeno Clash 2
PixelJunk Shooter
Enslaved: Odyssey to the West
Swords and Soldiers
and ms. Splosion Man

So yeah, quite the haul! 17 new games, although I can't get one of them to run properly, and I think I paid about 20 to 30 bucks total. It helps that I managed to get Brütal Legend, Gone Home, Dishonored and Enslaved all off of Trading Card money. I had a lot of games left that I could idle for their cards, and when all of the Summer Sale trading cards go for $0,20 a pop that adds up quick!

All in all, I think I did quite well. I got a lot of new games to play in co-op with my IRL friend (although of course everyone on Dtoid is also welcome to invite me to play!), and some games I've been meaning to check out by myself. From what I've already played, they were good choices indeed! Some quick comments about the few games I've already spent some time with:

Monaco is way more difficult than it first appears, and it's taking me quite a while to get accustomed to it. You need to be patient for this game, but for some reason I can't put myself to be patient. It also doesn't help that my friend tends to pick the Mole and bashes through fucking everything.

Battleblock Theater is super fun. Funny too. That's all you really need to know. Go get it.



Gone Home is an interesting experiment. Most people seem to hate it, but I think it was good for what it was. It's not the next step in video game storytelling some critics made it out to be, but it doesn't deserve the mainstream hate either. The ending felt kind of simplistic, but I thought the rest of the relationship was pretty endearing. Definitely not a game worth the $20 it normally goes for, but for $3 (or nothing, if you get it from trading cards) it's completely fine. I've paid more money for worse games, at any rate.  

Enslaved is beautiful, and I really like the relation between Trip and Monkey so far. I think it's interesting that they're both slaves to one another: Trip has Monkey completely under her control, but at the same time she has to follow Monkey's orders if she wants to survive. And when the mutual slavery starts to turn into a more respectful understanding, it becomes quite an interesting dynamic. Gameplay-wise it feels like Prince of Persia 2008, except not shit. The camera doesn't always agree with me (to put it mildy), but otherwise a good game.

Finally, Dishonored has me incredibly impressed. Goddamn this game is good. The devs managed to create a fascinating world of slums combined with magic, which you can explore to your heart's content. Moreover, the stealth gameplay combined with magic powers is incredibly satisfying. Your Teleport (Blink) in particular is loads of fun, because you almost feel like you're cheating at the game. Dishonored makes you feel like you're super smart for figuring out that you can simply take to the rooftops to bypass a difficult enemy, even though the devs obviously intended for you to be able to do that. The only game that ever made me feel like I was cheating (even though I was not), was Portal 2, but ever since I've been looking for a game that manages to pull off something similar. I've finally found it! When I bought this game, I wasn't sure I was going to like it, which is why I only bought the base game, but I'm already beating myself up over not getting the DLC as well. Dishonored might very well get on spot on my favorites list, it does everything right for me.

Finally, I want to extend a word of thanks to Sir Davies, who recommended that I play Dishonored with all of the HUD turned off. That was a great idea that is getting me even more immersed in a game that already makes you feel like the sneakiest badass.

* - RedHeadPeak, please keep writing these; the powers of the gamer-teacher are fascinating and fun to read about.

* - To be honest, I barely know what "AAA game" means anymore, but NickCull manages to explain exactly why so many people keep clinging to them nonetheless.

* - The brilliant minds behind the Fleshlight are bringing all of their expertise to the iPad. The results are....interesting.

A - There is a magical point inbetween overtutorialing (this is a verb now) and undertutorialing (also a verb), that sonic429 tries to find.

A - Oh look, it's another twitter controversy for me to avoid like the plague!












- I can't begin to tell you how accurate this is.

C - This might be spam, but if it is, it's spam I can get behind.

F - Dude, I have 17 new games to play, you're going to have to give me a damn good reason to check out a random embedded youtube video without explanation.


- Meanwhile, I'm listening to the soundtrack to Brütal Legend, which is quite the awesome compilation of everything metal.



- ShadeOfLight
May you always find water and shade

FPotD
Photo Photo Photo












Sorry for the late caps! It was Canada day on Tuesday so i went and did Canadian stuff (drinking beer, chopping wood, holding open doors, etc) and on Wednesday I went to go see a live stage production of Welcome To Night Vale at the beautiful Elgin theatre in Toronto. It was a hell of a mid-week weekend and I had a great time.

I'd like to talk about some videogame things, but I'm late enough as it is. If you aren't doing anything else this afternoon, maybe check out this blog I wrote about Risk: Legacy back on Friday. Risk: Legacy is a super cool game with a deft mastery of design and vision. If you're really into "game design" as a thing (and I bet you are since you're the kind of Morlock who reads the C-Blogs) you need to check it out, you'll learn something about yourself as a player and what makes games interesting.

* - Dead Nation sounds like a bummer.

A - Saint's Row is nothing if not honest. The game and characters are what they are with no pretention.

A - Germany is still super weird about it's censorship rules. Guts, limbs, and haircuts?

A - Mojang is laying down the law on grubby Minecraft pay-to-play servers.

N - Ouya is doing a thing.

R - Shovelknight looks spectacular, it's just a matter of when I pick it up.

C - A giant wall of text where a living, breathing thesaurus mopes about his grim dissatisfaction with gaming. Marvel as he openly anticipates being disappointed by a game he hasn't even played yet for vague, pretentious reasons. Please everyone, writing like you're an 18th century Count Chocula doesn't make you seem intelligent or interesting, it's just annoying.

F - Fuck off.


-Wrenchfarm

FPotD











Today was a mixed, small bag of cblogs. I missed a few I'm glad I'm not forced to recap because I'd just shit all over it in a justifiably kneejerk reaction. But one did get in and its just a telling sign that more and more opportunistic FP trolls and concept accounts are actually clicking on links other than the top stories and trying to grief/plug/flame bait the rest of the community. But thank God some people are willing to try to at least pretend they want to integrate with the community.

But, you know, whatever. My commitments to contributing to the community comes in waves. I was definitely everywhere at once last month but these past few weeks I've been slowing down, biding my time until the next spark. I mean, I am working on something I want to take my time on which was inspired by everyone's favorite topic, the Steam Summer Adventure. And by favorite, I mean Stockholm Syndrome. But asides from working on one piece in particular, my time's been taken up by peak season summer hours burying me alive at work and Anime Expo revving up, demanding my days off and piling two week's worth of days off into one mega pile over the weekend which leaves the week before and after a damn that's just ready to burst. Luckily, as I can't wait to sleep after recapping these caps, I have something ready from something else completely that I was going to post as a separate cblog. Now, I can whip out this bad boy I've stowed away for a rainy day but not to worry interested parties: the idea I was talking about originally is not this. Oh no. You can't rush an astronaut.

Things I learned from my first Steam Summer Sale

As a professional baby, I’m trained to do several things very well. I can eat, sleep, and play video games. I also have no impulse control and am prone to throwing things such as rocks, tantrums, and in this case, money. I mean, I threw money at Steam until I was satisfied; $200 satisfied. As someone who is also a functioning adult, I have mixed feelings. On one hand, I got enough games that I’d be set for an entire year for a fraction of the price. I may be sitting on $500 of games that run the gamut from time sinks like Jade Empire to time machines like Super Puzzle Platformer. My inner collection freak also has a smug sense of satisfaction.

On the other hand, money is important for things like bills and food. I like food. I may be eating a little less these coming weeks since T-Mobile wouldn’t exactly understand my plight.

As 2014 is my first year with a real, functioning machine that’s capable of running something as simple as FTL (thanks company issued laptop!) I’ve learned a lot of things about Steam and myself as a PC gamer that I wouldn’t normally have discovered in the normal course of a year as a PC gamer.



Cheap enough is never cheap enough
During the sale, I waited on Jade Empire to go on flash sale. For the summer sale, JE was already 50% off, for $8. I still waited for it to drop lower. I only bought it on the last day after it failed the community vote two days prior.

Here’s another example: Skullgirls is universally beloved. You’d think I’d get it for $8. I didn’t. Everyday Legend recognized it was on my wishlist and gifted me the game. A deep cut wasn’t enough for me to buy it. I was prepared to let it passover until someone thought it was worth $8 and gave the damn game to me when I thought it could go lower. You think Walmart is where dirty, bottom feeding sales sniffers go? We’re all Walmart at heart. We just don’t know it until someone calls our bluff and slaps a green label on it.



There’s always a game to play
I can be pretty picky as a console gamer. I need a return on my investment because this console seems pretty central to my entertainment. It occupies a video output on my TV, I stream videos on it, sometimes put DVDs in it, and I certainly play week long epics on it. Walk through a Gamestop and you can see the shovelware the industry tries to pass off onto us from Gritty Grey Military Shooter IV to My Horse Stables. Physically seeing this crap makes me picky about the games I play on console and that pickiness can make me feel there’s nothing worth playing.

Yesterday on Steam, I noticed OpiumHerz bought a game called Corporate Lifestyle Simulator. I wanted it immediately.

I didn’t get it, because I decided it would be outside my massive sale pile. But the immediacy of seeing a sale, buying, and then playing a game, especially when you see so many people playing it right on your given platform, breaks down all but the shittiest preconceived notions. My only exposure to Marlow Briggs was a sarcastic 2 Best Friends Play LP. But all of a sudden I have five friends playing it and it’d be next to impossible that all of them bought it ironically.

The fact that a lot of games become the price of a bag of potato chips means you can explore a lot of potential leads. What is Long Live the Queen? I don’t know but its $3 and that’s the price of a movie box of Mike & Ike. Also, I guess I can’t compare any prices unless they’re compared to junk food.



The community market is a drug dealer
The meta-game to the 2014 Summer Adventure is an ingenious little ouroborus. Spend money and get a trading card, craft the badge and you get extra cards to feed the habit, trade doubles to willing partners and sell them when you can’t to buy other cards, or pawn cards from other games to buy other cards that will help you craft badges that will earn you more Summer Adventure cards.

I’d play a few offhand games in order to earn their trading cards to feed my habit. I always kept pocket change in my Steam wallet in order to continue the journey of my Steam Summer Adventure badge. Games that a lot of people play will of course have high supply in cards to meet demand. Games that few people play will have proportionately more expensive cards (though I’m talking about Eryi’s Action I guess less people played that aggravating little bastard).

Overall though, I'm happy with my overall first time with the sale. A lot of people complained about duplicates but keep in mind I was satisfied because this was my first serious year PC gaming, so you know, I spent pretty much $200 on a Scrooge pile of various indie games and easy to run acclaimed games. Fucking Super Puzzle Platform why are you so good and only $2 but have no Steam Trading Cards.

* - I appreciate Scholar and his introduction blog

A - Donkey Kong Country helped Kyoryu feel like he was in a whole family in his childhood




E - Get to Austin and NARP your ass off with DJ NealB

V - What can you play in July? There's Oddworld: New N Tasty! Gundam Dynasty Something. One Piece Red Meat!




C - Axel's first video was informative. This second one is more of a plug that didn't hook me about Watch Doge

F - Supercodebreak's blog is bad and he should feel bad


~Striderhoang

FPotD
Photo Photo Photo










Hello everyone! I've been noticing something about the Cblogs lately that has me a little concerned. I feel like I've been seeing a lot of trolls in the comments of some of the Cblogs recently, and some have even been posting blogs, which tend to get a lot of likes and comments from the other trolls. The blogs have been taken down, which is good, but I still see the trolls in the comments, so it seems they'll be sticking around, at least for the time being. This is a little odd, because before now, the trolls generally stuck to the front page only. I'm not sure why they suddenly decided to invade the Cblogs.

If I could offer a bit of advice: if you think a blog or comment was made by a troll, just ignore it! Even if a terrible blog has a bunch of likes and several comments, and you feel the need to comment on it and express your bewilderment of the blog's popularity, or even if you want to troll the troll, just try to resist the urge. Don't talk to them. That's really all the advice that I have on the matter.



Anyway, in more gaming-related news, I've been playing a lot of adventure games this week. I bought both Kentucky Route Zero and Broken Age, which were greatly discounted during the Steam Sale, as well as Valiant Hearts on PSN. They're all adventure games, but they all play very differently, which was cool.

Kentucky Route Zero doesn't really have any puzzles, it's mostly about conversations. It's a very strange and atmospheric game, and your characters sort of seem to develop a personality as you choose dialog options. It's a very well-written game, and I'd say that's definitely it's biggest asset (although it also very well-animated, and sounds nice too!). I've only finished Act 1 so far, but I'm interested to see where the story goes.



Broken Age is a bit more of a traditional adventure game, in the vein of games like the Monkey Island series. It's all about finding items around the environment to use, sometimes combining items, and talking to other characters to figure out what to do next. It's a particularly beautiful game, probably the prettiest adventure game I've ever played. It's not too difficult, but it is very entertaining. Personally, I enjoyed Vella's story more than Shay's, but they were both pretty interesting. I liked how they connected the two stories at the end of the game. Now I just gotta wait for Act 2 to be released.

Valiant Hearts was my favorite of the three games. It's heavily focused on puzzles, with no dialog other than narration. The story is phenomenal, though. It's very educational and emotional, and I felt invested in all of the major characters' stories. It made me glad to play it just to learn more about World War I, which is sort of strange because learning about wars in school was always incredibly boring to me. In fact, this is probably the only game about war that I've ever actually enjoyed. 



Plus, the dog in Valiant Hearts is just about the bravest, most adorable dog I've seen in a video game. You can pet the dog whenever you want, and you can even play fetch with the dog if it finds a bone. So cute! 



* - For board game enthusiasts, Wrenchfarm highly recommends Risk: Legacy. It's like Risk, except you can destroy the world with an army of mechs and bear-riders!

* - Pre-order Iconic Faye's Epic Toronto Adventure now! It's everything you've ever wanted out of a video game (according to the publishers)!



A - sonic429 wants to see some more sequels for some of his favorite games.

P - Radio Destructoid episode 40 is out now for your listening pleasure!



F - Friday Night Fights on Playstation + Plus!



T - OpiumHerz is seriously urging everyone to go play Goat Simulator. Baa!

R - Fenriff reviews Shovel Knight! I can dig it.

V - Chi-Guy gives his thoughts on Shovel Knight in a video.

$ - June 27th UK releases and bargains!



F - Fengor discusses the new Transformers movie with friends in a podcast.



C - I don't really know what to say about Supercodebreak's intro...

C - Well, at least Gamingnerd is trying, I suppose. He still needs considerably more content in his blogs, though.



F - News in the Cblogs? Zzzzzz...

F - This blogs reads like an advertisement. What's with the part about T-Mobile? Also, I don't trust anyone who ends their blog with "let us know what you think." Who is "us"?!

F - I don't know how I feel about linking to strategy guides for old games... maybe if it was for a more recent title? But even then, this guy's website is kind of a mess...



- bbain

FPotD
Photo Photo Photo