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Yep, one week from now I'll leave good ol' Europe behind to find out what life is like across the pond. Everything is ready to go; I've got my passport, visa, plane ticket, hotel reservation for the first few days, a bunch of cash dollars (I've actually never held a dollar before) and everything else you could think of.

I can't actually bring my WiiU with me, so during my 5-month stay in your glorious capital I'll be missing out on Hyrule Warriors, Bayonetta 2 and Smash Bros. WiiU, at least until I come home in January. That's obviously quite a blow, but at least I'm bringing my 3DS along so I can still get some sweet gaming done. I just bought Bravely Default to keep myself occupied on the plane, and since I'm pretty sure the 3DS eShop will still be accessible as long as I can get wifi there's lots of games to choose from should I ever run out of things to do. Although to be honest I don't think that'll happen even in 5 months.  

Are you ready?
Because I'm ready.

* - While nobody actually hates Catherine, naveenwf was looking for an excuse to write about his favorite game of all time. Any excuse is a good excuse to talk about Catherine!

* - RedHeadPeak wishes he could take his class on a school trip to Neo-Paris, the city from that oft-forgotten game Remember Me.

* - Sounds like Hamza has plans for Dtoid going forward. If that open call goes out I might give it a shot...after I've plugged LOADS of other 'toiders first.

A - I have no better caption for this blog than a quote from the blog itself: "For all my weird behaviour, obscure quotes, library of games, numerous gaming consoles, excessively big computers and meaningless information, she still loves me."

A - I DO like top 10s, and I like chiptunes. Thanks for this blog, I got some great listening material.  

P - DustinThomas is jumping back into his Podcast, which features Mario, Battleblocks, Batman and more!

S - Nintendette shares a weird little easter egg in the Sims series.

A - Oscarno continues his journey of making me want to play games based on their music alone. Like Metal Gear Rising: Revengeance!





F - Xbox FNF + It's getting hot in here! (so take off all your clothes)









L - Jesse Baule describes his experience of going to the loo only to find out you can't actually read Game Manuals anymore.

F - I don't know what's going on with Deus Ex, why don't you actually tell us?






- ShadeOfLight
May you always find water and shade

FPotD
Photo








>Click here for older posts<

2014 (cont.)

June
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July
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |

August
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |





The Fapcast
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Episode 7
Episode 8
Episode 9
Episode 10
Episode 11
Episode 12
Episode 13
Episode 14
Episode 15
Episode 16
Episode 17

The Fapcast is a podcast done by the Recappers, about the Dtoid community blogs.




To be continually updated with all of the community's writing until it's fat and full. <3 <3 keep writing, you wonderful people.











So these past two months I've gotten my girlfriend into Steam as I dig deeper into everything I've purchased during the summer sale and beyond. OpiumHerz turned me to a neat UK site that got me game keys for cheap so I could share multiplayer with other friends, particularly my girlfriend. That's how I started playing Skullgirls of all games with her, as well as Battleblock Theater which she finds stressful but fun.

Skullgirls came out of nowhere. She was browsing my library one day since I created a family sharing plan for us (for her) and just randomly booted up Skullgirls. I don't know yet if she's heard of it before or just liked the page art but just like Prison Architect, something clicked for her and she got hooked.

Now this puts me in a delicate predicament. On one hand, I'm glad to game together with my longtime girlfriend. On the other hand, she has a relaxed attitude towards games and even moreso to fighting games and as anyone who's played me in fighting games can attest to, I'm not exactly a beginner at most fighting games I play. Sometimes I'm not sure how to sandbag for her. I realize now just how useful handicap is sometimes but even then that might not help since its not like she's going to pick up on her character's strongest pokes, let alone blocking. I like to do at least one BnB combo before playing the rest of the match just mashing the jabs because that's another thing I have to worry about in sandbagging; she doesn't know any combos and doesn't even have the kind of muscle memory I have to do fundamental chain combos (I call them drummer combos because you basically just drum your fingers up from weakest to strongest). It really puts into perspective how long I've been playing video games and how new she is to it. Thank god my first big gift to her was a 3DS with Animal Crossing. I hope she'll do better in Smash 4 but then again this is Smash we're talking about.

So the majority of our fights become mash fests with our LPs and LKs and maybe a few one off strong attacks like a crouching HP or whatever else she knows is a good anti-air, legitimately surprising me as she stops my remedial instant air dash routines. I usually accommodate her and just play one-on-one rather than a mixture of teams. So far in playing quick matches my preferred team is Cerebella/Squigly: Cerebella is a high powered battery storing meter for Squigly, who in turn assists Cerebella with her Center Stage ensemble which instantly brings people from fullscreen to midscreen. I haven't seen many teams do this. Most of the time I've seen Squigly she's fought on her own which seems to be enough. Double and Squigly seem to be popular singles characters. Lately though, I've found I need an extra bit of oomph on offense. Pushblocking seems to get me out of a lot of jams anyways, so in addition to changing Cerebella's assist to Cerecopter or LockNLoad, I'm experimenting with having a third character with a distinctly offensive assist like Big Band with Brass Knuckles H (covering a huge amount of space). I think I'll be putting Filia in as my lead though because she fits something I'm used to doing; instant air dash overheads courtesy of Arc System Works games. Her aggressive, high mobility, offset by relatively low damage means she makes a great lead battery, followed by Cerebella with moderately damaging throws and a super grab to threaten, and lastly Squigly sitting on an excess of meter to use to chain her music note super, 1-frame grab super, or a devastating level 3 to finish with.



Meanwhile, in between matches we've been playing Battleblock Theater. A game much more simple in nature but seemingly stressful for her. The gamut of obstacles and danger we have to overcome seems to boggle her mind, especially since she has a tendency to be loose in her platforming and overshoot her way into a pool of water or a bed of spikes. Still, I find a lot of joy playing a cooperative game with her rather than a competitive game. Even if she sees me as someone who's being held back, I always like getting ahead in the platforming so I can help her up with the moves inherently designed in the game to help people up ledges. Then come the times where innocent help turns into gruesome accidents. Like when she helped me up a ledge and ended up continuing that stance to throwing me into a ceiling of spike traps.

You know, things people in love will do.

I also finally got into two rogue-likes that have been sitting on my library for a while. Teleglitch is a top-down shooter with a heavily saturated color scheme. The only difference in gameplays is starting equipment rather than any class based options but the game seems to have a predilection towards swarming you with hordes of monsters. Risk of Rain meanwhile attracts my attention more, rather unfortunately actually. Because difficult to this game means spawning all the enemies on top of you for kiting so necessary it turns Benjamin Franklin into the godfather of quickscopes. However, there's a more marked difference between character classes with their powers and abilities which make the choice more interesting even if it took me a few days to unlock someone new. I actuallly came close to beating the game after a lucky run getting a few stacking healing and life leeching items to increase my survivability five-fold. Unfortunately, as it was my first time at the Temple of Elders, I had no idea the Divine Teleporter would offer me two options, the initial option for mashing the X button being to loop me around. Which upsets me to no end because I'd really want to try the Sniper which is only available after beating the game. I'll need to grind Rainstorm difficulty as well in order to unlock the Huntress, which can only be unlocked by obtaining monsters logs only available outside of Drizzle, where most of my gameplay thus far has been.



Also if you're interested in recapping Sundays or Saturdays or whatever ask us or PM us because we suck or whatever.

* - Ceasarnos is full of pep, vim, vigor, and vitality after some life lessons on perserverance

P - Woops, Seph's Twitch stream time slot has already happened sorry

A - Kodu took his three heads and looked at the EA Access issue as three different opinions







P - GUNDAM HYPE TRAIN! CHOOCHOO MOTHERFUCKERS!

T - Average Schmoe's look at Destiny whatever cool alright

N - EA Access is a bold, new, frightening experience

T - The Firefly MMO is a thing

T - Arkham Knight predictions that I don't believe cool neat ok




R - Cordycep-infected insects are frighteningn on tonight's AFK news

C - K.K. Easter Egg yeah!

F - Homeland, not Homefront


~Striderhoang

FPotD
Photo Photo












God Will Be Watching.

And I'm pretty sure I hear them giggling at me.

I picked up Gods Will Be Watching the other day. I was impressed by the trailer, the art design, and some of the buzz I heard surrounding it. I heard it described “bad decision” simulator, where you're constantly confronted with catch-22 situations and equally unappealing options, where the “right: answer was a pipe dream and you mostly were just trying to be “less wrong”.

Sadly, that's not the case. There might not be plenty of “right” answers in Gods Will Be Watching, but there sure as hell are a lot of “WRONG, TRY AGAIN STUPID!” ones. The high tension emotional stakes and nervous energy of a hostage situation or medical emergency tend to run out of gas sometime around the fifth or sixth try in a row where everything turns to shit not even halfway through charging your hack bar or running up your antidote meter (what is it with this game and big computer screens with count-downs?).

Arbitrary game overs, painful trial and error, and random flukes make up most of the gameplay experience. The scenarios themselves are terribly repetitive (endure days and days of torture by lying, begging, and confessing without getting killed, mix up antidotes and dig out a hole by shuffling your team about, etc). They'd get to be a chore only doing them once or twice. The fact that it will probably take you several attempts just to make headway on each of them is almost unbelievable.

The worst sin however is that for a game based on story telling and dialog, they didn't bother to make much of either. In a SUCESSFUL run of a scenario you are likely to run into repeated loops of painfully stilted and poorly written dialog. When you consider how many times you'll likely have to try these levels, you end up mashing the left click button to skip it all so much you'll wear a hole in your mouse.

The characters are generic and the game doesn't give you much reason to care for any of them. There isn't a lot done to make you feel like the hostages are anything more than resources to spend (despite giving you stats at the end that wag their finger at you if you killed any of them), or any time spent making your research team feel like anything other than circulatory systems to shoot unstable compounds into. You're supposed to give a shit about your player character Sgt. Burden (get it, like the Burden of choice, huh huh, CLEVER!) and his army pal Jack, but with the macho 80's dialog they give them and the limited back story, it's hard to form a bond.



It's even harder when the game doesn't even seem to be taking itself seriously. During the torture sequence of Chapter 2 in my game, Jack was beaten to death while trying to think up a lie to tell our captors. My character spent the next three nights having conversations (the same he would have had he been alive) with Jack's ghost/imaginary figment. Ok, fair enough, they still needed to find a way to make that sequence work and while it seems lazy to just give GhostJack the same dialog as LiveJack, I can deal with it.

In Chapter 3, Jack was alive and well to help me play fetch with the dog and dig our way out of a collapsed research station. No explanation offered.

The Gods Will Be Watching? They can watch me uninstall and forget this game.

* - Riobux loves well written villain protagonists. He has less love for the dunces in Clive Baker's Jericho.

* - Kumatora is totally confirmed for brawl, C-Blog exclusive news right here.

* - This strange precursor to Dark Souls/Bloodborne looks fascinating.

P - Pstoid needs more questions for tonight! Of course, this was posted on Tuesday, so make sure to send your e-mail through a time vortex.

A - Top 5 consoles, SNES isn't at the top of the list. Tsk, tsk, see me after class.

S - Those wacky German censors are at it again. I kind of love the hasty robot-makeover they did on the box art of Commando

A - Tim Schafer is a heart breaker, don't fall for his point-and-click love.

A - Should anyone buy anything on day one? Short answer: Probably not. Realistic answer: We probably still will.

T - The Saturn was a strange beast, but man, some of those games.

C - I appreciate the idea behind this blog, but I'm not sure I really want to see a 3 sentence Easter egg blog everyday. Maybe an Easter egg a week with a more detailed write up?

R - Pixie got a new tablet, game, and shovel. Living the good life!




-Wrenchfarm


FPotD
Photo Photo Photo










Hello everyone! Short -isms today. I started a new job on Thursday as an overnight baker, so I'm still getting used to the new schedule. The job is pretty fun, I work by myself usually, making bread, bagels, cookies, etc. It's definitely better than my old job at least. And I actually really like third shift; I get to sleep in every day and I'm never tired at work (I usually stay up really late anyway). I'll just have to figure out the best time to work on recaps during my new work schedule.



* - Oscarno continues his awesome Case Study series by taking a critical look at the soundtrack to Dishonored!

* - Handy is just milking that clickbait!



S - A magical dolphin plays Claire, a horror game about a girl living in a nightmare world.

S - HunterWolfe is starting a series about fashion in video games. This week he looks at the fabulous outfits of the Assassin's Creed series!

S - R. Hoffmann is starting a series featuring his favorite artists and cosplayers!

A - Jetfandam likes to wait to buy new consoles until there are at least three games out that he would buy, which is pretty sound logic.

A - Syntheseizure thinks remastered re-releases are important because they keep games accessible for future generations.

A - Derek Pietras thinks frame rate is important. I honestly couldn't care less about frame rate.

P - Episode 042 of Radio Destructoid is ready and waiting to be listened to!







S - The Scholarly Gamer is planning to start up a weekly news blog, covering non-gaming news, and needs your help!

I - Say hello to JBroXNari, he plans to write about free indie games! Hmm... that sounds, familiar...

F - Friday Night Fights on Playstation + Podcasts!



N - It looks like Dungeon Fighter Online is going to be back online!

T - JBroXNari highlights a free indie game called Superfighters Deluxe, which is still in pre-alpha at the moment.

D - Twisted Jenius is working on a game called Reptile Zoo, and has some models of structures to show off.

D - Sven Wohl is helping with the writing for a game called Ralin: Dwarf Wars.

R - kaguya orbit reviews Dynasty Warriors: Gundam Reborn.

$ - July 25th UK releases and bargains!







C - This Greenlight feature could use a bit more content, and JBro could probably benefit from spacing his blogs out a bit more. Don't post 'em all in one day!



No fails today! Huzzah!



- bbain

FPotD










No time for Shadeisms today, as I'm getting knee-deep in travel preparation. One does not simply walk into the United States, after all! Only two weeks left, and the hype is rising.

Speaking of hype, Ruto and Darunia in Hyrule Warriors. They look sweet; Darunia with the Megaton Hammer and Ruto getting all waterbender up in this business. I think Ruto in particular looks hella fun to play as, so I can't wait to take her for a spin.

I'm also quite pleasantly surprised with the female representation this game is seeing so far. Out of the 10 currently announced characters, a whopping 7 or 8 are female (depending on whether you count Sheik as female or male, that's a can of worms best left unopened). I've always thought the Zelda series is vastly overlooked by games journalists when it comes to female equality and such: Zelda is a much better female character than many people give her credit for, and now we've got Hyrule Warriors to show us that she's far from the only strong lady to be found in Link's adventures. I'm not going to claim that Hyrule Warriors is "Social Justice: The Game", nor does it have to be, but I think it's a nice touch nonetheless.



* - With all that nostalgia that's almost inherent in video games, Fenriff found that it's often very rewarding to take a dive back into the games you used to play way back when.

* - We're only at the second edition, but I already love bbain's themed video game music series. Westerns are up this week!

A - GTA games are apparently very well-suited for mods, which leads NachtGaming to look forward to what people are going to be adding to GTAV soon.

A - You know that SMT IV game that STILL isn't out in Europe? Well, according to kaguya orbit it has some great music in it!

A - JB333 weighs the pros and cons of the rise of Remakes.

S - Listing his favorite games of all time in great detail, ctg867 is at his #9: Ratchet and Clank 2.

A - Trufflez bewares the evils of sex and violence. But mostly sex.





I - As a little introduction, kyoryu black lists 10 video games that got him into blogging for us.
















- And then there's this.



- ShadeOfLight
May you always find water and shade

FPotD
Photo Photo Photo