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CblogRecaps
13 hours ago - 1:12 PM on 07.24.2014


Sometimes I wonder to myself why I even bother going to the recommendations for anime thread. I can list the only animes they ever talk about and will only ever like: Jojo, anything Gundam, and Psycho-Pass. Anything else is either passable but will never get talked about because only one or two people care, or its shit. Your favorite anime is shit and you are shit, thanks for playing folks.



Last season was a pretty slow time for me in terms of streaming. Bob's Burgers is on the downlow and there were comparatively few things I put on my watch list. It took me awhile to watch Captain Earth and I'm practically just watching it now into this season. Haikyuu is an endearing volleyball anime and No Game No Life was an easy favorite for me but after that it kind of tapers off asides from the usual suspects. Hunter X Hunter was trudging along with its Chimera Ant arc and Jojo was still on of course. I tried watching When Her Flag Breaks too but I've just slowly lost steam on grinding through that in a seemingly inverse version of Captain Earth's pace. The general philosophy or mindset that permeates the anime thread is one Miyazaki is quoted on in an interview; the general feeling that anime nowadays is shit because animation companies want to pander hardcore to their inbred demographic of otaku with no impulse control on their money or their time. Basically, you and I aren't some dirty, slobbering, fatass shut in with terrible hygiene, low standards, low self-esteem, and bad image projection, but the animation companies think we are, or at least will cater to those existing crowds because they know the big bucks are there so fuck quality storytelling or high concept ideas. Just stick a loli in there, throw a few panty shots, and use whatever other archetypes you got lying around in the bin (tsundere, soft edged yandere, and of course a kuudere. Every anime these days have those damn kuudere).



Which is a real shame because every now and then when I check in, I get some fleeting conversation or input about this season's anime that really clicks with me. Pokemon Champion Brightside recommended Aldnoah.Zero to me and I'm truly thankful for that. When I heard it on the season's line up, it didn't have the most intriguing eye catch but I knew from earlier conversation it was good. When Brightside went out of his way to type in a, "Alnoah.Zero is good, you should watch it (stop watching Rail Wars)," and clicked post, I knew I had to check it out and goddamn I'm hooked.

I know I like watching it and Brightside recommended it but some people (well, Gatsby) just have some sky high standards. I don't want to come down too hard on the people who frequent the thread because we've already settled on the idea that the dream is gone and we have to wade through a sea of shit to find gems but that also brings me to Firion who can only be described as my spirit animal at this point. I mean, I don't need to watch masterpieces of animation or even big budget, highly anticipated anime. 30+ hours of work at the Big D is ok for most people but its a lot for someone who also goes to school, so I don't necessarily want to think hard every time I come home from a day of grabbing stuffed animals for Asian tourists. Psycho-Pass and Knights of Sidonia are two big recommendations from Everyday Legend and I won't begrudge him for that because from what little I have seen, yes, they are good. But they're also high concept out the ass. There's humans living aboard a colony ship with a limited genetic pool to work with over the centuries, fighting aliens in robots, and Minority Report with super guns built with computers that lock and unlock based on real-time updated criminal information. I'm boiling those two animes down as simple as I can and there's still a ton of stuff to explain to really get it but goddamn I have to process all that plus the conversations and relationships going on in this web of interactions and yada yada yada.



Meanwhile, I thought I was crazy to like Sabagebu but Firion assured me that at least she liked it also for its simple quirky humor and subversion of typical character tropes. Take one part girls' after school club, throw in a gun nut otaku with a penchant for action scenes, and secretly subvert every character trope you decide to use and you have Sabagebu, where the main character can be interpreted as a vicious sadist and the upperclassman senpai was actually held back and any action with the show's airsoft guns are portrayed on screen as actual, real guns because, as the constantly involved narrator puts it, this is a girl's delusion.

Then there are the animes that I think a lot of people can probably agree with me are actually good but goddamn we haven't talked about Jojo/Psycho-Pass/Gundam in five minutes lets talk about it again! Akame Ga Kill made news at the beginning of the year when it was announced this particularly grisly and violent manga was getting an anime. I didn't read the manga and I get the feeling it was toned down a bit for tv but damn if you don't feel that visceral rush when someone gets slashed across the chest and blood comes gushing out spectacularly. At least for the first three episodes, this is a show about assassins who are already fairly powerful, including the main character who gets drawn into the conflict, and will cut a bloody swathe of destruction through their enemies. with some great animation moments to boot. The big thing is when an enemy is marked to die, they have a freak out moment a la Phoenix Wright where their faces contort in an animation still to show just how twisted and demented they are before they're predictably cut down. It's also a show that does not glorify the characters and isn't afraid to not protray them as heroes but instead as murderers and it gets the face of a silent, emotionless killer really well.



That brings me to Monthly Girls Nozaki-kun. A simple anime about a male upperclassman who's actually the author of a shoujo manga and the girl who tries to confess to him and ends up becoming his assistant in a bit of misinterpretation. Sounds typical, until you realize Nozaki tends to take inspiration in unconventional ways. He gets the idea of a romantic bike ride for two wrong and rents a tandem bike. The main heroine of his manga is actually shot for shot his male friend. And if he runs out of ideas new characters tend to look less similar and more like clones. Its a funny romp through something that might appear to be a trope filled rom-com and ends up being a more "what the fuck, get your shit together" kind of chuckle hut (do you prefer drawing kitties or briefs?).

So what I wanted to say all along is, broaden your horizons a bit people.

* - Travel to Rapture, learn in an educational narrative, don't get stabbed by plasmid needles

A - If you could bring three games with you and a solar powered generator, what would you bring?

A - Stop pre-orders, free Tibet





I - It might be a rocky introduction for Ishida but no one's breaking his stride

I - I don't know if Mountain likes games or not

I - Remember Manchild? He's back. In pog form

I - PixeledCloud is also new. What's with all the newbies? It's like we've been hit by a newbie storm

R - Kodu played the big stinking Kardashian game and can you believe I know people on Facebook who complimented it?










Images from FakeAnimeSubtitles on tumblr


~ Striderhoang

FPotD
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I've been watching things again. Let's talk about some of them.

Stoker



This movie really captured my heart. It's got beautiful direction, a haunting score (Philip Glass!), and a budding murder girl just coming into her psychopathic own. It's a very dark, and surprisingly funny, coming of age story that just so happens to feature a young lady who's interests tend towards asphyxiation, her intensely creepy/handsome uncle, and her train wreck of a mother.

It's rare these days to see a film that catches you completely off guard. My girlfriend introduced me to Stroker on a whim with zero explanation going in and I couldn't have been more pleasantly surprised.

You're Next



I'm not a big fan of a lot of horror movies. I hate the gimmicks, the tropes. The endless corpse heaps of dead teenagers and college students who went into the basement alone, split off from the group, or otherwise did exactly the worse possible thing they could have done with a serial killer on the loose.

That doesn't happen in You're Next. Instead of waiting passively to perish or survive while the rest of the cast is picked off one by one, the would-be Final Girl in You're Next picks up a hammer and an ice pick and goes to town on her Hotline Miami-esq assailants.

It's an insanely fun movie that flips the conventions of the genre on their head. I saw it earlier this year and it instantly became a favourite. I re-watched it the other day and yup, still a favourite.

Boardwalk Empire



After hearing endless praise for this HBO series, we finally got around to starting Boardwalk Empire.

Why did we wait so long?

It's fantastic. I've been a huge fan of Steve Buscemi since seeing turned into a pin cushion in Desperado a million years ago, and it's great to have a series that really lets him strut his creepy/charming stuff. After watching Michael Pitt steal the show on Hannibal over the last season as the gleefully sadistic Mason Verger (a guy so crazy he managed to out-villain Hannibal Lecter), it's fun to see him playing a sympathetic WW1 vet in over his head.

The two of them together is even more fun after just seeing Delierious, a 2006 film that starred Buscemi and Pitt as a pair of paparazzi scumlords that I had never heard of until a few weeks ago. I have to wonder if casting them together again (and in similar "bad mentor, terrible lackey" roles) was an intentional play, or just a beautiful coincidence. One of the very first lines in Boardwalk Empire between the two of them even seems like a deliberate call back.

* - RainsOpacity is a deviant who enjoys Machine for Pigs way more than Dark Descent. She's probably just thinking with Manpigs, but she makes a great case!

* - I know this blog is NVGR, but screw it, I'm topsaucing it anyway.

A - A fantastic blog from Dreamweaver listing his top ten games. Mass Effect 3 is on the list so you know it's legit.

A - There are certainly several cases of high profile crowd funding projects that have crashed and burned, and even more that have been exposed as attempts to scam people, but I don't think crowd funding is going away anytime soon. In fact, I'm glad it's not.

P - PStoid is going to need some questions for their podcast. Me first: What's the best game of all time? Bushido Blade 1, or Bushido Blade 2?

$ - Interesting to see Sony trying to clear out Vita units in the Philippines while apparently suffering a shortage in North America. I wonder how well the Vita is really doing.

V - Usedtabe is doing video reviews now? And he's reviewing Dark Souls 2 DLC? You know, I think I will like, follow, and subscribe, just this once!



-Wrenchfarm

FPotD
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Hello everyone! I finally got around to playing Shovel Knight this week, and it was fantastic, of course! It really brought back the feeling of playing the Mega Man games on the NES, only with way better sprite art. I don't even have anything negative to say about it, it was pretty solid all around! I feel like the one and only complaint I hear about the game is that when you die and drop your gold, it can sometimes appear in a location which is impossible to reach without dying again. Although once you get all the relics you can pretty much get your gold back from almost any place. The fishing rod can really come in handy!



I think what I loved most about Shovel Knight was the character designs. Even the most unimportant NPCs looked really interesting! I especially loved all of the bosses, and how they mirrored the robot masters from Mega Man. The battle where you fight all of them again one at a time, while the others are eating around a table and spectating, was really awesome. It's hard to even pick a favorite boss. Treasure Knight was awesome because of his ocean theme; his level was really freaking cool (that anglerfish mini-boss!). Plague Knight and Specter Knight both looked really neat and had cool levels. Tinker Knight was really funny, and had one of the best fights. Propeller Knight was all sorts of suave and stylish, and I loved his one attack where he propels you way up into the air and tries to skewer you on your way down. And then Polar Knight was awesome because he used a shovel like you, except a much bigger one! King Knight and Mole Knight were probably my least favorite of the bunch, but they were still pretty cool too.

I also finally got around to playing Kero Blaster, the new game from the Cave Story dev, Pixel. Being a huge fan of Pixel, I don't know why it took me so long to play this one! Kero Blaster is a cool little game, although it's not really on the same scale as Cave Story, so that was sort of disappointing. I did enjoy the game though! The story was very simple, but still really cute. If anything, I'd recommend the game just for Pixel's adorable sprite art alone! I think I actually like the urban scenery of Kero Blaster more than the underground setting of Cave Story. The game borrows a lot of the same types of weapons from Cave Story too, like the bubble and flame guns, and the laser which is similar to the Polar Star. The weapons are upgraded permanently, though, so no more weapon downgrades upon taking damage (I really liked that mechanic!). 



I think it's funny that Cave Story was initially a free game, and it offered so much more content than Kero Blaster, which costs $8 (or $5 on iOS). Good for Pixel, though, for finally making some money off of his awesome games. It was neat that Cave Story was free, but it definitely had enough quality to warrant a fee. I gladly payed to play it again anyway, when it was released on Steam! 



* - BoomingEchoes' uncle passed away recently... he dedicated this blog to remembering everything his uncle did for him.



M - JB333 loves campers! No, not the kind with tents and marshmallows, although he probably likes those too.

A - Terry 309 has some ideas that could spice up the Pokemon games.

A - Derek Pietras has been playing Shovel Knight and Gone Home, and gives his thoughts on why both games are great.

A - Luckrequired lists his top 10... er, top 6 games.



F - Friday Night Fights on Nintendo + Destiny!



R - Spazzh20 reviews the Angry Video Game Nerd Adventure.

P - Syntheseizure reviews the Destiny beta version, which is sort of like a preview I guess.

$ - July 18th UK releases and bargains!



A - Nihil created this stunning piece on Chrono Trigger, through the medium of MS Paint!

M - JB333 recommends OverClocked Remix's take on the Super Mario 64 soundtrack, Portrait of a Plumber!



C - Not sure who this guy is, but feel free to listen to his podcast if you want.



No fails today! Huzzah!



- bbain

FPotD
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I was planning to go into detail about The Wonderful 101 today, as I've finally beaten the game after having waited months to play it. However, then I had to spend the entirety of today gathering all my stuff and disassembling furniture (god bless Ikea) because I'm moving out of my student room tomorrow, so that kind of put a damper on things. I only made it through the day by the combined force of video game OSTs and LotR - Extended Edition running in the background. (for reference, when I was done The Two Towers had just finished)

But you know what? Fuck it, I'm going to talk about The Wonderful 101 anyway.

As most of you should know, The Wonderful 101 is a WiiU-exclusive action game by Platinum Games. And let me tell you, it more than earns its place in between the other Platinum titles that most people will probably be more familiar with. Everything about this game centers around being as awesome as it possibly can, while still being delightfully silly. It works fantastically well with the gameplay, but I imagine that it would also be lots of fun to just watch someone else play with the 101 heroes.

Gameplay-wise, I've heard this game described as Pikmin meets Viewtiful Joe, which I think is pretty accurate all in all. You play as a team of up to 100 pseudo Power Rangers. These guys can combine their powers to transform Green Lantern style into all sorts of objects and weapons. You get 7 main heroes who each have their own signature weapon, such as a giant fist, sword, Wolverine claws (yes, I'm experimenting to see how many famous heroes I can get into these -isms), and a whip. You activate these powers by drawing a specific symbol either on the the GamePad or with the Right Stick, after which you can use your newly formed weapon to put the hurt on whatever baddies you may face.  



The system works pretty well, but I often felt like things got too chaotic too fast. It's not easy keeping track of your lead character among those 99 other guys, for one. Even if you do manage to do so, enemies tend to attack you without much warning and sometimes even from off-screen. The Wonderful 101 is not an easy game, and not always for the right reasons. Beyond that, the game also likes to change up the gameplay at certain parts, which doesn't always work out well. There are shmup-levels, one-on-one fights, and even Punch-out matches (and I mean that quite literally) with giant robots. It all looks cool, sure, but it doesn't always play optimally. I remember one shmup-level toward the end of the game where I kept taking damage even if for the life of me I couldn't find out what was hitting me. And when your endstage score gets significantly lowered for your poor performance, that starts to sting a little bit.

It's a good thing then, that this game is absolutely oozing which both charm and Platinum's signature awesomeness. Giant robots aplenty in this game, and they keep getting bigger and bigger as the game progresses. It feels very Gurren Lagann, actually. That's always a plus in my book. Other than that the game has lots of quicktime events (the good kind) where our heroes are able to show off their powers in all sorts of creative ways. The cutscenes are definitely the highlight of this game, especially for someone like me who wasn't entirely sold on the combat. It also helps that each of the 10 or so main characters have wonderful personalities and quirks. They're voice-acted quite well too (although with very heavy fake accents), so it's a joy to listen to them spout their nonsense throughout their missions. Each of the character's introductions is really fun as well, and almost perfectly captures the essence of what they are going to bring to your party.



Ultimately, I haven't had the chance to play many Platinum games. I played some of their games when they were still Clover, such as Viewtiful Joe and Okami, I played MadWorld (which I fucking love to bits), but unfortunately no Vanquish, no Anarchy Reigns, no Metal Gear Rising, and worst of all: no Bayonetta (but soon!). If nothing else The Wonderful 101 has shown me that I'm totally down with their style of games, and it's making me ever more excited about the upcoming Bayonetta 2. Now that we know it's going to include the original as well, I quite simply can't wait to play it.

Oh, and also: Lucina and Robin in Brawl, fuck yeah! A Fire Emblem mage (specifically Soren) has been my Smash Bros. wet dream for ages now, so it's great to see this guy/girl make an entrance. Who the hell is this "Robin" person though? I only know a guy named Shade.

Oh, and also also: the Wind Waker as a weapon in Hyrule Warriors. This wasn't exactly what I meant when I said that I wanted more The Wind Waker representation, but I'll take it!

* - When Knutaf comes out of hiding to tell you why you should play Super Time Force, you damn well better sit up and pay attention.

* - It's been a terrible week for...humanity, basically. The Scholarly Gamer reminds us that there's more to planet Earth than games, which is a message we all need sometimes.

* - Do you want to make the acquaintance of a badly animated Kim Kardashian? Don't know whether Kim Kardashian: Hollywood for iOS lives up to its mile-high expectations? SpielerDad is here to help you out.

* - Looking forward to upcoming video games is all well and good, but let's take a moment to appreciate upcoming soundtracks too! Oscarno's got some sweet tunes lined up which we can expect to hear in-game soon!

A - Ninjamoose took a long hard look at Roguelikes, and realized that half of what is being advertised as Roguelike these days...barely is one.

S - Tonich jumps into the Top 10 trend with his own list of awesome games. Worthy choices indeed.

A - Life isn't exactly treating Pixielated well right now. Between paper cuts and room mates who should really come with built-in straitjackets, what more could go wrong?

A - Kero Knight examines the line between indie, middle and AAA games. How indie is Mighty no. 9, honestly?





E - Are you on Dtoid,? In the Southwest? Do you have No Apparent Reason to Party? If yes, check out the upcoming NARP!

F - Xbox FNF + Scield half-nude pics.

F - PS FNF + The Defenestrator without half-nude pics.

T - You'd think that GTA + Online couldn't possibly go wrong. Well it CAN, and Perfidious Sinn explains how.

A - Reinhold Hoffmann has more Zelda art over on his site. Well worth a look; lots of talent on display!

C - TheKudo makes kind of an odd segway. "Something happened with Aliens: Isolation so let me talk about WWE for a while".




- She's no Flannery, but Platinum sure went all out with this one...



- ShadeOfLight
May you always find water and shade

FPotD
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Holme's typed himself up into a crazy Brawl hole this week and I almost wish that was actually a porno rather than an embarrassing contrarian opinion. Whether or not you believe in conspiracies that it was his honest to god opinion on loving tripping (which is crazy talk) or it was plain and simple click bait, I am of the party that appreciates Andy turning the fact that someone crazy loves something terrible so therefore, what kind of crazy things do you assholes like?



I mean, I can't wrap my head around someone liking a feature that takes control away in a competitive game. I use the term extremely loosely here because I can't stand watching competitive Melee, or at least the 90% of Fox/Falco matches I've seen. Shout outs to Axe at Melee EVO though, for his incredible next-level Pikachu play though. There's always a Fox in Melee, much like there's always a Sentinel or Magneto in Marvel 2 (or a Dr. Doom in Marvel 3) and I get fatigued on the few times I watch it but Axe's Pikachu was from another world to kick the ass of any Earth-worthy Fox he met.

Anyways, by competitive, I mean, I have a bone to pick with you my friend you took the last slice of pizza and now I will beat you up in a video game competitive. I can enjoy items just fine but every now and again, someone will say something disagreeable and the matter needs to be settled. I am challenging you to a gentlemen's duel. There's a time and a place for a pro wrestling, backstage-style, no holds barred, steel chair knockdown and drop out fight and then there's the meet in the arena with boxing gloves match. When I play my friends, the only tripping is from my zoning with Diddy Kong's banana peels. To trip just as you're about to run towards the edge to edge guard your recovering opponent is a lame feeling. Like, "Ok. Nevermind. I'll just chill here and let you get back on the stage. It's cool."


Real life example of fun

But hey, Holme's op-ed was an interesting dissemination on what makes competitive Smash competitive. Since movement option is beyond even what typical anime fighters provide, spacing becomes more important. The more movement, the more pervasive spacing becomes. Spacing is slow and meticulous the slower it is like SFIV, when spacing is determined by long reaching cr.MKs and quick dashes that cover a tiny foot of distance. Then spacing becomes fast paced and frantic in games like Persona 4 Arena, when everyone and Kanji's mother is running and air dashing like it's on sale at June's, throwing out their longest pokes while flying at each other. So naturally, in Melee, since players can run, jump, roll, dodge, and do everything short of cursing like sailors, you're going to see a ton of wave dashing, carefully decided rolls, and combining momentum with attacks to get the most bang for your buck.

Again, I don't like watching competitive Melee but I respect it. I can't say its not something deserving of your respect when you see them dashing back and forth and mind reading their opponent's tech rolls (I saw a Ganondorf player who was borderline psychic on reading tech rolls and stomping them hard with his j.down-A), just like how I watched Itabashi Zangief come out on top against Filipino Man's Rose with constant chops, green hands, and careful SPDs against his much more mobile opponent. Or Galileo's dramatic fall to Blazblue loser's bracket with Litchi only to rise against to grand finals and fight tooth and nail in a back and forth against Dogura's Azreal. Or like I said, Axe's Pikachu tail whipping Fox right into the abyss with his death defying defense, finishing up with a 4-stock shut out against someone using a character Smash players will always touch at least once because he's just always the best.



If control was taken away from these great moments, we wouldn't be shouting at the roof tops hype as shit that Axe's A tilt stopped Fox's Shadow Fox cold in its tracks, or that Justin Wong took his crown back at Marvel 3 with his Wolv/Storm/Akuma after judicious use of tatsu assist and carefully laid out pressure. Instead of reaching hype that can only be experienced like MAHVEL baby, we would instead be feeling like Brazil at the World Cups. How could this happen. Was that even real? What actually happened?

When Team Brazil's star player went to the bench, as I heard, the team simply stopped playing and Germany crushed them with a humiliating 7 points. Everyone was aghast at what happened. Imagine if Axe's Pikachu had tripped at that critical A tilt that stopped Silent Wolf's recovery cold at Fountain of Dreams. Nobody would be like, "I can't believe that happened!" It would be more like, "I can't believe that happened..."



I'm actually probably the last person to advocate competitive Smash, especially with the apprehension surrounding Smash 4 (I don't care, let me play it). I'm on the fence about drip down effect game design, making a game for pros and letting the filthy casuals enjoy it as they may. I mean, I guess that's how real fighters are designed but I'd never thought about applying it to Smash. And I don't think the sales for Smash will hurt if the competitive community ex-communicates it. Plenty of Nintendo fans will buy it before people worry about the competitive Smash fans. But I'm not about to marginalize the views of the fans as impatient control freaks.

Melee matches look like dolls flying at each other at high speed. But I understand the mechanics at work. So if Melee has impatient control freaks, Tekken has robots who have photographic memory towards relentlessly juggling their dolls. Or KOF has weirdos with OCD. Cool, let's sling names around. Pokemon is filled with joyless tier whores and CvS2 has people who are secretly dogs who love to roll on the ground.

For God's sake, you're flinging mud during EVO. Topical? Maybe? A hornet's nest? You have a stick and no thick clothing.

* - Wrenchfarm's problem extends beyond shitty F2P Mechwarrior and into real life dollar store literature

* - Solar Pony Django probably saw Morty compilation and thought, "I could do something harder." So he's doing a community top 10 set

S - Genesis games had awesome sounds and music and Gajknight is bringing in a series for Genesis. Step one: Elemental Master

A - Bozaum is versed in fantasy. Final Fantasy VIII was his gateway and I'm ok with that

A - A one month Wii U post-mortem with Psycho Punch, not Psycho Crusher

A - The big YouTube payoff scandal is fresh in Gamaniac's mind. But honestly, just subscribe to Inside Gaming and watch The Tunt Life

A - HuntWolfington talks about defeating your backlog. Well, I always play games I like to completion. I wouldn't have bought Psychonauts or Jade Empire on Steam if I wasn't going to

A - JB has OPINIONS about people sharing OPINIONS in REAL LIFE as opposed to THE INTERNET

M - I think Shenay-nay-gans' top ten has God Hand in it and how I wish it was on Steam

M - PHIL LIKES DICK

M - Fen's top 10 list has Diddy Kong Racing, which is superior kart racing due to racing in hovercraft and motherfucking planes

C - Opium has a ton of free shit so even after a day there may still be something for you. His Steam level ain't level 50 for nothing

I - Flanx's first game was Sonic Adventure and Power Stone and OH MY GOD I'M FUCKING OLD

N - Metroid HQ is having a Metroid marathon charity drive at Metroid HQ

T - Overloard Zetta actually agrees with me that Pokemon HG/SS are basically overrated. Personally, I agree with Luna Sy, that the best Pokemon game to start with is the most recent one so that you can participate in a thriving community aspect

M - PK's own little slice of Tunetoid








~ Striderhoang


FPotD
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I'm sick.

I feel like five butts stapled together and I hate life and want to die.

How are things with you?



So short caps it is. I wrote a big long-winded, and only barely video game related, blog the other day about reading some MechWarrior books. Long story short, they're kind of terrible but I still sort of like them. They remind me of those off-brand cheezies we'd sneak into the movie theatre, extra greasy, covered in cheeto dust, and they'd make you sick if you had too many. Exact same mix of embarrassment and shameful cravings.

I love this month's Bloggers Wanted assignment. I'd do one myself on MechWarrior but I think everyone has heard enough about that by nowt.  My sweetheart Kass has a blog she's been meaning to do for a little bit that would be PERFECT for the topic, so lets all subtlety peer pressure her into that.



I think it is hilarious that people still get mad at Holmes. If you've followed him or Dtoid for any length of time you'll know that man has a very different, and often beautiful, way of looking at games than most people. I find the "insults" people took from his article particularly ridiculous. I can tell you as a fighting game and FPS player myself, I totally am an "impatient control freak"! Look at the genres we play! I'll read five thousand word articles about fuzzy guards and buffering sonic booms just to feel like I have more control over a match of Street Fighter. I'll pick perks and loadouts in Titanfall specifically designed to let me bring up ironsights .3 seconds faster, or shave one bullet off the time it takes to kill an enemy. I have no idea why somebody would be upset over a label they've done everything they could to earn it.

* - Personally, I don't mind buying thing digitally, but FlanxLycanth makes a good case for sticking with the good ol' hard copy.

* - Taterchimp's stat series is back! This time he dives into the world of YouTube comments to see what kind of insights he can gleam about the internet. Make sure to take a shower after that.

* - I believe it. Tomb Raider makes a lot of sense when thought of as survival horror.

* - The indoctrination theory was a fun ride while it lasted. Reminds me of other collective fan theories and such like the infamous "Paul is dead" Beatles trip.

M - Ross loves cutscenes, THAT MONSTER.

A - Heh, two blogs about physical vs digital games in one day! Another point for physical games too.

S - Nanashi takes issue with the grim-dark future of Advanced Wars: Days of Ruin.

A - Sounds like IGM could use some support. I'll definitely check it out.

A - The internet is a trash can. I wish I went to more face-to-face gaming events, nice to see the community get along instead of slinging endless shit.

T - Ninjamoose knows that real STALKERS don't need no HUD.

D - Apparently Tug is having some problems. I haven't been keeping track of the project, but if you're interested it sounds like they could use some help.

A - Brittany is too cool for school.

A - Kyle is too cool for parrot.

M - Holy shit! I didn`t know MC Chris was even making stuff anymore. Nice music video.

R - Hum, I have been craving some anime lately. Thanks for the tips Zer0T0nin!




-Wrenchfarm
FPotD
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