It's funny. I didn't think much of Call of Duty Elite when it first launched alongside Modern Warfare 3. But I've managed to learn one thing: the kill/death ratio I've had with each gun
. It pretty much confirms that my best gun in Blops 2 is the FAL but anytime I'm looking to try something new and see how I fair with it, I refer to my k/d with the gun through Elite's stat tracking. For example, I've been trying out the Chiqom CQB. It's a burst fire SMG that seems appealing. However, my k/d is horrible with it. I fair better with the MSMC and through league play, I've had a lot of success with the Skorpion EVO.
It's the little details like that which are helping me improve in a game I typically have so much trouble being consistent with.
Zombies is pretty much more of the same. I finally managed to Pack-a-Punch a gun in the Tranzit mode, which if you don't know, is pretty damn annoying to do. I even managed to stow that gun away in the storage fridge for later use, along with a ton of points in the bank. But all in all, zombies mode either didn't improve or added on a lot of unnecessary additions. You can still kite zombies in most modes and it's even easier on the survival maps. Tranzit added the most changes but the reliance on the bus for safe travel to important spots such as the power switch or where Juggernog is makes games drag out for long stretches. The most annoying thing are cracks of exposed lava which damage you slightly over time. It forces you to jump constantly if you want to continue running, but most of all, it acts as a deterrent to crossing across certain stretches and makes the bus a necessity to go from some areas to others. For example, you can run through the fog from the bus stop to the diner just fine if you don't mind the fog monsters. But going from the diner to the farm is nearly impossible because of a stretch of lava fields. The whole experience feels like a lot of padded time with very little deviation to classic zombies experience. Granted, we're talking about CoD, and change isn't in CoD's formula but Blops 2's multiplayer included the Pick 10 system and it's pretty cool.
I've been stressing out about this Christmas season. I've submitted my day off requests for the weeks of Christmas and despite a good track record of getting requests approved, I still worry. This is mostly because I'll be splitting time between my older sister visiting and my girlfriend also visiting. It's nearly tradition that my sister visits and we shop last minute for the family and watch the season's movies in theaters in each other's company. But December also means me and my girlfriend's anniversary and this year will be our fifth year together, so of course the special times will be rolling in. A week with my sister with three days of my girlfriend overlapped. I'll be busy this season certainly but hopefully it will balance out in the end.
The end of the year also means another year gone by without a proper career to make my own and the chance to be my own man as well. But this year has also allowed me to explore the breadth of my creativity and what I can have on display as a professional. I've blogged quite a bit and recapping means I have a continual outlet to write, even if I'm not in the mood to craft something with a bit more pizzaz. Most importantly, starting the Cblog Fapcast has been something that makes me feel as if I really have something to contribute to a professional media outlet and be hired, especially since I got it on iTunes (thanks again ScottyG! I won't forget how it wouldn't have been possible without your generous web space!).
With the end of the year fast approaching, I can't help but feel optimistic about next year. I've been working at Disneyland for nearly 8 months now, I've kept a podcast running for about 2 months, and still have much to be thankful for like continued good health and my girlfriend, not to mention a mess of games that rocked the year. Here's to another year Dtoid!
Also, there's a new blogger's wanted topic
up, so you might wanna get on that. Of course, a new one goes up and there's a slew of responses. FFFFFFUUUUUUUUU-
* - Panzadolphin took the master class in horror game design and philosophy and shares his takes on how a horror game is
* - Let me tell you about Touhou.
* - The low points of Brandon's life, as reflected by Catherine
* - Well, I'm glad somebody else is mad bro, besides me when it comes to all the sensitivity in racism and sexism debates
M - MWNN admits that a fighter brought out the feels for him in 2012. Granted, it was Persona 4 Arena and if you give it a chance, it has a lot of feels
M - Ross played and enjoyed Walking Dead for 2012. Zounds! Spoilers!
M - Andy Lonn gives us context to how he returned to an old friend
M - Amna discovered the joys of Fez and it largely defined his choice for 2012
S - Carter's Quest 2012: The Mega Mannening
A - Is this the year the VGA's will actually not be despised? Nathsies thinks so. Maybe.
M - Seymour elects Handsome Jack as the shining beacon to what made 2012 memorable
I - Shizzleboi is English, likes Gengar, but has an irrational love for Tropius
S - I'd like to imagine your dog wanted to say words of encouragement too, L3ED.
R - Submitted for your approval, by SegaStarDust, Sonic 3D Blast
T - Zenonia 4 is about taking the high road because fuck you're commoner problems! I'm important! Thanks for bringing it up Kwamouflage.
A - Mr. Gobbldigook has rubbed his face over most of the copies of The Legend of Luther Strode and I'm ok with that. I'm still interested! I also get no confirmation what Avengers is about. The thing that kept me out of comics before is understanding arcs and history. So where does Marvel NOW's Avengers fit compared to Uncanny Avengers?
S - Elsa is on Reddit, which is apparently the front page of the internet. I used Digg back then though, so...
LOOK WHO CAME: