I feel for Stephy K. I think a lot of people come to Dtoid Cblogs hoping to strike oil or something. Of course, a lot of people only come here for pure love of the community, like Elsa. But it's not a bad thing to hope for something more out of what you can produce here or anywhere else on the internet.
There are probably two paths to happiness with a career. The first is getting your dream job or something close to it after a lot of hard work. The second is adjusting your goals to fit your skillsets and goal lines. For example, a lot of people, including myself, want to be game journalists or probably something close to it. However, now that I have my foot in the door as a cast member at Disneyland, I think I want to adjust my ultimate goal of success to working on something media related with Disney like their press corps, broadcasting division, or PR. Still, something within everyone's lofty goal of video game journalism would be a dream come true.
Which is why after coming to the conclusion of altering my goal, I've felt less personal pressure and guilt over how often I can creatively create something, whether it's writing or video. It's always been my philosophy and approach that everything I do as a creative mind is for personal engagement and to be freely enjoyed by whoever I can get to consume it.
Has my blog received a comment? A single comment? Great! Fantastic! Someone besides myself has seen it! No comments? I still have the personal satisfaction that I created something that can be viewed, especially if someone wanted an idea of what I am capable of. Did it get popular? Well, validation among my peers is certainly not a bad thing. My style to this whole journalism thing is to not even think of it as something I can viably support myself with. I've already gone back to college to study something like computer science. But I'm always keeping the dream alive in a small way, whether it's sharing my product over every possible social media tool available or pursuing a lead on the industry like an internship or a promotion at some large media company.
Well, getting a community writer spotlight at Bitmob is certainly a shot in the arm. I certainly feel an urge to produce more content despite working 5 days a week during the peak summer season. Writing my Meet the Mob post is certainly a priority on my to-do list this week.
I look at my Youtube videos and the faps on my Cblog posts and don't see any particularly large numbers. Oh sure, every other month I look back and see a video has broken past 500 views by chance or a blog gets over 5 faps (what I consider a marginal success by cblog standards) and it I certainly crack a smile. But what's most important is that it's something I enjoy. Everything I do, I don't make with the expressed purpose of satisfying some big boss of some publishing company, some EIC of some media site, or even the praise of thousands or even hundreds of people I don't really know or care about. It'd be nice though. But I do it because I like to and enjoy my own stuff.
If you don't like it, then why do you even bother?
Also I thought my blog about how Mass Effect 3's multiplayer expansions flesh out the singleplayer lore was in time for last night's Wrenchisms. They weren't and I can't put it in Striderisms without some level of bias so here you go, quite possibly again. Also take notice that it's how I think video-centric posts should be done: have an idea to expand upon in writing that's related to the main content of the video. In this case, playing as the new Vorcha in ME3 on video while explaining the unintended positives it has on singleplayer.