'Twas a slow blog day! I guess everyone was too busy playing Bioshock Infinite? I would probably be playing it too, if I'd ever gotten into the Bioshock games. I have been busy beating Tomb Raider and Runner 2 though, and they were both fantastic!
Oh, also... Incredipede! I got it on Steam as a gift from my boyfriend, and it's such a charming little game. It's a platformer where you build your own creatures by adding limbs and muscles to a central eye, and try to get them to move to the goal. The creatures always end up looking rather grotesque, but something about that eye just makes them seem so cute to me, even with bones and muscles popping out all over the place. A lot of the later levels are particularly difficult, and require some puzzle solving skills and creativity, as well as a keen understanding of how the muscles work. Usually I'll begin with a creature that can't quite make it through the level, and end up flailing around helplessly before giving up and trying a different limb/muscle combination. Even failing can be pretty hilarious to watch, though!
So far I haven't been able to come up with a creature that can move around super reliably, like some of the designs shown in the trailers. Just gotta keep trying different things. The most effective design I've come up with so far was a clumsy swastika-looking thing, which could roll around pretty well and kept the eye safe from hazards. I think you can play around with some of my creatures if you go here or here, but I'm not sure if you have to buy the game first or not.
If you do end up buying the game, I recommend starting on the Hard difficulty. The Normal difficulty gives you pre-made creatures, so it's just a matter of getting them to the end of the level. The Hard difficulty lets you create your own creatures (after a few levels which help explain how everything works), which is a lot more fun, in my opinion!