Recently, I finally got around to playing Tomb Raider Anniversary, which was a remake of the first Tomb Raider game. The first three Tomb Raiders on the Playstation were some of my favorite games growing up, and I still really enjoy them despite the admittedly ugly graphics. Anniversary was a fairly faithful remake, with much better graphics, and I think they did a very nice job with it. It was nice to visit familiar areas and see them remade in all their higher definition glory. The Greece and Egypt levels, in particular, were always favorites of mine, and they looked spectacular this time around! Going through St. Francis' Folly, seeing the giant, submerged statues of Anubis and Horus, turning to gold and dying on the hand of the statue of Midas, swan diving to my death from the head of the giant Sphinx... it all made me feel very nostalgic!
...Welp. Gotta jump off that.
I'm not sure why I never picked this one up before. I think I must have heard about the addition of QTEs and was immediately turned off, which is understandable, because as QTEs often are, they were quite lame and detracted from the overall experience. Luckily there weren't too many of them, but they were used a lot during boss fights which was disappointing.
Dinos like it when you fail quick time events.
Nevertheless, playing the remake of the original Tomb Raider has made me even more excited for the reboot scheduled to release this year! Controversies aside, I'm definitely ready to start raiding more tombs. As long as the caverns and environments are well designed and full of wonder, I should be satisfied. We'll see how I feel about the new direction of Lara's character when the game comes out, but I hope it will turn out alright.