I've stepped into the dark side of Pokemon battles. A dark side known as Stealth Rocks.
Me and my friends pretty much battle with no restrictions on a flat level. I'll use Togekiss or Espeon and my friends will be using Weavile or something or another. But so many of my friends use Charizard that it's ridiculous. I know he just got a Mega Evolution this generation but goddamn, don't you remember that he's shaky in the tiers due to Stealth Rocks?
Of course, rocks haven't been nearly as prevalent this gen due to its low distribution. But that doesn't mean its not going to be used. After all, some Pokemon will continue t see OU usage based simply on their ability to use Rocks. I had so much trouble with Charizard these past few weeks that I decided to raise a unique Stealth Rocks lead. One that had a mix of pros and cons of other existing Rocks leads but had specific, unique pros that could guarantee they go up; Mamoswine with the newly buffed Oblivious ability.
After breeding a Smeargle that copied Stealth Rocks and Curse (Sure, why not?) with a Piloswine, I put him to use after another goddamn loss to my friend Wade, who boasts a Mega Charizard Y as one of his major threats. He also had a scarfed Gengar that was for revengekilling, as well as a goddamn Wobuffet as a second
revengekiller. If you didn't know, Wobuffet belongs in Ubers for it's powerful revengekilling ability. With Shadow Tag, Pokemon can't retreat when its in play. It's then left up to mind games to either use Counter or Mirror Coat to throw double damage back at the attacker. And while Wobuffet has meager defenses, it has tons and tons of health. So much that when it can kill anything it sends double damage back at with a simple guess. I haven't even gotten to Charizard yet, who is a problem due to its Drought ability weakening water counters. Unless I can OHKO it, it will OHKO anything that faces it.
That's where Oblivious Mamoswine comes in. With bulky amounts of health and some investment in defense, he's guaranteed to survive anything to be a 2HKO as long as its not something like Surf from a special attack sweeper. This is where his strategy comes in. Its nearly impossible to kill Muriel (my Mamoswine) in one hit, so Stealth Rocks are all but guaranteed (forgiving goddamn crits). If my opponent tries their luck on a super effective hit though, Muriel is carrying Weakness Policy, which sharply raises both attacks so long as she survives. This is what it means to be a suicidelead: do your job then do as much damage as you can before inevitably going down. No switches and no saves for you.
But other Stealth Rocks users of similar bulks and prospect suffers from one problem: Taunt. Antileads are known to be fast Pokemon who outspeed their opponents and Taunt them, breaking their attempt to use Stealth Rocks as Taunt forces the target to straight up attack and block non-attacking moves. Normally available Kalos Pokemon like Golem and Gigalith has Sturdy to guarantee 2HKO survivals but lack the ability to get past fast Taunters. Muriel on the other hand trades the guarantee of a 2HKO survival for her ablity Oblivious. Normally Oblivious protects against the rare infatuation ailment, which has a 50% chance of freezing you in infatuation if your opponent somehow charms you. But in addition to immunity to infatuation, Oblivious has been buffed to include immunity to Taunt.
A lot of my friends now aren't prepared to rocks and my life ends up easier now that some of the biggest threats in the game lose 50% of their life just from switching in with Rocks present.
But I've been training even more Charizard counters since there are so many of them online. I can counter Blaziken with my Sticky Web set and that is ready to go. But its amazing how much better a Pokemon trained for battle will be compared to one you've raised through story mode. I had a Helioptile at level 62 that got through story and I raised a new one with its hidden ability that surpassed its stats at level 50! Not to mention this new one has Solar Power for a boost in sun. Pretty much, I'm making a sun team since I caught a Drought Ninetales and have a Houndour I can train to mega evolve (which also has Solar Power). All in all it works to use strong sun to its advantage, which is something a few of my friends will sometimes provide unintentionally.
I've raise a bunch of Volt Switchers, a Mega Venusaur, and even more. It's like Black and White all over again with tons of battle ready Pokemon being trained and ready for battle and yet I can't possibly battle all the opponents.
Geez, I need to write a blog about competitve lexicon. You think fighting games have lexicon? Do you even know what revengekiller even means?
* - Live around Florida? DTOID NARP! Meaningless party over there!
* - Want to see Brazilian artists draw the 151 Pokemon? How about a Kakuna in sunglasses and tie?
* - PK THUNDER! PK FIRE! PK INTERVIEW!
* - Top 10 most emotional spoilers ever
A - Cheetaman's 2013 games of likeyness
P - Go For Rainbow has the writer of Forza 5 on their sho- OK that sounds hilarious
P - Unnamed podcast looking for Fall sweeps is GO! Unprofessional swing time chat is GO! Youtube hosted podcast is GO!
A - Should this guy explain the intricacies of game porting and cross-platform development for us yes he should tell him now
C - Renaud's guide to life and surviving the comments section
C - Beardie is ready for the future of vidja gaems
R - A roughly formatted review of the PS Quad
T - Sing me a shanty Nanashi! We both love them pirate sea shanties from ACIV
N - Patch 3.14 is coming out! Here comes the League!
V - Micheal Jordan talks about Anita Sarksnesian
F - Muy problemas
~ Heaven or hell. Let's ROCK.