So the reviews for Tomb Raider have all been pretty damn positive, and I'm torn. On one hand, I was pretty uncomfortable with some of the vibes Crystal Dynamics was kicking out about Lara and women and such. On the other hand, I'm a huge fan of a sticking a climbing axe through a dude's skull.
Don't judge me.
Tomb Raider released right next to Metal Gear: Rising which is also giving me pause. Lord knows I love a crazy action game, but after just ploughing through DmC a few weeks ago, I'm not sure how much "CUHRAYZEE!" gaming I can take in my diet.
So in a rare bout of maturity, I think I'll hold off on both games until the summer months. Wait for them to come down in price a bit during the summer drought. I imagine it's going to be even worse than usual this year as all the major developers gear up for the next-gen console releases in the fall (provided Xbox doesn't pull a surprise early drop that is). TR and MGS:R look like fun games, but maybe not $60 worth of fun. It might not be a bad idea to store them up in reserve, like a squirrel that eats videogames, and needs sustenance in the summer rather than winter...
That whole metaphor broke down.
In Mechwarrior news (I know that's what everyone is waiting for!), if you ever wanted to see a game community crack apart in and sink into the briny depths of a cold dark hell, you're in luck!
Despite my obvious infatuation with the game, I've always been critical of it's monetary schemes. The way they squeeze every little penny out of players for what is truthfully a half-built game that would be decimated in reviews if they ever dropped the "it's beta!" shield. But what they've recently proposed just takes the cake.
Coming on the 19th you can now buy (with real money!) one-time use items like Coolant Flush to instantly reduce built-up heat and Artillery Strikes to attack enemies. So for only a few dimes at a time, you too can pay to have a distinct advantage over your opponents or ignore power-limiting gameplay mechanics! Build the hottest mech you like, hide behind a mountain and shell your enemy to death, just make sure to have your credit card ready!
Yup. I think I might be done with this game finally.
The term "pay-to-win" is bandied about a lot these days, but I don't think I've ever seen such a miserable example. You might as well let players spend Microsoft points to refill their health gauge in Street Fighter, or buy more unit tickets in Battlefield.
You know I love MWO. I wouldn't put up with so much of its bullshit if I didn't have an earnest real passion for stompy-robots and laser beams. But at this point I hope it fails. I hope players leave en mass like they're threatening to, I hope the company goes belly-up (apologies to all the decent cool employees who probably hate this direction themselves), and the whole thing goes down in flames. I want it to be an example that gamers just won't put up with this kind of blatant shake-down.