What a good week folks. Been hot here in Sacramento, but not too bad. The big news that affects us this week, is the community teams excellent tribute to us c-bloggers. Man, that's awesome stuff. A lot of Wii U talk has been going on. I'm still torn on it myself, but leaning towards buy, atm. Rayman, Nintendo Land, 101, Bayonetta 2 and a few others, are winning me over. I'm not completely sold yet though. I'm perfectly happy with my current setup. I don't have faith in the controller tablet being properly used, outside of first party titles of course. I'm still worried about their online system and I'm just kind of meh on any new toys atm. I'm sure it'll be a great system and all and no matter what, I get the joy of listening to all the Nintendo is doomed stuff again. Oh well, we'll see what comes down the pipe in the next few months and if it can sway me or not.
Been really digging into LBP this weekend. Very fun little game that finally clicked with me, as I haven't enjoyed too much of the previous titles, outside of playing with my kids. Something about the whole package, just finally feels right. Don't even get me started on my giddiness for the memorizer either. Sooooo much potential there now (as if there wasn't before). Here's a description of the memorizer, in case you're not familiar (from IGN):
This will allow user-created games to save, which means that user created “levels” can now be stand-alone titles within the LittleBigPlanet world. Players will be able to play a “level” that’s really a game, unlock stages, level-up characters, or whatever the creator imagines. Players will also be able to save their progress and come back for more later.
Oh man, I'm excited to use that and also see what the community comes up with now. Will have to wait until Tuesday though, when Sony turns on the servers (which hasn't been done yet, because they broke the street date Friday). I bet we are going to see some crazy stuff.
I also picked up FTL off of Steam this weekend. Oh man, this one is going to get me. It's hard to describe but basically it's a ship sim (not space, ship), roguelike, with turn based (yet real-time) combat and the thrill of exploration and discovery. Oh and permadeath. Yeah, this one is going to get me. Only had time for one playthrough today, but I'm already plotting on less sleep tonight, to do one more.
Look at that. Re-route power to weapons and shields! Put out those goddamn fires! Shit, we need more power to the O2 room! Sorry, but I got pirates to take down, civis to save and galaxy to explore. Lets get on with the caps, shall we?
That's some lovely writing, me buckos. I just want to say, while I may be occasionally critical of the community and can be an ass, I love you guys. It's an honor to be a recapper now and an honor to know many (not all) of you. You are my other family and I wouldn't want it any other way. Other than actually getting to meet you folks, that is. Even you Smurfee. I'm going to go play FTL now and hate myself in the morning, goodnight.