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Reason 15,768 Nintendo Hates You: No SSBB Online Stats
Catalyst | 1:27 PM on 09.18.2007 10 comments


If you read Destructoid, you are probably what Nintendo would call "hardcore." If you are "hardcore," Nintendo couldn't give two shits about you. If Nintendo couldn't give two shits about you, they will ruin their games just to taunt you, because little Billy Casual Game Player will buy their game anyway. They don't need you anymore. And they just proved it beyond a shadow of a doubt in today's Smash Bros. Dojo update.


No, Janey, I will not. Whatever that means.

Go read it to get the full effect of how terrible it is, but here is a quick recap.No Online Stat Tracking. No Online Voice Chat. Friend Codes. Admitting the game will lag balls. No way to tell who you are playing against with random opponents. No way to add random opponents to your friends list.

Is that enough? Maybe that doesn't sound so bad to you, but imagine if they ripped all those features out of Halo 3. The game would be an empty husk. Nintendo is not making the game they should be, simply because they can get away with it now. Let's look at these one at a time.

1) No Online Stat Tracking

There is simply no excuse for this. Is it that hard to tally up wins and losses and create a leaderboard? And don't even try to feed me this bullshit about how stats will give people an excuse to disconnect--COUNT DISCONNECTS AS A FUCKING LOSS. Fixed that problem, didn't we?

2) No Online Voice Chat

Oh no! Someone said a swear! It's called a mute option. If you are afraid of little Billy getting T-bagged and called names, just give the option of turning voice chat on or off. Maybe they simply don't have their net code right to have voice chat, and if that is the case, it is an even bigger problem. Fix your joke of an online network Nintendo.

3) Friend Codes

Everyone should hate these to death. If you are in the "it's just like a phone number, what's the big deal" camp, I hate you. Again, Nintendo is throwing the Baby out with the bath water. If someone has a bad name, ban that name. Simple, huh? This problem greatly ties in with number 5 and 6.

4) Admitting The Game Will Lag

Instead of creating any sort of matchmaking system that shows you where the opponents you are playing are located, or a network where the effect of location on latency are minimized, Nintendo just opts to tell you the game will lag, deal with it. Have you ever heard a company admit their game will run slowly? No, so what this problem means is that SSBB is damn near unplayable online with random opponents who may not be near you.

5)No Way To Tell Who You Are Playing Against

Way to feed the rivavlry and competitive spirit. Every single player is anonymous, and combined with stat tracking, finally besting someone who routinely beats you will never occur, since you have no idea who it was. They should change this mode to "Super Smash Brothers Moral Victory." Did I just beat one of the best Samus players in the world, or was that little Billy Casual?

6) No Way To Add Random Opponents To Your Friends List

Social networking with competitive players you enjoyed? No thanks. Again, imagine XBL or PSN if you could only add people you have actually physically met before to your friends list. Probably removes quite a few people, doesn't it? In a game like this, adding people you play should be a routine feature in every game. Nintendo doesn't subscribe to that philosophy though.

Nintendo, you are alienating the people who supported you before you came up with waving your arms around like a mad man and convinced people it was the wave of the future. You say you don't need the hardcore gamer, but why not have both? If you would just take the time to do these things right, you could sell a lot of consoles to the 360 and PS3 owners, who you otherwise don't care about. Why would you turn that down?



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10 comments | showing # 1 to 10

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Rockvillian's Destructoid Blog
I'm a hardcore Smash veteran, and I'm glad we can just play around in random battles. No pressure, all showing off and utter destruction. Plus no one will jump out to save their ranking.

Besides, we can still set up Dtoid tourneys with friend matches, which works just fine.

And, it's the Wii. I can get over it, not ALL games have to be pissing matches.
Catalyst's Destructoid Blog
I think we covered that jumping out to save ranking routine. Also, it is the Wii. NO games on there HAVE pissing matches. It would be nice if one of them catered to the huge Smash Bros. community.
bloodylip's Destructoid Blog
I think your rant was a little funny. I like how you said that Halo 3 would be a "husk of a game" without stat tracking, voice chat, and other things not essential to actually playing the game.

This game will still be fun as hell without some asshole 10 year old saying "fuck" every other word. It'll be fun playing random matches with whoever happens to be playing. It'll still be fun, even though I don't know how many people's asses I kicked (it'll be a very low number, I suck at smash).

If you're focused on all that shit, you're probably playing games for the wrong reason. You should play games to have fun. Don't do it to increase the size of your e-peen.
Catalyst's Destructoid Blog
And? Are you pointing out that Nintendo's joke of an online network lacks the capability to ban certain names, or that their poor planning means there will always be ways around the system? Is SukllFuckr to blame for Smash Bros. online sucking?
Catalyst's Destructoid Blog
@bloodylip

Yes, the game will still be fun. I will still buy it, and still play it with friends. Will it be as fun as it could have been? No, it won't. And that ist he problem. Nintendo half-assing all of their games with even a hint of "hardcore" in them because they don't sell as well as casual shit.
A New Challenger's Destructoid Blog
By the way, multiplayer is free of charge. And stats are tracked for matches with friends.

Admitting there's lag: What, would you prefer what Capcom does and shout HOLY SHIT ONLINE PLAY GUYS IT'S SO AWESOME without mentioning that Street Fighter II is based heavily on timing and online play may be total shit at times? Personally I'd rather know what I'm getting into than spend $10 nonrefundable and be utterly disappointed.

There are some legitimate bummers/problems, but considering just YESTERDAY people were still wondering whether the game would even have online multiplayer this is great news.

#5 and #6 together are legitimate complaints, though. Nintendo is waaaay too concerned with protecting the kiddies when there are already parental controls on the fucking system.
Cowzilla3's Destructoid Blog
Yea, I'm fine with just my friends stats being tracked, I don't really care where I'm at except with them so that isn't that bad and the lag thing is just being upfront so I'm not too pissed there.

Your other complaints are annoying. I'd love to be able to add people I liked playing with.
AngelsDontBurn's Destructoid Blog
First the fad was achievements.. Now it's rankings / stats. Lol.
pedrovay2003's Destructoid Blog
I find it interesting that everyone wanted this, and now people are already complaining. It's online freaking Smash Bros! I'm fine with that, no matter how it gets done.


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 about me

Catalyst's Blog
Who: Catalyst
What: Blog
When: Now
Where: University of Illinois
Why: *shrug*

Rather than bitch in everyone else's comments, I figured I'd start my own, so people could bitch at it instead. Riding the wave of my last year of law school before getting a "real" job, with suits and ties and same-sex bathrooms perhaps.

GT: Katalysis
Wii Friend Code: I'll look that up and get back to you

 xbox 360 gamertag
 mii friend code:
Hard to remember, would be nice if it was, you know, a friggin WORD!

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