And it’s turned them into pansies.
A fact that didn’t really bother me until now: we do not hate villains. In fact, we
love our villains. We are affectionate to their purposes, understanding of their evil deeds, and enamored by their persona and style. The protagonist has been supplanted by the antagonist as the champion of the games we play, the shows we watch, and the books we read. In other words, villains nowadays are certified pansies. Pantywaists.
Pussies.
One of the main problems with villains nowadays is that the deeds of these villains just aren’t nefarious enough. I’ve noticed that some of the crimes that these so-called bad guys commit are simply forgettable, and sometimes even
forgivable. It almost seems as though the most extreme a villain will go these days is murder. Which, don’t get me wrong, is very despicable indeed. But, as they say, there are worse fates than death. And to be perfectly honest, does anyone really care about the characters these villains are snuffing out?
Take Kefka for example. He’s considered one of gaming history’s greatest villains, and I personally cannot see it. Sure, he was a zany misanthropist, and he was bat-shit crazy, and he killed a few people. But he never affected me on a personal level. He never invoked any anger or hatred or motivation. Just sheer annoyance, mild disgust, and amusement. (Quite often I found myself going “Haha! I fuckin’
love this guy!”). <
Spoiler>Even when I saw him kill General Leo, I didn’t really feel anything except indifference. For like most main antagonists, Kefka tended to kill relatively insignificant characters that you barely knew anything about.</
Spoiler>
One may argue, though, that one of the reasons we love villains so much is that our heroes are so dislikable. And to that I say that the real problem lies within our perception of what we believe makes a good hero. We generally tend to frown upon characters that display emotions such as despair and hopelessness and angst in our video games, when the source of said emotions is usually the villain, the bad dude we all seem to adore so much. Cloud and Sephiroth. Raiden and The Patriots. Tidus and Syn. The list goes on and on. A sad truth, but... we gamers typically like our avatars to be all-powerful hardasses. Don’t believe me? I know a few people that absolutely HATED Raiden, but have since grown to love him since Metal Gear Solid 4’s release. They splooge at the mention of him, now.
It’s the job of the villain to make you hate them. They’re supposed to be that inspiration, alongside simply seeing the ending, to complete a game. They’re supposed to make you feel like you have zero chance of defeating them. They’re supposed to put you in impossible situations. They’re there to hurt you, provoke your ire, and provide hopelessness. Think back to when you seriously hated a villain in a game you were playing. Remember how
engaging the story suddenly felt? Remember how exhilarating that final showdown was? Remember how relieved you were when you struck that final blow?
That, my dear friends, is the result of good villainy (and good writing).
Who are some villains that
you loved to hate? And why?
My most hated villain... well, the two characters i currently hate the most come from Fable 2. I was gonna make a blog about them, but never got round to it, so this will do.
The first is, obviously, the main bad guy, Lord Lucien. Why? Because he killed my family. Then, the fucker killed my dog. I was looking forward to killing him.
The second, i hate even more, and hes an ally! Reaver. That mother fucker killed Lucien before I could. He stole my revenge, and I never had the chance to do anything about it.
Between the two of them, they took much of what made that beautiful, fun world worth visiting, leaving me with nothing to do and no reason to do it. So, I hate them. Fable 2 had many a flaw, but its one of the few games ive found to really bring out hatred in me (and not via frustration...).
I think there's room for all sorts of villains, but there's gotta be a balance.
Then for Japanese release, I think Alvis for Fire Emblem 4( Snes) is pretty damn good. The dude was accomplish the most important goal of them all, kill the protagonist (Plus banging the protagonist's wife)
Basically you go through half of the game winning territory back from Crow, only to have him kidnap your girlfriend and force you to fight on his behalf. Suddenly you find yourself going up against buddies, and taking back the very territory you've been claiming as your own. An awesome detail is that your character is constantly smack-talking before fights until the turn, afterwards he remains largely muted by his disgust.
By the time you get to the end of the game and thoss Crow out of that goddamn window, you damn near throw a full-body fist pump.
I mean, yeah ok I have seen better villains but he does the cut for modern-yet-obscure badasses.