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4:53 PM on 07.05.2014

9 VIDEO GAMES THAT MADE MY GAMING DEPRESSION ITíS B*TCH!

All last year and this year, Iíve kind of hit gaming rock bottom. I canít really explain why, I just lacked the gaming spirit as of late. Maybe I was burnt out, or maybe I just despised the next gen start up. Going on the internet for anything to do with games certainly wasnít helping either. Every time I played a video game, I just wasnít as excited as I would usually be. That said that didnít stop me from playing the games that slowly built me into playing games some more. These games showed me there is still fun to be had.

*Also as I thought more about the games I listed and how most of them have excellent soundtracks, I might as well display my favorite song from each game.

SUPER MARIO 3D WORLD



I remember buying this game and couldnít get over how perfect this game is. It completely trounces Super Mario 3D Land, a game I was in love with. Whatever depression I had immediately cleared up when I was playing this game, ESPECIALLY during one of the greatest Bowser fights of all time. I played this game 2 player style with my bro so that really made things interesting (weíre more needlessly competitive toward each other than helpful, the fun way!). †Not only is the cast of Mario 2 playable again (with a secret character to boot), but power ups like the cat suit add more fun to the game. From throwing snowballs at enemies to top down shooter levels that require the boomerang suit. This game stands tall among some of Marioís greatest games. Plus, Bowser rides a pimpmobile. Badass!

FAVORITE MOMENT: That finale with Bowser. I donít know how to describe it without spoiling but holy sh*t!



SONIC LOST WORLD


Christmas came and so did Sonic. Iím used to the routine by now. Sonic game comes out, gets mixed reception, I buy the game anyways and I tend to enjoy it. I guess I built an immunity over the years. From its colorful visual style, the catchy soundtrack, the brand new enemies and new moves like the wall climbing and multiple targeting homing attack, the game was actually fun to play. Plus the Nintendo DLC is a blast too.

FAVORITE MOMENT: Tropical Coast Zone Act 3, all because of the music. The level itself was great as well, underwater rail grinding.



DONKEY KONG COUNTRY TROPICAL FREEZE



As a humongous Donkey Kong Country fan, I knew this would put a smile on my face. Itís not often we get another Donkey Kong Country. Tropical Freeze is so good it completely trounces Returns, which was also amazing. For the first time in years, Dixie Kong comes back. Plus Cranky is playable for the first time too! This game ALSO has a fantastic soundtrack because the original DKC composer, David Wise is back. Itís safe to say this game has given me new music favorites compared to the original trilogy. It was just so great to see the Kongs back to doing their thing again.

FAVORITE MOMENT: The return to Donkey Kong Island. I donít know how Retro made me feel nostalgic for a 3 year old game that was also intended to invoke nostalgia from the original DKC (metastalgia!) Seeing DK Island become a frozen wasteland hit me right in the feels. They even got the giant bat from Returns to cameo in a frozen block of ice! Plus atmospheric moments call for really special music as well.



SONIC UNLEASHED


Back to Sonic one last time, and this was a weird one because I already played this game back in 2008. Honestly, Sonic Unleashed was just very ok for me. The Day levels were great but the Night levels (which are far greater in number) completely sucked.
So by now you probably deduced that it was the Wii version I played all those years ago. I took a gander at the PS3/360 version on Youtube one day and gasped at the humongous differences between the two. It was like I skipped out on a completely different Sonic game. Yeah yeah, it still has the day and night time treatment but címon! Generations-like day time levels, actual freedom in the hub worlds, DARE I SAY KINDA ENJOYABLE WEREHOG LEVELS! On top of that, the graphics still look beautiful to this day thanks to the Hedgehog Engine, the soundtrack is still awesome and the speed, MMMMMmmm. That speed. Obviously not everyone is going to like this game but it was kind of nice to see an old game from my past retroactively redeem itself.

FAVORITE MOMENT: The Day time levels of course! HYUCK! HYUCK!



METAL GEAR SOLID GROUND ZEROES


I can understand people not getting into this game because of its length but length never bothered me. Ground Zeroes gave us a little taste test of whatís to come as well as acting as both the Epilogue to Peace Walker and the Prologue to the Phantom Pain. As short as the game is, itís actually pretty damn replayable. Itís similar to the Tanker mission in MGS2. Exploring Camp Omega in a middle of a storm, rescuing a bunch of prisoners and screwing around with the guards is pretty fun. †I love how the guards are far more intelligent, like how theyíll actually report on whenever a surveillance camera is downed. Common sense prevails! As far as stories go, Things are going to get interesting with Big Boss and his descent to madness, and Skull Face is quickly becoming one of my favorite Metal Gear villains already. Speaking of Metal GearÖ

FAVORITE MOMENT: Playing Destroy the Anti-Air Emplacements mission. Itís a mission I love because itís where the enemiesí behavior is at its most erratic and unpredictable. It can actually be pretty challenging to accomplish without getting discovered.

METAL GEAR RISING REVENGEANCE



On the flipside of Metal Gear Solid V where its story is darker and the gameplay is about being sneaky, Revengeance is a fun action packed, totally ridiculous game about killing things. What I was surprised by was how you REALLY were moving around killing things like Raiden was in MGS4. I also love how the game doesnít take itself seriously but at the same time makes some really good points in its story. Guess what? This gameís soundtrack is amazing as well! My favorite part like any MGS or Platinum game is the boss battles. Iíll say fighting Jetstream Sam mono y mono was one of my favorite battles, but credit where credit is due, F*cking Senator Armstrong may be one of my all-time favorite final bosses ever! Seriously you guys.

FAVORITE MOMENT: Do I have to say it again?! SENATOR F*CKING ARMSTRONG!!! He has a dream!!





JAK AND DAXTER



Now hereís a game that I never found a way to obtain until many years later through the Jak and Daxter HD Collection. The game has a lot in common with the olí Crash Bandicoot games but with a more open world feel. I actually like the worlds and how they connect. Whereas Crash depended on warp gates and a map, Jak and Daxter was one big vast world with no loading screens. Another reason I like this game is because it reminds me so much of old school Naughty Dog (Andy Gavin and Jason Rubin era). I mean that both from a gaming style perspective and within the games story. This game was set before the story became more sinister and took place in a post-apocalyptic wasteland with guns and all that cool sh*t. Itís nice to see this game stand out as the calm before the storm peaceful game.

FAVORITE MOMENT: Viewing Sentinel Beach with time passing. Itís rather relaxing. Plus itís fun to see the day and night mechanic in old games get experimented on back then.

SUPER METROID



About frigging time I got to this game! I had a blast with this one. So many moments, I got the whole map memorized! The only Metroid games I played before this one was some of Metroid Prime and Other M. The music, the atmosphere, the bosses and the exploration were amazing. I just love how powerful Samus gets when she gets her powers in this game. I got so addicted to wall jumping and high jumping. Plus the ending was simply powerful. I might have to reconsider my top 10 list. I felt the urge to play it all over again right after beating it! As of right now Iím busy beating NES Metroid and Metroid Fusion and those are becoming addicting as well.

FAVORITE MOMENT: Entering Ridleyís Lair and battling Ridley himself. Thereís something about entering his hideout with the sinister yet epic music kicking in. Itís like youíre about to battle the final boss. I also love how there are no rules for how you take Ridley out. You just go all out on him. My first time defeating him was when I ran out of all my missiles from hitting him and I was down to 10% health exact with no E tanks or reserve tanks. I used a power bomb while Ridley grabbed me in ball mode. Ridley died while I was still being held by him from the explosion and I was shocked to see that survived.



MARIO KART 8



And to cap it all off, Iíll end with Mario Kart 8. When it comes to Mario Kart, Iím not usually the one to hype it up. Mario Kart 8 changed all that. Whereas DS was average, Wii was item heavy and luck based and 7 was, well kinda sh*tty, 8 brought a wonderful balance back to Mario Kart I hadnít seen since Double Dash! The graphics are beautiful and colorful, another f*cking amazing soundtrack (Iím starting to recognize a pattern here), and the items are actually kind of balanced by Mario Kart standards. Plus the Blue Shell of Deathís reign of terror is over thanks to a new item. And donít get me started on how creative the race tracks are. I feel like all the other Mario Kart games were building up to this one, from the bikes returning, coins, customizable parts, hang gliding and under water driving, online, etc. A personal win for me was seeing Bowserís kids come back. Thatís right, my favorite Mario adversaries of all time next to Bowser, the Koopalings! All 7 of them are playable for the first time and boy did I play the crap out of them.

FAVORITE MOMENT:





  read


7:26 PM on 09.17.2013

My biggest worry with Donkey Kong Country Tropical Freeze



Thatís some sexy box art there, my right? Any who, what I find to be the biggest surprise that came this year was the announcement of a new Donkey Kong Country game. The game now called Tropical Freeze is being worked on by Retro Studios. Iíll be very clear that I am a huge fan of Rareís original DKC trilogy and Retroís work really shows that they understand what makes a good DKC game when they revived the series with Donkey Kong Country Returns. Of course I saw the game as a one shot homage to the series and thought to myself ďAw, Retroís making a platformer with a new DKC game, how cuteĒ.

But Iíll cut to the chase; I didnít think there would be another DKC game to come after Returns for a long while, so when I heard Retro was making another one I got excited again, thinking they would make another respectful addition to the series. Then, it happened, Dixie Kong arrived on to the scene along with Donkey and Diddy. That really surprised me. I also noticed that they brought swimming from the original games back, it seemed like Retro was stepping their game up even more. The last big detail left with us was when Retro confirmed that David Wise, yes, David Fucking Wise was going to return as the composer for the game after so many years. Thoughts began to race in my head. The moment the first few beats of the song from the trailer began to play, I realized that Retro Studios was looking to challenge the original Rareware trilogy with Tropical Freeze. Iíd give DKC Returns a fucking medal for being an excellent DKC game using only the bare essentials, but my big complaint was that I felt Retro was holding back big time.



Now imagine this but with Enguarde the Swordfish back. FAN SERVICE!

So with even more elements from the old school DKC games coming back to life once again as well as the tease of the mysterious 4th playable character, my anticipation for Tropical Freeze is growing with each passing day (to the point where I can even say Iím more excited for TF than I am for MGS5, wow). Itís also safe to assume that the likes of Cranky Kong, Rambi and Squawks, are going to return. One more fact was revealed about the game, what enemy are we facing this time around? It wasnít the Kremlings nor the Tikiís, but rather Vikings. My initial reaction was excitement! The enemies are filled with much more personality this time around too, but then I gradually began to realize a very important aspect about the DKC games. In all 3 games, Donkey Kong had a certain nemesis that matched DK as a rival perfectly. I love Vikings and all, I think they ROOL- ya know what, fuck subtlety, WHERE THE FUCK IS KING K. ROOL!?



The person who made this awesome pic must get what I'm talking about.

Yes, the antagonist of all 3 DKC games, THAT guy. It was becoming much clearer to me. K. Rool was the PERFECT rival for Donkey Kong and one that is very entertaining and even menacing. Look, I think itís perfectly fine for DK to have a new wave of villains for his games, itís a great way to change things up but if it means a villain like K. Rool fading away from memory, the guy who along with DK and Diddy was the heart and soul of the DKC games, it just feels wrong. I love the Kremlings but K. Rool in particular is a timeless character. Hell Tropical Freeze is practically BEGGING for him to be in the game. I always saw K. Rool as a pirate, an invader who steals DK Bananas probably to starve the Kongs so he can be Jungle King. Why canít we have the best of both worlds, new enemies being led by a familiar face? Whereas DK is an easier going, somewhat lazy ape who can even be brutal, King K. Rool is a cold blooded tyrant who uses cheap tactics to get what he wants; he was practically made to be DKís arch nemesis.



Despite my tone, I'm happy this game is getting EVERYTHING right....so far.

Retro could do wonders to his character by giving him a slight redesign, like being a nomadic dictator, somehow finding a way to lead whatever army he finds to further his goals, and if Iím going to be honest, I think K. Rool would fit in more as a Viking/leader of a group of ice pirate like animals then he is as the king of his own namesake army of Kremlings. To see K. Rool being replaced by a generic Tiki hand boss (since somehow thatís a boss type now) makes me think Nintendo clearly doesnít care about making that ultimate new villain, so why not use whatís been in front of you all this time. I know it sounds weird of me to talk a lot about K. Rool considering I already made a blog earlier this year about how he should be in the next Smash Bros, but understand, that was at a time when I thought a new DKC game wouldnít come in a long while. K. Rool deserves to be back in the series that made him as well as what made Donkey Kong and the rest what they are today.

I get really worked up with this kind of stuff because I donít think this is going to be a trilogy weíre dealing with. Retro looks like they are trying to make this the big one, and what better way to end it than with the best DKC game Retro could muster up. Tropical Freeze already looks like itís the idealized form of the big DKC game weíve all† been waiting for; a game with DK, Diddy and Dixie, the 3 main protagonists from the original trilogy being on an epic adventure with improved gameplay.



This also brings me back to my point about the mysterious 4th character because personally, I donít think Retro could ever disappoint me with whatever character they are thinking of. Thatís just the cherry on top. Personally I hope its Kiddy Kong just to reunite the main cast. He would also make sense mechanically speaking as a character who could attach himself to Donkey Kong like the other two. Diddy can hover, Dixie is the double jump, and I think Kiddy should be youíre personal ďuse all you want barrelĒ like in DKC3.



The most 90's surfer cliche was the only one who survived and made it in to Mario Kart Wii. I totally understand you Nintendo.

I also wouldnít be opposed to Funky Kong just because I always wanted to play as him as a kid, but it also wouldnít fit his personality about how he hates adventuring. That being said, all throughout the trailer, the levels are scattered with airplane parts. Maybe in the game you help Funky build his airplane again to take you to the next world, like Kirbyís Return to Dreamland or rather coincidently DKC3. If the 4th character is Retroís very own Kong, that would be rather awesome as well.

And Iím burnt. I wish I could just be excited for this game normally like all the other games, but I canít resist, Retro are truly showing their game designing muscle now, I think it has a chance to topple the Rare games, but either way I love all the DKC games for what they are. J-just donít screw this one up Retro, please for the love of god. So, what do you all thinkÖOh wait, GTAV just came out? Damn my timing!   read


11:47 PM on 08.20.2013

My Top 10 Favorite Video Games of All Time

Alright, for those of you with good memory, I already revealed my top 10 games in full view on the right side of this here page. The thing is, I couldn't hold it in anymore. I feel like it wouldn't be right for me to say what my favorite games are without explaining why ever so. With that said, it's time for me to share why exactly the games I chose are special to me, starting out with my number 10 cop out.


#10 Every Fucking Gradius Game Ever





Yeeeeeap. The Gradius games are so good, it's an all out tie between every game in the series, but the real reason why it's a tie is because I don't think I'd ever feel satisfied just having one over another. You play as a lone space ship called the Vic Viper and what you do is shoot as many enemies as you can so you can build up a large array of weaponry to help aide you on you're mission They all have cool levels, they all look visually impressive, and good god, the soundtrack! It's just simply Konami!


#9 The Legend of Zelda: Wind Waker





You know it's funny. I see myself more as a Zelda enthusiast than I do as a person who ACTUALLY plays Zelda games. Wind Waker, however, just came completely out of nowhere, and what is there NOT to like about this game? Sailing around alone in a giant sea filled with discovery, the pretty cel shaded graphics, a talking lion boat. A TALKING LION BOAT!This game get's so much done right and now it's getting an HD makeover!


#8 Jet Set Radio





Ahh, the Dreamcast years. Such an innocent period in gaming kind of. One of the DC's biggest gems is that which is Jet Set Radio. How do I describe it? Well, think of Pac-Man but with gang related turf wars and the police constantly on you're ass. This game also sports colorful cel shaded graphics and the soundtrack is fucking awesome. This game get's bonus points for having the most badass, batshit insane group of antagonists near the end of the game. Growing up with Jet Set Radio Future first as a kid and discovering this title many years down the line along with the Dreamcast, it goes to show that this game certainly stayed fun over the years.


#7 The Simpsons Hit and Run





It's not often you see a licensed game that's so good, it makes it on other people's top 10. The Simpsons had a poor track record of awful games (excluding the arcade game, that was wonderful) up until this beautiful fan servicey game came around. People who love The Simpsons know what I'm talking about here with this game. It get's everything right: a sandbox Springfield, all characters with their right voice actors, a shit ton of references to the show, it's really hard to hate a game that is nothing but a giant love letter to the show. Mr. Plow, Apu's secret roof garden, Homer dressed in his ďChosen OneĒ attire, getting to ride the Car built for Homer and Canyonero, and I dare not spoil the ending of the game, it's that good!


#6 Pokemon Soul Silver





When I was a wee lad, I remember getting hooked instantly on Pokemon Silver. How I would train my Cyndaquil and the other Pokemon I catch for the coming battles (Then solely focusing on Cyndaquil just to get past fucking Whitney). That was so many years ago though.....then Soul Silver happened. A remake of Silver infused with Gen 4 gameplay and TWICE as many Pokemon to deal with! The remake did justice to the Gen 2 games, having Pokemon walk and interact with you, the beautiful remake of the soundtrack (As well as keeping the 8-bit old one with an in game item), and elements of Gen 3 & 4 being thrown in to make the experience more worthwhile. Plus the PokeWalker that comes with the game is a great way to train pokemon while being off duty. It's hard for any Pokemon fan to deny the greatness that is Soul Silver.


#5 Sonic The Hedgehog 3 & Knuckles





I've already made it quite public how much of a Sonic fan I am, even going out of my way to defend Sonic 4, seriously, Sonic 4 and Mega Man 10 always get the shit end of the stick. Er um, any who, If I had to choose a favorite Sonic game, it is most certainly 3 & Knuckles. Sonic 3&K did things that many wish they could do. Lock On Technology, a giant story, 3 playable characters, a shit ton of levels, pretty graphics for the Genesis, they even got Michael Jackson to compose some of the game's music! A game where you can allow Knuckles to play through the levels of Sonic 2 is certainly a game that was ahead of it's time.


#4 Super Mario World





Despite being number 4 on my Top 10 list, I can easily say Super Mario World is one of the very few examples where a video game is perfect in every sense of the word. It's Mario level design at it's finest. If you made a game where you have the ability to fly in the air as long as you can AND ride a Yoshi and still make the game a challenge, well you know where I'm going with this, but being perfect is not the only reason this game is on my list. Super Mario World was like, the very first video game I've ever seen, and I'd make the mistake of thinking that the game was a cartoon on TV. It's visual presentation really made it look like a 90's cartoon and to this day I still find that to be believable. Same goes for any 16 bit game too.


#3 Donkey Kong Country 2: Diddy's Kong Quest





Harharhar, get it? Kong Quest, Conquest. I so smrt. Seriously though, this game right here deserves the title of ďCoolest video game everĒ. I mean it, I see this game as Rare's magnum opus. A game where you travel to the most bad ass video game location ever and fight off a swarm of crocodile pirates and ghosts with one of the best soundtracks going on in the background. Need I say more? With the looks of Donkey Kong Country: Tropical Freeze, the most recent entry in the series being announced, it looks like it is shaping up to put up a fight with Rare's trilogy unlike Return's where it was an omage to the trilogy. Here's hoping Retro delivers that punch the DKC series really needs (Also BRING BACK K. ROOL!!!)


#2 Metal Gear Solid 3: Snake Eater





Metal Gear is one of my all time favorite video game series and every entry is a masterpiece, but between MGS1, 2 & 3, I'm putting my vote towards 3! MGS3 took an interesting detour with exploring the past of one of the series villains, Big Boss, then known as Naked Snake, as he set's about saving the world from all out nuclear war during the Cold War era. There's so much to play with in this game, the camouflage, weapons sand equipment, and the beautiful scenery of the jungle. The thing is, between MGS1, 2, & 3. I find 3 to have the most flaws, like The Pain & The Fear's boss battle were never that fun, and the time you spend on the menu's switching camouflage can be boring, worst yet the painfully slow beginning and how you're constantly stuck in the same area can be testing to one's patience. However, the strengths this game has are so good, it makes the flaws forgivable. Hell, play the Subsistence version of the game and you won't even notice them. The game has a lot of my favorite moments in the series as well as really fantastic memories. With MGSV coming out, just from the looks of the trailers and the information provided, I might replace 3 with V if it's as good as it looks.


#1 Paper Mario & Paper Mario: The Thousand Year Door








Surprise Surprise! A tie! The thing is almost every ranking ended in a tie. MGS1,2 or 3, Jet Set Radio or JSRF, Mario World or Mario 3, I think I'm allowed this one. That being said it really is tough to decide which is better when they are SO equal it's not even funny. Logically I'd say Thousand Year Door just because it's a sequel and sequels mean their stepping their game up, EXCEPT for the fact that Paper Mario has it's own advantages that even The Thousand Year Door doesn't have.


As for why they are #1, look at them. They are such fun games. There are so many moments in these games that are memorable. The characters really stand out unlike any other. Lady Bow, Rawk Hawk, Raphael Raven, The Koopa Bros. Being obvious parodies of TMNT. The battle system especially in TTYD is really fun. Let's not forget Paper Mario having probably the most satisfying video game endings I've ever seen. I know I'm doing a horrible job explaining why the Paper Mario games are my favorite of all time but that's the thing. Words cannot express my admiration for the Paper Mario games ESPECIALLY when they were the sole reason as to why I got into drawing in the first place. I think it would take an entire blog to really express my feelings for the games. I feel like if there was ever a point where I have to throw in the towel for gaming, it's when a proper Paper Mario 3 is released. So that's my Top 10, Not much else for me to say except, LONG LIVE THE GREAT GONZALES!!!


Special Mentions: NiGHTS Into Dreams, Mega Man 10, F Zero, Super Smash Bros. Melee, Um Jammer Lammy   read


10:07 PM on 05.21.2013

The Xbox One was revealed and everyone was fucking right



Now I know what your all thinking, Pfffft! all those rumors surrounding my Xbox 720 canít POSSIBLY come true,† - well, they did, and I for one am convinced that I am in a unholy nightmare in which I cannot escape from without the sound of Peter Molyneux's sweet sexy voice to awaken me. I watched as everyone one's faces (as I imagined them since I cannot see through the internet) went from hopeful to horny to downright pissed off. All the rumors were cuming true, the always online, no backwards compatibility, the always online, SEE, I already listed 3, that's a big number. Sony must've had a sigh of relief knowing that they were banking on the Playstation 4 to come out big if Microsoft fucked up badly! To add insult to injury, Microsoft had to act SEXIST, whatever the hell that means. Also, I thought I already OWNED an Xbox One, Those greedy bastards, trying to make money off of Jesus! The important thing is to remember to panic, for the 8th generation of GARMEING may very well be the last, but when Steven Spielberg came in to announce his new Halo Teli Series, He magically blind sighted me to forgive EVERYTHING thatís happened today. I have renewed hope for the Xbox One somehow. With that all said and done, I can easily say that it definatly beats out the PS4, I'm not counting Wii U because it is underpowered and not a current gen console. Ha Ha Ha that's just silly. Bye!! Bye!! (skips away)   read


11:01 AM on 02.22.2013

Why King K. Rool is perfect for the next Smash Bros.

When Super Smash Bros. Brawl came around, I was satisfied knowing that all of the big time video game characters came around, including Snake and Sonic. With the next Smash Bros. already in development, I feel it's time for me to talk about the one character that I always wanted to see make a return and be fully playable. That character my friend is none other than the mentally unstable King K. Rool.



What I find likeable about him is just how insane in the head the guy is. He really aims high to steal DK's Banana Hoard for...whatever reason it may be, that's how crazy he is, what would he do with bananas? I think he should join the next Smash Bros. Because he clearly deserves it, in fact he may even bring a few ďFriendsĒ over to help him. Come and join me as I explain his interesting move set.

The first thing I need to go over before I explain the rest of his move set is his down special move, it's what makes K. Rool a very unique opponent. When done K. Rool will transform into 3 different personas. First you have good old regular King K. Rool, he then changes into his pirate alter ego, Kaptain K. Rool, transform again and he becomes a mad scientist, Baron K. Roolenstein. Transforming again would loop the cycle back to his King form. In the midst of the process of transforming, he changes costumes to go along with his personality. In a sense, he acts a lot like Pokemon Trainer, except instead of 3 people, he thinks he is all 3 different people.



I thought it would be unique for a fighting game to feature a character with multiple personality disorder, which is why he being in Smash Bros. would be special. What set the 3 personalities apart are their different fighting styles and stats. King K. Rool is a heavy based character and is a powerhouse with excellent smash attacks, but at the cost of his speed and recovery. Kaptain K. Rool is best known for his long range attacks and is the fastest of the 3. Finally Baron K. Roolenstein fights much differently from his other 2 personalities and requires more technique, he also has the best recovery.

Now to go over the Special moves list which is now split into 3 lists. A lot of the moves come from the Donkey Kong Country games so you might have to use your imagination.

First up, King K. Rool:
Special move: Crown boomerang Ė K. Rool tosses his crown like a boomerang (if the special button is held down, it will result in a faster throw, with more distance covered).
Side Special move: Ramming attack Ė He will run at full speed running a person over.
Up Special Move: Cape glide Ė K. Rool jumps up with magnificent force and carefully glides over a distance, it can cause damage.
Down Special Move: Costume change Ė King K. Rool changes into Kaptain K. Rool.

Kaptain K. Rool:
Special move: (Spiked) Cannon shot Ė K. Rool uses his gun to shoot a cannon ball, once shot it will momentarily land on the ground to be used as an item. If you hold the button in and release, he will shoot a spiked cannon ball, however if you wait too long on holding the button in, the gun will explode on you and cause damage.
Side Special move: Blunderbuss twirl Ė K. Rool will twirl his gun to reflect any projectile weapon.
Up Special move: Rocket blunderbuss Ė K. Rool uses his gun to propel him up for recovery like a rocket, it can cause damage.
Grab Special move: Vacuum blunderbuss Ė Unique to Kaptain K. Rool, he can use the guns vacuum suction to pull his enemies close (tap the grab button to grab and hold in the grab button to use the vacuum).
Down Special move: Costume change Ė Kaptain K. Rool changes into Baron K. Roolenstein.

Baron K. Roolenstein:
Special move: Beaker toss and Laser gun Ė Pressing the button causes Baron to toss lab beakers that can burn opponents. Holding down the button can make Baron shoot a laser at his opponents, the gun is short range but it can momentarily stun an opponent.
Side Special move: Barrel throw Ė Baron will throw 3 types of barrels, a wooden barrel that is breakable and can sometimes contain an item, a steel barrel that is reusable when stopped, and the rare TNT barrel that can cause explosive major damage.
Up Special move: Backpack copter Ė Baron's greatest advantage is his incredible recovery with smooth flight controls and he can fly in any direction, he can also attack while flying. Baron's backpack copter only lasts a few seconds though.



One thing to note is if K. Rool were to consistently switch between forms, he will become very exhausted, which will cause his attack power and resistance to drop. So you have to plan carefully. Much like Pokemon Trainer, You can choose what form of K. Rool you can start with before the match starts.

Of course like all the other Smash contestants, they are all given powerful Final Smashes to unleash upon all who opposes him/her. I figured since we are dealing with King K. Rool, we can introduce his most powerful 4th Persona, his heavyweight boxer champion personality, King Krusha K. Rool from Donkey Kong 64!



Once he has changed into his boxing getup. King Krusha K. Rool is ready to lay the smack down on all who stand in his way. He is really fast, completely invincible, and has an assortment of new boxing moves so he can pummel his opponent to a bloody pulp. His Special move set goes just like this:

King Krusha K. Rool:
Special move: Wind up punch Ė K. Rool quickly charges up a deadly punch far stronger than DK's Wind up punch..
Side Special move: Boxing glove boomerang- it's pretty much a beefed up version of the crown boomerang.
Up Special move: Charge jump Ė K. Rool will spring up with magnificent force and whoever is caught in the jump will receive major damage, the longer the button is held, the more jump distance and power K. Rool will build.
Down Special: Earthquake ground pound Ė K. Rool will jump up and land down with force as he causes shockwaves to travel across the ground, the shockwaves can cause damage and perform a tiny stun. Feels good to have a Down Special move be an attack now, doesn't it?

Once his Final Smash form is done, K. Rool will revert back to whatever form you were before he changed.

And that was my take on K. Rool being a very interesting Smash Bros. character. If he were to make it through, (which I get the sad feeling he won't considering Nintendo's hate for K. Rool and the Kremlings) only good would come from it, like maybe enough star power for him to be in the next Donkey Kong Country game or just the very fact that we expanded the Nintendo Villains roster, and well...I made it this far I might as well go all the way so cut me a break:

Taunts:
All 3 forms of K. Rool will fake their deaths.
K. Rool's Boxer Persona will wave to the crowd.

Stages:
Gangplank Galleon
Krazy Kremland Roller Coaster

Music:
Gangplank Galleon
Target Terror Remix

Well, I hope you enjoyed reading this, what do you think? Do you think K. Rool should be in the next Smash? Someone else? Do you like my move set or do you say otherwise? Discuss away!   read


1:02 PM on 02.02.2013

Sonic 4 is just as good as the Genesis classics

Ah, it's been a long time since I last blogged about anything.....ANY WHO, it's no surprise that I'm fixated on doing a blog on Sonic/Mario/Metal Gear once again blah blah blahh but enough about me, I'm here to say what some may call a bold (or stupid) claim, that is that after playing an immense amount of Sonic 4 and the other Genesis classics (CD included), it's safe for me to say that I enjoy Sonic 4 just as much as the other games because I find it to be really fun. This blog wouldn't be anything special if Sonic 4 was just some game I like, it's a game that many gamers find controversial for reasons of sorts.



Dem ďPhysicsĒ

I'm not gonna even bore you with history details about Sonic that everyone loves to do when writing an article on him. I'll just say the reasons why the game to me measures up nicely with the others. First off the "physics" didn't really bother me, just a 5 second adjustment and there you go. Thereís nothing about the games "physics" that stopped me from playing the game. You can make the physics look silly if you TRY. Phew! Still with me?

Sonic 4 has what makes Sonic games enjoyable

Sonic definitely has its strong moments, like the momentum based level design, the kind of design that makes sonic a fun game for me. Where you can go through a level in break neck speed if your skilled enough, the speed is the reward you earn from doing this. Levels like Mad Gear Zone and the Lost Labyrinth are great examples of that. In fact in order to get skilled in a level, you have to replay the levels, which bring me to my next point. Sonic games are meant to be replayed over and over again. Whenever I replay a new Sonic game I was just okay with, the experience is even better the first time and the game becomes much more enjoyable. This proves true with all the genesis games including Sonic 4, it went from being an okay game to being addictive, and I like my Sonic games addictive!



Cast and story are perfect

If there's one thing that Sonic 4 did right that everyone can agree with, it's that they removed the usual useless cast of characters. Episode 1 stayed true and focused only on Sonic and Eggman. Episode 2 did what is rare in Sonic games: expanding the cast with Likeable characters such as the always sometimes maybe helpful tails and the fan favorite robotic bad ass, Metal Sonic.

The story involves the Little Planet from Sonic CD making its annual return to Mobius/Earth/God knows where and Eggman plans to capture the helpless planet once again with the help of the newly revived Metal Sonic, Sonic joined by Tails now have to stop the two. Sonic 4 may have one of my favorite stories from a Sonic game all because of the perfect cast, well except Shadow the Hedgehog was just fucking hilarious. I mean, that game had the president, aliens, hooker bats, and uh, uhhhh, guns and shit, and uhh swearing, thatís FUCKING hardcore.

What makes it stand out from the others?

While Sonic 4 pays homage to its Genesis predecessors like the reduced cast, familiar zones, 2D gameplay, and the return of the lock-on feature (Who saw that coming?), the game also provides new features not seen in the Genesis games. The big feature in Sonic 4 is the inclusion of the homing attack where I got to admit, they did a good job of implementing in to a 2D game when the attack was originally created for attacking enemies in a 3D space. They also came up with fun gimmicks for each level like Sonic 3 did, like the torch light level and vine swinging, plus the airplane that you ride in this game is actually better than Sonic 2ís so Iíll give it credit for that. Another feature that is actually nice is how in a new game you can tackle any level in any order you want.

Tails is useful again you guys

Episode 2 decided to make Sonic and Tails work as a team and have them do special tag up moves. They can fly together which pretty much makes death pits less terrifying, they can also swim which is helpful for getting out of water for air, and they can do a death sphere like spin dash to plow through enemies and obstacles



The Bosses be bossing it up kind of

The boss fights in Sonic 4 are 50:50, some weak, some good, and by that I mean the Metal Sonic boss fights are the best of the game, you really feel like youíre going all out with beating Metal Sonic. Eggman has his moments but some of his boss battles are boring, mainly from Episode 1. I do like how his battles are classic reimaginingís with a twist to throw you off, but the final boss in episode 1 is a real dick, especially with the surprise final attack it has. Itís also cool how the bosses are levels themselves and are separate from the 3 acts.

Sonic 4 & MetalÖÖSonic

What I find to be the best feature of the game is Episode Metal. Itís a fun little bonus game you get for buying both episodeís 1 and 2. You take control of Metal Sonic who survived his battle in Sonic CD. He returns, gets revived and is on the hunt for Sonic as he explores 4 reworked stages from episode 1. Metal Sonicís levels have that right amount of difficulty in them, and the level design is impressive. Despite their being only 4 levels, the levels are pretty damn repayable and are easily the best part of Sonic 4.

Thatís really all I have to say about Sonic 4, the special stages are neat throwbacks, the soundtrack is hypnotically catchy, and to me, it did enough to set itself as a true sequel to golden age games. It makes me wish there was an episode 3 or a Sonic 5 to continue with, but if Episode 2 is truly the end, than thatís fine with me because it did what it what it wanted to do, recreate 2D Sonic. What do you think?   read


9:41 AM on 09.09.2012

I Beat Bart's Nightmare!

My hands hurt like hell from my broken and worn out SNES controller but it didnt stop me from beating this abomination! SOMEBODY HUG ME!   read


2:03 PM on 08.25.2012

Will New Super Mario Bros. 2 become the third black sheep?

The way I see it, people usually welcome a new Mario game with open arms, no questions asked. they play it, they love it, and they continue to play it as much as they want. But sometimes for whatever reason, people will begin attacking a new Mario game that plays different from the rest of the games. The two notable examples of this are Super Mario Bros. 2 and Super Mario Sunshine. In my opinion, those two games are really fun and are easily make it in my top 10 Mario games. But again, despite the fact that critics loved the 2 games and have sold well enough, the gaming community (AKA the internet) would not care, or even worse openly hate the game. With New Super Mario Bros. 2 out, people are already questioning the game, but this time people are criticizing how similar it is to the other games over how it is different. Before the game is out, people begin to wonder whether or not the Mario series is becoming stale.



First things first, I was quite surprised how fun and addictive NSMB2 was, the coin collecting gimmick was pretty damn fun and I feel as though there's a lot more going on with the level design in this game compared to its "new" predecessors. The level design doesn't feel as empty as the other "new" games. I'm gonna be quite honest, I hated the first NSMB game for the DS, It felt bland, uninspired and insultingly easy. NSMBWii was a step in the right direction (and by step in the right direction I mean the Koopalings are back!), it was a much more rounded game with very fun multiplayer and a better difficulty. Now with NSMB2 I think it was yet another step in the right direction believe it or not. For starters it's about time we had a flying power up again, getting your P meter up to speed rewards you with flight and secret areas filled with rewards. The Mega Mushroom is used the right way as a really rare item to help you increase your score and giving you many more coins along the way, you never feel cheap using it. The level design doesn't feel as empty as the other "new" games and there's much more obstacles and alternate paths to take. Other than that the only criticisms I have is that the music is a copy and paste of NSMBWii and the difficulty took a drop this time around. also the coin collecting gimmick isn't fleshed out fully enough, You can easily clear the game without going coin crazy. maybe there should be a toll on the map like how many coins are needed to advance to the next level or have item houses that act as shops so you can buy the items you want. Instead of it being a game where there's coin collecting, how about a game where it's ALL ABOUT coin collecting.



I consider NSMB2 the best of the "new" series despite it's title being very contradictory. But I don't think that's how the game is gonna go down. I think people will instantly call the game out for it not being as "innovative" as others. The NSMB series has never been innovating to begin with. The only thing that was close was the simultaneous 4 player in NSMBWii. I think in the future NSMB2 will become the third black sheep in the series, the other two being Super Mario Bros 2 and Super Mario Sunshine (Why is it always the twos!). Super Mario Bros. 2 is a black sheep because it was originally supposed to be another game, "Doki Doki Panic" and for having different game play elements. There's also a Japanese version of Super Mario Bros. 2 that has very hard levels and plays more like a traditional Mario game.

Then you got Super Mario Sunshine introducing the water pack, FLUDD. FLUDD gives a new twist to the game allowing Mario to pull off new jumping tricks and it allows him to hover. Super Mario Sunshine is also the only Mario game to attempt full on voice acting, which sounded awkward (plus how can you hate a game that has yoshi's you can ride on). NSMB2 may not be as loved as much either. It may be doing well in review scores and sales, but I think it's reputation will live up to standards lower than what it was meant to be. People will call it out for being unoriginal and tiresome. I just don't get why it takes only two Mario games in 1 year for people to call the series out for being stale or going old, because I don't think it's stale. It's still providing a lot of very fun and imaginative game play, and New Super Mario Bros. 2 is proof of that.   read


7:33 PM on 08.14.2012

I'm Really Digging Mole Mania!

A year and a half has gone buy since I purchased my 3DS at launch. After all this time playing all my ambassador games, I thought it'd be a good idea to Finally get eshop points. After wasting them already on the Mario Land Trilogy, I pondered on what to get next and frankly, not a lot of the games peaked my interest aside from DK94' which I already own. Then it hit me - Mole Mania![b]



Never hearing of or playing the game ever, I thought that it'd be worth the purchase. My eyes were glued to the screen as I cleared each world very quickly, awaiting more puzzle based challenging goodness. The game was worked on by Shigeru Miyamoto for the Gameboy. It was about a Mole named Muddy Mole who has to traverse across elaborate puzzle worlds to rescue his wife and kids from an evil farmer named Jinbe. Although there are very few cut scenes in the game, I find them quite funny, sometimes laughing out loud, from how the main villain kidnaps the family to how Muddy reunites with one of his kids.



the game is so much fun to play, pretty much you have to grab objects like a big black ball and somehow roll them over towards the gate to the next screen. You have to use your digging skills to solve each puzzle. It sounds easy, but it really isn't. Your very much restricted in how you move any object in the game. If an object's against the wall, you can't push from the other side. enemies can be a hindrance because of how they are placed in the game, so it's important to take out as many enemies as possible. Also different objects can only be moved in certain ways, you can push weights but you cant pull them, same applies to pipes, which can change the direction of where the black ball is moving. Something that screws me over the most is moving barrels, if put into holes, they can block your path underground sometimes separating me and where I need to go. You can also roll cabbages and place them into holes, rolling 5 cabbages into holes can give you a heart piece, which I feel is kind of pointless because there are healing areas in the game that can fully heal you. Regardless rolling in all the cabbages is required for getting 100 points.



One thing I really appreciate in the game is how fast you learn the controls, putting many video game tutorials to shame. You just look at all the quick explanations of the basic controls in sign posts that are all put in the first area of the game. Another thing I love is the catchy 8 bit tunes that go along with the game. It never gets too repetitive or boring.That's really all there is to say about the game. it's pretty damn good and worth your time and money. It's a virtual console game that should be getting a lot more attention. If anything It made me want Muddy Mole to be in the next Smash Bros. or get a sequel. Mole Mania gets a definite thumbs up from me.

  read


9:49 PM on 07.28.2012

Here it is - My Top 10 Favorite Sonic Characters

Oh yes, It just happened! I feel like I'm playing with fire with this list. Sonic characters whether you like them or not are one of the many factors as to why sonic fell from grace. many gamers thought they were either annoying, useless, or downright boring to play as. Many of which do nothing but stand in the background with there annoying voices looking as though there all high and mighty and important and shit. I'm gonna name some characters that I actually do like though, many of the choices and placements you'll find odd. Dive on in on a somewhat controversial list...

#10 Silver The Hedgehog

Lower those pitch forks and torches, like you I used to hate this character with a burning passion and just looking at him made me sick debuting in the godawful Sonic 06 game. That annoying voice, how he felt like a pussified shadow clone, being in Sonic 06. But why do I like him now. Sonic Generations is the answer. First things first, He has a new Voice actor that makes him sound better. the other thing is his boss battle, of all his rival battles, he has the funnest one, he flies, throws junkyard shit at you and when you beat him up he gets run over by that giant ball of garbage (sorry for the spoiler). Of course that doesnt fully forgive him for still feeling useless but its a good start.

#9 Knuckles The Echidna

Heres a character that alot of people seem to like, a treasure hunting, powerful, friend/rival to sonic, with an important role to boot. debuting in Sonic The Hedgehog 3, Knuckles is the guardian of the master emerald and is a very fun ally/rival to sonic being the polar opposite of him in every single way. Now I know what your thinking, why the hells he very low on the list, for reasons that's why. I feel as though such a promising character like him is also filled with flaws, first off, Why is he such a dumbass, I can understand being tricked by eggman being an honest mistake but on a multiple amount of times, good lord, just look at eggmans face, he just screams untrusting. another thing is his 3D outings, Treasure hunting sounds like fun, but it is presented in a very boring and repetitive manner it makes me groan every time I enter his levels, why is he trusted to be the guardian of the master emerald anyway? Despite the flaws he was my first favorite sonic character and still holds a special place in the sonic verse, also Knuckles wore an Indiana Jones hat at one point so that officially makes him a badass. ONWARD TO THE NEXT CONTROVERSIAL CHARACTER PLACEMENT!

#8 Vector The Crocodile

Yes! Vector The Crocodile/Alligator/Whatever Fuck You! This character is Filled with pure concentrated genius, an alligator wearing headphones, chain necklace and a highly annoying voice. He debuted in the 32X game, Knuckles Chaotix. He is a leader of a detective agency that doesn't do jack squat and is money obsessed. Why do I like him, There is no good reason, there's something beautifully trollish about this character, Come to think of it, does Sonic even know this guy?

#7 Amy Rose

Amy Rose comes in 7th place, Now for the reason as to why I chose her. I like Amy because SHE GETS SHIT DONE! Debuting in Sonic CD, Amy is awesome because everywhere she goes she carries a giant hammer that she uses to kill people with, we need to see more of that hammer. In my mind she acts as an anti princess peach, Where as Mario travels so many miles to rescue Princess Peach, Amy runs after Sonic as Sonic runs in fear. in Sonic X she acts as a fucking war monger. It's reasons like these that she makes it onto my list.

#6 Perfect Chaos

This one I have no fear of putting on my list. Perfect Chaos A.K.A the greatest one time villain for the sonicverse. Chaos is a monstrous water snake that destroys shit...THAT'S IT! Chaos made it's debut in Sonic Adventure. It also provides back story to the origins of the Chaos Emeralds and the Master Emerald. Eggman being Eggman breaks this beast free from imprisonment and uses its power to take over the world and crush Sonic. Perfect Chaos - keeping it short and sweet.

#5 Tails

Tails is little helper with a heart of gold, Yet the little bastard keeps stealing dem air bubbles! Debuting in Sonic 2, Tails is like Sonic, except not only is he as fast but he can fly really fast as well, which pretty much makes him more powerful than Sonic I guess. He's a Techno genius at that too. Sonic and Tails together are like the Batman and Robin of video games,They work really well together and their relationship is still very uh, you know what I mean........wink.

#4 Shadow The Hedgehog

HHHNNNNNNNNNNNGGHHH! This guy right here is a buffet of manliness! alright, alright I remember as a kid I used to like the character of shadow because playing as him was the very first time I played a villainous role in a video game. then by middle school I acted all cynical like and said I hated him, now I like him more than ever just because of how much of a douchebag he is. I already admitted that his self entitled game is my greatest guilty pleasure of a game. all I'm saying is that a gun toting hedgehog that rides a motorcycle and mildly swears should definitely warrant a sequel (yes, I'm that much of a horrible person).

#3 Sonic The Hedgehog

AH HA! I GOT YOU! You thought he was #1, you thought wrong. I truly do believe 2 more characters deserve a higher ranking than him, but goddammit, what can I say, Sonic's awesome! He's one of the few video game characters that challenged Mario and touched his level of fun gaming quality. He's got teh attitude, he's got teh speed. He changed the world of gaming. His classic games continue to be played to this day and his recent outings are jumping back to good old quality fun. My reasons for liking Sonic are pretty much the reason why everyone else does so moving on...

#2 Doctor Eggman

Doctor Eggman/Robotnik/Whatever Fuck You! If he's #2 on sonic characters, he's probably on my top 5 villains list of all time.I can't even describe why Eggman is awesome he just is. I'll say he probably aged the best as a sonic character. Unlike most villains, He works on his own by capturing tiny animals and robotizing them and serves as a the boss of the stage in every goddamn level. I'll say the greatest example of him as a villain is near the ending of Sonic Generations, I respected him on a whole new level afterwards. What can I say, Eggmans a boss! On to My #1 Sonic Character...

PRINCESS ELISE!!!

YEEEEEEEEEEEEEEEEEEESSS-I kid

#1 Metal Sonic

Metal Sonic takes #1...your not surprised are you? Metal is just a really damn great sonic character with so much personality (ironic considering he's a robot) But if it weren't for Sonic 4 Episode 2 and Metal, He probably wouldn't take my #1 spot, So what made him become my favorite character just because of 1 game. One thing that makes a great villain in my mind: Persistence. Eggman has it, Bowser has it, Dr wily, Ganondorf, Liquid snake, Pac Man ghosts, they all share one thing in common and it's them constantly giving there all trying to take you out even after defeat and metal sonic certainly shows it in the game. THAT is why I love Metal Sonic as a villain, and as my all time favorite sonic character. Well. I hope you have a few remaining brain cells left for enduring this list. GET OUT!

P.S yes I know Blaze The Cat is missing, good solid sonic character, apparently I like trolls over good actual characters   read


9:31 PM on 07.22.2012

Rumor: Nintendo negotiating with Microsoft over ownership of Banjo Kazooie

http://www.zeldainformer.com/news/comments/rumor-nintendo-attempting-to-negotiate-its-way-into-ownership-of-banjo-and

Ok, this rumor sounds to good to be true, but apparently and for awhile now, Nintendo is in deep talks with Microsoft over buying Rare back, mainly over the ownership of Banjo Kazooie. I cant help but feel that Nintendo would actually go out of there way to get them back. Rare is nothing but dead weight under Microsofts care (Viva Pinata looks fun though), And even though Rare is not the same as it used to be, I feel as though Nintendo would whip them into shape. A new traditional Banjo Kazooie for Wii U/3DS would do wonders. But a rumors a rumor, Can't a guy make believe dammit! What do you guys think?   read


11:38 PM on 06.25.2012

Why toddler murder is A-Ok!

Thousands, if not dozens of people have asked me this thought provoking question, well, it just is.

  read


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