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About Me
Hello, I'm Trevor Johnson, also known as Canti-sama. I like to write about things including videogames (that should be paramountly obvious at this point...) music, film, and anime, so what you see in this blog is just one part of my pretentiousness! I'm a nit-picky bitch when it comes to basically everything, so excuse me if I seem like kind of an elitist, even though I try not to be. If I had to sum up who I am, I would do it through top 5 lists, so how about we a do a few right now! But before that, since DTOID tends to remove frontpage posts from my c-blog, here's the list of my frontpages, which I thank everyone very much for!

Frontpage Posts:
1. Monthly Musing - I suck At Videogames: Nostalgia's Curse, 8/12/09
2. Promoted Story - Suda 51 and the "Art" of Videogames, 9/6/09
3. Monthly Musing - Nothing is Sacred: Videogames, 10/7/09

-----FAVORITES-----

Top 5 Favorite Videogames:
5. Fallout 3, PC
4. Mega Man X, SNES
3. Shin Megami Tensei: Persona 4, PS2
2. Braid, PC
1. Shadow of the Colossus, PS2

Top 5 Favorite Albums:
5. Death From Above 1979 - You're A Woman, I'm a Machine, 2004
4. Radiohead - O.K. Computer, 1997
3. Aphex Twin - Selected Ambient Works 85-92, 1992
2. Animal Collective - Strawberry Jam, 2007
1. Sonic Youth - Daydream Nation, 1988

Top 5 Films:
5. Brazil, Directed by Terry Gilliam
4. Fargo, Directed by Joel Coen
3. Fight Club, Directed by David Fincher
2. Shaun of the Dead, Directed by Edgar Wright
1. The Good, the Bad, and the Ugly, Directed by Sergio Leone

Top 5 Anime Productions:
5. Spirited Away, Directed by Hayao Miyazaki
4. The Big O, Directed by Kazuyoshi Katayama
3. Cowboy Bebop, Directed by Shinichirō Watanabe
2. Neon Genesis Evangelion, Directed by Hideko Anno
1. Fooly Cooly, Directed by Kazuya Tsurumaki

----OTHER STUFF----
Avery Island: Musical Opinions From Music Geeks
PSN Name: MetalLink1979
Wii Friend Code - 8089-7286-5497-4717
XBL - Metal Link 904 (Note: My Xbox 360 is in possession of my brother, so this is no longer technically my XBL Tag)
Gamer Profile
3DS friend code:
Steam: MetalLink1979
Battle:
PSN:
Mii: 8089-7286-5497-4717
Gamertag: Metal Link 904
Following (2)
Anthony Burch
trintrin
The Elephant in the Room: Sexuality in Videogames & Persona 4
Canti-sama | 11:37 AM on 11.07.2009 8 comments


Videogames, as I've said before, are a very young medium; we have only some bare bones examples of what true, magnum opus videogames can be; ones that can get across the theme or message of themselves more effectively through the interactive medium than if they were anything else. When you look at the highest rated games on sites like Gamerankings or Metacritic, we see the obvious ones like Ocarina and Super Mario Galaxy, which are respectively, the very first successful venture into 3D Action/Adventure and the most polished 3D platformer of the current generation (and by extension, all-time pretty much).

These games deserve this recognition not because of their excellent narratives (Nintendo and Narrative for like a square block and a circular hole), but because of their achievements and advancements in terms of gameplay; I don't think I need to go into the laundry list of innovations Ocarina sported or the absolute perfection that was Galaxy. But while we certainly have matured vastly in terms of gameplay, we still are growing in terms of game-specific narratives, which range from cinematic abortions (Lost Planet for example) to the top tier of meaningful storytelling (Braid, Silent Hill 2, Shadow of the Colossus, etc.). We have yet to find that one title we can all latch onto and say, yes, this is the sign that we have come into our own, not as a "Citizen Kane" to show the world, but as an achievement that the gaming world can look upon as the prime example.

As of now, Braid or Shadow of the Colossus are those games which we call into action when videogame narratives need defending, so some say we already have the Knight in Shining Armor title, but to me, we are still missing a few pieces that we can add to the unfinished thematic puzzle that are Braid and Shadow of the Colossus. While Braid is about the power one human being can achieve, Shadow of the Colossus is about how trust can lead to destruction. These are lessons every medium has to tell at some point, and thankfully, we have tackled them very early on in the videogame time line, however, as I said before, there are other themes that need to be explored for myself, and others, to be satisfied and say that this is it. One of those themes is sexuality.

Now, modern society as a whole has yet to mature to a stage of tolerance and acceptance in terms of the treatment of sexuality in communities, with even the most open-minded nations still not tackling the issue. Now, as a citizen of the United States, where homosexuality is still not accepted by the majority of people or outright hated by others, so it's very hard for a medium as young as videogames to tackle such an issue. Japan is no more ready to do so; on a whole, the Japanese still have an extremely shallow idea of other cultures, homosexuality included. So with the two largest developing countries basically unready to tackle the subject as a whole, I get the sneaking suspicion that it will be a while before we see commentary on one of the biggest issues in the free-world.

However, with the debacle over Modern Warfare 2's lovely anagram (F.A.G.S.: Fight Against Grenade Spammers) and Rev's recent Rant, I have to put my two cents out there. As a Floridian, homosexuality hits very close to home; after all, out Governor, Charlie Crist, may very well be a closeted homosexual. We recently had an election on whether homosexuals could have civil unions, which was, sadly for me, turned down; not because I'm a homosexual, but because I'm surprised we, as a society, still have not come to terms with the existence of homosexuality.

The hardest thing to tackle about homosexuality is the fact that it is a sexual subject, which are a sort of taboo in most places. People are unwilling to discuss sexual topics on an open forum simply because of the immaturity of the people that surround it; i.e. people that use the word "gay" as an insult. I tell you all of this not because I want you to hear me ramble about modern sociopolitical issues (this is a videogame site after all), but because this is the climate that surrounds and permeates the videogame industry.

This is not to say that modern societies will have to accept homosexuality before we see videogames that tackle the issue maturely, but what I will say is that the indifference to the subject and the unwillingness to discuss it is what is holding developers from discussing the topic. However, that said, that does not mean we haven't had at least a couple of examples of mature discussions on the topic, my favorite, and my pick for best example yet, is one many of us are familiar with: Kanji from Shin Megami Tensei: Persona 4.

Now, let me preface this by saying that I am extremely impressed with Persona 4; it tackles quite a few issues that resonate very loudly with it's primary audience, that audience being teenagers. Persona 4 primarily deals with the High School experience, with each character having to deal with the stress and issues that come with post-adolescence. For Kanji, that issue was not homosexuality exactly, but rather gender identity.

Kanji is an extremely masculine character, as well as being the obvious melee fighter in your group; in a way, he's basically the JRPG's teenage version of Francis from Left 4 Dead. However, this is juxtaposed by his true inside character, which is that he has much more in common with what society generally considers femininity; he likes to sew, he has an attraction to cute things, etc. However, the clincher, and the beginning of his true gender crisis, is his obvious attraction to Naoto, an androgynous character who is hiding the fact that he, in fact, is a she.

However, at this point in the game, neither you nor Kanji know that Naoto is in fact a woman, which leads him to questioning his sexual identity, which is resolved yet called into question at various parts in the game. Now, I don't believe Kanji is actually a homosexual, which I think is the most important part in understanding Kanji as a character; he is sexually ambiguous. He never really shows any attraction to any male other than Naoto, but also never really shows any attraction to any female other than Naoto. I think his crisis of gender identity is simply amplified by the existence of Naoto, who's own gender crisis multiplies Kanji's.

Two characters in one game, Kanji and Naoto, say more about issues of sexuality and gender than basically all of videogame history before it. That is why I choose that game as an example of mature sexual discussion, yet I am still holding out for a game that puts that subject at the forefront. However, until then, I'll have to deal with the medium's state of either malignant indifference or ignorant homophobia; but at least I have Persona 4 to remind that some people are trying, and in the end, that's what really counts.



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8 comments | showing # 1 to 8
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trintrin's Avatar - Comment posted on 11/07/2009 13:30
trintrin
I would imagine that video games would actually have less of a hard time with homosexuality than other forms of media, since most games are marketed to teens and twenties that are usually more approving of it than older generations. But in many movies, tv shows, and even games, they're only represented as a token character, just like the token black guy and token female so popular in games. And I don't want to see that, because it's lame >:(
Jon B's Avatar - Comment posted on 11/07/2009 13:46
Jon B
Why is people's sexuality such a touchy subjects that people don't like to adress?

Spend 10 minutes on Xbox Live, listen to the voice chat, and you'll see why. Unfortunately, that's the dominant market for a lot of videogames, and quite a stink would be risen if P4 was an online RPG that a lot of people played, e.g. "LOL U PLAY AS THE FAGGETLOL".

And I think Persona 4 handled the issue brilliantly where it was merely a little addition to his personality rather than overthrowing the entire thing by waving it in your face all the way through the game.
Elsa's Avatar - Comment posted on 11/07/2009 14:22
Elsa
I live in Canada and I guess homosexuality is just not really a big issue here. We have legalized gay marriage in most of our Provinces and most gay couples are regarded as a couple under law if they choose to do so... the same as cohabiting couples. They are entitled to family insurance coverage by most employers and can pay taxes as a couple.

I think Canada has done well to separate the "sexuality" from the "legality" and that seems to work fine. I wish games would do the same. There is no need to make political/legal statements by having gay couples in games - it should be entirely based on the characters and the story. Being gay in a video game shouldn't be a big deal, it should just "be". In Dragon Age: Origins I've noticed that one of my party members Leliana is flirting with another female in my party (Morrigan) - it's part of her character. It's not a big issue, it's not a big "reveal" or plot twist or major part of the game. She's just who she is (and apparently she'll swing both ways). I like that she's an "interesting person" first... gay just being an aspect of who she is, not defining her.
Canti-sama's Avatar - Comment posted on 11/07/2009 16:34
Canti-sama
I agree that gay characters don't have to simply be "the gay one", but I'm saying I'd like a game that looked at the issue as a whole.
armless-phelan's Avatar - Comment posted on 11/07/2009 18:39
armless-phelan
Kanji is a much better example than, say, Makoto. And it does seem as though Western developers are doing it, but only with NPCs like the ghoul couple in Fallout 3.
trintrin's Avatar - Comment posted on 11/08/2009 00:16
trintrin
One problem with portraying homosexuals in media: People tend to see or hear of a gay couple or individual and automatically think of their sex life. It's not really the same with straight couples. I think that's part of the stigma attached to it, and it's part of what makes the "token gay character." One that's always hitting on the same sex, or always talking about sex, or just acting out all sorts of stereotypes.
Canti-sama's Avatar - Comment posted on 11/08/2009 11:22
Canti-sama
trintrin: i.e. the bad guys in God Hand, not that that game wasn't obviously just a spoof.
snoogans775's Avatar - Comment posted on 11/10/2009 00:17
snoogans775
@ Jon B
faggot vs. homosexual =oh jeez

@Canti-sama
I think you are over-generalizing the views of modern society to validate your point. Homosexuality is more and more accepted every day but those who hate gay people seem to still have much bigger mouths than anyone else.

and what about the rest of sexuality? Video games are fairly asinine in their portrayal of almost any kind of sexuality, it's usually some idealized sexual fantasy. If a game could do for sexuality what Killer 7 did for modern politics, we'd have a pretty powerful game, but it couldn't do that by just focusing on homos.
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