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About Me
Hello, I'm Trevor Johnson, also known as Canti-sama. I like to write about things including videogames (that should be paramountly obvious at this point...) music, film, and anime, so what you see in this blog is just one part of my pretentiousness! I'm a nit-picky bitch when it comes to basically everything, so excuse me if I seem like kind of an elitist, even though I try not to be. If I had to sum up who I am, I would do it through top 5 lists, so how about we a do a few right now! But before that, since DTOID tends to remove frontpage posts from my c-blog, here's the list of my frontpages, which I thank everyone very much for!

Frontpage Posts:
1. Monthly Musing - I suck At Videogames: Nostalgia's Curse, 8/12/09
2. Promoted Story - Suda 51 and the "Art" of Videogames, 9/6/09
3. Monthly Musing - Nothing is Sacred: Videogames, 10/7/09

-----FAVORITES-----

Top 5 Favorite Videogames:
5. Fallout 3, PC
4. Mega Man X, SNES
3. Shin Megami Tensei: Persona 4, PS2
2. Braid, PC
1. Shadow of the Colossus, PS2

Top 5 Favorite Albums:
5. Death From Above 1979 - You're A Woman, I'm a Machine, 2004
4. Radiohead - O.K. Computer, 1997
3. Aphex Twin - Selected Ambient Works 85-92, 1992
2. Animal Collective - Strawberry Jam, 2007
1. Sonic Youth - Daydream Nation, 1988

Top 5 Films:
5. Brazil, Directed by Terry Gilliam
4. Fargo, Directed by Joel Coen
3. Fight Club, Directed by David Fincher
2. Shaun of the Dead, Directed by Edgar Wright
1. The Good, the Bad, and the Ugly, Directed by Sergio Leone

Top 5 Anime Productions:
5. Spirited Away, Directed by Hayao Miyazaki
4. The Big O, Directed by Kazuyoshi Katayama
3. Cowboy Bebop, Directed by Shinichirō Watanabe
2. Neon Genesis Evangelion, Directed by Hideko Anno
1. Fooly Cooly, Directed by Kazuya Tsurumaki

----OTHER STUFF----
Avery Island: Musical Opinions From Music Geeks
PSN Name: MetalLink1979
Wii Friend Code - 8089-7286-5497-4717
XBL - Metal Link 904 (Note: My Xbox 360 is in possession of my brother, so this is no longer technically my XBL Tag)
Gamer Profile
3DS friend code:
Steam: MetalLink1979
Battle:
PSN:
Mii: 8089-7286-5497-4717
Gamertag: Metal Link 904
Following (2)
Anthony Burch
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More Than Just Noise: Great Roles of Voice Acting
Canti-sama | 1:47 PM on 09.28.2010 7 comments


Voice acting is an art; a shapeless sound structuring that must convey countless emotions through the tone and delicate minutia of one’s voice. Many mediums, film and videogames in particular, must remember this. However, whereas film typically has the advantage of specific, nuanced body language to assist them, videogames must rely almost completely on their voice actors to convey emotions along with some rudimentary graphical enhancements (like JRPG character drawings or full 3D cutscenes). This makes voice acting that much more important and that much more difficult for videogames, where the emotion of a scene is carried by the acting.

With that in mind, I’d like to point out some of my personal examples of voice acting in videogames that go above and beyond to create the most impressive examples of the art in this medium.

Bioshock, 2007, Xbox 360, PS3, PC
Highlighted Roles: Armin Shimerman as Andrew Ryan, Peter Francis James as J.S. Steinman, and T. Ryder Smith as Sander Cohen



Bioshock, character-wise, is all about the villains. Through their villainy, fragile psychology, and spontaneous violence, they represent what has become of Rapture: the very people that helped shape it, the top of the intellectual and financial elite, are now the ones that stalk the halls like cruel animals. Andrew Ryan, J.S. Steinman, and Sander Cohen all are the very best that the verbose linguistics of Bioshock has to offer, each having their own specific nuances that make them not only treacherous, but sometimes eerily sympathetic.

Ryan cultivates his objectivist philosophy to create a gestalt of Rand-ian ideals; a self-made man, a man of amoral sympathies, a man that chooses rather than obeys. He is in the same vein of characters like Charles Foster Kane where even in defeat, he is still a powerful force, a cyclopean statue of personal ideals and discipline. Shimerman nails not only all of this, but the slight Russian tendency in Ryan’s voice, making the rough sensuality of his voice that much more xenophobic.

J.S. Steinman, unlike Ryan, is a psychopath rather than a sociopath; like Lynch or perhaps even Hannibal Lector, his calm nature hides a large amount of menacing violence. While performing a routine surgery, he goes off his rocker, yet hums while vivisecting some innocent person while a nurse screams in horror. When finally encountered, he screams without humanity: “Ugly…Ugly…UGLY!”

Sander Cohen, much like Steinman, is totally insane. However, he doesn’t shout barbarically nor does he espouse his personal morality and motivation; he is simply an artist. Smith nails Cohen’s delicate psyche, almost whispering sweetly to Jack so that his violent outbursts in response to those who “betrayed” him are juxtaposed much more strongly.

Shin Megami Tensei: Persona 4, 2008, PS2
Highlighted Roles: Yuri Lowenthal as Yosuke Hanamura and Troy Baker as Kanji Tatsumi



Persona 4 has no shortage of good voice acting (as well as some bad), but the roles that stick out to me are Yuri Lowenthal as Yosuke, the main character’s best friend, and Kanji Tatsumi, a teenager that uses a façade of ruthlessness to hide a delicate, feminine side. JPRGs typically work in the same vein as anime, using melodramatic performances to sell the often cheesy script, and Persona 4 is no different. But it’s the skill that Lowenthal and Baker have that really sell their characters.

Yosuke, as a character, is pretty boring. Not to spoil too much, he’s a typical best friend in an anime; clumsy, dim-witted, and a talky foil for the main character. However, Lowenthal, as one of the more experienced anime VAs, brings a delicacy to the often over-wrought script. Yosuke is at his best when he’s at his worst, with moments of denial and anger being very effective.

Baker, rather than bringing a dignity to a stereotype, he forges his own persona with Kanji, who never sounds like himself when he’s trying to sell the punk aesthetic he tries to embody. When he yells or insults someone, it often sounds rather forced. It’s the moments of levity and comedy that sound natural; the camping trip antics are so much funnier because of Baker’s work as Kanji, whose ambiguous gender identity issues shine through thanks to his great talent and broad strokes.

Half-Life 2, 2004
Highlighted Roles: Merle Dandridge as Alyx Vance and Michael Shapiro as the G-Man



Half-Life set the standard for the FPS back in 1998, but it was Half-Life 2 in 2004 that set the standard for characters in videogames. Each character has a personality that is not simply limited to stereotypes, each being vivid, imaginative, and most of all, very well acted. In particular, Alyx Vance, typically referred to as the greatest female character in games, and the G-Man, one of the most mysterious figures in the medium, are examples of terrific voice acting.

Alyx is a character that requires a very broad range, with her emotions and motivations having to transfer to the tabula rasa that is Gordon Freeman; we relate with her. She’s a character that isn’t a character in the traditional sense, but rather a human being. She’s funny, intelligent, and independent without being annoyingly so. The dignity and realism that Dandridge brings to Vance is terrific, with her voice serving as the lone companion to City 17’s urban sprawl that Freeman must crawl through.

The G-Man on the other hand is atypically inhuman. His actions, his tones, and his voice are all unreal and unnatural, making every sight or sound he makes one of uncomfortable ambiguity. The odd inflections, the emphasis on syllables that shouldn’t be emphasized, and the bland bureaucracy of Shapiro’s voice make the G-Man not only mysterious, but also frightening. Juxtaposed against the very likable Barney, also voiced by Shapiro, and we see the dynamic range that he brings to the table, with the G-Man being the very best he has to offer. After all, we all still recall the line that made Half-Life 2 so immediately effective:

"Wake Mr. Freeman. Wake up...and smell the ashes."



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5 comments | showing # 1 to 5
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SWE3tMadness's Avatar - Comment posted on 09/28/2010 23:24
SWE3tMadness
The only issue I have with voice acting in games is that it can be a bit distracting if you recognize the voice actor from a different role. The increased use of fully-voiced scripts combined with a relatively small talent pool (as compared to on-screen actors) that's drawn from, this has started happening a lot to me.

That being said, most of the best voice actors can avert this and differentiate the roles well enough. Yosuke's a good example of that, since I was fairly familiar with Lowenthal's other roles in anime before playing the game, but still thought that his work with this particular character was absolutely stellar. :D

Long story short, I love voice acting that brings out unique inflections and tones that make a character seem more like a real individual, rather than just "Generic Tough Guy #4" or something. Love the article.
Canti-sama's Avatar - Comment posted on 09/29/2010 00:05
Canti-sama
I agree, but you can't blame Lowenthal. He's in EVERYTHING. Seriously.
Elsa's Avatar - Comment posted on 09/29/2010 10:00
Elsa
Good voice acting really does bring a game to life! In addition to Bioshock, I think that Heavenly Sword had great all round voice acting... something very memorable about the game. For some reason I also tend to associate the voice of Price with the Modern Warfare games... great voice for the part!
SWE3tMadness's Avatar - Comment posted on 09/29/2010 13:12
SWE3tMadness
I wasn't blaming Lowenthal at all. He did a terrific job with Yosuke and I don't think I could imagine the character with any other voice now.
Canti-sama's Avatar - Comment posted on 09/29/2010 15:09
Canti-sama
Madness: No I understand, I'm just poiting out that he is seriously in like everything lol
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