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Canti-sama's blog

1:47 PM on 09.28.2010

More Than Just Noise: Great Roles of Voice Acting

Voice acting is an art; a shapeless sound structuring that must convey countless emotions through the tone and delicate minutia of one’s voice. Many mediums, film and videogames in particular, must remember this. However, whe...   read

5:35 PM on 09.27.2010

Halo and Videogame Emotion

Author's Note: It's been a while. Sorry, college and a music blog takes up a lot of time. Anyways, finally got around to playing/thinking about some games, so here we go. Have a seat kids, this might be a long one. __________...   read

6:28 PM on 03.22.2010

Why Sex Should Be In More Videogames

It will sell. Ah, what? I have to write more? Fine. Sex is a topic I'm finding that more and more people are unwilling to discuss or dissect intellectually. The act isn't exactly considered public domain, so speaking about ...   read

7:52 PM on 01.26.2010

The Future: Games Are Art Now! It's Awesome!

Hello friends. If you are reading this, then that means my invention worked; I now can send objects, electrical signals, etc. BACK IN TIME. It only took a few years after the breakthrough of the Anti-Heisenberg Generator to ...   read

1:03 PM on 12.12.2009

Love/Hate: World War II

Perhaps it's my bleeding heart for times long gone or my need to gobble down fun facts like I was some sort of historical Cookie Monster, but whatever the reason be, I am a History major, and I specialize American history. No...   read

4:00 PM on 11.12.2009

Quality vs. Length: An Observation

How many times will we have to hear about Modern Warfare 2? Well, a lot, and this blog is no exception; the biggest game of the year also happens to be the shortest (Not really, but BURN). However, at 5 hours, it's also the m...   read

11:37 AM on 11.07.2009

The Elephant in the Room: Sexuality in Videogames & Persona 4

Videogames, as I've said before, are a very young medium; we have only some bare bones examples of what true, magnum opus videogames can be; ones that can get across the theme or message of themselves more effectively through...   read

2:19 PM on 11.02.2009

Boredem: The Ultimate Motivator

Holy. Fucking. Shit. Three words, three sentences. That's how damn bored I have been for weeks on end. Why? Well, in short, I'm flat-ass broke. More broke (Yes, broke, not broken.) than a redneck's backyard car. More broke th...   read

11:19 PM on 10.28.2009

Left 4 Dead 2 Demo Impressions

Screams of putrid lucidity that mesh together in the air to form the grating physical manifestation of barbarism itself. People turn on each other, each more narrow minded than their counterpart, savagely scrawling their hatr...   read

6:43 PM on 10.22.2009

Growing Trends: Defending Linearity

Of all growing trends in videogames, the one I've noticed the most is the insistence upon open-world settings or nonlinear adventures. I'm not complaining for the most part, I tend to like Open-world action games like inFAMOU...   read

2:23 PM on 10.15.2009

You Are Not Alone: Gaming Habits/Idiosyncracies

Following on the coattails of my "Gaming Pet Peeves" article, I have chosen to talk about something that is not a rant for once: things that I, and hopefully others, do in games or while playing games. Hopefully it'll be a "I...   read

5:29 PM on 10.12.2009

If You Do Any Of This, Stop It Now: Gaming Pet Peeves

I'm sure we all have our pet peeves, such as the sound of metal scratching metal, someone saying "bro" a little too many times, the sound of someone smacking their gum, etc, and I'm also sure through the advent of Online gami...   read

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