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(# 0) on 12/14/2008 14:32
(# 1) on 12/14/2008 15:00
Props to Bob.
(# 2) on 12/14/2008 15:12
(# 3) on 12/14/2008 15:15
(# 4) on 12/14/2008 15:19
1) You must pay/buy a Nintendo dev kit
2) You cannot be a lone developer
I personally feel that he should try self-publishing the game (even if it means that only the homebrew community can buy/use his software) and/or port it to as many other formats (like PC or XBLA/XNA) that would be less cumbersome.
Jus' my opinion.
(# 5) on 12/14/2008 15:42
go for it ive got your back.
(# 6) on 12/14/2008 16:09
Says Bob:
"I don't have a problem with having a publisher, that's not the issue. I need to become a licensed developer to have a licensed game with licensed tools. I'm not expecting Nintendo themselves to publish my game, as they aren't even a publisher for third party titles. All I'm asking from them is that they allow me to purchase a DVD with the software I need to get my game into retail shrinkwrap. There is no cost to them whatsoever- in fact they would be profiting from the several thousand dollars the SDK costs."
So basically he has the money to buy the dev kit. The issue is just the fact that he's a lone developer. I personally think Nintendo should support him, but they aren't known for breaking policy, which sucks.
(# 7) on 12/14/2008 16:25
I give my moral support for Bob and any/all other indie dev's trying to get their fine works onto the DS legit.
Signed.
(# 8) on 12/14/2008 16:27
(# 9) on 12/14/2008 16:58
(# 10) on 12/14/2008 17:07
(# 11) on 12/14/2008 19:32
(# 12) on 12/14/2008 21:43
A game this quality would almost certainly do better as a PC title, unless it makes extensive use of the touchscreen in some way that a mouse can't replicate. It doesn't make any sense to me.
(# 13) on 12/14/2008 22:19
(# 14) on 12/14/2008 22:21
(# 15) on 12/14/2008 23:42
(# 16) on 12/14/2008 23:42
http://en.wikipedia.org/wiki/Bob%27s_Game
(# 17) on 12/15/2008 02:18
If anyone really cares they should contact third party developers; not Nintendo.
(# 18) on 12/15/2008 03:48
Get a buddy round, say he's on the team, film him changing something in the game.
Then there are 2 dev's.
Problem Solved. A plan so good, It cannot fail.
(# 19) on 12/15/2008 09:10
(# 20) on 12/15/2008 11:33
It's similar to the Tengen games for the NES. And do we really want more companies like Tengen making games?
Publish it via Steam or a similar service. Stick it to the man once you've actually proven yourself.