I do not really understand why people care so much that games sell really well. I do not require 1,000,000 other people to own a game in order for me to enjoy it. Sure huge sales may help it get a sequel. However, many games that sell far less still get sequels and then go on to enjoy long life-spans as people find out about the series and explore the previous titles.
In a recent blog entry by J. Holmes I sort of became frustrated reading others’ comments. Aside from the usual Wii gathers dust in the closet and is only played by children, housewives and the elderly crock, that I find to be 100% untrue in my personal experience as all Wii owners I know are 16 to 40 year old males that primarily enjoy “hardcore” or 1st party titles, I digress, a lot of the conversation seemed to revolve around a mentality that good games should sell well, and if they did not they were, in a manner, delegitimized .
I find this dynamic of gamers on the internet being overly concerned with game sales very interesting, especially since it is such a stark contrast with my personal experience in life. Already my roommate and I are usually the most informed about the industry of all of our buddies, but generally, none of us could really give a rats ass about anything other than whether or not a game in question is fun or not. Occasionally discussions will be had about certain developers or contrasting one system with another, but we are not economists or businessmen and could not care less other than the fun factor of titles.
When I do find things out about sales it utterly baffles me about what companies do in response to them anyhow. One of my personal favourites of the last generation, Soul Calibur II, sold the most copies on the Gamecube, yet Namco decided to turn around and put Soul Calibur III on the PS2 exclusively. That was a real blow my buddies and I in high school that all owned either cubes or XBOXs.
Anyway, on the internet or at least my usual watering holes, it seems that unless a game sells well, or extremely well it is, as I said before for lack of a better word, delegitimized. The mentality seems to be that: if it really is amazing it will sell units like a Halo, Super Mario, Resident Evil, Madden, Final Fantasy, Street Fighter, GTA, Zelda title would.
I have never really thought about it before but there are two studios, Grasshopper and Platinum/Clover, that release games that of the ones that I have played I really enjoy. To my knowledge neither studio has released a game that has sold terribly well. Viewitful Joe, Okami, Madworld, No More Heroes and Killer 7 are all really great titles, in my opinion. Yet, they have all had a stigma for selling poorly. I find the casual and hardcore characterisations to be quite ambiguous and unintelligent in the first place but it appears that games that appeal to the hardcore audience are typically niche titles, rather than blockbuster sellers. Or if play time or devout interest is the matter at hand, I have seen people be far more interested and invest far more time and effort in “casual” things like Rock Band, Animal Crossing, Wii Sports etc than I usually do in Deadspace, Resident Evil (well maybe not RE that is kind of a way of life for me now), and Zelda.
Applying this to the casual-hardcore debate, I think Halo and Madden could be considered casual titles...
--- And don’t attribute that to “He’s a Nintendo fan he’s biased.” I loved Combat Evolved and playing Halo multiplayer when I get the chance...Sports games just fucking suck ass---
... they have sold a lot more titles than most things out there and most people I know who play either series do so only once in a while. In fact the more I analyse the casual-hardcore divide the more I realise that its a shoddy attempt to divide gamers by fan-boys, analysts and people within the industry who have something to gain by it. Actually, these are probably the same people who care about game sales due to their own personal biases actually, which in turn gives those of us that care about game-play instead of sales numbers, but still go out there and want to find out more about the industry and whatnot, lots of headaches.
Now that I draw this to a close I find that one of two things has just happened, either I just made a great personal realisation or I am a complete dolt for trying to rationalise the god damn internet.
I will say quickly that you have a lot of respect for this issue, and that's to be commended.
I don't really care about sales. Wii Sports is the highest selling "game" of all time, for crying out loud. What I do care about is that a good game gets proper recognition rather than the old dull franchises spawning millions of sequels. I'm still waiting for Vagrant Story 2.
The only time I care about sales is when a good game fails to make ends meat for it's developer. Other than that I couldn't give a rat's arse.
There's a lot of movies that do poorly in the box office that are widely regarded as great by critics...and there's top box office movies that suck in the eyes of critics. Hell--Beverly Hills Chihuahua was at the top of the ticket sales charts.
Mull on that for a moment.
Sales aren't everything.
I think its a fun title and oftentimes a bunch of my friends get together and play. Most of us are decent. Some of us suck, and some always play on expert and get up in the 90 percentile most of the time. I just think that the more you try to label something as hardcore or casual all meaning drops to the wayside and you realize that a game is what you make of it.
Hell, I have a friend that every time I play Wii Sports with him he either aces, or returns my serve for the point in Tennis, throws a strike bowling, or more likely than not scores a home run in baseball. Most would agree this is a casual game, but for him he put a lot of time and effort in to master the motion controls.
I also find it hilarious that the Wii gets the brunt of the stick for being the home of casual games. I remember searching through bargain bins and seeing all the shovelware/casual/film-based titles for PS2 and thinking there was nothing worth playing on the system. However, after coming to college and meeting someone with a PS2 I see there were a lot of great titles. Same goes for the Wii, there's a lot of shit, but I have about ten disk games and several downloadable titles, that probably fit the stereotype of hardcore titles, that I really enjoy.
As for sales, casual vs hardcore and all that, what do you think of the idea of videogames getting the comic book treatment?
With comics, it's understood that most comic book fans are into superhero/sci-fi/fantasy stuff (just like with videogames) and that these types of comics will sell better than "mainstream" comics based on that reason alone. Thing is, those types of comics aren't called "hardcore" comics. They're just called superhero/sci-fi/fantasy... comics.
With videogames, I think people immediately assume that hardcore means good, and casual means bad. That's why using them is becoming less and less useful. I think we should just sticking to defining games by their genres, and not bother attaching assumptions about who plays what kind of game.
But seriously, I like sales and I like the politics of the industry because it's very entertaining and informative. The only reason I get bummed when I hear X game or machine has Y sales is because I know I won't be able to surf gaming sites without hearing all the whining and complaining.
Best regards, Mary, CEO of website advertising and iscsi redundant