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Pretty light day for caps. Which is ok because Smash fever is in full swing 'round here.
You see, as a rich, snobby platinum Club Nintendo member, I was afforded the Smash 3DS demo last week. I've played it enough to earn 6.7k coins when the average payout from a fight is around 34 coins. I've played all five characters so much that I've gotten a handle of them inside and out. Well, except maybe Mega Man but the guy is an enigma that deserves further study.
Some people are ready to call Mega Man low tier. Others believe we need a true master to unlock the secrets of the blue bomber. Me personally, I just want to play with the full roster. Wario looks good, Jigglypuff needs exploration, Little Mac hits like a truck, nobody's giving Charizard or Greninja time, Robin looks like cool contender from Fire Emblem, and Toon Link has always had a unique edge and if Link is good now, what of Toon Link? Plus, I want to see how much they nerfed Metaknight while Fox and Falco seem fine in versus matches I've found. Marth seems a little iffy though but you can always play Duck Hunt, right?
My friends are already organizing a multiplayer party at the mall a week after launch. That also gives us time to explore the custom move set options. They look rad as hell. I'm really pumped to get the full version, not to mention it comes out the day before a date with my girlfriend so I can bring her the physical copy I reserved while I'd already downloaded the digital game off the eShop. It's hard to believe there's still a whole game to play when I've played the demo to death. Sure hope I can bring all these damn coins along to the full release. 6.5k will probably get me a lot of trophies.
Um, besides that, I can't really give anymore Striderisms. Besides this part where I say SoCal has been undergoing a brutal heat wave. Triple digits buddy, I mean how does Arizona do this everyday? And I work outdoors in this heat a lot. At Disney, we have a heat index that formally goes from 1 to 3 and Tuesday it went to extreme. Yes, it broke heat index 3 parameters and they called it heat index extreme. At that point, Disney stops caring about the show, about making employees keep up a charade of being perfect and polite hosts, and lets us slouch and chug water in a attempt to stave off the onset of heat stroke. It's been so, I did not get a wink of sleep last night. I literally worked 3 to 11pm yesterday, did some late night browsing, got in bed, didn't sleep, then got up to shower and brush my teeth to leave the house at 11am for a 12:30pm shift and here I am now after dinner, another shower, and recapping. 24 hours with no proper sleep in between. Just straight up awake and suffer oppressive heat for ingrate tourists. I downed two different Monster to stay conscious: Monster Cuba-Lima (Monster Lime flavored) and Java Monster. My mind was awake but my heart was replaced by a bomb and Keeanu Reeves had to keep it going above 50 MPH or else the bomb would explode.
I know kung fu or whatever.
So short of the long is: peace out. I need sleep.
You know how I'm obsessed with MechWarrior Online and complain about it all the time? How I'm constantly disappointed by the bugs, developer lies/misinformation, the money gouging F2P schemes, and blatant pay-2-win cash grabs?
Well I've got some great news! The same developers are making a NEW GAME! It's an epic space-sim where player's immerse themselves into the universe, run the economy, and create the storylines/drama that makes things interesting. It's called Star Cit- er, TRANSVERSE!
Act now and pledge to the self-regulated crowd funding drive! Look at how happy all the MWO founders are with their purchases!
Honestly, it just left me speechless. I'm not the kind of person who likes to join internet hate brigades, or overly snark at developers, but the utter shamelessness involved here just floored me. MWO has been out for almost 3 years and has STILL failed to deliver even a fraction of the promised features and goals set out when they were looking for crowd funding dollars. Work on the game has stagnated, with new maps, game modes, bug fixes and the like seemingly put on the back burner indefinitely while the art team pumped out more $30+ hero mechs (with increasingly P2W set-ups) out to wrangle cash out of naive old men who grew up with these robots. PGI's top leadership has alternated between being passive-aggressive to outright insulting and hostile to the game's fans and funders for the last 3 years, and now they come hat in hand looking for money for a NEW IP to do the same thing to? At least we know where all the money made off the freshly released clan mechs packs has gone this past year.
It only gets worse when you look closer. At a funding target of just 500k, “stretch goals” for the game seem to be nothing more than basic features you'd expect. Hit a million for SPACE FLIGHT. Two million for the thrilling addition of adding GUNS ON THE SHIP. I mean, what are you expected to do if they don't reach those goals? Will the game just be about taxing the space ships around on a runway? Looking at them in a hanger? It's like the know that stretch goals are a thing that motivates fans, but were too chicken to commit to anything that would take extra work and just made the stretch goals the basic game systems.
- Little on the nose don't ya think?
Transverse immediately drew hostile attention not just from jaded MechWarriors such as myself, but from fans of Star Citizen who perused the near identical pledge pages of the two sites, and the disturbingly similar spacecraft designs, and quickly labeled Transverse a thinly disguised clone. It's hard to disagree with them looking at some of the evidence. It certainly seems in line with PGI's modus operandi of playing “follow the leader” and trying to bolt classic or popular franchises to an already established business model (MWO is basically a poorly rigged World of Tanks with robots for all intents and purposes).
Despite protests that Transverse aspires to be something more than a Star Citizen also-ran, there was a time early in the concept/development phase where they were closely considering the use of the Wing Commander license – Chris Roberts old and beloved series that Star Citizen draws much of its fan appeal from. EA still has the rights to WC, and offered the license to PGI. I can only assume that it either cost too much for PGI, or they thought it would draw too much fire.
In any case, they had a very public and very embarrassing PR disaster. PGI started an official Reddit channel that was instantly flooded with mockery and cat calling. Heavy duty moderation came down, deleting threads almost as fast as they were up and then eventually limited content creation to PGI moderators. All of this of course is completely against Reddit TOS, and the mods themselves were unilaterally banned off of Reddit, leaving the Transverse channel a ghost town.
Several days into the pledge drive and the game seems to have stalled out at a paltry $8,000. Nobody seems to be willing to trust PGI with their money anymore, or maybe they just don't see a reason to invest in Transverse when Star Citizen is offering so much more.
Schadenfreude is really unbecoming, but sometimes hard to resist. What a weird story.
* - On the list of way's to ruin a video game, poorly concieved gimmick controls have to be at the very top. Reminds me of having to suffer through Silent Hills: Shattered Memories terrible action scenes on the Wii to enjoy the rest of that game's trippy goodness.
A - Fenriff isn't saying anything we haven't heard about Destiny already, but when you lay it all out like that you really have to wonder what Bungie was going for. It's like they set out to make three different games, and failed to make any of them worthwhile.
A - Rioux61 is going to be cutting out the game purchasing for the forseeable future, and I for one think it's a great idea. Not only does it sound like he's going through some personal stuff at the moment, but I think it's becoming more and more apparent that waiting on games is a great idea in general. Let the suckers pay full price to deal with bugs and incomplete features, swoop in months later on a Steam Sale or PS Network/Games for Gold freebie and enjoy a smoother experience for less cash.
A - This blog could have used an edit pass. All the same, I don't even get the whole “it's gone too far on both sides” refrain. I see death threats and rape fantasies coming out of one part of the internet, and people responding with shocked embarrassment that makes them feel like maybe they should distance themselves from “gamer culture” if this is what it wants to be about on the other “side”. There is clearly a bad guy here, and it's probably the people frothing over EVIL FEMINISTS and doxing people, not a handful of games writers making less than 18 grand a year to put up with all this.
A - You know things are getting strange when conservatives are jumping to the games industries defense. Remember when these were the people that wanted to ban games in lieu of gun control? Top shelf irony abounds.
C - Kind of a flavorless Let's Play with some spammy links. I'd really appreciate a small blog post or some community interaction so I didn't feel like this was just a straight up dump and pump for views.
Ugh, college courses... why do you crush my dreams ever so!? So, if you checked out my previous recap, I told you that I was so close to the end of both Tales of Xillia 2 and Professor Layton vs Phoenix Wright: Ace Attorney that I can almost taste it... but unforunately, my academic workload is getting a bit overwhelming from one class in particular, and I find myself having to trade precious gaming time to attending to my studies. See, I'm taking a Computer Programming class and though it is the basic one, it's all still gibberish to me, and I'm having trouble trying to understand how everything is formatted and why. It's even more difficult considering that I'm up a creek without a paddle: I haven't even purchased my textbook for this class yet and after the "tutorial", I'm to hit the ground running, and I'm not exactly sure what I'm supposed to be doing; not only that, but the course moves fast so while we may have two weeks to complete chapter 2 in our own time, we're immediately diving into chapter 3, and 4 onwards, and I fear that I will be falling behind. To be honest, if I'm having trouble this early in the game, I'm a bit freaking out on the challenges to come... and it sends shivers down my spine just thinking about it.
On the sole bright side of my semester (screw Theatre Appreciation...), I'm taking a Computer Animation class, and so far, it has been an absolute blast to attend to despite my apprehension with technology! The teacher is new to my "college" (long story short: it's community college that recently transitioned to a state college, but severely limited in degress... which makes me wonder why would he transfer to this school) but he's so enjoyable that I can't help but look forward to coming to class! He's really talented in what programs we're using like Maya and Adobe Premiere/ Photoshop, and it certainly helps that he seems to be a gamer as well: not only does he relate what we're learning to videogames like using sprites of Darkstalker characters to teach us about "squashing" animations, but he also shows us some videos to illustrate his points, like using an Asura's Wrath trailer to show us examples of people in angry poses... which, if you've played the game, you're bound to see every second Asura is on-screen! I'm focusing the majority of my energy trying to pass that class specifically because, as overwhelming as the other classes are, I don't really have a "stake" in them, so to speak... but for Computer Animation, I just find it interesting that, had I had the financial and academic means (let's just say I'm the complete opposite of dear Dtoider The Scholarly Gamer), this would be a career certainly worth pursuing!
I'm reminded about something that I once heard on an old television show that I'm sure you have seen, which is The Fresh Prince of Bel-Air: I'm referring to an episode when Will Smith takes a Western Philosophy class and drops it because he thought it would be difficult... only find out that the teacher is one cool dude and that he has a positive influence on Will. When he talks it over with his guardian Uncle Phil, Will is told that Uncle Phil believes that every student will find one teacher that will change their life, and so far, I kind of feel like my Computer Animation professor would be mine. Granted, the reality of the situation is that I simply can't afford to continue this course of classes... or any class for that matter, as my financial situation isn't exactly flourishing... but aside from having a pretty cool Physics teacher back in high school, I don't think I ever just sat down with the teacher after class and just chat about things... in addition to asking a ton of question on how to improve my projects rather than simply doing the bare minimum. Of course, I've only been in this semester for a couple of weeks, so things are always subject to change as the courses get harder and the teacher leaving us more to our own devices... but at this very moment, at least, I'm still anticipating returning to class once the weekend is over.
I would still very much like to finish Professor Layton vs Phoenix Wright: Ace Attorney though: as I said last week, I've been feverishly been trying to play it whenever possible, and with the finale approaching and the tension rising up, I'm literally shaking my foot at booting up my 3DS and continue the trial. You remember how, when you were a child, that you had a videogame that you wanted to play so badly that you would have trouble concentrating on your homework because the console/ handheld is calling for you to turn it on? Yeah, old habits die hard, I guess, but it's such an apt metaphor that, if I could afford to, I would actually say "fuck it", play the game and finish it tonight, and then half-ass the assignment in the morning, just like I did throughout my years of school, from elementary/ grade to high school (in case you're wondering, I actually used to be an Honor Roll student, but I suspect it's because the teachers at my school went easy). I can not tell you how much I want to see the conclusion, and if you were as attached to this game as I am, and you made it to the final Witch Trial and saw that surprising turn of events, you'd be feeling the exact same way. The Super Smash Brothers 3DS demo coming next week is also motivation to finish, as I don't intend to waste a "use" by switching between the demo and this game: normally I don't mind the limit, as who's going to play it 30 times... but this is Smash, dammit!
* - Luckrequired certainly didn't require any luck making the Top Sauce: he talks about his favorite game God Hand (made from the people behind Clover Studios/ PlatinumGames) and why he loves it so! Don't know anything about the kooky characters, wacky scenarios, or interesting fighting moves? Then use your God Hand to click the link and find out why he gives this a 10 out of 10!
* - MeanderBot is peddling his prints, and they look like some pretty high quality stuff, so why don't you consider buying one? Don't think that this is merely a cash grab though: all the proceeds are going towards the funding of a family funeral courtesy of fellow Dtoider PhilKenSabben, who really needs our help right now. Best of luck to both of you!
M - Derek Pietras submits his entry for this month's Monthly Musing/ Bloggers Wanted by sharing with us why he enjoys Sonic 3 and Knuckles while briefly contemplating what response a game needs to give someone to make it their favorite. This game plants a smile across his face for its innovative change in formula, so why don't you stop by and see why?
C - Hosse stops by the cblogs section to give you a chance to win some of his demo codes for a little game called Super Smash Brothers for 3DS. All you need to do is scour the internet for some disturbing Smash fan art and post it here: no Sonic and must be completely safe for work, though! Kudos for anyone with the artistic chops to conjure up something of your own!
V - Johnny Burnes hits us up with another episode of his "Unpro Session" series of "Let's Play" videos with Part 7 of Fatal Frame! Nostalgia is often envoked by pictures, but when you're looking through the lens of an Camera Obscura, sometimes the memories are better left hidden away.
Hello everyone! I've had a pretty uneventful couple of weeks as far as video gaming goes. I got super burnt out on the internet recently (*cough*gamergate*cough*), so I've been trying to do other things rather than browsing Twitter and Cblogs and stuff, which basically resulted in watching a lot more video game streams and shows on Netflix than I normally do.
Scarritt introduced me to the Red Letter Media guys, who usually produce funny videos about terrible movies. Two of the guys from Red Letter Media, Rich Evans and Jack Packard, recently started doing some video reviews of games, as well as streaming games, on a channel called Previously Recorded. I've really been enjoying their streams! They're really entertaining to listen to; Jack is always very enthusiastic and high-spirited, while Rich often becomes super focused and quick to anger while still having a lot of fun. Plus they've been streaming a lot of really great games (Risk of Rain, FTL, XCOM, Dark Souls, Binding of Isaac, etc). I don't watch too many streamers, but these guys are always fun to watch.
Aside from watching other people play games, I didn't actually play too many myself. There was one game that I wanted to talk about though. One of the fan-made Mega Man Legends 3 games that have been going around has finally been released; the 2D demake of the demo that was supposed to come out, titled Mega Man Legends 3: The Prologue. It's really short, and I played through the whole thing in about 30 minutes (would have been way shorter, but I died a lot!).
I enjoyed it so much, though! It really was a joy just to see those characters again in a video game. The whole Legends universe is just fantastic, I really can't get enough of it. Seeing the Bonnes again, and the Servbots, and Roll, and even minor characters like Denise Marmalade, really brought a smile to my face! They even nailed the characters' personalities in their dialogue, like Teisel shouting, "H'alright!" (god I loved his voice actor). And the Reaverbots! I'd forgotten how much I love the designs for the Reaverbot enemies, they just look so cool. Plus they made chiptunes versions of some of the music from Legends, and it sounded awesome!
It makes me so happy that there are fans dedicated enough to make something like this. And they were able to display so much knowledge and appreciation of the series, so that other fans of the series would be sure to enjoy themselves. I really hope the other teams working on MML3 fan games end up finishing their projects as well. I'm still looking forward to the Unity version that one team is working on, that one looks very promising! At this point, we probably won't ever see an official Mega Man Legends 3 game, which is a shame, as it was something I'd always hoped would exist ever since I played the first two games. But at the very least, there are fans out there who are dedicated to seeing the series live on. Fan-made games are better than no games at all, in my opinion :)
No fails today! Huzzah!
I feel like every time I'm writing my Shadeisms, something comes up. That is to say, I've been wanting to talk about Bravely Default for weeks now, but every week something happens that messes things up. A couple of weeks ago I was just busy, last week I wasn't feeling too great, you know how it is.
This week I've got a great reason to skip on Bravely Default though: I got codes for the Smash Bros. demo for 3DS! As you can read here Nintendo of America is handing out special demo codes, but only to Platinum Club Nintendo users. The thing is though, even though I'm currently in the US, I'm still subscribed to the European Club Nintendo. NoE doesn't have this whole Platinum status thing, so it seems like every registered member is eligible. You know, like me!
So I checked my e-mail a second ago, and it had a Nintendo e-mail in it, with 4 codes for Smash Bros. 4! Obviously I've already used one of them for myself, but I've got 3 codes still sitting here with no one to give them to. Well, no one but you lovely Dtoiders!
I'm giving these codes away on a first-come first-serve basis, with two conditions: I have to know who you are (just a formality really, I most likely do), and you have to promise to play some online games with me once the full game comes out! Simple enough, right? So come and claim those fuckers!
(One other thing though: since these are codes for the European eShop, I cannot confirm that they will actually work on the US eShop as of yet. I would think they do, but you never know. If it turns out that they don't I'll be incredibly sorry for getting your hopes up, but I'll play some Smash Bros. in your honor.
EDIT: KeiththeGeek has confirmed that these codes will NOT work on the US eShop. Europeans the world over may still apply. Sorry guys.)
It's been great so far. There are five playable characters, those being Mario, Link, Pikachu, Villager and Mega Man. I wish I could play as people like Wii Fit Trainer, Shulk or Zero Suit Samus, but no such luck. At any rate, the veterans all feels familiar, although the 3DS control scheme takes some getting used to and the demo doesn't have Options available, and the newcomers are truly new. Both Villager and Mega Man are a blast to play (also dat Mega Man Final Smash) although neither of them seem like they're going to be my mains anytime soon. In my mind Mega Man in particular suffers a lot from not having a standard A combo, but maybe I just need some more practice. We'll see, won't we?
Join me, and we'll find out together!
* - As tough as most video games let you be, there will always be a couple of things that remind you of your virtual mortality. Redheadpeak lists the most blatant ones!
* - Uncle Terror has collected some great old (and not so old) video game commercials, ranging from WTF?! to Fuck yeah!
A - Totalbiscuit made segastardust love Doom again, plus shooters in general. Waddaguy.
A - "There is room in this industry for diversity. There is room in this industry for fun." should be plastered all over the walls of the games industry.
S - LIMBO was a haunting game, not least of all thanks to its music. Oscarno shows us why.
F - PS FNF + Destiny!
R - King Zelos reviews Tales of Xillia 2 and it's....not that great.
T - steodosic found a MOBA naval combat game. Sounds promising enough.
R - Gamingnerd reviews NHL 15 for Playstation 4, and it's pretty decent.
T - Xeo doesn't get the negative backlash over Destiny that came about all of a sudden. It's a weird cycle we see for pretty much every hyped game ever. (Except Smash Bros, which will be awesome)
L - Just some funny videos? Yep, just some funny videos. I am totally okay with this.
- And now we wait.
May you always find water and shade
In today's most recent news, three more Pokemon have been revealed for Mega Evolution and the reactions were just as expectedly split as I thought. Half were excited on some seriously underpowered Pokemon getting a second chance and they were Pokemon with great initial design who deserved a second shot.
The other half was all lol wut?
lol mega sharpedo amirite?
Just so you know, until Greninja came along, Sharpedo was the only Pokemon who was uniquely water/dark. It had good offensive push but mediocre speed and a shallow movepool. How could a shark Pokemon go so bad? Now Mega Sharpedo gets boosts yes, but it also gets Strong Jaws as an ability, a 50% boost to biting type attacks. Crunch is a biting type attack and Sharpedo also gets STAB. That means Mega Sharpedo can carve a niche having the strongest dark-type attack in the game at a 160 BP Crunch.
Mega Camerupt loses speed (because who cares) and will boost everywhere else, hopefully in bulk because that's how the universe should work. Mega Camerupt is the only mega with access to Sheer Force. While the usual combo is to pair it up with Life Orb for a massive combined 66% boost without Life Orb recoil, 33% should still do well depending on just how much Mega Camerupt's boosts are.
Mega Gallade was also announced along with confirmation of new abilities and moves for Primal Kyogre/Groudon. Not much is known for Gallade but it was confirmed that the Primal beasts get new abilities that bring back permanent weather (Hello Gen V metagame! And hello instant ubers).
Now asides from that, satellite television has returned to my household and I now have access to many good shows I ordinarily can't watch. It's not within the realm of actually paying for TV myself. Stephen Universe, Gravity Falls, King of the Hill, and Adventure Time. Also, Legend of Korra but that can be watched online.
Now, I know OpiumHerz once knocked Legend of Korra and he can be entitled to his wrong opinion. But Gravity Falls is the best show Disney has to offer that they love to ignore. But I'm pretty sure you won't find any merch of this show (much to OpiumHerz's dismay) is because it's the creator's show first, a Disney show second. No matter how amazing we find that this amazingly mature show is marketed to kids, and despite the Disney Animation logo popping up at the end of each episode before a cryptic clue. He did work on The Marvelous Misadventure of Flapjack before and the material in Gravity Falls is kind of heavy. Sure Disney has Marvel now but what should we say about this?
Something else to consider is that the show is pretty much Alex Hirsch's baby and pet project. Who's to say that all that time he spend weaving the complex mystery of Gravity Falls is time that can't be reallocated to approving merchandise? It's barely in its second season and there's still big mysteries hanging over Dipper and Mabel's heads. And thanks to going back to selling souls to Directv, my biggest problem in catching this hit is no more. You see, Gravity Falls is the only reason I'd switch to the Disney Channel. So with no other reason to watch, I had no idea when the damn show came on. But now Directv gave us a DVR, so I can set to record all episodes of GF and watch whenever I want at any time I want. I've already seen some great episodes already like Into the Bunker Scaryoke, and the Time Traveller's Pig. Mabel is definitely my favorite followed closely by Mabel's sweaters.
Stephen Universe is a more lighthearted and whimsical cartoon by comparison. I mean, sure Gravity Falls has awkward gnomes and one of the main characters is bubbly and constantly changes sweaters but there are also paranormal monsters and eerie occurrences. Stephen Universe on the other hand, made by Adventure Time alums, is decidedly less serious in overall tone even when shit goes down. Even in the face of danger, Stephen doesn't hesitate to compare a cosmic death trap to the one disastrous outing with the teacups.
And really, all these top shelf TV shows is really appreciated because we're still three weeks away from Smash. The Smash demo has been burning up the blogosphere with the Japanese demo and rumor has it an English one is on the way on the 19th. Between last minute leaks of a confirmed Ness and Falco to people already figuring out combos for the first five demo characters, Smash hype is starting to get super infectious. I mean, someone's already got video of Villager's insane hypothetical item redirection power. Grab an opposing Villager's bowling ball and throw it back for a near guaranteed instant KO on a 0% Villager. And I hear that person's pretty heavy too. And its coming out the day before a date day with my girlfriend so I'll be able to bring her copy with me when I see her.
Speaking of my girlfriend though, she's been busting my chops for four days straight. I was glad to finally have a normal conversation with her and see her smile tonight because for the past three nights, she'd bust my chops about how much I don't love her and how she'll never get married and how sad everything is. She just started school again, so I try supporting her by sending her cute texts like a newly discovered mascot in the form of Molang. And I know she's busting my chops, just getting a jab at me because its her way of venting. But goddamn did it drive me crazy for me to wait until evening when she gets home to talk for the past three nights only to get ragged on.
I just wanted to hear about her day and listen to how she was doing and she just goes on being self-conscious and having nothing to talk about when I simply ask her what she did, respond about teaching 3rd graders, and goddamn I wanted to hear about that rather then her busting my chops like like Lyle in Animal Crossing going on about how the HHA ain't nothing but hot shit when it comes to judging my interior decorating.
Usually she misses me a ton while I'm preoccupied with work. I'd like to hope I delivered on giving her a daily dose of Marcel. Now I'm missing her as she's preoccupied and whenever I think I can get a dose of much needed Adriana, she just wants to bust my goddamn chops. Goddammit.
New Smash is looking great
This new text editor is hard