|By PlatformPCPS3Xbox 360Wii U3DSPS VitaAndroidiPhoneiPadOther HardwareEditor's Choiceby Author||By LatestThe best and worst s : May Returns Fairy Fencer F The Art of Alien: Isolation The Evil Within Senran Kagura: Shinovi Versus Sherlock Holmes: Crimes and... Short Peace: Ranko Tsukigime's... Borderlands: The Pre-Sequel Bayonetta 2 Dance Central Spotlight Neverending NightmaresMore reviews||By GenreActionAdventureFightersFree-to-playMMOMusicPlatformShootersSportsRPGStrategyMore genres|
So, I got to try out the first couple of chapters of the PS4 version's of Shinji Mikami's new game The Evil Within because my cousin let me try it out, and it's pretty cool from what little I played! While the graphics are nice, with the real star being the lighting effects, the game gives off an unsettling atmosphere that really tenses you up, but never scares you: it's kind of like the Village scene in Resident Evil 4 where the atmosphere, sense of dread, and numerous enemies trying to kill you makes you uneasy... even more so when you have half-health, four bullets in a revolver, and limited stamina to run away with. Now, again, I've only played up to Chapter 3, I believe, so there's a majority of the game left to run through... but it's promising so far, and I wouldn't mind picking up a copy for myself later down the line: while many people don't dig the new "action-esque" horror games coming out, I personally find them fun and appealing because they feel like familiar territory, but with a different tone where you're not shooting them in the head because you can... but because you need to save ammo by killing them with as few bullets as possible.
Speaking of headshots, this game kind of makes me lust for blood (which is a horrible mentality in a game like this) whenever I land them: while headshots in Call of Duty are just there for bragging rights since a couple bullets anywhere kills you, some games like Gears of War, where a Longbow bullet to the brain splatters the head like a balloon filled with Kool-Aid, makes scoring a headshot ever so addicting... and in The Evil Within, a headshot could split open the person's cranium, allowing you to see how much damage a high-powered revolver could really do to these guys! I also appreciate how it could still not be enough to kill them, so whenever I tore through their skull yet they come back fo mo' (trying to rhyme is harder in print), and they creep up to you with a side of their head lopping to the side, it really adds to the tension! I saw some terrifying encounters in the trailers so I hope that I'll make it far enough to experience some of these myself: while I don't really get too scared in videogames (at worst, my heart will skip a beat for an unexpected jump scare), I can get so caught up into what I'm playing that I might as well be in the game!
We also rented a movie called Oculus, which is probably one of the better psychological thrillers I've seen: it's essentially about a mirror that can mess with your mind and have you seeing, hearing, and even imagining horrible things... but instead of using it to scare the viewer, it trolls the people within the movie, and gets the watchers to question which events are actually happening, and what is simply the results of the mirror. The movie is very well done, if my opinion counts for anything, because the premise and plot is just so engaging: the precautions one of the characters take in order to prevent the mirror from influencing themselves to suicide is so thought out and so detailed that there's seemingly no flaw to her logic... seemingly. Like all movies of this nature, of course things go wrong, but how it's done was surprisingly fresh to me, and like I said, you'll be wondering what's happening on-screen and what's actually happening in the context of the film; I especially love how they edited the "past" and "present" part of the plot, and how it all comes together in the end was nice! The ending itself is a bit hit-or-miss, and there's some events that you saw coming a mile away... but I enjoyed the ride!
Last week, AMC's The Walking Dead came back for another season, and I can see why it was immediately renewed for another: it was a spectacular episode, quite possibly one of the best ones I've seen! For point of reference, my favorite episodes have been Season 2's "18 Miles Out", Season 3's "Clear", Season's 4's "The Grove", and any episode prominently featuring The Governor, who is among one of my favorite villians in any form of entertainment (that Southern charm yet drastic, deranged, and demented personality makes him an awesome antagonist, much better than his comic book counterpart). Anyway, anyone who complains that the general pacing of the show is too slow would get a kick out of the constant action going about, and the revelation of grim reality of the situation is disturbingly good: if you thought the "farm" in TellTale Game's The Walking Dead (speaking of which, I still haven't played Season 2: how is it?) was fucked up, you haven't seen anything yet! When I first came to Destructoid, I noticed that a lot of people didn't like the show, and while I don't know what the common consensus is now (it was around Season 2 or 3 when I first asked, so it was pretty uneventful), I quite enjoy watching it, and admittedly, I enjoy the slower, more human moments, like Rick wanting to be a farmer, than I do the actual zombie slaying... though I'm usually up for a bloodbath if it happens!
Oh, not completely unrelated (because the premise still kind of creeps me out), but I saw My Little Pony: Equestria Girls - Rainbow Rocks, and while it wasn't as charming the first go around, it was still quite enjoyable! The music was pretty good, although a little disappointing that it isn't catchy, and cameos were pretty hilariously done well: seeing alternate versions of beloved characters is one thing, but seeing their quirks translate to the human realm makes a fan of the series like me giddy; when they did a literal "drop the mic", I laughed my ass off!
I think one of the main reason I enjoyed the film, other than being a part of the My Little Pony canon, is because I'm a sucker for character stories, and my favorite part of the sequel is the characterization of Sunset Shimmer, the reformed antagonist from the prior film: I thought it was kind of cool to dedicate an arc to Sunset's feelings on what it's like to be despised, despite her attempts to show everyone that she changed, and how one's reputation can follow them around (the scene between her and Twilight Sparkle about expectations in the middle of the night was my highlight of the feature). While we're on character highlights, I must admit that Sonata Dusk is probably one of my new favorite side characters: she's so ditzy and cute, and if she wasn't such a baddie, she's be the perfect waifu... which means I'm expecting tons and tons of porn of her, and I will be refreshing the My Little Pony Rule 34 page until I see pictures of her naked.
Well, that didn't take long.
* - CleverName's makes a contribution to the Monthly Musing "Fangs for the Memories" by writing his first time experiencing System Shock 2 with his friend Bryan "Bake" Baker. While I think the blog is in rough shape, I think the content inside makes this one worth reading: there's tons of buddy-buddy commentary, and it shows a lot of heart!
A - Michael Hendry decides to make his first blog about his Top 10 videogame weapons, and I think he has some good ones on the list! With several spots being Gears of War's Lancer and Kingdom Heart's Keyblade, did your favorite weapon make it in?
A - Love videogames, but don't have the time to play them? Stevesan has an interesting solution: why don't developers release a cheaper, abridged version of a game that cuts out all the filler and leave only the important bits?
A - Terry 309, having been inspired by LiquidOctarine's blog about the difference in storytelling methods between Bioshock Infinite and Remember Me, decides to write about a piece about how limited traditional storytelling can only go so far, and uses games like Valkyrie Profile and Warcraft 3 to illustrate his point.
A - TheKodu figures, with all the commentary about the controversial videogame Hatred, where you play as a man killing innocent civilians for the sake of it, to weigh in himself! He compares the game to Postal 2 and talks not about whether this game should exist, but whether it's worth existing in the first place.
I - For n0signal's first blog, he revives an old article about his Top 25 PS3 games (originally posted in 2013) so we could get a sense of what kind of games he likes. With titles like Valkyria Chronicles, Uncharted 2: Among Thieves, and Journey on the list, I can vouch that he has some excellent taste!
R - N0signal also reviews Shadow of Mordor for the Playstation 4 after hearing all the rave praise about it, but does he feel the same way about this game as the others do, or is it just like all the other cruddy Lord of the Ring videogames?
T - Derek Pietras needs something to play before Bayonetta 2 comes out, so he picks up the Wii version of the popular Resident Evil 4 to see what all the fuss is about: needless to say, he is certainly a believer from what he has played so far!
T - Keeperxiii wonders what the Naked Gun of videogames could be after playing Jazzpunk: he admits that it's qute the humorous game, but he comments on how he feels that it's less like a game and more like a gallery of jokes and easter eggs to find.
D - Sven Wohl is writing the story for a rogue-like game called Ralin - The Dwarf Wars, which interestingly enough, features a post-apocalyptic fantasy world in which the surviving races must live underground! If you wanna see what it looks like, there's a short video on the alpha version of the game inside.
V - Needs tips on how to dominate the Home-Run Contest for Super Smash Brothers for 3DS? How about trying to take down at least four fighters in Cruel Melee? Well, TroyFullbuster is here to help you with these video guides!
V - Inspired by 1UP's Broken Pixels and Gametrailers' The Final Bossman's First Fifteen, Number8Axel's We Play Terrible Games dives into the bargain bin to play Beowulf on the Playstation 3! I'd hate to BE that WULF, hey-O!
A - Reinhold Hoffmann's here to let us know that he's planning another art collaboration for his site, Game-Art-HQ.com, with the theme being about videogame crossovers! He hopes to see some Dtoiders enter their works, so if you think you got what it takes, represent this fine community!
M - Rowdy rhod is able to use his telepathy to receive the newest Nintendo Direct, which reveals that Nintendo's music, like Star Fox 64's Corneria and Super Mario 64's End credits, is perfect for making love to that special someone!
C - Esteban Sky Cuevas writes his 3rd, and possibly final, impressions of Borderlands 2, which briefly mentions his online experience and how much better this game is when you're playing with a friend and communicating with each other. This could be better because while there's no need for filler, there isn't much being said either.
F - Gamefant wants to recommend Chibi Warriors, another game that takes place during Romance of the Three Kingdoms, but it sounds like he's simply reciting the information that would be printed on the back of the box. It's also not very enticing from what little I hear.
F - Pato Zazzini has no problems becoming a Huge member... except for this problem he decides to write to Niero about. I'll be honest: I have no idea what this blog is about, and it doesn't help that it's a mess.
I'm a little sad to say, but today's recaps will be my final bbainisms, at least as a regular recapper. I've been doing the Friday recaps for over three years now (my very first recap was August 5, 2011!), and I think it's time for a break. I took over for GamesAreArt way back when the recaps team was completely different, comprised of the legendary team of SilverDragon, Qalamari, ScottyG, Funktastic, and Beyamor. I've watched the team change a lot over the years, as all of those guys left to be replaced by other awesome people. I got to work with a wonderfully dedicated team of people over the years. Wrenchfarm, Strider, Smurfee, Phil, Shade and I have been recap staples for quite a while, and I feel like we've formed a tight bond while working together the past few years. I'll always cherish the time we spent together, cracking jokes and trying to get our shit together when we started to fall behind.
Thou hast established a genuine bond.
It seems the core team that I spent the most time with is gradually starting to move on to other things, while newer faces have begun to emerge and form an all new, kick-ass team of next-gen recappers! Dreamweaver, Pixielated, and Script have already been rocking it, and I definitely have high hopes for the person replacing me next week (hint: he has a really awesome beard!).
Even though I'm stepping down from the recaps team, though, I definitely have no intention of leaving the community anytime soon, so worry not! I still have plenty of ideas for blogs to write, and I still have every intention of checking the Cblogs daily to see what my friends have posted. The Cblogs have been a special haven for me ever since I joined Destructoid back in 2009, and I've made too many friends here to leave just yet, so I'll be sticking around here as long as you guys do the same!
It's truly been a honor working for the recaps team. I got to know so many of you through your writing, and even though some days may have been bogged down by some not-so-great blogs, the truly wonderful, personal, informative, and excitement-fueled blogs that this amazing community has continually created definitely made it all worth it! You guys keep doing what you're doing, you're amazing!
It's been fun recapping for you guys, and telling you all about what games I've been playing (or not playing) every week in my bbainisms, but I think it's time to give somebody else a shot. Be sure to give the new Friday recapper a warm welcome next week, and I'll see you all around the site!
No topsauce on my final day... kinda sad :(
For today's Shadeisms, there are a couple of games I could talk about. For example, I could talk about Smash Bros. Or Smash Bros. Alternatively, Smash Bros. And finally, Smash Bros. What can I say, there has been a lot of Smash Bros. going on lately.
Actually, that's not the only thing I've been doing. In between bouts of you-know-which-game, I've been trying to finish up on Bravely Default. I feel like I'm quickly approaching the end, so hopefully I can talk a bit more about it next week or so. Spoilers: it's a great game and you should play it if you like JRPGs and cry yourself to sleep at night over the current state of Final Fantasy.
Apart from that, you may have guessed from my title that I've been getting deeply into Dangan Ronpa. A fan-translated Let's Play of Dangan Ronpa, to be fair, but Dangan Ronpa nonetheless.
I've been enjoying it a heck of a lot. I feel like this game basically combines two of my favorite things: Phoenix Wright and dark-as-fuck anime. The game plays much like Phoenix Wright: murders happen, you collect evidence and you go through an over the top trial to find the guilty party. What's funny is that where Phoenix does his trademark "OBJECTION!", in Dangan Ronpa the arguments are represented by bullets. Which is to say that you quite literally shoot holes in someone's faulty statements. It manages to capture much the same epicness as everybody's favorite attorney.
What really has me hooked about this game, though, is the setting. As I said, it's a story that could've easily been its own crazy disturbing dark anime. I love crazy disturbing dark animes, from the ever famous Attack on Titan to the "everybody is fucking insane" Deadman Wonderland and Mirai Nikki. As long as someone is completely out of their mind and at least half the cast goes into full despair mode, I'm hooked for life. There's something inherently gripping about watching people try to make it through seemingly insurmountable circumstances, you know? Add some mystery to that so that people are trying to make it through seemingly insurmountable circumstances without having the slightest clue what the fuck is going on, and the whole thing becomes in instant favorite of mine.
Dangan Ronpa does exactly that.
The basic premise is this: 14 high school students who are each a prodigy in something or other (such as swimming, hacking, drawing, singing, running a gang, having good luck) are locked in a school. To get out they have to kill one of the others. But there's a catch: once someone is killed a trial is held. If the survivors correctly figure out who the killer is, the killer gets executed. Only if the killer manages to fool everyone into wrongly convicting someone else does he go free (incidentally, in that case everybody else gets executed).
To make sure that everybody complies with the school rules, there's a watchman. And by "watchman" I mean "Two-face if he had been a teddy bear".
This guy, Monokuma (or Monobear depending on your translation) is easily the most intriguing character in the game. He's childish in many ways, but deeply frightening in others. He's more than a little perverted, but wants to keep up a good school image too. At this point it's not entirely clear yet what exactly he wants, but chances are it isn't anything good.
By the way, he has this awesome theme song.
So that's all you need to know about the game without me going into spoiler territory. So far I'm at Update #84 out of 120-something, so a good way's in. Shit is getting very real at this point, and hopefully it won't be too long now until some mysteries get solved. The best news is that my favorite character is still alive right now, although I'm starting to fear that it won't last long anymore. Who knows though, they might make it!
(They won't. I know my dark disturbing anime.)
* - This blog does not actually feature Eva Mendes, but it gets Topsauce anyway for having come up with the Star Fox - Ratchet & Clank cross-over with the absolutely fucking brilliant title "Ratchet & Clank: No Fox to Give".
* - Pixielated needs your help before the filthy AJDWs (anti jelly donuts warriors) take all of our Oreos and jelly donuts away because of REASONS.
* - OpiumHerz writes a very eloquent counterpoint to the claim that Hatred is "not okay".
* - How long has it been since Benny Disco blogged for us? It feels like forever. At any rate, he joins OpiumHerz in providing a different perspective on Hatred, comparing it to the movie Funny Games. Which to be honest, I kind of want to watch now.
A - According to some vocal PC minority, console owners should hate themselves for petty reasons. Let's, you know, not do that maybe?
A - Archelon looks at what happened to Survival Horror games and how we perceive them.
C - Hoffman wants to know whether you have already bought one of the "new" consoles. As a self-proclaimed Nintendo fanboy, the answer should be fairly obvious.
E - EU Destructoid peeps are meeting up at MCM in London. Be there!
V - A friendly rivalry unfolds in Resogun that may or may not end with the cops being called.
R - Review for Chainsaw Warrior, which gets scored a 3 out of...6? Why 6 though?
R - I've never heard of MS Saga - A New Dawn, but from this review it actually sounds like a pretty interesting game.
D - The developers of Reptile Zoo, a horror game set in...a reptile zoo, share some info on their project.
M - Agent9's 31 days continues with a song from Sonic Adventure DX.
C - A blog about annoying music, or something deeper? Damned if I know.
May you always find water and shade
Are you ready for more Smash? No? Good, cause I'm devoting a smaller slice to it this week.
The Dtoid Smash Tourney is coming along nicely it seems. I just finished my bracket and am ready for more. Kingsharkboi's Sheik had a solid grasp despite having less time owning the game than the rest. His/her Uair got a scary buff, if not at least for how it looks. Instead of a single hit, upward drill kick, it's a multi-hit drill kick with one leg with a finisher coming from the opposite leg. Little changes in animation for characters' long held move sets make all the difference in making them feel fresh. But since you don't see Greninja very often, he wasn't prepared for the Shadow Sneak mindgames I brought with me. Even when you get used to how it works mechanically, the mindgames still exist to psych you out at unexpected moments. Despite his Sheik really capitalizing on pressure and punishing, something I see every so often on Glory mode in addition to here is the lack of a sure kill move (I guess hissatsu for manga weeaboos), although to be fair, Greninja can be slippery to catch with strong killing smash moves.
I'm fighting pkthunder off next and I'm honestly worried. I've heard nasty things about his Zero Suit Samus and my fears were confirmed earlier this week by a mad good Japan ZSS. Despite her Paralyzer not going fullscreen, its slow travel speed covers against approach easily and rewards hits with a strong side smash. Her Plasma Whip, though nerfed in overall power from Brawl, covers her reach at a much faster and safer pace. ZSS is fast but unlike Sheik, floaty and troublesome to deal with in the air due to her aerial presence. Anyone with good speed is inherently good at stringing together combos but her floatly jump once again helps with recovery and edgeguarding. Her sheer speed alone will be tough to deal with so as Greninja, I'll have to be judicious in using Shadow Sneak and pile up residual damage with Water Shuriken.
Yes, I'll hit it. I mean I'll win it. I mean she's hot. I mean I'm ready to fight pkthunder.
I'm also trying to contact Shade for a fight through Google Hangouts in order to goddamn contact him since he has, like, zero social networks to connect with.
Otherwise, the bigger thing this week was getting started on the Fall 2014 season of anime. Something that's probably of great interest on the Animetoid thread on the forums with their talk of Psycho-Pass, Jojo, Gundam, and Ping Pong when I last checked.
*Checks on the thread*
Ok, they're talking about Parasyte at least so everybody can talk about that. I can't believe how unbelievably 90s the manga looks and what they don't to modernize it. I mean, last time I read Parasyte, Shinichi's friend, Satomi, had a painfully 90s bob cut. But her design in the new anime looks more contemporary, especially with her bangs lifted. I almost did a spit take when I saw Shinichi's dad watching a tablet device while at the breakfast table. Its amazing to watch this thing after reading a manga that was published in the 90s. Cell phones were all pretty much Nokia indestructo bricks at that time. Now Shinichi is playing with a touch screen phone during class.
Pictured: typical anime watching mouth breather
Oh right, what is Parasyte. It starts simply enough with a tiny, secret invasion of parasitic aliens that burrow into their hosts and take over from the brain and proceed to eat anything it can take by surprise. Shinichi Izumi however, reacts to his mysterious assailant and ends up blocking it into his right arm. Now instead of being eaten and taken over like most parasites, Shinichi now enters a symbiotic relationship with his parasite, which he names casually names Migi, which I think is literally right hand. Due to their need to co-exist, Migi and Shinichi will need to work together to survive against other parasites who have perfectly taken over their hosts and embark on a campaign known by the news media as the mincemeat murders. From then on, themes of identity, humanity, and the purpose of life will creep in one of my favorite mangas now anime.
Fate/Stay Night: Unlimited Blade Works is also a looker, literally. I really dig the quality, from simple landscape shots to fast paced battles. I can't believe each episode is 40 minutes long (probably an hour's broadcast) and I'm surprised how much I'm following it for a story that I've basically watched about three times. Everything has strangely built up over those previous viewings though. I knew nothing the first time around and had to take their references with some salt. Zero gave me background on a few characters through their predecessors, which was appreciated considering Fate/Stay Night only mentions Kitsurugu by name and never shows him, despite him being the main character's father figure. Now in UBW, I finally see Emiya in the same scenes together with a talking Kitsurugu in flashback. It's like seeing Luke together with the force ghost of Anakin together. Finally!
UBW is basically just a branching story of the Fate/Stay series, so we all know basically what will happen. Its all a matter of seeing it animated since it looks like it's going to be good.
Other notable animes in my queue include...
- Guguri! Kokkiri-san (funny slapstick)
- World Trigger (typical shounen stuff but let's stick around)
- a continuation of Log Horizon (DATABASE. DATABASE. WE'RE LIVING IN THE DATAB-)
- the continued season Akame Ga Kill (Esdeath-sama...)
- continuing with Sailor Moon Crystal (I don't care, I'll finish this)
I'm so conflicted about Esdeath. She's gorgeous and has a nice heart somewhere. But she's also sadistic and cruel.
I'll probably drop Denki-Gai though since I've been seeing the typical relationship drama formula oozing in what could've been just a decently amusing comedy in a manga store. Nope, everyone likes someone here so let's get boning- NOPE. I watched Service x Service, so I drew the line at Rail Wars so no more of this crap.
Oh, and hey Scriptisms!
It is I, Script! I have finally been summoned by the greater beings of the universe to do as they command. As legendary recappper Wrenchfarm has moved on to fulfill his dream of writing for one of the biggest (and definitely the coolest) gaming publications, I have been chosen to carry on the duty of herding Tuesday’s community blogs. Along with Dreamweaver and Pixielated, I’m now part of the rookie recappers that have just joined the team. We are like The Three Musketeers, or something! I wonder if there will be a d’Artagnan?
My writing skill is not half as good as Wrenchfarm’s, but hopefully I will manage to keep the recaps always interesting to read and well-organized. Like a loyal servant, I’m always aiming to improve, so feel free to give feedback, be it positive or negative. Just remember that ultimately the decision to Topsauce or Failtoid a blog is MINE. MY DECISION. NO ONE ELSE’S. MIIINE.
Anyway, I have been playing a lot of Super Smash Bros. for 3DS lately. Like, at least once a day since October 3rd. The game is SO GOOD! Every character is fun to play as, and they all feel powerful in their own way. It’s lacking a bit in terms of extra modes and features, but this is only a minor blemish in an otherwise fantastic package. The online mode alone will suck dozens of hours out of your time, especially if you have a competitive drive like me.
I have always been a casual Smash player, never even being aware of the competitive scene until recently, but with this new entry in the franchise I’m trying to learn the game mechanics more deeply. It has been both a very fun and a very frustrating experience. Sometimes I think I am improving, but then I play the game the next day and am humiliated by my opponents. There are moments in fighting games when you just feel helpless in a fight, you don’t know what you are doing wrong or what you can do to counter your adversary tactics.
But I will keep on fighting, because I know that even a “party game” like Super Smash Bros. takes a tremendous amount of dedication to master. There is a lot of depth behind this seemingly simple fighting game, and I would urge anyone that is interested in exploring that depth to visit SmashBoards and read guides like this, this and this, and also to visit character-specific subforums to get more information on your mains. And remember – the whole point of playing this game is to have fun, so take a deep breath if you ever feel like you are getting too upset. Don’t take it too seriously.
* - War is hell, but military FPSs seldom try to accurately depict the horrors of such conflicts. Why? Should they? Dammitjim1985 answers these and more questions in his opinion piece about modern shooters.
* - Dtoid community member Keiichi Morisato recently had his 3DS stolen, so Solar Pony Django took the initiative and established a donation page to help him out! I’m sure he will appreciate any dollar you can spare.
* - Games with good narrative can draw you in and keep you engaged with the story until the very end. LiquidOctarine examines how the narrative in Bioshock Infinite and Remember Me works, how they differ and what each of them does well.
A - Game Game’s is of the opinion that the complexity of inputs in modern fighting games is bad game design. He argues that having simple inputs wouldn’t detract from the essence of fighting games and that it would attract a broader range of players. I think the Divekick developers would agree!
A - The Wii has always received a lot of flak for being an underpowered machine with innovative motion control features. But the truth is that despite its flaws, the Wii has many fantastic games in its library that you can find nowhere else. Sonic429 gives us an overlook at his collection and recommends some of the best games you can find on the Wii.
A - As kids, most of us had one or two games we heard about that we really wanted to play but never managed to. Titannel thinks back to the games he desired as a child, but could not play until years later.
A - Ah, nostalgia. What gamer doesn’t feel like playing a game from their childhood on an old console from time to time? Titannel takes a look at the price of some SNES classics and why they’re rising.
R - With recent games releasing on both last gen and current gen, a lot of people have been wondering what the differences between the versions are. If you want to get The Evil Within for the PS3, give this a read!
F - This blog is very sloppy. Besides the weird formatting and the grammatical errors, it is just poorly written. Who are these developers you are talking about? What exactly happened? What is your opinion on the situation?
Didn't do much gaming last week. I partly blame it on my return to The Land of 10,000 papercuts AKA my job at a printing company. It leaves my hands pretty sore, though now I'm used to it again so that's not so bad.
Today went by quick, though. As I tried to avoid mixing up different colored cards, I got some ideas to add to a little sequel I've been drafting. Well, maybe a pre-sequel to tie together some of my other weirder blogs together. I'll probably have that up by the weekend but I'm gonna get back into Etrian Odyssey Untold or Soul Hackers soon since my hands are ready for games again.
Gonna try to not go too crazy with the paycheck this Friday. I'll probably get Super Smash Bros. for 3DS and Dragon Age: Origins for PS3... for when I have a PS3 in the weeks to come. I would have grabbed the free DA:O for PC off Origin but my laptop WiFi card blew out and it was an Origin offer. No internet at home anyway, well, unless you count the open WiFi signal I leech off of from the back porch at times. Hoping to have home internet again soon.
Anyway, that said I'm tired and going to fix mac and cheese soon. But before that, let us marvel at this portrait of Beyonce and Jay-Z.
Notice how at a glance Beyonce captures the smug expression of the Mona Lisa, but a proper look at her captures actual warmth in that smile. Similarly, Mr. Z kinda looks pissed off at a glance but with a concentrated stare you'll see he's really tired and wants to go home now.
Art if I've ever seen it.
Slow day, but no fails!