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About Me
First Game? Super Mario for NES (how cliche is that?)
Best Game? Shadow of the Colossus or Resident Evil 4
Worst Game? McFarlane's Evil Prophecy
Favorite Game? Twisted Metal 2
Match Game? Best game show ever!
Dating Game? Oh, nah that was kinda dumb.
Blame Game? That was on MTV when I was like in middle school.
Dame Game? You made that up.
Funniest Game? Portal
Scariest Game? Resident Evil 2
Fastest Game? Wario Ware Smooth Moves
Maim Game? That doesn't sound like a game.
Movie Game? Spiderman 2
TV Game? Ugh I don't think I know any.
Book Game? Jurassic Park for Genesis.

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The Hardest Game Ever
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Home Alone 2 - Vol. 8
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N - Vol. 10

Let's Kongregate
Introduction
Bloons - Vol. 1
Fancy Pants Adventure: World 2 - Vol. 2
Desktop Tower Defense 1.5 - Vol. 3
Dolphin Olympics 2 - Vol. 4

Old School Adventure Games
Part 1 - Indiana Jones and the Fate of Atlantis
Part 2 - Loom
Part 4 - Scooby Doo Mystery
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"As of this writing, the Butmac cards is the single most dangerous card to have in your possession."

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Let's Kongregate: Desktop Tower Defense 1.5 [Volume 3]
Butmac | 12:53 PM on 02.27.2008 14 comments


My first introduction to the whole "Tower Defence" (yes, that's how the Brits spell it) genre was a little game called...Tower Defence. It was made by Roman Sanine and my attempts to find out more about him have resulted in nothing. But basically, in the game, you have a castle with a winding path in front of it. Black dots will make their way down the path towards the castle.

Your objective is to keep this from happening by placing turrets along the path to shoot at the dots.



The graphics were extremely basic to say the least. It's clear that all the images were created in MSPaint (Oooh a programmer and a graphic designer! A jack-of-all-trades you are indeed Mr. Sanine).

About three or four months later Desktop Tower Defense was dropped on us. Now the main difference in this one is that there is no predetermined path that the enemies follow. That means YOU have to build your own path with the turrets you place. I'll admit that this idea did not sit well with me at first. I liked keeping it simple and figuring out the best place to put your turrets so that they did maximum damage, instead of you having to worry about what sort of path you should make.

So, I resisted. I didn't play DTD. My co-workers played it and said it was fun, but I liked the old school tower defence games.

However, when I joined Kongregate, I came across the game again as there were several badges (aka achievements) available for it. It was then that I realized I had made a huge mistake. Desktop Tower Defence 1.5 is a sparkling gem of gameplay fused with graphics and an artistic style that complement all aspects of the game, which is then married to a difficulty level that is the perfect amount of challenging for any type of gamer.



If you start the game on easy, you will have enemies you come onto the screen on the left side and will try to make there way off the table on the right side of the screen. If this happens, you will lose a life for each one that makes it across. To stop them, you have to strategically place different types of turrets to shoot at these enemies. Some turrets can hit units on the ground but not the air. Some can hit both, but don't do as much damage. Some can shoot four times as fast against air units, but are useless against ground units, and since a majority of the enemies come on the ground - is it even worth bothering wasting deskspace to worry about the air units?

It's situations like this that make DTD 1.5 stand out amongst the crowded Tower Defence genre.

Another good example lies in the structure in which you create your turrets. For me, I always make a winding maze of the cheapest turrets so that the enemy units are forced to take the longest possible route from point A to point B. I then upgrade my turrets in the center of the desk as much and as fast as possible so that they have a reach that covers pretty much the whole screen.



However, some people like to buy the more expensive turrets and place them in the middle of the map and deal out punishment that way. You will rarely play the same game twice there are so many options.

Earlier, I mentioned the badges for DTD 1.5. Kongregate has four kinds of badges: easy - which are worth 5 points, medium - which are worth 15, hard - which are worth 30, and impossible - which are worth 60. DTD 1.5 has one of each and they are exactly as the difficulty describes them. The good news is, they keep you playing and keep you refining your strategies. The bad news is...they keep you playing and keep you refining your strategies until you have spent all 8 hours of your work day trying to score 12,000 points in the Challenge Mode and then you wonder why you aren't a man even though society tells you that you are one.

Go play it!



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11 comments | showing # 1 to 11
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kaciesaurus's Avatar - Comment posted on 02/27/2008 13:00
kaciesaurus
I didn't even know there was a desktop tower defense. I enjoyed the original.
Guagloves's Avatar - Comment posted on 02/27/2008 13:04
Guagloves
This game is full of win. So damn addictive.
angusm's Avatar - Comment posted on 02/27/2008 13:08
angusm
Love this game.
Also, Kongregate kicks ass. What's your username on there?
-D-'s Avatar - Comment posted on 02/27/2008 13:12
-D-
If this is a cunning attempt by you to have me play a strategy-esque game, I'm not laughing, Butmac. DO YOU HEAR ME?!
Butmac's Avatar - Comment posted on 02/27/2008 13:18
Butmac
@angusm

It's Butmac - check my profile for the "Introduction" post to find others

@D

Next time Gadget.
BlackSheep's Avatar - Comment posted on 02/27/2008 13:19
BlackSheep
tip: upgrade first cheap one to sniper tower, get 4, own.
Technophile's Avatar - Comment posted on 02/27/2008 13:45
Technophile
I would also recommend "Protector" if you are looking for a deeper Tower Defense game. It's also on Kongregate
king3vbo's Avatar - Comment posted on 02/27/2008 14:30
king3vbo
DTD is really fun for a web-based game. The best Tower Defense games are some of the awesome Warcraft 3 tower defense maps
Bluefusion's Avatar - Comment posted on 02/27/2008 15:11
Bluefusion
Man I love kongregate.

The only way to win the 100 level challenge is to juggle the units. Basically, from the beginning you build two separate mazes, and only have one entrance open at a time. As they get near the exit, you sell a the tower blocking the other exit and close of the nearest one, and they have to track back through the whole thing.
BlindsideDork's Avatar - Comment posted on 03/03/2008 12:32
BlindsideDork
Gosh DARN IT!
Natali Alinskaya's Avatar - Comment posted on 06/21/2011 09:29
Natali Alinskaya
Hello friends,this is a nice site and I wanted to post a note to let you know, good job! Thanks
Best regards, Natali, CEO of songs
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