Only one more issue to go until our big 20th Issue Blowout Party!...huh? “What am I planning for it?” I thought
you were in charge of the planning! Guess I’ll have to call back the catering company…in the meantime, here’s this week’s oddball gaming news selection.
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Space Invaders Extreme Z, a cheaper, somewhat stripped-down version of
Extreme 2, has recently appeared in the Japanese DSiWare store – according to
this article there are still Score- and Time-Attack modes and three difficulty levels, but no branching paths. For 500 points it’s not a bad deal, but I don’t know how many people wouldn’t just rather spend 20 bucks and get the full game.
The playable cast list for
King of Fighters Sky Stage continues, as the
Lone Wolf himself will be making an appearance, presumably complete with laughable Engrish. What would REALLY be cool is a cameo by Kelly the wolf from
Shadow Hearts: Covenant. Credit to Mognet Central for the referral link.
An interesting arena shooter named
Beat Hazard recently appeared on XBLA Indie Games – it borrows a bit from
Vib Ribbon by not only allowing you to use your own music but tying your ship’s power level to how intense the track playing in the background is. The video tells me that the trippy backgrounds are probably a bit too distracting for my personal shooter tastes, but it couldn’t hurt to give a demo a shot.
Zoel has
Sin and Punishment 2. You probably don’t. Neither does most of Japan, apparently. Zoel taunts you and yells angrily at Japan (and offers some impressions of the game, too)
over here. Meanwhile, several of the title’s creators recently sat down for a lengthy interview with none other than Nintendo’s Satoru Iwata, part one of which can be read
here and the second segment
here - another bit has yet to be posted, hopefully I'll have a link to that one next issue (if you haven't already tracked it down yourselves).
Zuntata’s
official site reveals some of the basic stats behind the upcoming soundtrack for
Darius Burst – it’s out January 20th and will retail for 2,625 yen. If the series’ track record is any indication, even if the game itself doesn’t play all that well, the music will still probably be good!
Like playing bullet hell shooters? Want to win some money? Well, you might want to sign up for Arcade Extreme’s
AEX Cup, where they’ll be looking for the top scorer in Cave’s
Progear – even if you don’t compete it’s still a rather neat game, so try it out if you’ve got some free time.
I’m a week late in catching this one, but still had to offer at least a quick highlight of this
Ikaruga pumpkin.
Speaking of Halloween, more specifically the sugary sweet end of things, a recent entry on Cave’s
official blog shows what appear to be a bunch of Cave game-themed candy bars. It’s unclear (to me, anyway) as to whether these will actually be marketed to consumers or are just a one-time in-company novelty, but either way edibles is one marketing area in which Cave has yet to make an impact…until now?
While the
Tribune already mentioned the European DSiWare release of
Little Red Riding Hood’s Zombie BBQ in its most recent issue, DToid’s corresponding
news item also includes a
link to some (in some cases NSFW) unused art assets for the game so I figured I’d best include that too.
At
this link you can see some of the products on offer at the upcoming “Cave Matsuri” fan festival, ranging from the usual (t-shirts, posters) to the nifty (art books and other rare merchandise) to the just plain creepy (full-body pillows, panties). Not shown: the empty innards of the wallets of everyone who attends.
A pair of notable developments on the PSP fighting front – for one thing, soon you won’t need the PS3’s remote play function to get your
BlazBlue fix on the go, as Arc is working on a
full-fledged port. Ad-hoc multiplayer and a new “legion mode” are in the bag, but no word yet on whether any of the new stuff from
Continuum Shift is included (DToid coverage
here). The upcoming PSP version of
Tekken 6,
on the other hand, is confirmed to have some new stuff, such as a few new story modes and a “gold rush” mode which includes character customization. Prepare the thumb ointment!
Another handful of interesting reveals for
Super Street Fighter IV have come to the surface as well. For one thing, click
here for a few additional insights into Juri’s design process (think they still have any more of those after this? DToid coverage
here). More importantly, a recent issue of Famitsu
highlighted some of the new features of online multiplayer…and the return of the car- and barrel-smashing bonus stages, to boot. Check out a new trailer showing these modes
here. Anything from the olden days that they haven’t re-implemented yet? (DToid coverage
here.)
Better late than never, I guess…while the the PS3 version of
King of Fighters XII got its package o’ fixes a little while back, 360 fighting fans can
finally beat the (hopefully) lag-free tar out of each other. I have to wonder how many people just decided to wait for
XIII, however…especially considering that one shop in Japan has already
reduced the game’s price to the equivalent of around ten bucks. On the 3D end of things,
Tekken 6 players can
also expect a patch to fix their game’s online issues, though it’ll come separate from the already-announced Scenario Campaign update (DToid coverage
here). Finally, here’s a quick
comparison of the game’s load times on each system.
Speaking of
KoF disasters, here are some new
promo images for the upcoming movie, so be sure to hide the kids…and the adults…and anyone with a shred of dignity. Once again, though, judging by its own new
promo, will
Tekken on film be any better (seriously, could the tagline get any cheesier)?
To round out this issue’s Depression Trilogy, if you’ve been hoping against hope for a downloadable re-release of
Capcom vs. SNK 2, you can
click here for a list of reasons why it’s probably not going to happen, from a smaller core audience to fear of genre oversaturation. When was the last time fighting fans heard the latter of those out in the open, huh? How times have changed…
Dare we hope that a much more obscure fighting title receives what it needs for redemption before it comes here? Let’s hope so, as the ill-received
Windy X Windam, previously confirmed for Europe, is
also coming to the U.S. courtesy of Graffiti Entertainment. Please fix it, fellas!
Speaking of especially obscure fighters, I vaguely recall catching wind of
Project Cerberus quite some time ago, but hearing next to nothing about it since…well, in the meantime the developers have been busy keeping up the
official site, so apparently the thing’s still out there (though I don’t think it’s actually been released yet). I had a bit of trouble getting the videos on there to work, but there are a handful on YouTube, including
this one. Looks kinda-sorta Arc Systems-esque, but at the same time not really…
The front page has a link to an
unused opening for
Super Street Fighter II Turbo HD Remix – I hafta agree with the general sentiment that the “Cammy-tongue thing” just doesn’t work.
The latest user-sponsored fighting tourney comes
courtesy of Everyday Legend, who’s helping to organize a competition down in Florida early next month - the first games on tap are
Tekken 6 and
Street Fighter IV. Cash prizes are in the cards for winners, so check it out if this is your kinda scene.
One intrepid DToider decided to take a cue from Ms. Davis and
show up for Halloween as Faust from
Guilty Gear - next year hopefully he can figure out how to make his head glow brilliantly whenever he takes the bag off.
This video has been seen by pretty much everyone a million times by now, but I’ll still take any excuse to post it.
Finally, Wry Guy continues his “
King of Fighters Love Letter” series in
truly grand fashion, with a lovingly detailed write-up concerning the ’96 storyline and other concurrent series developments. In fact, in case you didn’t read the comments, his devotion has inspired me to sign up for his
KoF ‘98 tourney, even though I’m going to receive perhaps the most embarrassing digital spanking of my life as a result. To support devoted fandom like this, however, it will be more than worth it – why not sign up too, you’re probably better than me!
JOY! Not a huge surprise, especially considering that the game was
already listed on Amazon, but still very welcome – Atlus USA has confirmed that
SMT: Strange Journey is coming to our shores on March 10th! Time to set aside the requisite 35 bucks…
Some
new impressions of the
Valkyria Chronicles 2 demo make for interesting reading – while the splitting up of each area into “zones” was already discussed some time ago, it turns out that this paring-down for the PSP also factors into the game’s strategy, as quicker characters may be left in the dust late in a level if their slower allies are too far behind them. Otherwise things seem pretty similar to the PS3 original – still some months to go before we get to see the whole enchilada for ourselves.
If you don’t mind some spoilers, Solgrim has
put up some post-
Persona 3 thoughts about the (pre-Answer) parts of the game that will stick with him the most. Might I suggest
Nocturne for your next sojourn into
SMT, good sir (if you haven’t been there already)? Also slightly spoiler-riffic is the
second installment of the Really Long Persona 4 Comic, which includes, among other things, the phrase “Dominatrix Bananahead”. Finally, here’s
a look at the various free stuff that comes with
Persona 3 Portable in Japan - somebody actually bought 6 copies of the game to snag it all.
The
official website for
Super Robot Taisen OG Saga: Endless Frontier Exceed (I need to come up with a workable abbreviation, and FAST) has recently updated, mainly via the opening of the Characters section. Thanks again goes to Mognet Central for the original link.
The U.S. release of
Record of Agarest War has
been delayed, but the news isn’t necessarily all bad – the developer keeps things vague, but says that further info will be revealed as to why customers should buy it instead of importing. New features? A disc-based release? We’ll have to wait for the official word. (DToid coverage
here.)
Apparently some Atlus customers who bought the Deluxe Edition of
Demon’s Souls have had some issues with the included guide, specifically that some covers’ illustrations are fading especially quickly. While they’re still working out the details, the company
assures affected buyers that a reimbursement solution will be on the way soon, so keep an eye on your favorite Atlus news outlet (or here) for more if you’re among that group. (Front page item
here, c-blog item
here.)
3D Dot Game Heroes hasn’t been out too long in Japan, but the players are already having some fun (and
trading their creations) with the character editor – if you check out
this article you can see a few copyrighted samples ranging from Cloud Strife and Old Snake to Gundam and Hatsune Miku, not to mention an
Atelier Rorona creation linked in the user comments. (DToid coverage
here.) Heck, even From themselves
included a Link-lookalike on a bonus disc.
A few more
details about the recently-announced
Kenka Bancho 4 have surfaced, most notably concerning the game’s setting - while the upcoming
Badass Rumble has you taking to the streets, you’ll be doing your eye-lasering and face-smashing right inside the school in this one. Several previous gameplay elements also make a return - no word yet on any new ones.
Looks like
Shiren the Wanderer 3 is also probably
making the trip to the PSP, and boasting some
new content to boot – character-specific bonus dungeons and an “easy” mode have been revealed so far. We already know that the West is getting the original Wii version, could this port come our way as well? Stay tuned.
Our last issue announced that nutty dancing-salary man WiiWare game
Tomena Sanner was being localized - now you can enjoy an
English trailer! I wouldn’t recommend attempting the depicted stunts at home, however (not like I‘ve actually tried or anything).
On a related front, rumor has it that
Sukeban Shachou Rena Wii (sometimes referred to as “President Cat”), despite a good amount of coverage, sold
really, really badly (which left Mr. North rather
distraught), though there are also some possible bits of evidence
to the contrary. Guess we’ll need to see some hard-and-fast sales figures to know for sure.
The
Tribune first made mention of
Numblast quite awhile ago, but now it looks like the game is
finally coming our way. If you haven’t seen it, the basic idea is somewhat similar to
Devil Dice, but in 2D – for five bucks it looks like a decent pickup (though I must concur with the commenters that the voices are unfortunate).
While there was plenty of suspicion to this end when Golgoth, currently at work on the HD
Toki remake, said that they had another Data East revamp in the works, but now
it’s official –
Joe and Mac are next on the list for the hi-def treatment. If these titles take off, who knows what else we might see…dare I dream of
Magical Drop III HD?
The usual golf clap and word of thanks to Mr. Holmes for keeping us posted on the
latest updates over at the
Super Meat Boy Twitter. It may sound silly, but I’m honestly as excited as he is about the inclusion of a “run” button - its occasional lack is a large part of one of my greatest secret shames, namely never liking
Yoshi’s Island all that much. Yeah, I said it.
The Reverend has a
late review of an interesting-looking PC title called
Osmos (no relation to the MP drain spell in
Final Fantasy VI, presumably) - it’s definitely the most interesting-sounding appearance of blobs in gaming recently (well, along with
A Boy and His Blob, I suppose).
This item involves both fighting and shooting, so I just stuck it here - as the front page
reports,
Fighting Street on the Turbo CD and
R-Type on the Master System are coming to the Virtual Console. I wouldn’t particularly recommend either of them, but for those who do dig ‘em, there they are.
In other left-over-from-Halloween items, last week I wondered if Ms. Davis’s somewhat vague inclusion of herself in a Prinny outfit was representative of her most recent effort, or a previous one - before long she confirmed that the costume was indeed
piping fresh (possibly due in part to the steam rising off it from all the hot glue).
Finally, allow me to take a moment to wish c-blog compadre Mr. Gilder the best on his
new venture, namely a “regular” ol’
independent blog outside of DToid – definitely give the new place a bookmark and keep up with what the fella has to say, as he writes about plenty of interesting stuff. Be sure to keep in touch, Mr. G!
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Planning to start a new series (of sorts) on Monday – funny thing is, this
isn’t the new series I’ve been crowing about for the past several weeks, that one’s
next on the list. Hopefully. Assuming that I can finally get my act together I’ll see you all next week – until then, thanks for reading and keep gaming obscurely.
Thanks for the support as always. I'm hoping by the time I'm done that I'll have a series of massive mini-books that I can direct anyone to in order to get the absolute entirety of the KOF storyline and backstory behind all the 100+ characters involved. A hell of a project when I think about it.
I can't help but be curious as to how you decide what to cover. There's a lot of c-blogs to choose from, after all.
@Wry - Heh heh, as a guy with his fair share of compendiums in his c-blog (and more to come), I wish you only the best. :) I'll hafta get in touch with you and figure out how to get hooked into the tourney...I've never used GGPO or any of those thing before, I'm even more clueless than usual.
@Mk - It's really just a matter of 1) Is it at least a semi-unusual topic, and 2) Does it appeal to me personally, the two factoring in to various degrees depending on the item. Wish I could say there was more to it, but there isn't, heh heh.
Thanks for reading and commenting. :)
Keep in touch with me over the forum message system and I'll help you out.
It would be awesome if only once somebody read this off on a MP3 recording in the style of a fast talking newscaster from the radio in the 50's or something.
Educational and interesting as always! :)
Project Cerberus looks like an anime version of what Rise of the Robots should have been.
Playable. :O)
@Solgrim: Heh heh, I'd certainly be game for a "Daily Show" treatment of the Tribune, though considering how reliant on hyperlinks it is it'd have to be rewritten some to fit into an audio format. Of course, I'd also have to take a cue from "Whose Line" and give myself a different oddball newscaster name every time ("Hello, I'm Curved Slightly"). Maybe someday!
@Bat - I still consider the fact that Pocket Fighter didn't get a sequel while Rise of the Robots did to be a crime against humanity.
Thanks again to all readers and commenters.
awesome as always, my friend.
Thanks for featuring my post bullet. I feel theres a drought in obscure games that I want but maybe playing fighting street 4 so much is making me out of touch.