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About
Thanks kindly for paying my blog a visit.

I'm currently looking for paid writing gigs, so if you might want anything written shoot me a message (craighats at hotmail dot com).

In case the contents of this blog don't make it obvious enough, I have something of an affinity for slightly "offbeat" titles, so if there's something out there that few others cover, there's a fair chance I'm at least somewhat up on it.

If there's any sort of (reasonable) inquiry you'd like me to address, please don't hesitate to be in touch.

Below are a handful of recaps and other links (oldest listed first by section), in case you're interested - asterisks mark promoted articles.

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'Magnet School

Introduction

Curriculum: Puzzle Games

Course 1: Ochige 101
Course 2: Tossology
Course 3: Ochige 201
Course 4: Phys. Ed
Course 5: Ochige 301 (Adv.)
Course 6: Free Elective
Course 7: Ochige 401 (Hon.)
Course 8: Extra Credit
Graduation Speech

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Reviews/Impressions/Rants/etc.

King of Fighters: Orochi Saga
Ar Tonelico II - Part 1 and Part 2
Prinny and Street Fighter IV
King of Fighters '98 Ultimate Match
Nintendo DS
*King of Fighters XII
How-To: Atelier Annie
How-To: Mushihime-sama Futari

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The Forgotten Essentials

Part 1: RPGs
Part 2: Shmups
Part 3: Fighters
Part 4: Puzzlers

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The Obscurer Tribune

EXTRA! EXTRA!

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Monthly Musings/Writers Wanted

The Fear: The End
*A Time to Destroy: I Cast Thee Out
*Expanded Universes: Triple Triad X
*Those About to Die: Nocturne's Demons
*Untapped Potential: The Second Dimension
*I Suck at Games: and I'm Here to Help
*The Forgotten: Real Life
*Love/Hate: The Weirdo, The Wall, and The Beast
*The Future: A Refreshing Cup of Hemlock
*More Than Just Noise: Digital Cheese LIVE
East vs. West: Where The Old Gods Dwell
Resolutions: Fresh Flowers
Collaboration: IF Only...
Violence: The Gatekeepers

---------

Assorted Ramblings

Why Am I Here? (intro)
Non-Portable Portable Gaming
Hating the Unhateable
*Soul Bubbles, Mickey Mouse, Journey of the Self
Dreamcast: The Other Shmup Machine
One-Year Anniversary Reflections
Shmups: Gaming's EOE

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Non-DT Writing

Racketboy

Saturn Shooter Rundown
PS1 Shooter Rundown
PS2 Shooter Rundown
Shmups 101
Shmups That Defined the Genre
"Hidden Gem" Shmups

HG101

Deathsmiles
Espgaluda
Shadow Hearts

Misc.

Unofficial Shmup Glossary (shmups.com, WIP)
My Backloggery (Warning: Inherent Shamefulness May Be Too Intense for Some Readers)
Player Profile
Follow me:
BulletMagnet's sites
Badges
Following (28)  

BulletMagnet
11:42 AM on 10.05.2008

So, my first entry on this blog...ANY blog, actually. So where should I begin? If the community doesn't mind, I suppose I'd best start with a question that's at the root of why I bothered starting this thing in the first place -

Why video games?

It sounds like a stupid, trite question, and it pretty much is, but regardless it's honestly bugged me to no end since time immemorial. Perhaps others have a clear, concise answer at the ready when they're inevitably asked "why do you like video games so much?" but myself, I really can't say that I do, and I'm not sure whether or not I ought to be ashamed of that fact. The truth is, pretty much every other form of media has relatively limited appeal to me - I very rarely see movies (and when I do, someone else usually drags me there), watch little television, listen to a very limited collection of music, and (though I'm not as eager to admit this one) don't read much either. But video games? The first time I can remember playing one is at my cousin's house, the original Super Mario Bros. on the NES - while my folks didn't surrender and allow me to have a system until a few months after the SNES came along (and have lived to regret it ever since), for whatever reason I've just kept on playing, and if anything have become more and more absorbed in it as time has gone on, whereas the prevailing opinion has long been that one should "grow out of" such things (though that's another topic altogether).

But, think about it as I might, I really haven't the foggiest idea as to why.

I've considered, at one time or another, pretty much everything I can think of that separates video games from other forms of media, but nothing seems to fit the bill. The "interactive" aspect? Not likely, as I'm just as willing to fire up something that mostly involves reading text as a twitchy shooter or fighting game. The "community" appeal? I certainly enjoy playing cooperatively with a pal or competing for a high score, but that's never a deciding factor when I'm considering a game purchase, seeing as few people around here (or even online) are interested in a lot of the stuff I go for. "Stress relief?" No way I'm going to deny smiling broadly as I set off some huge explosion or mow down dozens of targets with a button press or two, but you're just as likely to find me cruising along in a game I've beaten a dozen times before, that SHOULD hold few, if any, real thrills, or catharsis, or whatever, for me at this point - or else stuck at some stupid boss that's wounded my pride a million times before, and is about to do so again.

About the closest I've managed to come to a "solution" is the notion that games are an especially "composite" form of entertainment, or expression, or whatever you care to call it - when one sets out to make a game, not only do they need to make sure it looks and sounds good (or at least doesn't get in the way of what's going on), or that the text reads well, or that the subject matter will appeal to the target audience, or even make sure that the control interface works to satisfaction - depending on the type of game one is making, all of the relevant elements, at least ideally, have to mesh into one cohesive final product. Somehow that notion has always fascinated me, that artists, musicians, writers, programmers, designers, testers, marketers, directors, and others could be able to get "on the same page" to enough of an extent to create something that both looks and feels as if a single, impossible entity (under the assumed name of the developing and/or publishing company) snapped its fingers and brought its vision into the world intact, just like that. Of course, the same can be said of many other such efforts (for whatever it's worth, the credit roll for most movies is usually longer than it is for most games) - not to mention that I'll still willingly play and enjoy a game that's fundamentally flawed and uneven in some cases, far more willingly than I'd watch a similarly imperfect TV show or read such a disjointed book. Obviously my personal subject matter preferences and prejudices come into play, but that's not unique to video games either.

So the hunt continues.

I'm curious to know if anyone else has ever attempted to "solidify" their base motivation to game, as opposed to doing something else, in this manner - and, moreover, if they've had as much trouble doing it as I have. Now, before anyone brings this up, my inability to figure out "what makes me tick" when it comes to gaming has done nothing to diminish my will to play them, and it hasn't kept me awake at night or given me a complex or anything of that sort. It's not something that I obsess over, or feel that anyone should - but it is a basic question that I'm having trouble answering, unimportant as it is, and, well, since I'm not occupied with super-important musings 24 hours a day (heaven help anyone who is!), I figured it wouldn't hurt to put this out there. So enlighten the new guy - I'm quite interested to see what others have to say on this subject.

Thanks in advance for posting. Oh, and before I forget, thanks also to nintendoll (who I happened to meet completely by chance, without any idea of who she is) for suggesting I put down some roots here. Here's hoping the community at large doesn't regret it, heh heh.



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Legacy Comments (will be imported soon)


Welcome to Destructoid, I love you.


This is how it should be done, lurkers pay attention.
Fantastic first blog, sir. Absolutely fantastic.

Welcome to Destructoid.
Very nicely done! Now get an avatar and come to IRC, and people will like you.
Okay, seriously, where the fuck are all these intelligent, well-minded individuals coming from?!!? The past few intro blogs have been fucking fantastic!

Welcome to Destructoid. You smell pretty.
that's how you do a first cblog
thank you
enjoy your stay
You, sir, are amazing.
Are you from NJ? If so, check out Dtoid New York if you are interested in meeting more D-Toid members.
Well done sir, well done. Welcome to the party!
Haha I bumped into this guy at EBX; he overheard me talking to a friend of mine about doing a game podcast and such. I pointed him here as a good place to start for getting a lot of feedback on his writing.

Awesome first post dude :)
I echo the majority of the sentiments. Welcome and enjoy your stay.
I came for the Parodius avatar, stayed for the words. Welcome to Destructoid, and thank you Nintendoll for enticing cool new people here!

I've often thought these same thoughts, what drives me to gaming and such. I feel like the answer's gotta be something more than "because it's fun!", but I can never get much further than that.
Welcome to Destructoid. :-)
Welcome, I love you
Great first blog dude, welcome to Destructoid.
My motivation to game comes from love for challenge.

It's in my personality and I'm sure I'm not alone. I just love to be challenged.

My love for a challenge also branches out into my real life. One challenge I had was getting the girl I love to leave her boyfriend for me. It took me 2 days to steal her away and now we're happily engaged to be married.

Anyway I do things like that. I want what I think I can not have. I want all of the achievements in CoD4 because I don't think I can have them and I want to challenge myself to get them.

So obviously I now have every achievement in that game... and so on.

It's fun. Videogames are good. They drive me to be a more ambitious person.

Welcome to the community.
What everybody else said, this is how first blogs should be done.
Damn it, you're so much cooler than me.
allo
Welcome
enjoy your stay
Hey sexy. :D
Wall of text as an intro?

Welcome!
@dead movie star

Stfu and read the text. It's a wonderful read.
@ Dead Movie Star

Wall of Tex =/= parragraphs. Asshole

Anyway, welcome. I hope you continue writing cool shit.

I'd post my reasons for gaming but I really don't have a concrete one, either. The only one I'm contemplating is "because it's who I am and it's fun" but that'd be too comformist for me. I shall keep searching for a reason to game.
Welcome to Dtoid.
Many thanks to everyone for the very warm welcome. :)

Holy, your suggestion that "challenge" might be the culprit is interesting - while it can be said that certain pieces of literature, film, etc. can be "challenging," it's a completely different type of "challenge" than video games are usually thought to offer (though that line has certainly blurred over time). For someone like yourself (stealing a girlfriend? Yowza) it certainly sounds like that could be a very effective motivational factor, and to some extent it is for me as well - at the same time, though, as much as I like firing up a stupidly hard scrolling shooter or the like from time to time, I can also enjoy playing through an RPG that's easy enough for me to beat without ever getting a "game over". As with the other stuff I listed, it's part of what attracts me, but it's not the deciding factor. Maybe I'm just weird, heh heh.

In any event, I'm still very glad you brought that up - it may very well serve as inspiration for a future post. I'll make sure to credit you!
I'm gonna be honest, I skimmed through your intro. But I'll take other people's word for it and say good job!

Welcome and all that. Enjoy your stay and write your heart out.

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