sjaakiejj, over at the gametrailers forums made an
in depth post going into the details of the Killzone 2 footage from E3.
Some of the things he noted:
- At least 6 types of enimies
- At least 4 (maybe 5) weapons
- Power lines sway in the wind
- "X" button is context sensitive
- when you kneel down you are more accurate. (aiming reticule gets smaller)
- Cannot shoot while sprinting
- First person cover system
- Use of Ironsights
- features checkpoint system (big suprise there)
Hit the link for pictures, and the full analysis
In Crackdown, when you crouched the reticule also would get smaller.
by six different types of enemies, does it mean enemies looking slightly different?
Invisible guy must be getting some pleasurin'
about the enimies, look at the original post.
Interesting is that when you move the gun wobbles(?), despite being zoomed in.
What?