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9:09 PM on 11.29.2007

Bitchin @ Dtoid: Uncharted Drake's Review.

Uncharted: Drakes Fortune was released on November 19th. It has been ten days since then. Why is it that a review is taking so long? And yes, according to this post by Niero they had plans to review it.

So what the hell is taking so long? I demand the robots official opinion. Nine days is more than enough time to do the review.  

3:00 PM on 11.12.2007

My Ps3 montage - Wut yall thank?

alright I am abusing the cblogs, because for some reason youtube doesn't have my video in their search yet. I am trying to get a friend to see this who is having trouble with his email. anyway, you guys are welcome to watch it anyway.

after making this un-live. I decided to put it back up for some impressions. I made this for a school project. (we had to make a commecial)   read

7:24 PM on 10.31.2007

Sony Starts Off New Ad Campaign - Doesn't suck

Sony announced on their Official PS Blogthat they are starting a new TV ad campaign for PS3. Take a look. I think this is exactly the kind of ads they need out there right now. No more cryptic crying babies.   read

4:28 PM on 09.27.2007

Warhawk Woes

First of all let me point out - the actual game play of warhawk is top notch. Unfortunately the game suffers from a glitchy system. lots of "game is full" messages, occasional random freezing, a broken clan system (so I've heard), and of course the inevitable online griefing.

And now this:

I only have 216 points total so far, and as of yesterday was ranked as a mere airman.I Came home today and found myself ranked as commander - the requirement for which is 70000 points. What The Fuck. Now I am always getting ass-raped because I'm way out of my league, (can only play in highly ranked games) and they ain't using no lube neither.

I was just starting to get the hang of Warhawk too.

Anyway I can't wait until they fix this problem so I can start really playing the game again.   read

7:23 PM on 09.18.2007

Sony Defense Force proven to be owned by anti-sony fanboys

Sometimes the internetz embarrasses me. The same guy who owns the wii60 website owns SDF.It's a pretty sad state of affairs,and I think I might go into fasting because of it. Why did he do this? because of fish obviously, what did you think I just posted a random picture of a fish?   read

4:39 PM on 08.20.2007

Factor 5 speaks out against ESRB

LEIPZIG, Germany--A prominent developer has blasted the American Entertainment Software Rating Board, saying he thinks its ratings system "absolutely bizarre."

Julian Eggebrecht, the president of Factor 5, came to that opinion while trying to get a T for Teen rating for his company's forthcoming dragon fighter, Lair for the PlayStation 3. In order to do this, the San Rafael, California-based studio went through a process with the ESRB over "weeks and months," where it tweaked every bit of the game that the ratings body wanted it to.

Eggebrecht said, "You can set up to 5,000 people on fire, and they run around and scream, and that's fine because there's no blood." The executive was not impressed with the games rating system in the US and called it "problematic." He added, "It's a flat-out bizarre system, and I think it has no relation to what is happening in other media." He gave examples of violent movies such as Bonnie and Clyde, Natural Born Killers, and A Clockwork Orange.

Eggebrecht outlined how he and his colleagues across the Atlantic were "very concerned" that Manhunt 2 was banned in the UK by the British Board of Film Classification. "An outright banning cannot happen [in the US], " he told the delegates at the conference, "That Manhunt 2 got banned in the UK... It's a very scary development."

He said that he understood that the problem with the game, although he hadn't played it himself, was that because the gamer played as the protagonist, who during the game commits a series of gruesome murders, the player would be identifying with him in an "even more satisfying way" than Stanley Kubrick or Anthony Burgess would have envisaged with A Clockwork Orange. However, "People want to push the envelope and push the artistic impressions and the artistic content of games. If they're allowed to do it in movies, why aren't they allowed to do it in games?"

Eggebrecht also says that he wants to see more sex in games. He told the audience, "Games do not have sex and there is something wrong with that because it says essentially that games are what children play."

^ taken form Gamespot   read

12:24 PM on 08.12.2007

Analysing the Killzone 2 footage: Hit the jump for hawt soldier-on-soldier porn

sjaakiejj, over at the gametrailers forums made an in depth post going into the details of the Killzone 2 footage from E3.

Some of the things he noted:

- At least 6 types of enimies

- At least 4 (maybe 5) weapons

- Power lines sway in the wind

- "X" button is context sensitive

- when you kneel down you are more accurate. (aiming reticule gets smaller)

- Cannot shoot while sprinting

- First person cover system

- Use of Ironsights

- features checkpoint system (big suprise there)

Hit the link for pictures, and the full analysis   read

6:16 PM on 07.19.2007

I take back every thing I said - Resident Evil 4 is awesome.

So I said some not so nice things about RE4 in my last blog post. I take them all back. This game is indeed made of win. I have just gotten past the first boss (Giant lake monster). It was freaking awesome. I apologize to all those I might have offended by disrespecting this game.

Bye the way, is the Uzi worth getting?   read

7:59 PM on 07.18.2007

Seriously, What is so great about Resident Evil 4?

I was just watching Xplay's Top 10 games ever special. While I wasn't expecting a superb list, their #1 pick really bugs me. As the title subtly hinted at, I am talking about RE4. Try as I might, I cannot comprehend why this game is so acclaimed.

Early this year EB games was selling RE4 cheap. I had given my uncle a copy for the previous Christmas, and he said it turned out to be one of the best games he had ever played. I had read good reviews, so I decided to pick it up.

When i put it in my Ps2, it started out promising enough. it looked good for a ps2 game. Then I started playing it. I immediately disliked the movement controls, but That didn't deter me. I til I got to my first crazy villager. The aiming system turned out to be just as awkward as the movement. you have to fight against the avatar to aim where you wish to. Not only that, but you cannot move while aiming. I didn't play well through this first bit, and I ended up dying twice. I gave up on it for a little while, and played something else.

Shortly after buying the game, I finally got my Ps3. So I got into resistance and forgot about RE4. A few days ago I was going through my old Ps2 games. I decided to give Re4 another spin since I had never actually played the game.

I figured out a few new things - you can run, and kick stunned enimies. that helped some, but I still didn't like the movement controls. anyway I learned from playing it earlier that I couldn't just walk into the middle of this town, so I sneaked (snuck isn't a word?) around the side, I had to get buy this woman who saw me. I knew if I used my gun the other not zombies would detect me. So I tried to use the knife. It turned out to be utterly fucking useless, so I ended up shooting her again. I dashed for the gate. Where I found a guy with a chainsaw, and a paper bag over his head. I shot him a few times, but that didn't phase him at all. Then he chainsawed my head off. I tried again, same thing. IN still had no idea how to get past that area, So I said fuck this, and I fired up Burnout 3.

I am amazed that this game is so beloved when I hate it so. I am sure I could eventually figure out how to get past there, but I don't care. The game has very clumsy controls, and is very cheap/unclear what you are supposed to do, at least in the beginning. Seriously, what the fuck is so great about this game?   read

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