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2:30 PM on 12.03.2012

Guild Wars 2 Crafting Guide – Craft it Up in GW2

Crafting in Guild Wars 2 tends to be a fun experience, as well as providing you with useful items for your own characters or that you can sell to others. Each of your characters can be working with two crafting disciplines at any time. The good news is you’re not locked into the choices you make! You can change your professions at any time. Your previous profession is put on hold, and you can take it up again later if you choose to. There are 8 total crafting professions, and resource gathering trades are available to everyone, and don’t count against the limit. In fact, you can equip the tools for each all the time, so you are prepared to harvest when you find some resources.

Each profession has it’s own recipes of items that you can create. These are learned either by finding the recipe out in the world, either as loot, or from a NPC vendor, or you will learn them yourself through the discovery mode.

Get a full, step by step, leveling and general basics course to crafting by checking out the GW2 crafting guide found on the main page of our website.

In Discovery, you take some of your known crafting materials or parts, and attempt to find combinations that will create new items. The game will give you a hint as to how many possible items can come from a material you put in, but it’s up to you to figure out what the other components are. Once you have learned a recipe, it’s added to your recipe book and you will be able to make them.

Prepare to Craft

Crafting is not difficult, but it will require you to do a few things. You will need a lot of space for your parts. Your bank has a special tab just for basic ingredients, and you will see that there are quite a few. What you will need space for is all the components that you will make. You will probably want to get yourself some big bags to improve your inventory as soon as possible if you are serious about crafting. Your ability to level your crafting is not tied to your characters level.

You will gain experience as long as you keep making things. It is possible to level up from crafting alone! Unfortunately, you will need a large supply of raw materials. These can be found in the world, either as loot drops or from harvesting nodes, or you can salvage unwanted items that you find, and turn them back into raw materials. You can also try buying resources on the Trading Post, but that will be the most costly method. If you are part of a guild, many times resources are shared among guild members, this can be really helpful in getting yourself leveled up in crafting.

Sell and Trade

Once you’ve made your crafted items, you can try to sell them or trade to friends or guild mates, or sell them on the Trading Post. Item prices vary, but as you watch the Trading Post, you can learn what items that you make will be profitable. Typically, the more rare the item, the more it will sell for.

For more details on crafting and other aspects of Guild Wars 2 such as choosing a profession, earning XP fast and more, check out our GW2 leveling guide to learn how to rack up the experience and level your character quick.

Want more? Visit our website at http://gw2guidez.com/blog/ and check out our videos and tweets on our GW2Guidez Youtube and GW2Guidez Twitter.   read


2:00 PM on 12.03.2012

GW2 Leveling Guide – Tips & Tricks for Leveling Fast

Leveling is an important aspect of pretty much every MMORPG that has ever been released, with the exception of The Secret World. Guild Wars 2, however, isn’t an exception. Unfortunately, leveling can be a long, arduous task. And, for some, it can even be boring. But there are ways to quickly and easily level up your character. It’ll still take a little time and patience but it’s well worth looking over the leveling tips below to help you make quick works of progressing your toon in-game.

The way and place that you level will depend on which of the GW2 races you selected during the character creation section of the game. Each race has it’s own starting point and mini-quests to take on to help kickstart the leveling process. Also keep in mind that completing story quests along the way when you’re appropriately leveled is a quick, easy way to earn extra experience while doing other leveling tasks. Below we’ve outlined a few hot tips to level faster. Also check out our GW2 leveling guide for even more info.

General GW2 Leveling Tips

1. Play World versus World A TON – Believe it or not, it doesn’t matter what level you are in GW2, you can still benefit greatly from the WvW gameplay. Hell, you can immediately jump into the GW2 WvW action as soon as you’re done with character creation and start earning a ton of XP, karma and even gold. All you have to do is help your team to capture keeps and participate in any dynamic events that become available to you. It’s fast, fun and it works well, especially for new players.

2. Gather Crafting Items – As soon as you have enough gold to do so, go to a vendor and buy all 3 tools for gathering (pickaxe, scythe, axe) and equip them to your character. Once you’ve done this, start roaming around and collecting any useful materials you can find for crafting. In GW2 you earn experience for both gathering materials and crafting items. And this can be done at any level.

3. Complete Heart Quests in GW2 – Even from your race’s starting area you’ll notice there are empty gold hearts plastered all over your map. Travel to these locations and complete the quests associated with these areas. They’re usually pretty simple, quick quests that can earn you a fair amount of experience points and gold. This is mainly useful for beginning players but can prove helpful for higher leveled characters as well.

4. Buy Boost Gems – Boost gems can be pricey, so you better have a hefty amount of gold for this one, but they can be extremely useful for leveling. The gems provide your character with a 50% increase in experience gains per hour. Might not seem like a lot, but 1.5x experience can add up pretty quickly if you’re going out and killing enemies and completing quests often.

5. Complete Dynamic Events – Dynamic events have been a popular system among MMO games lately (namely games like RIFT) and these events can help your character a ton when leveling. Simply look for orange circles on your map and head to them. These are where you’ll find the events. They provide significant rewards in XP, gold and even karma. Sometimes they may interfere with heart quests you’re currently involved in. If this happens, forget about the heart quest and pursue the event (events reward you better).

6. Grab a GW2 Leveling Guide – Looking to save time and level your character to level 80 as quickly as possible? Picking up a guide may suit your needs. Most guides provide players with secret leveling locations, tips for maximizing XP gains and more to help them quickly and easily level up. The best one available right now is one called GW2 Domination. It’s packed full of great tips and tricks for leveling your toon fast to reach the level cap.

Want more? Visit our website at http://gw2guidez.com/blog/ and check out our videos and tweets on our GW2Guidez Youtube and GW2Guidez Twitter.   read


3:13 PM on 10.26.2012

Guild Wars 2 WvW (World vs World) Overview

General Information About WvW

Guild Wars 2 features two different styles of player versus player combat. One of the newest additions, and also a very unique one to MMO games, is the mode called GW2 World vs World (or WvW). In this particular gametype of GW2 players from 3 different servers can go all out in combat that spans across 4 maps. Each map can support hundreds of players, making this a truly massive PvP battle.

How to Enter WvW Matches

Some players seem to be confused on how to join World vs World matches. There are 3 different methods of doing it. You can either hit the B key on your keyboard which brings up the WvW stat window and choose a world to join, find and enter a portal to Lion’s Arch or open the window for the Hero Panel. Within the Hero Panel you need to simply click the Hero tab and then click on the button that says “Be in the Mists” to join WvW battles.

Holding Objectives in WvW

In order to score points for your entire team in WvW matches you and your team players must hold certain objectives. These include resource camps, keeps, towers and a castle. Each is worth a certain amount of points. Resource camps are worth 5 points, towers are worth 10 points, keeps are worth 25 points and, finally, the castle is worth a massive 50 points. In order to receive points from each your team needs to hold the objective for 5 minutes. Every 5 minutes the point value for an objective will be added to your team’s total score.

Capturing an objective is no simple task. On top of having to ward off opposing team players you’ll also have to take out defenses setup around objectives which can include an assortment of NPC guards, walls, doors, a Tower/Keep/Castle lord and inner walls. Once your team has captured the objective, however, these defenses will work for you rather than against you. It is wise to try and protect these to ensure opposing teams don’t overrun and take over the objective.

Using Siege Weapons in WvW

Siege weapons can be very useful for teams trying to capture objectives. They can quickly and easily dispose of medium to large groups of other PvP players attempting to gain the objectives. These come in a large variety including cannons, mortars and hot oil. There are others such as a flame ram and ballista. Most are used to either fire rocks or explosives toward enemy players. Some are short range, others are long range and nearly all are a bit slow to fire.

Gaining Experience and Items

For every kill you get, whether it be NPC or player, you’ll earn a bit of experience and have the chance of grabbing loot drops as well. These are NOT items that the actual player is carrying, just rewards for killing the opponent. It can be anything. All drops are randomly generated so you never really know what you’re going to get for killing an enemy player.

For further news, tips and guides for Guild Wars 2 be sure to check out GW2Guidez.com   read


1:00 AM on 08.10.2012

The Secret World Flame Away Mission Guide

Flame Away is a side mission you’ll find in Kingsmouth Town while exploring the area. The starting location is actually a table where you’ll find a flame thrower sitting disassembled. This is a very simple, fast mission to play through and worth doing for the XP and some Pax Romana. Below you’ll find our full walkthrough of Flame Away broken down into each tier.

Tier 1

As mentioned, you’ll discover a disassembled flamethrower lying on a table in a somewhat random camp area of Kingsmouth Town. You’ll find the character, Danny standing near the table. The flamethrower will be highlighted in yellow for you. If you have trouble finding it simply take a walk around the area near the coordinates of 420, 660 and you’ll eventually happen upon it. To get the quest going you’ll need to pick up the flamethrower.

Take the Flamethrower to Edgar’s Scrapyard

First step is pretty self explanatory. Grab the half-finished flamethrower and head on over to the scrapyard where you’ll find Edgar.

For full walkthroughs for EVERY quest, several powerful builds for EVERY character in EVERY faction and a full guide to everything in The Secret World be sure to check out the Secret World Domination Guide!

Tier 2

Search Garbage Bins for a Hose

Once you get over to the scrapyard start inspecting every trash can you can find in the area. There is not one specific can that has the hose so you just have to keep looking until you happen upon it. After you’ve collected the hose you need to find and pick up a gas can. Once you do this you’ll get Burn It Down which is basically just gas for the flamethrower. If you walk around just a bit you’ll find a couple gas cans lying on the ground near where Edgar is.

Tier 3

Test the Flamethrower

This is pretty easy, too. And fun. All you have to do is equip the flamethrower to one of your weapon slots and then go into your inventory and right click on the gas can labeled Burn It Down. Upon doing so your character will start shooting flames all over the place with the flamethrower to test it out. Once you’ve gotten your cheap thrills out of playing with the weapon simply walk to Edgar and let him see the flamethrower. And that’s all there is to the TSW Flame Away side mission.

Rewards include around 25,840 XP, 2500 Pax Romana and 1 token. May not seem like a lot but it’s a fair reward for just tinkering with a pretty interesting weapon / toy. This mission pays out well considering it only takes a few short minutes to complete. So don’t complain. Just go with it.

If you want to view other walkthroughs for other missions including faction based, story line or zone missions be sure to check out our full TSW guide database where we regularly add new guides for all quests in The Secret World.

TSW Quest Guide

Source: http://fycgaming.net

  read


12:39 AM on 08.10.2012

The Secret World Men in Black Vans Mission Guide

TSW Men in Black Vans is a investigation type mission that you’ll get in The Secret World while playing in Kingsmouth Town. It’s given by Danny Dufresne in the skate park. This is a fairly simple mission with only 4 tiers but there are quite a few little, important steps that some people have been confused about. Below is our full walkthrough for Men in Black Vans of all tiers.

Tier 1

Investigate the Black Van

The first step of this mission is actually finding the black van. It’s located just off the road where your map marker is pointing to. The only thing you have to do during this tier is actually find and walk up to the van. Head to the back of the van and you’ll get the next mission update.

For full walkthroughs for EVERY quest, several powerful builds for EVERY character in EVERY faction and a full guide to everything in The Secret World be sure to check out the Secret World Domination Guide!

Tier 2

Log In to the Laptop

The laptop is located in the back of the black van. It’s sitting out in the open in the middle of the trunk area and is highlighted in yellow for you. When targeting it you’ll see that it’s labeled “black laptop” on your screen. When you access the laptop you’ll be presented with nothing more than a short line saying “My Wife”.

“My Wife” happens to be the password hint for logging into the laptop. To figure out what it is you’ll need to examine the 2 dead Orochi agents in the area. One of the names is Kitsune Hayabusa. If you search this name on Google it’ll pop up with a result on the Orochi Group website (Orochi-Group.net). In a short blurb by Hayabusa he mentions that his wife’s name is Sally. Head back to the laptop and enter this as the passcode to gain access.

Tier 3

Use the Tracking Device

After you’ve gotten the assembly and disassemble sequences from the data on the laptop you’ll want to grab the item located right next to the laptop. It’s labeled as the Beckon Tracker. Once you pick it up immediately go into your inventory and click on it. This will turn it on and start walking around. This works like a hot or cold finding system. The closer you get to where you need to be the smaller and more bunched the radar rings get.

Where you need to be is the the location of an object called the Occult Attractor. If you have trouble finding it, it’s located in the proximity of the coordinates 559, 849 on your map. Go there now and you’ll advance to the final tier of the Men in Black Vans mission.

Tier 4

Deactivate the Attractor

This is where the assembly and disassemble sequences that you got from the laptop in the back of the van come into play. You’ll need to follow them. Doing it the first time around with the sequence given by the laptop (Engage PK Pulse Unit, Affix Manifest Agitator to PK, Affix Etheric Transponder Anntenna to Agitator, Powerup) will fail. It’s NOT the right order.

The correct order (sequence) to deactivate the attractor is to follow the instructions backwards. Doing the instructions in reverse deactivates the device and completes the entire mission for you. And that’s all there is to the TSW Men in Black Vans quest.

Rewards for this mission include 17,500 Pax Romana and 4 tokens along with 241,250 experience points.

TSW Guide

Source: http://fycgaming.net

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10:29 PM on 08.09.2012

The Secret World - The Big Terrible Picture Mission Guide

The Big Terrible Picture is an investigation style mission of The Secret World found in the Scorched Desert. It’s a quest given by Montgomery, a member of the Oxford team that has been excavating the area for clues about the past. This is a rather interesting mission and is rather lengthy, too, with a hearty 6 tiers to play through. Below you’ll find out full walkthrough of The Big Terrible Picture for all tiers.

Tier 1

Once you begin this mission you’ll be presented with this information:

Montgomery had been taking notes throughout the excavation, but his research was interrupted by the dangers of the desert. Follow up on his work and dig deeper into the mystery of this ancient site.

Examine Montgomery’s Map / Examine Montgomery’s Notes

If you walk around the tent of the excavation camp you’ll find a small table. On it there are a map and some notes. Examine these objects for more information. Montgomery’s map has 3 locations listed on it: Ritual 1, Ritual 2 and Ritual 3. Then the notes read:

Ruins to the northwest of particular interest – research curtailed by this beastly latter-day Atenist cult. Forced to abandon notes and translations. Trust these have remained for Oxford eyes only thanks to simple cipher. In the event of my and Dr Singh’s absence – a rudimentary knowledge of Roman history should put key to lock.

After reading both objects you’ll progress to the next tier of the mission.

For full walkthroughs for EVERY quest, several powerful builds for EVERY character in EVERY faction and a full guide to everything in The Secret World be sure to check out the Secret World Domination Guide!

Tier 2

Find and Decipher Montgomery’s Research Notes

Once you’re at the ruins you’ll find Montgomery’s ritual notes lying on the ground near one of the large pillars next to the short pillar with fire on top. Examine them and you’ll read what looks like absolute gibberish:

cngu bs gurfha-eryngrf abg whfg gb gurfbyne obql, ohg gur geniry bs gur uhzna obql-ovegu gb orlbaq rvtug synzrf-rvtug fgngvbaf ba gur cngu bs yvsr? nygubhtu gur beqre vf abg jung frrzrq vavgvnyyl boivbhf

Your task is to translate these notes into readable English. Fun stuff, right? This is pretty tricky and time consuming unless you’re an absolute nerd and have been cracking ciphers on the side for years. The cipher is a Roman cipher which is a system of shifting letters x amount of spaces over from their original location in the alphabet. As mentioned, time consuming. Here’s what the ritual notes cipher reads when translated:

path of the sun relates not just to the solar body, but the travel of the human body birth to beyond
eight flames eight stations on the path of life although the order is not what seemed initially obvious

Gotta love the riddles that Funcom throws into the missions. But basically you have to click on the braziers in a specific order (sequence) based on their meanings. To save time here is the correct sequence:

Birth
Infancy
Adulthood
Old Age
Childhood
Immortality
Death
Facing toward the stairs the 2 closest braziers to the stairs are Infancy (left of the stairs) and Birth (right of the stairs). Behind Birth are Childhood and Adulthood. Behind Infancy are Immortality and Old Age. Final is Death. Once you click on each brazier in the right order the mission will update saying this:

Inspect Where the Beams are Pointing

Once you reach the location that the blue light beams off the braziers are pointing to you’ll get another update asking you to “Collect the Metallic Scarab”. Jump up onto the platform and make your way down the path until you find the scarab. Grab it and you’ll move on to the next tier of The Big Terrible Picture.

Tier 3

Perform the Ritual of Days

Now you’ll have to examine another set of notes, the ones sitting at the top of the stairs. Reading these presents you with yet another cipher reading:

EVGHNY BS QNLF

GUR PBZVAT SBEGU OL QNL
N SBPHFVAT BS YVTUG HCBA QNEXARFF
GUR CEVRFGUBBQ BS NZHA QEVIRA
HAQRETEBHAQ OL NGRAVFGF
RANPGF GURFR EVGHNYF VA FRPERG
JUL URER?

You don’t have to decode this one but when it’s translated back into normal English it reads as follows:
Ritual of Days. The coming forth by day a focusing light upon darkness. The priesthood of Amun driven underground by Atenists enacts these rituals in secret. Why here?

Once you’ve read this you’ll be given a puzzle. It’s a light refraction one. To make quick work of The Big Terrible Picture puzzle here is the answer for it… move the gems around to make the light bounce around and hit the eye on the wall. Once you get it done you’ll see the passageway open up for you so that you can go inside and grab the metallic ankh.

Tier 4

Ritual of Lineage

Here you’ll have to examine Montgomery’s ritual notes which are posted on a wall full of hieroglyphics. Upon reading them you’ll get yet another cipher set. This one reads like this when decoded:
ritual of lineage -a prayer before royalty? crude depictians of akhenaten-these were not made to honour him consider the names-akhenaten’s name erased after death – but that was not his truename a prayer to truth

For this tier you need to do the /pray command in front of the statues in the correct order to progress. If you want to try and figure this out yourself you’ll have to go by the hieroglyphics and translate them using a guide. A hieroglyphic chart on Wikipedia can help with this particular part. If, however, you want the solution you have to pray in front of each statue according to its true name (refer to wikipedia chart). The right order is found on the right side of the tomb. Go inside and grab the metallic eye.

Tier 5

Place the Metallic Objects on the Aperture

This is pretty self explanatory. Put the metallic scarab, metallic ankh and metallic eye on the aperture. Upon doing so a hologram like image will appear. That’s it for this tier of The Big Terrible Picture.

Tier 6

Return to Montgomery

Head back to Montgomery. When you do you’ll get a cut scene. After that run inside to Montgomery’s tent and check out his notes to complete the mission and claim your rewards. Rewards include a huge amount of XP (over 900k), 22500 Pax Romana and 4 tokens.

TSW Quest Guide

Source: http://fycgaming.net

  read


7:26 PM on 08.04.2012

The Secret World Something Wicked Mission Guide

TSW Something Wicked is an investigation type mission that you receive in Kingsmouth Town from Norma Creed. To start the quest you’ll need to go the Kingsmouth Town Hall. This is a moderate difficulty quest that has 5 tiers. Our walkthrough below covers all tiers of the mission and provides coordinate locations, tips and strategies for defeating the mobs and bosses that are involved in Something Wicked. This is a rather interesting and engaging quest. Please note that there ARE spoilers in this mission guide.

Tier 1

To start Something Wicked you’ll need to speak with Norma Creed. The location of this individual is around the coordinates of 360, 107. Once you’ve started the mission you’ll need to head over to the Town Hall in Kingsmouth. Your first task is to get more info on the murders that have occurred. The info can be found by going upstairs to the 2nd floor of the Town Hall.

On the 2nd floor you’ll find a room that has a bunch of filing cabinets that are glowing yellow. There are tons of them so to make quick work of finding it, it’s the one labeled Q3 2002. Find this cabinet and inspect it. Upon doing so you’ll find a newspaper clipping. It reads as follows:

KILLER CHARGED

Transient farmhand Larry Checkon has been formally charged with the murders of Kingsmouth girls ****, **** and ****. Townies who had been holding an all-night vigil on Elm gave an emotional response to the announcement this morning. It marks the end of a summer of horror that has gripped our little town for three months, and a state police manhunt making mainland news.

Sheriff Bannerman would not make further comment on the case ahead of the state press briefing. She has, however, asked that townies remain calm while justice works its course. We at the Chronicle know many of our readers have questioned the efficiency of the Solomon County Sheriff’s Office. But there will be time for those questions in the months following the trial. (source: The Secret World In-Game)

This bit leaves you with very little information but does provide a few hints on where you should continue your investigation to find out the real story behind what happened with the murders.

Tier 2

Find information about the murder case.

Based on the information you read in the newspaper clipping your best bet for locating more information is by heading over to the police station. Once you’re there you’ll need to locate the PC and log on. Select option 2 as your suspect inquiry, Larry Checkon, and read through the information provided on the screen.

Tier 3

Examine the Cell for More Clues.

This is pretty straightforward although it doesn’t mention one important aspect…. the cell you need to check out is locked. But it is only locked when you are alive. As odd as it is you actually have to die at this part of the Something Wicked mission in order to get into the locked cell. Inside you’ll find the ghost of Larry Checkon.

You’ll notice that ol’ Larry is staring at a while with some writing on it. Click on the wall. Once you do you’ll see another clue imprinted on the wall to lead you to your next step. It reads:

The White Ravens Whisper – Golden Girls Sorrowful Secrets are Never Told

Doesn’t make much sense? No worries, you’ll find out what it means in the next tier.

Tier 4

In tier 4 of this TSW mission you’ll need to head out of the police station. Perched atop a cop car right outside is a white raven. Follow this raven around. It’ll lead you through the area and into hills. Eventually it’ll lead you to a small pack of other ravens. This is where the quest gets a bit odd.

As weird as it is, if you pass by each of the ravens, you’ll hear a unique phrase. They are “For Sorrow, For a Secret, For a Boy, For a Girl, For Joy, For Silver, For Gold”. Took us a while to figure this out but what you’re supposed to do is basically recreate the saying you found on the cell wall by going by these ravens in a specific sequence. So..

Golden = Raven that Says “For Gold”

Girls = Raven that Says “For a Girl”

Sorrowful = Raven that Says “For Sorrow”

Secrets = Raven that Says “For a Secret”

And that’s the exact order you need to do it in. Once you get down to the last raven and it flies away a new event occurs.

Tier 5

After you’ve gotten the last raven to say his piece you’ll magically come back to life and the world returns to full color instead of the grainy black and white. But that’s not all that happens. In front of you you’ll see some pumpkins and all the sudden one transforms and rises into a large Jack-o-Lantern creature.

But as soon as you think you’re going to have to fight this beast of a pumpkin… he takes off. And your screen pops up saying “Goal Completed “Find Jack”". What an odd, odd mission.. but that marks the end. Reap your rewards.



The Secret World Guide

Source: http://fycgaming.net   read


11:42 AM on 08.04.2012

The Secret World Crime and Punishment Quest Guide

TSW Crime and Punishment is an investigation mission received within The Savage Coast from Sam Krieg in The Secret World. It’s a 5 tier quest that, without a guide, will require Internet research for a few clues given within each tier. This was a pretty entertaining mission to play through and the fact that Funcom incorporates many riddles makes it more exciting and challenging. Below you’ll find our full walkthrough of Crime and Punishment for all 5 tiers.

Tier 1

Find Evidence of Krieg’s Research into the Island

In tier 1 your primary goal is to discover the source of Sam Krieg’s knowledge of the dark sickness that currently plagues Solomon Island. The game points you to going to the lighthouse for more information. Head into the lighthouse and you’ll see a letter highlighted in yellow on the floor by the desk. Inspect it. It reads:

Are you shitting me, Lucinda? Good for public relations? I think you get off on connecting me with these lunatic fans. I think you’re hoping I’ll kill someone. Wouldn’t it be wonderful to bump sales and get rid of me in a most spectacular fashion?

This fanatic you found is even more obsessed than the redhead in Tulsa. Sure I got information out of him, but it took everything I had not to blow his balls off.

And I bet I could’ve gotten away with it too. Your honor, look at the website this man has about me. Look at this picture I had to throw in the garbage.

Notice the pathetic eyes begging me to end his miserable life. I would also like to submit into evidence this goddamn fucking town.

I had to abandon my car at an intersection because the gravel road – with the stupidest sentimental name I have ever heard – became too narrow.

Oh, and thank you for the GPS, Lucinda. It tried its utmost to steer me into a fiery fucking death. (source: The Secret World In-Game)

The two main things to take from this is the note about the man having a website all about Sam Krieg and also the mention of Sam having to ditch his car on a narrow road with a “sentimental name”.

Find Sam Krieg’s Abandoned Car

The road name that Krieg is referring to is none other than Lover’s Regret. Remember it’ll be at an intersection where the road suddenly becomes narrow. The car will be blue and somewhat smashed up against the side of a tree trunk. Finding it will open you up to the next tier of the Crime and Punishment mission.

Tier 2

Once you reach the car you’ll find a GPS device laying on the ground near the driver side door. Grab it and you’ll get to hear the location of where Krieg was heading before ditching his car.

Look for Clues at The Gas Station

Upon playing the last GPS guidance message you’ll hear it give these directions:

Please Exit Onto a Mapped Road, Continue East-Bound for 200 yards. Take the 2nd Exit. Prepare to Turn Right. Turn Right and Follow the Road for 500 yards. Continue to follow the road. Prepare to turn left. Turn left now. Navigation paused.

Basically what you have to do from here is back track where the car came from based on the directions provided above. But you want to do everything in reverse. The last step that Krieg took was the “Turn Left Now” prompt. So start tracing the steps backward down the road to figure out where the car came from.

After traveling a little while you’ll eventually end back in the town. And following the directions correctly will lead you to a small gas station. If you take careful notice of the ground you’ll discover that the car left tire tracks pulling out from the gas station to the main road.

Head up to the gas station and sift through the trash can. You’ll find the picture that Krieg mentioned throwing away in the letter you read earlier on. The picture is of Sam and the obsessed fan that he was talking about in the letter with a short bit written on it saying:

I’ll never forget this, Sam. Check out my site: SamKriegSightings.wordpress.com We gotta keep hitting them with the ugly truth!

Upon finding and viewing the picture you’ll move on to the next tier.

Tier 3

Figure Out Where Krieg’s Informant Lived

To get clues on where to find the informant you actually have to visit the website mentioned on the autograph of the picture. But to make it easy, it’s a large, red house on the opposite side of the gas station you’re at. Once you get to the house you’ll find that it’s locked up. The only way in is through a passcoded entrance on the left side of the house. It’s a basement door looking thing next to the ladder on leaning against the house. The house is called the Mancave.

Tier 4

Find a Way Inside the House

This is where this mission gets slightly annoying. If you don’t know to do this you’d probably never think to. On the website (SamKriegSightings) there’s an article where the guy starts off saying “My favorite covers”. Click on one of the book covers and it’ll bring up a slideshow. Take note that the ISBN # of each book is printed on the bottom left corner of their respective pictures.

As it turns out, the passcode to get into the house (Mancave) is the last 4 #s of one of the books. Not sure if this is a code that changes randomly between the 4 but the code that worked for us was 8237 – the last 4 of The Resident Horror’s ISBN.



Tier 5

Access the Informant’s Files

Once you’re inside the Mancave house head over to the desk in the corner and get on the PC. From here you’ll get a small hint saying “Foucault’s Pendulum – Hardcover Original”. To get the information you need off the computer you need to enter a specific code that brings up the Informant’s files. The hint refers to a literal book. Just like with the Mancave passcode you’ll want to get the ISBN of this book.

Go on Amazon.com and search for “Foucault’s Pendulum Hardcover”. Click on the listing and copy and paste the ISBN # onto the PC’s prompt box. Upon doing so you’ll be given a set of 8 inquiries to read through to learn more. Read through them. That’s the finale of the Crime and Punishment mission for TSW.

TSW guide

Source: http://fycgaming.net   read


9:51 PM on 08.01.2012

Horror Show Mission Guide for The Secret World

Horror Show is an action type mission that you receive in The Secret World from Helen Bannerman who is found within the police station in Kingsmouth around the coordinates 187, 319. This quest isn’t too complicated but does have a few confusing parts to it. Below you’ll find our full walkthrough of this TSW mission. Keep in mind that this guide does include spoilers.

Horror Show Walkthrough

Basically once you’ve gotten through the cut-scene with Bannerman you’ll learn about a bunch of surveillance cameras that are setup around the town of Kingsmouth. They aren’t operational yet, however. That’s where you come in. You have to locate each camera and activate it to complete this mission. Some are rather easy, others are hidden well or hard to reach.

Tier 1

Check a phonebook for secured businesses.

To get a list of the locations of the cameras stop over by the soda machine in the police station and inspect the phonebook that is nearby. This will update your map with markers of where each camera should be. This is helpful but doesn’t completely solve the problem of getting to each one. There are a total of 3 which are located in these areas:

Sycoil Gas Station
Mining Museum
Kingsmouth Savings and Loans
Let’s talk about each one in detail.

Tier 2

Sycoil Gas Station Camera

This one is on the outside of the building on the corner. To reach it you’ll need to perform some parkour moves from dumpster to dumpster till you’re within reach of it. Mind yourself when jumping all around though, it is possible to get stuck in small crevices which you’ll have to completely restart to get out of.

Tier 3

Kingsmouth Savings and Loans Camera

This one is very simple. Just head down the main road and keep an eye on the houses on the left. On one you’ll see the camera just to the left of the home’s door. Quick and simple to get.

Tier 4

Mining Museum

The camera at the museum is in plain sight from the front of the building. It’s tricky to get to, though. Head to the back of the building and you’ll see a normal house nearby. Go over to the backside of this house. Here you’ll notice there’s a ladder leading to the roof of the home (it’ll be highlighted red for you). Climb it and get on the roof. From here you’ll have to jump across to the roof of the museum.

There’s something a bit more to this one, though. Once you pick up the camera you’ll immediately get a note thrown in your face on-screen. It’s from the janitor, James Morris. The note reads:

Josiah,

This is the one that needs changing. Have it done before I’m back from Bangor. New cameras are in the basement. Remember to fill out the repair form and file it with the museum admins.

James Morris

This note gives you a clue as to what you need to do next.

Tier 5

Enter the basement of the mining museum. Once inside you’ll head down a hall until you come across a guy kneeling on the ground. Here you’ll be taken to a cut scene. He says you need to go away because he isn’t feeling stable then jets down the right hallway. Be careful going into the rooms and halls. Get caught by a spotlight or camera and you’ll immediately be blown to pieces.

Make your way past the cameras to reach the buttons to deactivate all the other defense systems like the lasers. There are a few sets of cameras and lasers to get through and deactivate. Then once you’ve done all that you’ll have to fight and kill the janitor then pick up the box of new cameras.

Tier 6

Now you’ll have to take the new cameras and position them in certain areas. There are 4 alarm stations you’ll need to setup cameras at. Don’t worry, they’re all pretty simple to do. The locations are:

Station Alarm 1 – Place the camera on the back porch of the police station.
Station Alarm 2 – Place the camera on the pole in the middle of white guys near the white truck close to the police station.
Station Alarm 3 – Place the camera at the base of the tree.
Station Alarm 4 – Place the camera on the light pole located out the front of the police station.

The last thing you have to do is actually activate all the cameras. Simple enough… just head into the station, access the computer and use it to get the cameras online. The PC tells you exactly how to do this. And that’s it for the Horror Show mission.

The Secret World guide   read


10:03 PM on 07.22.2012

Review of the Unique Features of The Secret World

The Secret World Game Review

Gaming enthusiasts have finally experienced to be immersed inside The Secret World early this July. According to its makers, the game is largely different from the usual RPGs or MMOs because of the freedom for characters to create their own build, the great combination of real-world and mystical settings, the great integration of legends, myths, and natural human concepts on conspiracy, secret societies, mystery, desire for power or domination, and many others.

Main Features of the Game

The Secret World has lots of new features to boast especially during gameplay, but considered the best ones include the following:

Characters Can Choose Their Own Secret Society or Faction

There are three secret societies that a player can choose for his or her character; the Illuminati, Templar, and Dragon. And unlike other games where factions are mere names that classify characters, The Secret World makes it different. Although the secret societies have the same objective of fighting against evil and the uprising darkness, the gaming experience or adventure in one society differs from the other two. Each have their own way for a character to gain experience, learn skills, acquire weapons, etc. With the game, characters of the three societies may also encounter confrontations or battles.

Read my full review at Secret World Guide

  read


6:49 PM on 06.03.2012

Diablo III Review

Diablo III by Blizzard Entertainment has been one of the most talked about video games of the year. MMO (massively multiplayer online) games come out every month it seems but Diablo 3 has been a game that fans have been looking forward to for an incredible 12 years. Don't think it's true? Sales say differently. The game became Amazon's most pre-ordered PC game of all time and once the game released it earned the title of fasting selling PC game ever, too, with over 3.5 million copies sold just 24 hours after it's launch. Diablo 3 somewhat takes off where the last game left but the time frame is 20 years after Diablo 2.

You're thrown into Sanctuary, the mysterious dark world that all Diablo fans have come to love. As usual you must work your way through hordes of enemies consisting of gruesome demons and other dark creatures to save the world. The game plays much like any other MMORPG (massively multiplayer online role playing game) with the exception that much emphasis is put on the mouse rather than the keyboard. To play in co-op mode you must have a Battle.net account to connect with others online to play.

Diablo 3 is very much like its predecessors with randomly created levels and enemies although there are the occasional static levels throw in the mix, too. One thing that's different is that instead of having to pick up gold by hand you simply need to come in contact with it. As introduced in Diablo II, Diablo 3 also has a hardcore mode. In this gameplay type you must first reach level 10 then you can create a unique hardcore based character. The difference between this character and a regular character is the fact that if you die, you die. There's no coming back. If you die in the game you can never play the game with that character again. They are capable of using the chat features and show up on the game leaderboards but can't be used for play.

Followers are back in Diablo 3 as well. These are characters you obtain through your questing journeys that will help you fight enemies. You can have multiple followers but only one will be present with you at any given time. They are not allowed to be used in co-op gameplay, though. The auction house in Diablo 3 is pretty unique compared to other MMOs. There will be one auction place that allows players to trade game currency for game items but another is setup to allow players to sell valuable items for real money, not in game gold. This will setup a whole new venture for players who will more than likely attempt to create a full business selling Diablo 3 items within the game.

The game has had a rough start with many players experiencing problems logging into their accounts or encountering errors which prohibit them from enjoying the game but these issues are being worked out by the Blizzard team one at a time. Patches come out like clockwork and so far the game has been taken very well by both old fans and new players alike. As it is it seems Diablo 3 is here to stay and make a huge dent in MMO history. To get started off on the right foot you may want to try out a Diablo 3 guide. There are several available and they provide valuable information such as leveling tips, powerful builds for classes and other things that will help you progress quicker and easier. There are both official and unofficial guides to choose from that are available at local bookstores or online.   read


4:03 AM on 05.04.2012

SWTOR Crew Skills BreakDown

A Little About What Crew Skills Are

Along with a variety of attacks, abilities and other uses your companions have the unique ability to help retrieve parts, create armor, make weapons, build starship enhancements and much more. These are referred to as crew skills in Star Wars the Old Republic. All skills are grouped into one of three classifications: crafting, gathering or mission. There are many different crew skills available but you can only use 3 per character and only one is allowed to be a crafting-based skill. All crew skills can be leveled from 1 to 400.

NOTE: This article was adapted from the SWTOR Crew Skills page on SLGH.

Let’s take a closer look into each skill to understand them further. For easy reading we’ve laid out each skill under it’s respective category.

Crafting-Based Skills

Armortech

Armortech is pretty self-explanatory. With this skill you can use metals and other electric components to create armor for your character or to sell. This gives you the ability to make medium, heavy and advanced armor types. This is a pretty valuable skill because once you reach the higher levels of it you can make superior armor types that can benefit your own character and you can also sell it for a lot of credits. Advanced armors are in high demand so you can make a ton of credits fast.

Armstech

Armstech is another great crew skill. With this one you can use pieces of scavenged equipment to create all sorts of weapons including lightsabers, blaster rifles, and all upgrades associated with them. This can provide your own character with powerful weapons to take down any enemy as well as give you a great revenue source. Just like armor, weapons are in high demand among other characters on SWTOR. Level your armstech skill up as much as you can so you can create the best weapon types and sell them for high credit prices.

Artifice

Artifice is a unique skill. With it you can create what the game refers to as “artifacts”. What they really are are weapon mods and enhancements. These items can be used to give weapons extra damage points and provide characters with attack and other bonuses. This will help greatly in becoming stronger and leveling up. Again, this skill can also be quite profitable selling the mods at places like the Galactic Trade Network (GTN) where people will buy your wares for large sums of credits.

Biochem

Biochem is another pretty unique and useful skill. With this skill equipped to your crew you can create medpacs, performance boosters and even bio-enhancement that will increase certain attributes or abilities that your character may have. Being able to craft your own medpacs alone makes this skill worth having. It’ll save you quite a bit of credits since you won’t have to purchase medpacs from vendors or on the GTN.

Cybertech

Cybertech is a pretty nifty skill that gives you the ability to produce all sorts of items such as:

Armor for Droids
Grenades
Various Modifications
Starship Weapons
Starship Shields
Starship Armor
Earpieces
Implants

In order to make the best use of this crew skill you should also use the scavenging field to collect materials to create items with. In order to create more advanced items you will need to obtain schematics for them. You can do this by using the Slicing skill or by reverse engineering other items or just buying the schematics from vendors or the Galactic Trade Network.

Synthweaving

Synthweaving is the final crafting-based crew skill. It’s really interesting how this one works. You are actually given the ability to create synthetic materials by using things such as crystals, pieces of artifacts or chemicals. The crew skill known as Archaeology can supply you with materials for items.
Gathering-Based Skills

Archaeology

Archaeology gives you the ability to find various objects used in Synthweaving and Artifice such as crystals and bits of artifacts. These are items infused with the Force and are advanced technologies. They are generally fairly valuable and useful for crafting sophisticated armor and other wares.

Bioanalysis

Bioanalysis is fairly simple. Your crew will go out and grab samples of DNA from animals and plants in the wild. These findings help provide you with the information and tools you need to create stims, medpacs and various other chemical concoctions that can increase health, improve stats and more. This skill, obviously, is best when coupled with Biochem.

Scavenging

Scavenging is another pretty basic skill. When you send your companions out to scavenge they will sort through outdated or broken technologies they find to bring back valuable components and pieces that you can use to create a variety of in-game objects. This skill is an absolute necessity for anyone wishing to use the Armstech, Armortech or Cybertech skills. It will provide you with many of the materials you need to produce high quality, valuable items such as armor, enhancements and more at a low cost.

Slicing

Slicing is a unique and profitable crew skill to have. When you use the slicing skill you will be sending your companions out on missions to gain access to data terminals, lockboxes and other technologies that house the all-important schematics needed to create advanced objects such as high-power weapons, advanced armors and various other items. Slicing was originally the best way to earn a lot credits fast but was cut down quite a bit after the 1.0.1 patch for SWTOR.
Mission-Based Skills

Diplomacy

Diplomacy is a skill in which you send your companions out to negotiate. These missions can grant you various rewards including gifts for your companions, medpacs, stims and other items. The cost and difficulty of the mission will greatly sway the level of reward you will receive from having the mission completed.

Investigation

Investigation is the crew skill that will have your companions go out to search for clues that lead to the discovery of secret information. These missions generally take your companion anywhere between 3 and 10 minutes to complete and provide rewards in the form of companion gifts and various research compounds.

Treasure Hunting

As the name implies, Treasure Hunting is a skill that your SWTOR companions will use to locate rare or valuable items. These missions take between 3 and 10 minutes to complete, cost 95 to 400+ credits and can provide various rewards including credits and high value items. It is also rumored that Treasure Hunting is the only real way for your character to obtain the rarest items in the SWTOR world. Keep in mind that this is purely speculation as of now.

Underworld Trading

Underworld Trading is basically the Black Market of Star Wars the Old Republic. With this skill you send your companions out on missions to trade illegal items in hopes of obtaining valuable items in return. This skill is the best for getting rare companion gifts and other great materials for use with the Armormech, Cybertech and Synthweaving skills.

Conclusion of SWTOR Crew Skills

There you have it. That’s all of the crew skills in SWTOR that you can use with your companions. The key is determining what your ultimate goal is… to create useful items to help you during quests? To provide you with a reliable source of high income? Whatever you choose you must make sure that you combine the proper crafting, gathering and mission skills that will compliment each other. This way you receive the best benefits of leveling each skill. Remember, these skills range from level 1 to 400.   read


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