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I'm Brad Nicholson. I've been around, but Destructoid is where my dawgs at. You can see my work here, at MTV, at Giant Bomb or other great places around the Internet. I also run a podcast called The Electric Hydra and work out a lot in my spare time. Yeah. I keep busy.
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Starting Magic: The Gathering
Brad Nicholson | 5:44 PM on 08.27.2008 23 comments




At Gen Con I had the awesome opportunity to meet up with some of the folks at Wizards of the Coast. As many of you may recognize already, I write at a videogame-centric website called Destructoid. When I took the appointment to see the people behind Magic: The Gathering, I was a little apprehensive. I knew exactly nothing about the game. I didn’t know how it was played, what the cards looked like, or even if I could fancy up a conversation worth having.

Instead of talking about the intricacies of the game, we found ourselves talking about the biggest problem that every game faces. We talked about accessibility. Accessibility is an issue that most developers face in my industry, especially with Massively Multiplayer Online Role Playing Games (MMORPGS.) When players first boot up a popular title like Dungeons and Dragons Online, they’re introduced to a world that seems to be limitless. It’s the “fear factor.” Players are forced to ask themselves questions they really shouldn’t about how to play, what to do, or even whom to talk to. The human element in MMORPGS can serve to assuage fears, but guilds, teams, or even the culture of the game is oftentimes largely segmented.

Much like the first time you booted up Silicon Knight’s Too Human or Turbine’s Dungeons and Dragon’s Online, Magic: The Gathering can seem like a seriously daunting game. In fact, I’m still not sure if it isn’t daunting. My observations of Magic in action have been minimal at best. As cliché as it can be, my first real experience with the game was in the basement of my university. I had an appointment that I had to make and I nearly knocked over a table of six-to-eight people eagerly playing across from each other. They were all dressed in darker garb but possessed a look of intensity. Perhaps their intense stare was a result of me knocking over their cards, but I like to think it was the result of strategic thinking.



I remember apologizing and running to the room I needed to be in and thinking how silly the game was. It seemed like the natural thought progression for someone as trendy as I try to be. After the appointment I found myself back at their table, staring at the players again. As a videogame enthusiast I was captured by their unique choice of game. In my world of visual stimuli I was surprised to find that people still found a fantasy outlet without a TV or PC monitor.

Of course, it would be unfair for me to say that I never had an interest in learning about the game. I love all games. When I was younger and not hooked on Pitfall or Super Mario Bros., I was captivated by games in general. Essentially, I’m saying that Monopoly still holds up in my book. Why not Magic, then? I’m still not quite sure.



Regardless, the conversation at Gen Con went surprisingly well after I mentioned that I didn’t know how to play. That interest that I have in all games finally erupted into a full-fledged desire to check out Magic: The Gathering. I was told that Wizards of the Coast had trotted out a new two-player package, designed to teach the basics of the game. Last night I bit the bullet and purchased it.

From here on I’m going to begin posting about my experience with the game. How I begin to learn, where I stumble, what I think can improve and how poorly I perform. In the interest of full disclosure, my partner will be my girlfriend who is willing to try to have fun with it, but doesn’t have the same passion for games that I have. I’ll let you know how she does as well considering that I still haven’t exactly sold her on the idea yet.

Next time we’ll talk the beginning of my play experience, the resources I’ve attempted to gather, and the failures that I will inevitably (but hopefully won’t) have.



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20 comments | showing # 1 to 20
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thefil's Avatar - Comment posted on 08/27/2008 18:25
thefil
Man, I miss Magic. I can only afford one hobby, gaming or Magic, and I chose gaming.
Brad Nicholson's Avatar - Comment posted on 08/27/2008 18:30
Brad Nicholson
@TheFil - uh-oh, that doesn't sound good. Are Magic and videogames comparable in cost then?
Theplanman's Avatar - Comment posted on 08/27/2008 18:33
Theplanman
Magic is sort of pricy, at least if you want to be serious about it. Start with drafting.

Sounds like a fun series. I look forward to seeing your progress from noob to nerd.
bluemeep's Avatar - Comment posted on 08/27/2008 18:40
bluemeep
To this day I regret selling my Revised edition Sol Ring... I miss my old artifact deck...
Nugan's Avatar - Comment posted on 08/27/2008 18:48
Nugan
I just started playing Magic again (very casually) after a four or five year absence from the game. I haven't purchased any cards since 2002 or 2003 and I'm totally removed from the current play environment, but I was absolutely addicted during high school.

My first advice to a new player is usually to see if you can convince a group of more experienced players to take you under their wing and provide you with a simple beginner's deck constructed from their throw away cards. This makes things easier than trying to teach yourself with a (usually totally uncompetitive) pre-constructed starter deck.

Also, if the game is anything like it used to be, green and red are good starter colors, since their decks usually apply rather simple, immediately intuitive strategies.

Oh, and unless you are one of those people who learn best through frustration and public humiliation, I would opt for friendly casual play over sanctioned tournament play until you're knowledgeable and confident enough to hold your own. Not to mention that tourneys are often filled with the self-serious, all-business types that are toxic to the enjoyment of fresh, new, for-fun players.
Dynamic Sheep's Avatar - Comment posted on 08/27/2008 18:58
Dynamic Sheep
Magic is a GIANT money dump. Don't get started unless you've got a big group of friends that won't be quitting any time soon. Oh, and if you want some free cards for Magic Online, email me at my username at gmail dot com, and I'll d/l the client again to "trade" away my cards to you.
Pedro Blandino's Avatar - Comment posted on 08/27/2008 19:10
Pedro Blandino

this is my favorite card, EVER!

god I miss playing magic.
MaxVest's Avatar - Comment posted on 08/27/2008 19:34
MaxVest
I played it at one point, but usually the player who spent the most wins, unless he or she -- oh, who are we kidding? -- unless he doesn't have the slightest clue how to build a deck. Although maybe they've rebalanced it in the 10 years or so since I last played. But winning with an inexpensive deck against good players with costly decks is really tough, and often luck.
thefil's Avatar - Comment posted on 08/27/2008 19:35
thefil
It can be expensive. On the other hand, you can also play one deck for years and just mildly refine it as time goes on.
Naim Master's Avatar - Comment posted on 08/27/2008 19:42
Naim Master
Don't get scared at the game or magic comments, i have both, and i live in Brazil and aint a rich bastard(here everthing has a **** of taxes into them althoug i smuggle everything from USA ;) , but i would say that magic only works if you have some friends with magic too ( as any TCG the fun is about the T of TCG , the trading aspect , and with flesh'n bones friend) so is wayy better to play magic at school (in mine pretty much every nerd , gamer or people who aren't the dancing man brazilian steriotipe plays magic ;)) ohh and most importantly see what 2 or at an maximun 3 colors you like ( green for big, red for quikie goblins and offensive magic , white for heling , angels and quick soldiers,black for scary creatures ,killing your own creature just to zombify it later , and things like " kill yourself, but doing damage to the oponent in the process", blue for spells and invocations counters and drawing cards)
Of course there are lots of more stuff to each collor and colorless stuff (fractius decks , artifact decks , killing thge deck decks {these one are bitches and no one likes then )} but i would sugest for ya to buy a begginers deck and see the for dummies section in the magic site...
Brian Szabelski's Avatar - Comment posted on 08/27/2008 21:08
Brian Szabelski
I wish I could still afford to play this game. :(
ajaxender's Avatar - Comment posted on 08/27/2008 21:32
ajaxender
We used to play it, but we never actually figured out exactly how the game worked. We just fumbled our way through, those of us who vaguely knew some rules would just decide what a card did, and it ended up alright. I think we were pretty close except we didnt have a stack at all; although as far as i can tell, thats a pretty important part of the game, so i guess we werent that close :P.
Had some decent cards though. I wonder what happened to them.
Furyfire's Avatar - Comment posted on 08/27/2008 22:04
Furyfire
..I'm a magic the gathering fan.. and still play. Actually, that is what I did at GenCon.

Its a fun game, the rules can be a 'tad' confusing at times, but fun anyways.

Also take note, getting the cards you need for your decks can be pricey.. and expect to go against alot of Internet decks... as in decks people stole from champions so they can win.
Eschatos's Avatar - Comment posted on 08/27/2008 22:56
Eschatos
I don't play much anymore except to go to prerelease tournaments.
pendelton21's Avatar - Comment posted on 08/27/2008 23:03
pendelton21
I was probably the biggest nerd about this in elementary school (I went to a catholic school, and had a demonic-themed deck. It's a long story). I didn't play for about 6-7 years, until my neighbors asked me to play. I got right back in it, and now I love the game. Can't wait to hear about your impressions.
Wexx's Avatar - Comment posted on 08/27/2008 23:56
Wexx
I haven't played magic in a while, but once you start playing with some of the basic cards it gets easier. You just start throwing more and more rules on, like artifacts and echo and stuff... SO GOOD! I miss it :(
Clockwork-Zombie's Avatar - Comment posted on 08/28/2008 00:08
Clockwork-Zombie
It is a lot of fun if you have people to play it with and most importantly a lot of money, which is why I stopped playing. I just could not afford Magic and videogames, so I chose videogames.
RestingSound's Avatar - Comment posted on 08/28/2008 01:26
RestingSound
It was a great lunch table game for me 11 years ago, playing with 4-6 kids of similar skill levels. The cost problem comes from there being no limit on how much you can spend. You can always buy 1 more deck hoping to get an epic rare card. The gaming equivalent would be if in WoW you had to pay $20 dollars for a random loot drop hoping to find an epic piece of armor. For those addicted enough its easy to spend 100's over the course of a year.
thefil's Avatar - Comment posted on 08/28/2008 06:46
thefil
100s over the course of a year? In one year I spent something like 600 dollars buying two booster boxes of each set released.
ccgcircle's Avatar - Comment posted on 11/02/2008 10:54
ccgcircle
I have to admit that i was kind of anti magic when it first came out. My friends forced me to play and I was hooked. Good article.
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