One of the premier unwritten rules or laws of the RPG genre seems to be so ingrained in developers and artists that we will never see a change. Fresh out of last generation, I was heatedly looking forward to the new consoles and their RPG offerings. I thought that in the future of the oncoming next generation, the RPG genre would spit out fashionable midriffs and blue jeans. A new, less pixilated generation of RPGs ushered in by the new consoles where males and females could be differentiated at a glance.
Holy hell was I wrong.
I imagine the beginning of character ambiguity, androgyny, and funny apparel as a conversation between two Final Fantasy artists. Both artists are slung back in their chairs, removing themselves ever so slightly away from the cubicles. One casually peers over and spies his coworker doing the same. They lock eyes, and our curious artist says, “Hey, I’m not really feeling this fully armored male. I mean, I need to see more abs.” The other artist nods and retorts with, “Dude, look at my guy. I didn’t like the leggings, so I removed them and added a thong. Pretty badass right?” The curious guy scoots out of his office prison a little more, steals a glance, and is delighted.
And from that day forward, RPGs were thusly defined.
Metrosexual is All About the Thong (And Enchanted Arms)
I know I am picking on Kuja from
Final Fantasy IX, but come on. Could I make my point any clearer? Kuja, in all his might and power, was reduced to hilariousness as soon as his bare torso and feminine hips were revealed. Who could take this guy seriously? As soon as he was revealed in all his CG glory, I was unable to put away my contemplations on how terrible RPG characters’ garb was.
But, let’s get back to the current generation, and its first Eastern RPG,
Enchanted Arms. The protagonist of the game, Atsuma, has some wonky clothes, but can be easily determined as male. The guy sports a pretty mean red blazer and tight leggings. His “badassness” is neither defined, nor diminished, by his tacky clothing. The game progresses nicely, and then the player is hit by the wall of terrible known as Yuki. Yuki is this snazzy little girl, fully equipped with a wide-brimmed hat, bullet necklace, cowboy boots with clasps, mini-skirt, and completed with an audaciously checkered purse. Aside from the obvious foreshadowing of character, why in the fucking world would anyone dress like that willingly? The rest of the denizens of
Enchanted Arms don’t deck themselves out in materials related to their psyche, nor are they willing to traverse forests and deserts in mini-skirts. Also, how old is this girl?
Phantasy Star, Blue Dragon and Mistwalker
Then, there was
Phantasy Star Online, the successor to the Xbox hit. This one is easy to grab immediately, and it’s all about the choices the developers and artists gave the players. I was ready to start bashing this until I went out this morning. Before I went through my inter-dimensional spaceship portal thingy, I thought it wise to grab one of my girlfriend’s mini skirts and put my hair in pigtails. Skipping through foreign planets, admiring the surroundings of alien deserts, and shooting creatures is an almost religious experience when being scantily clad. I admit, I had my trepidations about disease, safety, and avoidance of nasty things like claws, but no more. So, I apologize to Sega for initially thinking that the human garb for PSO was unrefined, impractical, and silly.
Other than post-hoc mind-blowing revelations,
Blue Dragon was a breath of fresh air. I imagine the fashion forward look is more akin to the character’s ages than anything else, but the point still remains that a Japanese developer could present fantasy attire without distracting my senses. Hell, even Zola’s very pronounced camel-toe in her naughty hip-huggers seems more sensible than what I have been experiencing out of RPGs of late.
That was, until Mistwalker screwed it all up with
Lost Odyssey. If I were to dwell on the fantasy aspects for a second, why in the face of all gods would a man think that an exposed back is a good choice in the morning? Why would a colorful pirate sidekick believe that metal pauldrons, without accompanying armor, is a decent pull? And why, why would a grown-ass man think that golden armor is somehow dashing, nonetheless masculine?
The PS3 and Regrets
Will the line-up of Eastern RPGs on the Playstation 3 platform deliver us from terrible garb? Not if Square Enix has anything to say about it. The trailers from
Final Fantasy XIII serve nothing more but to perpetuate poor clothing choices. Sure, the female protagonist is female, but is the Han Solo belt and random assortment of armor over a skirt the best thing to use when fighting hulking monsters? And if this girl is any indication, it probably won’t be any better.
What about
White Knight Chronicles? Pirate hats and booty shorts, you say? How about the other Square Enix offering,
Last Remnant? Surely that isn’t schoolgirl dress accompanied by gauntlets, right?
You have got to help me out here a little bit developers and artists. I want to be able to look at my protagonists without laughing, doubting sex, or stealing away from my experience as a whole. At this point, we might as well start dressing characters as food. I would prefer a donut, carrot, or slice of bacon. Anyone else up for that?
@Gen Eric GUI - I have to say, both sides need change, but I'm really tired of dude's lookin' like a lady.
The most recent sigh-inducing design would be Shalua Rui from Dirge. Honestly, can she not dress herself properly due to her disability? It's unlikely Nomura will stop any time soon. We need even more absurd-looking characters to populate the copious amount of KH games in progress!
Honestly, I probably should direct some of this character design unhappiness at Squeenix in general. All their stuff lately has potential, but it trips and falls back down the stairs into the huddled mess it eventually churns out of the S-E machine. For example, the little king designs from FFC: My Life as a King - WTH? FFTA & FFTA2 - why can't these be closer to the original?
Anyways... Balthier is so frigging awesome! I stuck through FFXII just to get his backstory which really didn't come to much fruition at the end. Of course, the same could be said for FFXII, but that's simply my own opinion.
I think until people actually call out on the character designers, our characters are going to continue looking the way they do.
Didn't Podtoid talk about this recently?
There's totally a happy medium between the fucking ridiculous levels of baroque insanity piled onto RPG characters these days and the grizzled space marine types.
For instance, today someone looking at me can I am wearing two articles of clothing (not counting underwear): a shirt and a pair of shorts. I'm sure talented designer could make a character that was wearing less ten different bits of completely unrealistic overly detailed clothing. I mean, Vaan is an orphan of little means, and yet his clothes are more ornate than mine.
As far as metrosexuality goes ... I dunno, I think the "hey hey, each and every one of us is here to excite you :D" outfits for the girls is a bigger problem. At least the metro guys aren't all "super hot" for the sake of girl players. It'd be nice if Square would have an older/more mature looking hero, agreed, but ... they probably consider their boyish/sensitive hero lads as much a part of their style now as chocobos and black mages.
I want my RPGs to be in worlds that aren't my own and as far as I'm concerned the dress sense should always enforce that vision.
As far as the boys looking like girls argument goes, its never held any water from my viewpoint. I've never confused genders in any FF game and I really hate how often that gets wheeled out just to bash Nomura's character designs.
would you like Ivy more if she wore a turtleneck sweater?
Oh, and I WOULD like Ivy more if she wore a turtleneck sweater. Especially if she pinned her hair back and wore glasses too.
...What? Why are you looking at me like that?
Then again, it took place in modern Japan.
Auron springs to mind.
As far as ridiculously ornate dress goes, I think there's nothing wrong with colorful, creative garb for characters, but sometimes it gets ridiculous. Vaan is a great example of over the top, just about every character in (the trainwreck we know as) FFX-2 was as well. Final Fantasy Tactics and most other characters in FFXII proved that ornate dress can be present without three hundred pointless zippers, a half of a jacket, and myriad other silly things. Also, while I've never played Enchanted Arms, I have played Wild Arms, which features very nice character designs without any over the top silliness.
Not classy
Nothing.