Recently Taiwanese game blogging giant GNN was able to get its hands on
Afrika during a Sony present event. Other than the oddity of allowing a smaller marketplace get a shot at the game first-hand, thankfully GNN brought back some impressions. The first of which may be disappointing – players will not be able to drive the Jeep, even when prompted to take a spin to capture a few animal pictures. In fact, a plot device will be in place to handle these excursions into the Serengeti. A cheerful guy named Al will handle the driving, because journalists are apparently poorly equipped to handle such rigorous duties.
GNN also reports that the goal of the game is about getting money for pictures. Pictures will be rated for “composition, rarity, and clarity.” Worse than the driving bit, specific camera mechanisms such as zoom and jiggle will be handled by the SIX-AXIS tilt-functions.
Afrika is still apparently slated for release on August 28 in Japan.
I was initially enraptured with the idea of
Afrika, and more specifically, how enticing it would be to crush a Zebra head with the weight of a 2 –ton Savannah vehicle charging through the wilderness. Taking pictures is fine and dandy, but smashing into animals that may have never experienced a Jeep before is a way better alternative.
Imagine the savage lioness, lying in the underbrush, stalking a gazelle. The lioness looks up, her ears twitching anxiously. Was it a change in the air current, or was it something more? A slight but audible buzz now fills the air. The lioness hears it, and observes birds in frantic flight. The buzz gets louder and louder until it’s almost as loud as the lioness’ mate’s roar. The gazelle dashes, as a big green monstrosity is now crashing through the grass, eviscerating the peacefulness in its wake. The lion can only look stupefied, unable to grasp the severity of the situation.
Then it's head collides with the grill of the Jeep with a playful thump.
[Via
Kotaku and
GNN]