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7:19 AM on 06.11.2011

Duke Nukem Forever : Hail or Fail?

Hell froze over and Duke Nukem finally got released and it got tits in it.




Unfortunately that's the best thing I'l lhave to say about it.

The graphics are bad, the textures look like its straight from the nineties, who knows, maybe they are...

ITS BEEN THAT LONG!

No amount of blur is going to hide the complete lack of polish the game sufferers from. There is a complete over use of Bloom affect and DoF. In fact the DoF affect is implemented so badly that when pressing the RMB to zoom in all the enemies turn into blurry blobs. Its like playing a game while suffering from cataracts.



Dukes charm is gone too, maybe its because back when DN was originally released seeing virtual strippers and shooting 'the pigs' was considered a daring move by any developer it shocked you, made you feel little shameful for enjoying it, playing the game was a guily pleasure.

Since then the gaming industry has had a decade to mature and to see all this stuff again in DNF leaves you with a feeling of 'been there done that.' and the excitement from seeing this stuff vaporizes faster than KY jelly on Dirk Digglers cock.

The Dialogue is annoying, the characters are annoying the whole damn thing is annoying. Duke Nukem should have been left as the legend it was, not dress up mutton being served as lamb.



Fail to the king, baby & welcome to the bargain bin.   read


10:56 AM on 06.09.2011

MIRRORS EDGE 2 - Proof of life.



The sequel to Mirrors Edge has been confirmed by EA's Frank Gibeau as live and well at E3 and that it may use the Frostbite 2 engine, the very same engine thats being used for the upcoming BF3.

Mirrors Edge + Frostbite 2 = winnage.


moar infos here.....   read


5:44 AM on 06.09.2011

[NEW HEADER] Like it?

Not great ot this design stuff, you like?

Im also getting this error when I click on 'my posts'

Warning: require(/home/home/destructoid/public_html/incl_envolve.phtml) [function.require]: failed to open stream: No such file or directory in /home/home/destructoid/public_html/site.phtml on line 39

Fatal error: require() [function.require]: Failed opening required '/home/home/destructoid/public_html/incl_envolve.phtml' (include_path='.:/usr/local/share/pear') in /home/home/destructoid/public_html/site.phtml on line 39

Is it just me?

Ive been inactive for a while as been busy sorting my site but will be posting up MW3 facts and thoughts up to its release again soon.

/waves

Boomer   read


3:47 AM on 12.15.2009

MW2 - 402 gets called out by IW forum mods



There's a lot to read here, but fear not the WALL OF TEXT!!!

Quote:
Originally Posted by Fourzerotwo

Nothing goes unnoticed. Even if we can't reply to everything, I and many of the team at Infinity Ward, do read everything. Including these forums.

However, Twitter has proven itself to be one of the most effective ways to get information quickly from users, find out a problems instantly, and spread information the fastest to not only our community as a whole (even if I post on Twitter, it spreads here quickly) but to news outlets so they can let even more players know (who don't check official forums).

This thread is a great example of why Twitter is an effective medium. 90% of the posts in this thread have absolutely nothing to do with the topic. Meaning someone who wanted to converse or talk about this issue, would have to filter through all the off topic posts. On Twitter, you get just the information you want, straight from the source, without the need to filter anything.

So, while you may not be a fan of Twitter. It has proved essential in helping us stay on top of important issues and communicate out to our audience. Information posted on Twitter spreads faster and to more users than forum posts ever have. It's a great communication medium. In addition, it's the fastest way to get updates out even when traveling or out of the studio thanks to it's mobile applications.

----------

Quote:
Originally Posted by community mod

Twitter being an effective means to communicate is not in question here though as we all know and understand that it is. But how does that justify essentially completely ignoring Infinity Ward's very own forums completely, both in any type of support for it or in just acknowledging issues, problems, concerns on the official website for IW and MW2?

It seems people are told to come this website and by virtue these forums as well as assuming that this is the site to come to for very obvious reasons (and more than reasonable for them to do so), and thus come here for support instead of following the instructions on the back of the instruction booklet. And when they do come here and find no area for information, updates, etc such as a simple intel feed, page, or other and then decide to come to these forums to try to find an answer, or to simply ask their question they are immediately exposed to disgusting images, users, replies, posts, threads, etc, not to mention a forum that is lacking the most basic of things like working BBC code or even just being able to log in. I mean, how could a company let their OWN forums become so horrible? Especially with the resources available to them, not to mention the people willing and able to do the work for FREE sitting in place asking for that support...for the lest several months?! I honestly don't know how you or IW are not embarrassed in regards to these forums.

We aren't asking for much at all, only for you, or whatever web team, to do what we reasonably assume is a part of their jobs in regards to the support for these forums. In terms of information and such, it's still not much at all. Simply that you acknowledge problems, issues, concerns like you did here on a regular basis. Members responded very positively to see some activity from yourself because that's all we asked for and continue to do so in terms of acknowledgment. We don't want time commitments for extended conversations and such. We want a simple acknowledgment as you did here as well as in another thread. It does not require much more time than it takes you to post on twitter, especially considering that you say you DO read the forums and what is being discussed on here. As stated in another thread concerning this idea, you can make a thread about a particular issue and just lock it, or do any other method of your choosing just so that members on these forums do not feel completely ignored as they have felt for months now.

The moderator team would also very much appreciate some sort of response to the multitude of concerns and issues we've brought up beyond the usual "the web team is on it" since that obviously has not gotten us anywhere or remotely addressed the issues we brought up.

This forum could be a GREAT place for people to come to to discuss MW2 and Infinity Ward as well as provide a much better line of communication between them and yourself/IW than twitter due to there being no 140 character limit here. This would very much allow people to better express themselves, explain themselves, etc leading to better communication of their ideas, opinions, & concerns as well as being able to get feedback to them from IW and other users in the same manner without having to sift through countless tweets as well as organizing the conversations in one thread easily accessed by all. But, it is about as far away from that as it can be right now much to the dismay of users.

Having said all of this, it is great to see some activity out of yourself on here and hopefully we can look forward to much more, as well as the site and forums hopefully receiving some much needed support. Thank you for posting your acknowledgment of this situation and taking part in the forums once again.

----------



Quote:
Originally Posted by another mod

Rob why do you choose to comment on this when Cokra has come out and laid out essentially what we and the forums feel?

----------

Quote:
Originally Posted by Cokra

Are you freaking kidding me Rob?! You completely ignore almost EVERYTHING I talked about, discussed, or mentioned and instead decided to quote someone else to avoid all of those question/concerns. And when you did address myself in your reply you only replied to one singular thing and ignored everything else. Not to mention that is not, by a long shot, the only issue or concern we have brought to you, Infinity Ward, and now Activision. Why were half of our abilities and powers taken away with no explanation? Then ignored us consistently when we inquired about them.

Also, we are tired of these complete rehash statements about the web team and most of all these sympathy statements you are trying to use to exempt yourself from actually doing anything or responding in a decent fashion. When will you ACTUALLY respond to us? When will you ACTUALLY give us the explanation we deserve? I mean hell, we've worked for you for absolutley nothing, dedicated many many hours of our time to keeping these forums in some semblance of order. We have given much more than asked of us, and not for you or IW by a long shot, but for the community, and you don't even have the decency to acknowledge us for MONTHS and then when you weakly do you ignore almost every issue, pawn off the same mediocre response, try to play funny, and then try to play the sympathy card again.

This isn't the beginning and it's far from the end. It's the middle. It started with Sparky, with J.RHy@n, and this had been going on for months before we ever came along. Those two held the forums down for a very long time while the game was actually being developed. They had the powers to do what was necessary and they, too, had their powers taken away with no explanation. They also had zero communication such as we have had. This is far removed from the time for trial and error, waaay beyond that. The forums are a complete disaster, and for what reason? What reason at all?! Because you don't trust us? Haven't we earned that trust by our actions as moderators, by sticking around ALL of this time despite the complete lack of support, and by dedicating a substantial amount of time here to "hold down the fort" while you are away? All while having absolutley no expectations of being rewarded or reimbursed?

Please, give us the answers, explanations, and the damn common courtesy we deserve and have more than earned.

----------




Quote:
Originally Posted by Cokra

It would, but we've tried way more than numerous times to do so privately through every line of private and public communication we could think of. This is actually what it has boiled down to seems to be the only way we might possibly get the response we need and deserve out of him.

----------

And... fourzerotwo's response:

Quote:
Originally Posted by fourzerotwo

We completely appreciate all the time you've put into helping clean up the forums for the community, but you sound like you need a MUCH needed vacation from the duty. You sound like you're about to have a heart attack, and I can promise you that NOTHING online is worth getting that worked up over.

The Community Moderator position was designed to be volunteer work to help address spam as they could. It is not meant to consume your life. It's a hard, thankless, and daunting thing to take on, but you really shouldn't let it get to you like this.

As far as site issues, there is nothing further to comment other than the web team is aware of the issues and are looking into it. I'm sorry if that response doesn't meet your standards but there is nothing additional to add at this time.

To Foxhound as well, there are no additional moderation powers to give. As I stated above, the Community Moderator role is a limited one and we won't be giving any more access to user profiles than is currently available. The role of a community moderator is purely to delete spam as they see fit, lock threads, and help point people in the right direction with questions / looking for answers. All of which can be done with current powers.

That said, none of this is really relevant to the topic at hand and has no place in the public forum.

----------

WALL OF TEXT ENDS

Naturally this has now been deleted from IW forums, the mods have been removed and 402 has walked away from it.

We should all un-subscribe from his twitter account and drop this idiot, he doesn't deserve his roll in the industry. There are many that would do it better, for less and appreciate the privileged position a lot more than this guy. His response just reeks of patronisation, self importance and arrogance.

He is a much use to the community as tits on a fish.   read


6:15 AM on 11.25.2009

PCF GAMENIGHT : CoD4 mod with best bits of MW2

[embed]156093:25195[/embed]

We have thermonuclear weapons waiting to be played with at tomorrow nights CoD4 gamenight. Also a nice new AC130 with 25mm and 40mm cannons (that's the big plane that circles the map raining down death from above)

Bring suntan lotion SF1000 & spare underwear.

5.1 gaming headset up for grabs too:

http://www.cybersnipa.com/us/gaming-audio/sonar5.1-headset.php

Tomorrow night will be a democracy.

Every map and game type will be voted on after each round.

Winner will be picked my me and be player of the week on PCF steam group.

Server Ip = 85.236.101.58:29360

See you at 7pm   read


9:28 AM on 11.20.2009

CoD6 / MW2 / WTFBBQ?



My wife bough herself a rather expensive blue wool coat while in London, guess what she's bought me to soften the blow.

After a few carefully placed questions ( I dont want to discourage this kind of bribery) I think I know how this has happened...

I've only ever called it CoD6 at home. She's heard my ranting about CoD6 and the lack of this and that when yapping over teamspeak but she didn't know it was the same thing as MW2.

Its my own fault, I should have married a gamer.

IM NOT BREAKING NEWS HERE BUT:

I've tried it online and I can fully confirm that it is the worst, most frustrating online game to set up and get going. You cant choose a specific map to play, it takes 15 mins to find 7 other players in TDM (the most popular game type at the moment with +20000 players) . The screen freezes/lags while IWNet is searching for players, it so bad in fact that if you hit escape to go back to the menu its almost impossible to confirm that you want to leave the lobby. I resorted to Ctrl, Alt + Del and ending mw2mp.exe. I could go on but you've all read about it already.

Its suffice to say that trying to pick out their biggest fuck up to the MW2 multiplayer game would be like trying to name the sluttiest girl in Essex.

So educate your other half's now, Chrimbo approaches so let your relatives know CoD6 = MW2 and that you haven't got it already because the multiplayer sucks.   read


5:02 AM on 11.18.2009

[MYTHBUSTER] Modern Warfare 2 : Sending Trojans via IWNet?



There are some forums posts on IW and Steam about a group call KoT (german for faeces?) going around griefing in MW2 multiplayer. Due to the internet's open door policy on ass-holes this comes as no real surprise. There is always a new group of nobs trying to be the next myg0t. However what is alarming is the claims that they are able to compromise the host and send trojans via the IWnet 2p2 network.

Donvanbadboy has this to say on IW forums:

''It's possible if you host a game for a hacker client, and it's possible if you don't host a game, but are connected to a hacker hosting the game. If the game's net code is not 100% secure then it could be possible to craft special packets of data to cause buffer over-runs (stack smashing). This injects hackers code into your computer, which executes it, and hey presto you have a remote code execution hack. If the code's written well it's possible to make it secure, but stack-smashing bugs are so often overlooked.''

I dont know him or who he is so he could be way off the mark here....

Anyone here in the know about p2p and 'stack smashing' and care to comment?

Is this really possible?

I know diddley squat about programming but if they can start injecting their packets into my back door I'm not gonna be a happy bunny.

UPDATE:

Sort of confirmed by this webby as a false positive (thanks to Jon B for the heads-up)

Status:

  read


4:56 AM on 11.17.2009

[RUMOR] Official Modern Warfare 2 Dedicated Servers?



Doc, set the clock to 16 october, 2009..

Just saw this on bashandslash:

Update 1 Midnight Oct 15 '09

Aside from the interesting Steam-related news, the latest I have heard related to dedicated servers was a comment from a GSP (anonymous source as he wanted anonymity) that dedicated servers will in fact be available. Apparently, he was contacted by IW on this topic recently.

Given that GSP's love the Steam interface...could we in fact be heading for an online Steam+dedi server scenario?

Lets hope it's not bullshit journalism.

If they build it, we will come.   read


9:25 AM on 11.16.2009

Modern Warfare 2 : Multiplayer cracked



As predicted those industrious scene groups have produced a working online version of MW2 complete with a re-enabled dev console. Not bad for under a weeks work eh?

There are a few cracks around, some that let you install without steam being required for a working single player and some other multiplayer cracks have just surfaced that allow you to play online on special ops missions and through Steam & IWnet.

There are even reports of dedicated servers. I have read that they have a few boxes up and running with dedicated servers running on them.

[embed]155277:24912[/embed]

my face before I found out o_o

my face when I found out o_o

my face after I found out o_o

(Please note my complete lack of surprise.)


I have purposely not revealed the names of the groups that have produced these cracks and work-arounds as any piracy of this game only feeds the monster. IW will view each and every torrent as a lost sale.

The only way to make IW see any error of their ways would be to let this game slip into obscurity as quickly as possible.

Add to this the proliferation of hacks and cheats abound within WM2 multiplayer and you end up with the 'Jack Sparrows' playing along side the paying customers and Jack doesn't care if he does get banned as all it takes is a valid email address and you can sign right back up with Steam and jump back on IW net.

GG WM2, see you in the bargain bin soon.   read


11:02 AM on 11.09.2009

PCFormat GameNight IV CoD4 - Why I Stopped Worring and Learned to Love the Bomb



I expected our next Call of Duty game night to feature MW2 but I.W.'s dropping of dedicated servers and many other essential PC features soon put paid to that idea.

Its sad that you wouldn't be able to cut people in half with a automatic turret or wipe out entire teams with a tactical nuke.

People actually cried when they realised that the possibility of circling a few hundred feet above the map and of picking people off one at a time from a AC110 was relegated back to the land of day dreams and wishful thinking.

Well dry your eyes its time to get happy.

Fuelled by a more than unhealthy desire to stick it to IW I've found the perfect mod for CoD4 that brings some of the best bits of MW2 to CoD4:

Naplam Airstrikes
AC130 Gunship 25mm Gattling Gun
AC130 Gunship 40mm Cannon
AC130 Gunship 105mm Cannon
Nuclear Warhead Airstrike


CLICK HERE TO SEE THE NUKE AND AC130 IN ACTION

The carnage and destruction will commence on Thursday 26th November 7pm - 9pm.
The mod will automatically download when you join our server.

Original maps only - Team Deathmatch

Server IP = 85.236.101.58:29360

Hope to see you there.

'Yeeeehaaaaaaaa!' - Major "King" Kong

- PCF on Twitter - PCF Steam group - PCF Xfire Group - PCF You Tube -


GOTTA HAVE RULES...

This will be a first come, first served basis tourney. Should your connection drop mid game and you lose your slot its too bad, sorry. Tourney will continue without you and your score wil be lost.

Only players with a UK address are legible for prizes (you will need to register on PCFormats forums to claim your prize)

No cash alternatives

Top player of first to 'x' amount of kills get through to the final ( 'x' will be dependent on the amount that show up. Each game should last approx 20 mins.)

The amount of peeps that play in the final will depend on the amount of players that turn up for the event. My guess will be 5 players in the final playing for the 5.1 Gaming Headset.

Any disputes/draws etc will be decided by a knife fight for the amusement of admin.

Admins desision is final no matter how unfair, wrong, mental or corrupt.

- Server Guidelines & Code of Conduct -   read


7:13 AM on 11.06.2009

MW2 - How the pirates might win for now but we all will lose eventually...



IWNet wants your gold.

Looking back at CoD4 and when they released the DLC for the xbox they charged $$$ for it but there is no way or buisness model that meant they could charge us PC gamers. So to cover the loss in revenue they got a sponsor (turned out to be nvidia) for the map pack. IWNet ties this up nicely by introducing a pay per download basis.

It got nothing to do with ensuring the players experience is 'the best it can be' spin-bollocks put out by IW. They are a business and however short sighted that business may be they are in it for the money.

I can almost guarantee that within a couple months the code is cracked and that there are versions freely available that do not rely on IWNet, that also re-introduce the features they have nerfed like the lean and console command system and also a version of MW2 that runs on cracked dedicated servers.

PC Gamers need to make sure we don't fall for the quick fix.

If the pirates do crack MW2 it will undoubtedly be more popular that IW's version, This turns the whole reason behind IWNet and other similar systems into a self fulfilling prophecy, and when other company's look at those 'loss of sales' figures they wont also look at the true reasons behind them. The bottom line is they will view PC gaming negatively. They will do less.

All we will have to look forward to is more stringent DRM/Secrom/IWNet-esq counter piracy systems being introduced and direct console ports only.

The end of days is nearly upon us already:-

Rebellion - Aliens vs predators : No dedicated servers
iD - Rage - No dedicated servers
Codemasters - OF:Dragon Rising - No dedicated servers

iD have publicly confirmed that they are glad IW are blazing the trail for them, they like the rest are now sitting back waiting to see what happens.

What can we do?

Take no 'booty' and and make no sale.   read


6:03 AM on 10.23.2009

Gaming/PC industry backs petition for dedicated servers in Modern Warfare 2



The support to bring back dedicated servers continues to grow, why cant IW see what they are doing is wrong.

It gets worse too, recent news from IW also reveals that its capped to a max of 8 v 8. Rubbish!

Due to the bandwidth of a average home internet connection I doubt we will even get to see a 16 slot server on this P2P shit. . This move by IW will have implications further down the line. If all major development houses go this route this really will end gaming on the PC. Why they hell would I spend 1000's on a rig when Im going to get EXACLTY the same game and experience on a 190.00 console?.

Game innovation will end up being retarded as will the technologies they currently run on.

nvidia and AMD need to watch out.The GPU market will shrink considerably. The on going race for the fastest pixel pusher will slow down if not dry up completely for PCs.

Although IW doesn't seem to care at least as few from within the industry are prepared to speak up in support of bringing back dedi's...

"We feel it's important to support the unique community needs of the PC community. Dedicated servers are a big part of this, and we recognize that requirement. We're putting a server browser and matchmaking in 1943 PC and the same features are intended for BFBC2. "

Alan Kertz DICE - Source: EAUK Forums

"At the last glance, 90,000 gamers had signed a petition asking for dedicated server support to be reinstated. Those gamers are right. I've signed the same petition, and I think you should, too. Here's why."

Tim Edwards - PCGamer UK - Source: computerandvideogames.com

"Do I think it's the right approach? No. I personally think the best answer is to supply matchmaking AND dedicated server support. As for chopping mod support, I don't agree with that at all, but if you're going to chop dedi servers, what's the point of creating an SDK?"

Chris Thornett - PCFormat UK - Source: PCFormat Forums

Other news just in....

Here's what you would have needed to run it.

Hard Drive Space: 16 GB free hard drive space
Operating System: Windows Vista/XP
Processor: AMD 64 3200+ or Intel Pentium 4 3.0GHz or better
RAM: 512 MB RAM (XP) / 1 GB RAM (VISTA)
Video Card: Shader 3.0 or better 256 MB nVidia GeForce 6600GT / ATI Radeon 1600XT or better

Here is what we need before we will run it:

DEDICATED SERVERS

  read


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