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Community Discussion: Blog by Bobthecatlol | ME3 ECDLC - How Bioware fooled the massesDestructoid
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Now the ECDLC is out and everyone has had a chance to play it or at least watch YT vidyas of the endings, the people are responding mostly with positive or indifferent feedback. Looking over the difference in response from then and now you've got to ask how did this happen? the community went from a seething mass of hate and outrage to a docile bunny.

Part of it is down to the PR side of Bioware choosing to ride out the storm and believing over time people will become more agreeable. It's amazing how the words "We are listening to all your feedback" gently soothe the gaming community into a tranquil herd of cattle.

Now I really doubt Bioware poured through the huge multitude of responses they received when their forums got flooded with feedback, their CMs got flooded with feedback and ME communities were flooded with feedback. Bioware simply had to look like they were listening to make their fans more accepting and so they did.

The other part is down to the fanservice. The simple inclusion of a few clarifications of the WTF moments, an extra scene with LI, an extra scene with Crew and a ending slideshow were enough of a smokescreen to sway the minds of gamers and disguise the awful endings.

The interesting thing about it all is that Bioware changed very little about the nonsensical and flawed endings opting to explain the stupid rather than change it. The choices at the end amount to you can be f***ed now or you can be f***ed later.

For example Synthesis (that they really, really try to sell the player on this time as the choice you should pick if you want everything to be good) makes everyone a Hybrid and simply because of that they will understand each other and never go to war again? really? former Organics just forgot everything they loved just got annihilated? what happens when someone makes a new AI, that mix will never end in Hybrid vs Synthetic? it is like an ending out of a fanfic or a children's picture book where there is peace at the end and everyone lived happily ever after.

So in the end Bioware have essentially dressed up dogs*** by putting bows all over it. Developers everywhere now have a great example of how to get away with a crappy ending: just play along with your community and then slip in some fanservice moments at the end and your community will easily forget how much of a hack job your ending is.





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Legacy Comments (will be imported soon)


It didnt fool me, I played ME3 got the destroy ending with the breathing shepherd in rubble.

Started a second play through, got bored and sold it.

It was a vastly inferior game to the previous versions and just not as fun and with an ending as rushed and confusing as KOTOR2. At least the modders partly fixed KOTOR2s ending....
I don't think the outright fooled people, people wanted bit more closure for the endings, that is what they got.

Here's the thing, this shit happened because somewhere along the line, Walters and co forgot they where writing a videogame, instead they thought they where writing a masterpiece that will someday be compared to the likes Shakespeare, you can see in that Geoff Knightly thing, when they are talking about lots of speculation for the ending.

In the ending it didn't raise speculation, more a giant collective question mark, and the question, do these people even understand how their universe works?

And while I do say the endings provide some closure they are still weak, largely because all the fingerprints of the writing team abound over it, synthesis is seen as the defacto best ending with everyone being happy, or seemed like it, this might lead in to ME4 or the rumored ME MMO.

To be honest, the biggest fuck you among the endings is refusal, easily the most requested one for people who didn't give a crap about the endings, you would think that the galactic readiness thing, which at no point has ever mattered through out the entire game would come into play here, but nope, pick refusal, get the absolute worst ending, I'm shocked the ending didn't show a giant hologram of mac walters testicles rubbing into the screen.
The EC endings were better, they at least felt like endings rather than pieces of endings cut up and stitched together for time. So basically we went from having 1/4th of a painting to the whole painting, but the painting itself still isn't very good. My destroy ending was functionally identical, I didn't learn anything except how Joker mysteriously popped up on the other side of the galaxy. None of my choices aside from squad selection/deaths and who I brought to the battle were reflected, and both of those were reflected in the original endings to some extent already.

I think my biggest issue is that people can YT the endings and have the same experience as someone who played all 3 games, importing every time. That's kind of a slap in the face, as it tells me that absolutely nothing I did in ME1 or 2 made any difference whatsoever. The readiness thing was window dressing and had no effect, and basically my entire career was moot by the end of 3. It would have been nice to see some acknowledgment of my past, but whatever.

I still loved ME3, I thought it was a great game and the story up until the ending was solid enough. It certainly was the weakest link in the ME series, but that's like having the least expensive diamond in the world. I just wish the Bio writers wouldn't have switched from penning a sci-fi narrative to some kind of epic space opera.
I'm not even mad because the control ending is awesome.
...also, there should be a comma between "mad" and "because".
Unless they wanted to retcon everything, and they were clear that they did not intend to do that, this was the best we could hope for from the EC. I definitely fall into the indifference camp. It was nice to get more closure and try to fill in some of the most aggregious plotholes and lingering questions, but my biggest problems would remain.

I'm so happy I'm finding other people who agree synthesis is stupid/creepy. It's weird, nonsensicle, and the idea that we all have to be more the same to get along is creepy, insidious, and contrary to other points of the game, such as uniting the geth and quarian. ***Spoilers***, but legion's quest even reveals that the geth were only trying to protect themselves, they even showed mercy to the quarians! The reapers turns them into indiscrimate killers in the first place! So why does everyone have to have a new "DNA" (don't even get me started on that, this biologist is unamused by that) to get along? Bah.
My jimmies ain't even rustled.

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