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I'm Milo, and I'm here to rant at your faces about video games. These days though, things like Maths studenthood and snorting cocaine from whores are keeping me from having ANY console at all. One low end lappy that barely plays TF2. Sadness occurs.

But meh, I can still whine a good one.

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Gears of War 2 Online - flawed, but fun
Boatz | 3:41 AM on 07.01.2009 20 comments


Didn't it look BRILLIANT?! Magazines and gaming websites across the globe who were lucky enough to have a crack of the Gears of War 2 multiplayer pre-release were jizzing in their pants before, during, and after. Its broken Halo's record for most consecutive online players, with a staggering 1.5 million players. And Epic certainly have been kind to it, with map packs, map packs, and more map packs on the way. Oh yes, only since Halo has an online component been given such hype. But does it deserve it? Short answer: yes.



Long answer: It depends. I'm pretty sure Epic wanted to change the fact that a lot of the games in old GoW1 were solved by shotgun battles, and they wanted a subtle and tactical cover-based shooter instead. When GoW2 was announced, with changes such as a less powerful shotgun and being slowed down by oncoming bullets, to stop endless shotgun rushes, its seemed like Epic were heading down that road. But something slipped along the way.

You see, you won't get very far in GoW2 just finding a nice chest high piece of rock, slamming yourself against it, and shooting at enemies with your Hammerburst. No sir. Nearly every gametype now runs on 'Execution' rules, meaning that downing someone is all well and good, but you can only finish off your downed foe from point blank range. To me, this is a bit of a silly set of rules. What's the point of even trying to kill your opponent from afar, when he'll go down only to be revived by an incoming team-mate, before you can claim your kill? What's the point, when you'd be better off running in to score a one hit kill with the shotgun? And, since falling to your knees makes you invulnerable to anything but a curb stomp or otherwise, the price for being downed isn't very steep, and the chances are you'll have a helpful teammate to help you up.



All these things are definitely not encouraging players to bunker down and pick of their targets, but to run in, shotgun or chainsaw aloft, and turn as many enemies into pate as they can. And it usually pays off.

This isn't the only problem. The weapons you'll find on the battlefield, such as the Boomshot and the Longshot Rifle, can pretty much all score one hit kills. Its not so bad with the aforementioned two weapons - claiming a headshot with the Sniper does require a great deal of skill, and the Boomshot is quite hard to handle in close or far distances. But other weapons such as the mortar and Hammer of Dawn can kill in one hit whilst totally bypassing any cover you might be hiding behind.

Yessir, you're not getting anywhere in GoW2 without mastering at least one form of one shot kill. Whether it be shotgun gib, rifle headshot, or laser-from-space obliteration, you'd better be ready to throw your Lancer away. Unless, of course, you want to use the one-hit kill chainsaw attack. <_<



All of this one hit kill nonsense is very much changing the game of Gears. Both teams are ignoring the capture point in Annex to fight over the Boomshot. Wingman is practically decided by which weapon you spawn next to - if you spawn next to grenades, then you're honestly screwed. I think Epic's grand master plan went a bit awry here, the constant scrambling for the power weapons is akin to Halo of all things, and we all know how that sucks.

Am I saying to abandon the Gears ship forever? Of course not. Its still as gleefully fun as ever it was, if you don't mind a bit of lag here and there, and the (FUCKING STUPID) fact that it still runs via host and not server. I just get the niggling feeling that perhaps, had it been given a few months thought, it could've been unlike and multiplayer experience in gaming. Now its just like all the others, where ROCKET LAUNCHER = WIN, and any amount of tactics you were hoping to implement are lying on the floor in chunky giblets - kind of like what you'll be like if you don't grab that Boomshot fast.



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19 comments | showing # 1 to 19
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slayer the player's Avatar - Comment posted on 07/01/2009 04:05
slayer the player
i love the halo scramble for power weapons but what i like more about halos multiplayer is the freedom, and gears multi has always felt constrictive to me, and im not good at it
Elsa's Avatar - Comment posted on 07/01/2009 09:09
Elsa
I've not played Gears online (no Xbox), but it's one of the games I would have really liked to play. I tend to like run and gun shooters and EPIC also made UT3 which I love playing!

Every shooter has it's balancing issues... though it sounds like for competitive play, this game might be a little more reliant on luck of the spawn than other games are unfortunately.
de BLOO's Avatar - Comment posted on 07/01/2009 09:37
de BLOO
The NETCODE is horrible.
Blasto's Avatar - Comment posted on 07/01/2009 09:47
Blasto
It's funny that they changed shit in two that the people who didn't like one complained about (Wah! Shotgun, Wah!), thereby alienating the fans of the first games multiplayer XD

..oh well, L4D is my baby now Gears, sorry but you changed and I just can't see us as a couple anymore. No we can't still be friends, it hurts to much, we have to move on, it's over. I'm sorry, I can't keep doing this.
Blasto's Avatar - Comment posted on 07/01/2009 09:48
Blasto
...also, lag.
Caffeine Knight's Avatar - Comment posted on 07/01/2009 10:21
Caffeine Knight
Not to mention that the new changes don't work at their most basic level either. Shotguns are supposed to be weaker, but instead they are just glitchy who know whats. You might get a one shot kill, you might now. They don't seem to follow any kind of bullet physics that I've ever seen.

Chainsaw kills are now much increased and even easier. In the first game, people HATED Chainsaw kills, and now they're even easier to pull off. The Chainsaw problem goes hand in hand with the bullets slowing you down thing. Oh wait, there is no bullets slowing you down thing. I can't tell you how many times I have had someone running at me from about 10-15 yards (Roughly) away with the chainsaw going while I unload my Lancer straight into their fucking chest.

Guess who dies?
Caffeine Knight's Avatar - Comment posted on 07/01/2009 10:22
Caffeine Knight
Also, lag.

I still have kind of fun playing though. It just seems that the game never "clicks" with me.
Usedtabe's Avatar - Comment posted on 07/01/2009 12:35
Usedtabe
Gears 2 sucks. It's a noob fest where no amount of skill will be able to overcome a shit connection and noobs who run around holding down the "b" button. In Gears 1 you could clutch a 1v4, good luck with that in Gears 2 unless you are host. People on the Gears forums even hate BEING HOST because it's too damn easy to score kills when you are host in Gears 2. Add in no user choice whatsoever, and Gears 2 is nothing but a failure compared to it's predecessor. Well, except for campaign and horde, those were awesome.
Zombutler's Avatar - Comment posted on 07/01/2009 13:01
Zombutler
Jesus christ people love to bitch.

IF YOU DON'T LIKE THE GAME THEN SHUT THE HELL UP AND DON'T PLAY IT

Simple.
Usedtabe's Avatar - Comment posted on 07/01/2009 13:07
Usedtabe
@Zombutler: I don't play it. But I will not shut up because I want Gears of War 3 to be all it should be. Gears of War 2 could have been the best multiplayer game for a long time. If we are not extremely vocal about Epic's fuckups, they will assume everything in Gears2 is fine and map Gears3 similar to it. Alot of the good things about Halo3 came from the people who bitched about Halo2 and even made a website called Halo2Sucks.com.
SilverDragon1979's Avatar - Comment posted on 07/01/2009 14:30
SilverDragon1979
Yep, this pretty much exactly describes the multiplayer of Gears 2
de BLOO's Avatar - Comment posted on 07/01/2009 14:41
de BLOO
What Ustadbe said is great.

Also, isn't the Gears franchise developed with Microsoft studios? The same studio that help make Halo 3?

Why can't Epic just have the same multiplayer that Halo gives, they share the same the Studio for help...
Kyousuke Nanbu's Avatar - Comment posted on 07/01/2009 15:53
Kyousuke Nanbu
"In Gears 1 you could clutch a 1v4,"

Bullshit.

If you where host sure but if not you where fucked and the insane overpowered shotgun made everything a pain in the ass, Gears 2 might not be much better but at least its a little more balanced than Gears 1 is.

Well now that I think about it, maybe you could have clutched a 1v4 with the sniper provided you where one of these douchebags who get the active and never go for headshots.
Usedtabe's Avatar - Comment posted on 07/01/2009 16:06
Usedtabe
@Nanbu: Not bullshit. I've done it a few time using hammerburst/pistol/nades off host. Also, if you are outnumbered 4 to 1, I don't consider active downing people to be a "douchebag" thing to do. I see you hated the Gears 1 shotgun (as do I), but if you consider it more balanced in Gears 2 you're insane.
Blasto's Avatar - Comment posted on 07/01/2009 16:09
Blasto
Bullshit Nanbu, I clutched 1v4s off of host on Gears 1 quite often. Not trying to brag, just saying...bullshit.
maxbraff's Avatar - Comment posted on 07/01/2009 23:38
maxbraff
Good article. What I've come to recognize that what Gears is amounting to is to flow as a team. Which is where it succeeds. The other part of Gears is not the running towards the power weapons but rather learning to survive without the power weapons. I think that people have come to dislike Gears multiplayer is because of its a bit more complicated. There are more things to do rather than the running and gunning of Halo. Cover is a bit more important as it has a whole button dedicated to it. It's actually more like a replacement for the which indeed does change things up. The roll is also a vital part of survival. Most importantly is learning what strengths you have with which weapons. The shotgun will be your best friend, but the hammerburst is excellent if you know what your doing. You also have to be really quick in thinking as a wrong button press could leave you at death. Deciding what tactics and what weapons to use at the moment can make or break the experience. It's tactile and requires well thought out decisions to be made quickly. Which can be good or bad depending on the person.
Idde Idus's Avatar - Comment posted on 07/02/2009 03:23
Idde Idus
I really should buy it, shouldn't I. I'm not going to complain until I've tried it. It looks better than Halo though, I suppose.
Boatz's Avatar - Comment posted on 07/02/2009 03:34
Boatz
SOMETHING I FORGOT TO MENTION:

As of Title Update 4 (this weekend), no weapons will spawn in Wingman games until 30 seconds have passed. That should make things a bit more interesting.
Mary Firefighter's Avatar - Comment posted on 05/13/2011 04:46
Mary Firefighter
Thanks for your patience and sorry for the inconvenience!
Best regards, Mary, CEO of website advertising and iscsi redundant
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