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About Me


I own a FamPuter, which is a 100% fake Famicom. And I do own Super Mario Bros. and Rockman 2 for it, which you don't. :P



I'm a 32 year old gamer. I cannot hang out with most of you, and you should not contact me to buy you cheap wine or cigarettes. I do not like jail. Seriously, I own all three consoles and I don't discriminate. Gaming is for fun, not for sissy slapfights. If you consider yourself partial to a particular console, I don't care why you don't own other consoles, I don't want to hear about it. If you're going to bitch about something, you'd better bring some hard evidence of why you're complaining if you want to cry on my shoulder.

Enjoy this wonderful picture of 2 generations coming together at last...



PS - I eat trolls.

PPS - I've been to Japan. Maybe you've heard about it? If not, read up here:

Part 1: Introductions
Part 2: Yamagata's Hanagasa Festival
Part 3: Harajuku Girls and the lack thereof
Part 4: You're not in Kansas anymore, Niero (TGS07)
Part 5: Fresh from the farm to your mouth
Part 6: Going to Japan is hard
Part 7: 30 days takes forever
Part 8: Rape, Rocks, and Alliteration
Part 9: Small Town Nightlife
Part 10: Bling Bling, Hundred Thousand Yen Bill Ya'll
Part 10 Part 2: Mount Yamadera
Part 11: The Japanese Wal-Mart
Part 12: Goin' Down to Tokyo Town
Part 13: Ghiblit Gravy
Part 14: Air Sex
Part 15: Ganguros of New Tokyo
Part 16: The Contest Announcement
Part 17: The Contest
Part 18: The Trip Itinerary
Part 19: Tokyo Day 2
Part 20: Tokyo Day 2 Part 2 (of 2)
Part 21 is no longer there, but it wasn't all that great anyway, so you're not missing out.
Part 22: Happy Picture Montage Time!
Part 23: I have arrived.
Part 24: I have returned.
Part 25: The Case for the American Cheeseburger
Part 26: Random pictures are random
Part 27: A Free Gift for Those Who've Been Paying Attention
Part 28: Nintendo, no seriously, NINTENDO
Part 29: Racists in Japan, Discriminating against the handicapped
Special Report from Cheapy D at CAG
Part 30: The Secret Truth About Japan
Part 31: Oz-Matsuri
Part 32: The Japanese Don't Have Antiperspirant Deodorant

Part 33: There's this Disney character named Stitch in Japan...
Part 34: Trainspotting: Live From Kyoto
Part 35: Kyoto for Beginners
Part 36: Kyoto Smash: Advance Lesson in Fun Time
Part 37: Some Japanese people are alcoholics
Part 38: Hardcore Otaku know where the real action is
Part 40: My attempt at getting the Oscar for Best Japanese Picture
Part 41: What heaven is like.
Part 42: I sneak into a movie studio to pitch my movie
Part 41: What heaven is like.
Part 43: My film idea is shot down in favor of yet another Power Rangers TV show
Part 44: Excessive Male Nudity in Japan
Part 45: The Japanese grocery store has no deli counter
Part 46: How the Japanese language is worked into Japan's society
Part 47: Izukayas and you: How the Japanese drink in public
Part 48: All you really need to know about the Tokyo Auto Show
Part 49: Gyudon Rocks.
Part 50: Tendo is the coolest place in all of Japan
Part 51: I really did poop immediately after that shot
Part 52: A Beginner's Guide to Tokyo Disney Sea
Part 53: There is no comparison. Cheeseburgers win.
Part 55: You've never had Tonkatsu, so you wouldn't understand
Part 56: Japanese iTunes for the Mac addict
Part 57: The other kind of Curry
Part 58: Popular Pop and "Lock" music in Japan
Part 59: I sing like how cats have sex
Part 60: The Iron Penis Festival
Part 61: A sad bit about racism in Japan
Part 9001: Electro Lemon's whirlwind visit to Tokyo
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Snotty game devs irritate me...
BluDesign | 9:01 PM on 03.30.2009 24 comments




Remember, if you enjoy a game, you should always buy it or pay tribute to the person who created it.

I dislike Snake, so... c'est la vie.



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23 comments | showing # 1 to 23
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Mushman's Avatar - Comment posted on 03/30/2009 21:09
Mushman
To hell with you and this blog................................ because now I can't stop playing the game. ;)
Brian Szabelski's Avatar - Comment posted on 03/30/2009 21:15
Brian Szabelski
I prefer Rattler Race.
BluDesign's Avatar - Comment posted on 03/30/2009 21:18
BluDesign
@nihon

I've been more partial to Snake Rattle n Roll...
CelicaCrazed's Avatar - Comment posted on 03/30/2009 21:34
CelicaCrazed
Has anyone played Snafu on the Intellivision?? It is like snake, but awesome!! There is modes where you have to eat your opponents tail until they shrink very small. There is another mode where you just try and cut off your opponent. Then there is all the single player modes which is just variations of regular snake. I'm sure it's better than snake360 though...ahaha.
Qraze's Avatar - Comment posted on 03/30/2009 22:07
Qraze
i played it. your robot is also staring at me. fucking short circuit.
JohZho's Avatar - Comment posted on 03/30/2009 22:09
JohZho
@Celica (sorry if you perfer me calling you by full...)

That sounds really awesome for a game so old o.o

Also... anyone else started playing before even reading what this guy had to say?! I did try and read and play at the same time though... LOL
Jonathan Holmes's Avatar - Comment posted on 03/30/2009 22:40
Jonathan Holmes
And with 240 points, I'm done.

Thanks for the distraction!
Brian Szabelski's Avatar - Comment posted on 03/30/2009 23:04
Brian Szabelski
350 points. Top that.
CelicaCrazed's Avatar - Comment posted on 03/30/2009 23:12
CelicaCrazed
@ JoZo

Yeah Celica is fine ;). Crazed as well. Just not Celia, my aunt's name, as come people were calling me during FnF the one time haha.

For an almost 30 year old game, it has held up surprising well and I'm surprised that there hasn't been more recreations of it, or any to say the least. Here's a YouTube video of one of the modes. Doesn't really do the game justice, you need to play it to love it, but it gives a generally idea of how it plays. And yeah, the AI sucks ahaha. Love the music though.
Qraze's Avatar - Comment posted on 03/30/2009 23:36
Qraze
250!!!
JohZho's Avatar - Comment posted on 03/30/2009 23:44
JohZho
@Celica

Watch there be a crazy ass random geometry wars neon palette version coming out on 360's arcade LOL
Steel Squirrel's Avatar - Comment posted on 03/30/2009 23:55
Steel Squirrel
Hey wait a minute... you have been 30 years old for the past two years or so...
CelicaCrazed's Avatar - Comment posted on 03/31/2009 00:11
CelicaCrazed
@ JoZo

Oh I'd definitely blow a load all over my laptop if it is ever announced. I'll moan loudly if it comes to PSN as well ;). I only have a PS3.
yyr's Avatar - Comment posted on 03/31/2009 00:33
yyr
I'm kind of hurt that you feel I came across as snotty in my post, especially after the first paragraph. That wasn't my intent at all. I try to be humble whenever I can. As I said somewhere elsewhere on teh intarwebs though, investing 500 hours in developing a game kind of leads to an emotional attachment over time. So I tend to go overboard here and there...sorry if I did.

My longtime friend Andy grew up with Snafu and always used to talk about it, although I never got to play it. It was neat to see that video. Celica, you mentioned AI...was it strictly 1-player or could multiple players play as well?

BTW, if you guys enjoyed the battle-style Snafu play I think you'd adore Snake360's Suffocation Battle mode. It's only really one difference but it's a big one. When a snake collides with a wall or another player, the crash doesn't actually take place for 3 seconds. If space opens up for the snake to move within that time, it's like the collision never happened. Hilarity ensues... and it's in the free trial so it's not like you have to buy any points =)

ttyl.
yyr's Avatar - Comment posted on 03/31/2009 00:46
yyr
Oh, here's a player-submitted video of some gameplay in that mode if you're curious.
http://www.youtube.com/watch?v=Nikn-IOk-KE
Altair78's Avatar - Comment posted on 03/31/2009 07:29
Altair78
THIS IS BETTER THAN STREET FIGHTER 4!!!

<Goes back to playing Street Fighter 4>
CelicaCrazed's Avatar - Comment posted on 03/31/2009 07:36
CelicaCrazed
@ YYR

Ahaha yeah just so you know, you are not the first developer to come here and get in a spat with some users ;). There have been some....I guess you can call it interesting arguments with some devs with bigger egos than names. I think it's because we love the drama around here. But we are never too big for forgiveness.

Anyways, about SNAFU. It was a multiplayer game. Either 2 or 4 players. But there were only 2 controllers on the Intellivision so the AI would play some games. Or you could just play against the AI if you had no 2nd player. I noticed that your game was basically multiplayer snake and I'm assuming that the 3 seconds for death is to keep the anger down with all the crashes that happen with the speed of the game. Snafu was different in that you didn't need the points to grow and it played slower. In some modes you would constantly grow and your tail stays in a fixed position. Some variations of this mode have your "corpse" remaining on the board when you die while other styles had it disappear off the board. Another variation had it so that you could move diagonally, while others you couldn't. Some mode had obstructions in the playing field to disrupt your normal lines, while others didn't.

My favourite mode was probably the "snake-eater". In this mode, your snake had a set size that your started out with. The objective was to move your snake's head to eat your opponent's tail. Doing so would cause your enemy to shrink. A difference in this mode is that there is no crashing and you can move through yours and your opponent's snake-body. Anyways, you continue to eat your enemy until they no longer have a body and are just a head and tail.

I hope I did a decent job of describing it because I just woke up and not really sure what I'm rambling on about haha. This is definitely a game you need get your hands on and I'm pretty sure that it is on the Intellivision Classics compilation that was released last generation. I'm really not doing the game justice, I'm pretty sure I'm missing a few modes, but it was definitely a fun game. Now that consoles can play upwards of 4 players, it can probably be even better.

I haven't played your game since I don't have a 360, just a PS3, but it does seem to be something I'd be into. I'm a sucker for most "instinctual" multiplayer games, especially ones easy to pick up where you can get good crowds and number of people into it. I like how the snakes all standout really well over the background and 3D effects look pretty cool. I'd probably prefer to have the multiplayer slowed down a tiny bit without the "3 second delay till death", but that's just my opinion and I haven't played it so I don't know how the game feels as is. But other than that, I would not be one to judge if someone wanted to go ahead and make snafu360 hehehe. I say if it's been almost 30 years since it came out with no real imitator, who ever makes it will look like a pioneer ^_^
CelicaCrazed's Avatar - Comment posted on 03/31/2009 07:49
CelicaCrazed
Oh and I probably don't have to say it but Snafu was a competitive game. There wasn't a high score that you could achieve, the goal was just to be the last man standing. This game perfected the art of "douchery" towards your friends :D
Char Aznable's Avatar - Comment posted on 03/31/2009 09:54
Char Aznable
Well, that was fun. I love that damn game. Thanks.
glipe's Avatar - Comment posted on 03/31/2009 10:37
glipe
Many moons ago, when I was a kid, I programmed a two player version of snake by adding just a few extra lines of code to a program I copied out of a magazine. It was fine, as long as the two players didn't press too many keys on the keyboard.

Ah, memories. thanks man.
falinter's Avatar - Comment posted on 03/31/2009 11:00
falinter
250 for me also.

I forgot what I was doing before this... Thanks!
yyr's Avatar - Comment posted on 03/31/2009 11:19
yyr
"Snake eater" mode does sound interesting, and I did notice the diagonal movement...that's something I didn't think of! The corpse mode sounds cool too.

The main point of the suffocation mode in Snake360 (there's a more conventional, non-suffocation battle mode also) is not really to slow down the game...what it does is force you to completely trap your opponents rather than just make them crash. Like not just stepping on that bug, but thoroughly stomping it to death. =) Very satisfying! Hopefully you'll get a chance to try it somewhere down the line.

@Glipe
That definitely brings back memories. I started programming on a Commodore 64 and yes, I too copied stuff out of a book =)

I heard of a PSN game called SnakeBall but hadn't tried it...anyone here play it? Is it any good?
Dan CiTi's Avatar - Comment posted on 03/31/2009 12:03
Dan CiTi
I got a 260 yay
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