|
games anime | toys
|
![]() |
|
![]() |
|||||||||||
|
|
||||||||||
|
|

| get involved register or login post a blog post a forum enter a contest contribute a news tip suggest a feature be a guest editor |
support new member's guide login assistance tech support report abuse email our editors read our dev blog nuclear crisis? |
keep in touch RSS feed Myspace Flickr Game nights Meetup+play online |
seriously about Destructoid advertising terms of use privacy policy jobs at MM buy our crap |
our network Tomopop Japanator Despingation? |
||
|
||||||
living the dream since March 16, 2006 |
||||||
But, isn't 4:3 the norm for PC games?
BioShock for the 360 has 16:9. :3
The vast majority of PC for sale today come with widescreen monitors, and developers have been able to support this properly for years (Half-Life 2, Company of Heroes both have great widescreen that I can think of off the top of my head).
This issue is not only limited to the PC as well, people with widescreen HDTVs are affected by this in the Xbox 360 version.
I was playing the BioShock demo on my 360 on my brother's widescreen HDTV in 16:9...what are you talking about?
The issue is not that it can display a 16:9 ratio option, it in fact does. But it is not true widescreen, in that the horizontal is stretched, but instead the vertical is reduced. Take a look at the game again on your TV, can you see the sleeve of the guy's arm when holding the wrench or not? Because you can see all that sleeve (in the red bit in the photo) in 4:3.
digg ftl
Oh, I see what they did there. I can't compare because my brother lives quite a ways away so yeah. That blows, widescreen owners got shafted.
That's lame as fuck. Yay for SDTV!
ahh well, still looks awsome on my T.V n projector...
That's lame. Is that something they can patch?
Here's a screenshot comparison
http://forums.techpowerup.com/showthread.php?t=37899
It IS pretty lame, but really, it's not going to affect the game that badly. I'll still be playing though right away.
Fix that shit.
Thanks for the link dgenerate, that shows even more clearly the issue here. With any luck, someone on the Widescreen Gaming forums will post a hack or work-around of some type. Xbox 360 users, I guess you'll just have to wait for a patch. :/