The vast majority of PC for sale today come with widescreen monitors, and developers have been able to support this properly for years (Half-Life 2, Company of Heroes both have great widescreen that I can think of off the top of my head).
This issue is not only limited to the PC as well, people with widescreen HDTVs are affected by this in the Xbox 360 version.
This issue is not only limited to the PC as well, people with widescreen HDTVs are affected by this in the Xbox 360 version.
I was playing the BioShock demo on my 360 on my brother's widescreen HDTV in 16:9...what are you talking about?
The issue is not that it can display a 16:9 ratio option, it in fact does. But it is not true widescreen, in that the horizontal is stretched, but instead the vertical is reduced. Take a look at the game again on your TV, can you see the sleeve of the guy's arm when holding the wrench or not? Because you can see all that sleeve (in the red bit in the photo) in 4:3.
Oh, I see what they did there. I can't compare because my brother lives quite a ways away so yeah. That blows, widescreen owners got shafted.
Here's a screenshot comparison
http://forums.techpowerup.com/showthread.php?t=37899
It IS pretty lame, but really, it's not going to affect the game that badly. I'll still be playing though right away.
http://forums.techpowerup.com/showthread.php?t=37899
It IS pretty lame, but really, it's not going to affect the game that badly. I'll still be playing though right away.

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