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About
Hi!, My name is Aaron but you can call me Bibbly if you like. I make stuff out of things. Here's a sample of a thing made with stuff:

I am from Canada.

It is important you know that I am from Canada because we spell colour and flavour with a U and sometimes use British vernacular, probably because of Coronation Street and East Enders.

I'm a student in something called 'pre professional journalism'. Whatever that is. I'm a major of Philosophy and a minor in Sociology, mostly because critical thinking and the analysis and understanding of social behaviors makes me horny.

My ambitions include creating a fully animated rotoscoped feature length animatronic musical and to build a 'fusion' reactor in my backyard out of little more than a high power laser and an industrial vacuum. Both of these things are possible believe it or not.

My hobbies include Canadian Moose Throwing which is easier than it sounds and Snow Mobile Diving which is a sport that takes place after a failed attempt at extended hydroplaning or bad jump.

You can hit me up on Skype @: Bibbly53
And Email me @: Bibbly53@gmail.com


Stay classy.

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Bibbly
11:08 AM on 03.22.2013



In an attempt to write something that was big and wordy and drawn out I wrote something that was stupid long-winded and pointless. BLOG POST SUCCESSFUL

Anyway, to break down that wall of idiocy I posted about contrition and hate cake, it really comes down to these one paragraph:

The video games industry has so many avenues to pursue in terms of knowing what will do well. Granted, there is always a gamble even with big name franchise titles - the market could see them as stagnant and that is never an impossibility that can be ruled out of question. Its a hard, soul destroying, corporately ran industry - it doesn't need to be all these things but for the most part it is. With data collection methods, extended public BETAs, why are unpolished mediocre titles being produced when the gaming public is always talking about what they want to see and what they are willing to pay for. The video gaming industry is an industry that is being led by the hand through a field of origami roses made out of fifty dollar bills. Gaming industry - why won't you let us hold your hand? Being sad and disappointed in a game may create buyers remorse - but its too late by then. If you want change in something you have to stop buying. Every dollar is a vote and people have been voting for dictator-like DRM and schlock. You have to break this cycle by doing without and having a commitment to a message you want the corporations to get into their tight-fists-for skulls.

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^Trying to translate my 4a.m rant. I honestly don't know what else I was trying to say. Maybe I thought I was being funny? lol What an eyesore that fucking mess is. Makes me laugh at least. Why the fuck did I draw these pictures?!

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