I recently bought two games both very different in design and scope. Both have history and are part of a franchise that are revered by its fan base. One is Resident Evil 6 which is cross platform and has gotten poor to mediocre reviews, but sold remarkable well. The other is Xcom: Enemy Unknown, again a cross platform game that has gotten great reviews but sold poor to mediocre. I know RE 6 is more mainstream and its franchise has been consistent with no long gaps between games, while Xcom is more of a niche market with its emphasis on strategy. It has also been years since we've gotten a game from this franchise.
Yet what drives gamers to buy one of these games over another? For me I bought both because I've been a long time fan of both franchises. I had fun with both games, granted I enjoyed Xcom much more the Resident Evil 6 but I saw RE 6's value and could enjoy it for what it was. Would I buy the game again after I had a chance with it? honestly no it is a rental game or something that I would pick up so I could play online with friends. With this knowledge I just wonder why we as gamers continue to spend money frivolously on things that, if the reviews are any indication, are not very good. I can say that after my purchase of RE6 I will not buy another Resident Evil game.
If I want any change to occur within this franchise I must show Capcom (or any business) that I will not continue to support products that I find sub-par. The only way to make business see this is by reducing their profit margin. I think we as consumers are so impulsive that we buy things before truly understanding what we are buying. If we held off for just one month we might be able to effect real change in an industry that we all love so much.
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