Wow. I have to admire your commitment. You're actually plowing through the notorious DQVII. I hear the battle mechanics are pretty awesome once you get into the flow of the game. I also hear that near the end there's an entire town with untranslated dialogue.
WHAAAAAAAT?!??
Are you serious?! That's hilarious, I can't wait to find that town! Do you have to do something special to be able to get to it?
Also, yeah, for a while there, it did kinda feel like I was actually "plowing" through the game. I had to force myself through about ten of those twenty-five hours. Good news, though, is that it's now totally badass. Hell of a barrier ti entry though, right? :D
Are you serious?! That's hilarious, I can't wait to find that town! Do you have to do something special to be able to get to it?
Also, yeah, for a while there, it did kinda feel like I was actually "plowing" through the game. I had to force myself through about ten of those twenty-five hours. Good news, though, is that it's now totally badass. Hell of a barrier ti entry though, right? :D
Thats why I like Dragon Quest though.
"Come on pussy, Push through! Grind more! Theres another 2 hours of this! You died? You're a pussy! Heres another hour of grinding just for you!"
and then
"Ok, you're a man. Welcome to awesomeness"
"Come on pussy, Push through! Grind more! Theres another 2 hours of this! You died? You're a pussy! Heres another hour of grinding just for you!"
and then
"Ok, you're a man. Welcome to awesomeness"
Aurain:
But that's the thing; this DQ isn't hard, it's slow.
I mean, it's not easy or anything, but when I say I had to force myself through, I meant I was fighting as hard as I could to not fall asleep because the game was moving so darn slowly.
I know that makes it sound like I hate the game, but really it's fantastic. It just takes a while to get into it.
P.S. - One more thing about grinding: I'll elaborate more on this in tomorrow's blog, but man... ever since the Dharma Temple, it's difficult not to grind. That's all I want to do now! I've finished the Warrior, Fighter, Mage, and Mariner classes, now working on the Cleric class.
After about three hours of straight grinding, I told myself I'd better get back on track, but then the Super Mario Galaxy Syndrome set in and I was all like "just one more star" only what I was really saying was "just 180 more battles!"
But that's the thing; this DQ isn't hard, it's slow.
I mean, it's not easy or anything, but when I say I had to force myself through, I meant I was fighting as hard as I could to not fall asleep because the game was moving so darn slowly.
I know that makes it sound like I hate the game, but really it's fantastic. It just takes a while to get into it.
P.S. - One more thing about grinding: I'll elaborate more on this in tomorrow's blog, but man... ever since the Dharma Temple, it's difficult not to grind. That's all I want to do now! I've finished the Warrior, Fighter, Mage, and Mariner classes, now working on the Cleric class.
After about three hours of straight grinding, I told myself I'd better get back on track, but then the Super Mario Galaxy Syndrome set in and I was all like "just one more star" only what I was really saying was "just 180 more battles!"
I always get to the Dharma temple, get overwhelmed with the thought of picking classes and planning ahead, then give up on this game. Terrible, I know...
It's my highly controversial opinion that DQVII is my favorite game in the series. It originally hooked me with it's promise of an insane amount of actual play hours (60 or something? I can't remember. That doesn't seem that long to me anymore) and it's colorful 2/3d graphics. I used to be extremely broke and only get about one game a month which is why the length was so important to me.
I admit I've never played some of the earlier entries in the DQ series, but I fucking love this one.
I admit I've never played some of the earlier entries in the DQ series, but I fucking love this one.
Caffine Knight:
You know, I can def see why you'd feel that way. One thing that's made itself crystal clear to me is that you shouldn't play Dragon Quest games to beat them, you should play them to enjoy them. It's a daunting thing to look at the players guide and see that--after 37 hours now--I'm hardly one-third through the game. So I've had to stop myself and realize that I'm playing it wrong.
Now that I've slowed down a bit to just enjoy the game and stop running towards its conclusion, it's become a hell of a lot more enjoyable. At this point, I don't want it to end and I have a feeling that's how you may have felt too.
What other DQs have you played?
You know, I can def see why you'd feel that way. One thing that's made itself crystal clear to me is that you shouldn't play Dragon Quest games to beat them, you should play them to enjoy them. It's a daunting thing to look at the players guide and see that--after 37 hours now--I'm hardly one-third through the game. So I've had to stop myself and realize that I'm playing it wrong.
Now that I've slowed down a bit to just enjoy the game and stop running towards its conclusion, it's become a hell of a lot more enjoyable. At this point, I don't want it to end and I have a feeling that's how you may have felt too.
What other DQs have you played?
P.S. - LOL at "controversial opinion"
I know a lot of DQ fans who say this one was their favorite. And I can see why; if you were one of the people who bought this the day it came out, you'd have a brand new game on your hands that practically had no end.
I know a lot of DQ fans who say this one was their favorite. And I can see why; if you were one of the people who bought this the day it came out, you'd have a brand new game on your hands that practically had no end.
Thefil:
The old man in the Dharma Temple said it best: "If you're going on an adventure, you might as well just pick a class."
I know it's daunting to try and think about mastering every single class, but just pick one (I picked mariner, then theif) and leave the temple. Then just continue on with your adventure. Fugettaboutit!!! Before you know it, you'll start learning skills by just continuing on with the game; you learn skills just by merely fighting battles, meaning it's not based on experience or leveling up.
The old man in the Dharma Temple said it best: "If you're going on an adventure, you might as well just pick a class."
I know it's daunting to try and think about mastering every single class, but just pick one (I picked mariner, then theif) and leave the temple. Then just continue on with your adventure. Fugettaboutit!!! Before you know it, you'll start learning skills by just continuing on with the game; you learn skills just by merely fighting battles, meaning it's not based on experience or leveling up.
@ben: I'm currently going through Blue Dragon right now because of its similarity to the DQ games. It doesn't quite have the same level of characterization or thematic resonance as DQ, but it's still worth a shot if you're looking for an HD game that has the DQ feel to it. It's simple and fun.
@Ben: Just wanted to comment and let you know that I absolutely love this series. It was your journey through DQ 5 that got me to actually purchase the game. Such a great game. I would suggest that once you complete 7 that you pick up the Ds remake of IV. I've been playing for about 9 hours or so now and it's been a blast. I know a lot of people complain about the lack of the party talk function, but I feel that the first 4 chapters do a good enough job defining the characters. Anyways I'm always looking forward to another post from you. Keep up the good work.
SquirrelyG -
Dude, thank you so much for the kind words. I'm really happy that I was able to convince you to get DQ 5! :) :)
DQ IV on the DS was actually my first DQ game. I agree that, since I've played V and VIII and had the party chat, it is kind of a bummer in retrospect that IV didn't have it. However, you're right that the first chapters really make up for it. In fact, maybe it's just because it was my first, but IV still take the cake as my favorite!
So, have you gotten to Torneko's chapter yet? You should totally take advantage of Torneko's Money-Making Scheme!!!
Dude, thank you so much for the kind words. I'm really happy that I was able to convince you to get DQ 5! :) :)
DQ IV on the DS was actually my first DQ game. I agree that, since I've played V and VIII and had the party chat, it is kind of a bummer in retrospect that IV didn't have it. However, you're right that the first chapters really make up for it. In fact, maybe it's just because it was my first, but IV still take the cake as my favorite!
So, have you gotten to Torneko's chapter yet? You should totally take advantage of Torneko's Money-Making Scheme!!!
VII is a great game, although the one complaint I have for it is that the pacing is really slow. By the time you are 100 hours in, your levels are in the mid 30s, which isn't any different from being 20 hours in DQIV.
I won't lie, though, I was actually disappointed when I got near the end of the game. I wanted it to be longer!
I won't lie, though, I was actually disappointed when I got near the end of the game. I wanted it to be longer!
@ben
If by scheme you mean buying a bunch of iron aprons then going and selling them for twice what I payed then yes.
If by scheme you mean buying a bunch of iron aprons then going and selling them for twice what I payed then yes.
No, no, no, get Cautery Swords!!!
Iron aprons work too, no doubt, but you get BIG BUCKS for cautery swords. When you work for your employer, you have to buy the cautery sword from a customer, and never sell it back. Even if your customers are really pressuring you to do so (they'll ask about two-dozen times). Then, by the end of the day, you can buy as many swords as you want from your employer.
But yes, you have def figured out the patented scheme.
Iron aprons work too, no doubt, but you get BIG BUCKS for cautery swords. When you work for your employer, you have to buy the cautery sword from a customer, and never sell it back. Even if your customers are really pressuring you to do so (they'll ask about two-dozen times). Then, by the end of the day, you can buy as many swords as you want from your employer.
But yes, you have def figured out the patented scheme.

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