Everyone has been in a tizzy about this game since the moment it was announced Team Ninja would be heading up, causing alot of apprehension.
Will it been any good?
How will it fit in with the timeline?
Will it feel like a REAL Metroid?
Well now some of the questions can be answered.
Granted I'm only a few hours into the game but I felt like I should give my opinion so far so that the 3 or 4 people who read this and are on the fence can keep these opinions in mind.
I'll start off by saying I'm not a huge fan of the Prime series. I will always prefer the classic Metroids to the Primes. I enjoyed the first one quite a bit despite its FPS angle (and i REALLY hate FPS's), I couldn't stand the 2nd with its energy sapping dark areas, and i just never finished the 3rd. To me they never felt like fully true Metroid but still had many of the things you would come to recognize from a Metroid game. Now...Other M FEELS like a Metroid game to me.
Yes... there is voice acting. ( its passable)
Yes... it is more action oriented( but still very exploration based )
Yes... there is a actual story.
Yes.. there are many CGI sequences
But it all works for the most part.
The game basically starts with Samus fresh off her Super Metroid adventure and recalling the death of the baby Metroid ( In a stunning CGI scene) followed by a short tutorial to get you acquainted with using your moves in the new quasi 3D space.
First of the game looks great both in general and in motion and is easily one of the best looking Wii games yet ( yes i know that still isn't THAT great). Controls are responsive and tight though at first you will be a bit disoriented using a d-pad to moves around. You basic arm cannon auto aims generally well but sometimes you will have to turn more toward an enemy to make Samus shoot them. Morph ball controls perfectly and is easy to transition to and from.
Missiles on the other hand are a bit more hit and miss (pun not intended). Everyone I'm sure has heard the initial complaint with missiles, how the only way to use them is to switch to first person mode by tilting the remote upward. This is a bit unwieldy and puts you in danger so you behooves you to only use it once you've cleared some room out for yourself. Once in first person mode you hold the B button to move your view freely and lock onto items of interest. Now here's the one odd thing, (so far) you can only shoot missiles when your locked onto to something ( be it item or enemy), so no random missile shooting.
The most welcome addition in my opinion is the new "Lethal Moves" ,that Samus can employ by charging her arm cannon and approaching an enemy at close range or jumping on them. These moves, while not only looking cool as hell and differentiating for each enemy, do a buttload of damage. Imagine your quick time kill moves from God of War (shudder)but without the actual quick time button pressing, you just initiate it and BAM! For the bigger enemies your going to want to use them frequently and even then it will take several before you take them down. Which segways nicely into tactics because ,just like the enemies in the older Metroids, each enemy will have to be tackled differently( save for the small annoying ones). If you just barrel in and start shooting rapidly you will be doing far less damage, or none at all, compared to adapting your strategy for each enemy. The bosses are huge and well designed and fighting them is exciting and require specific strategies as well. The first one you face is a good starter that shows you how things will end up working.
Combat aside, Other M on a gameplay level feels like your playing a Metroid game right down to the items and exploration. You will find familiar old monster and some rather odd but cool new ones as well. The one part that doesn't feel normal is how linear the story for the first few hours. Your basically being given orders to accomplish certain tasks and you really cant deviate much from the path that will take you to that goal. Which weirded me out since he gives you your orders with voice and always uses your name(Samus) and my last name is Sammis (still pronounced the same way). Personally I don't mind the linearity that much since to progress in earlier Metroids you still needed to go along certain paths or go to a certain area (Zero Mission for example).
Just so I don't draw this out any longer I will bring this to a close and update it at completion. In summary IF u are a Metroid fan and didn't quite care for the Prime series (or did but still wants a more classic Metroid) then i think you will like Other M alot. This is from one classic Metroid fan to others... don't listen to the loads of negative reviews, this IS a Metroid game deserving of play. read