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living the dream since March 16, 2006 |
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Hell, I'd even say a Punch Out! movie would be good! It' put Mike Tyson back to work and help him get some of his debts paid
You are the first person to comment on your own blog. That is sadness.
Also, I didn't read anything but the title.
Didn't mean to, forgot my idea and haven't been doing blogs that long on here and completely skipped the edit feature.
It boils down to what I believe sterling said in the past. When you make a book into a movie you are adding imagery and visuals, when you make a game into a movie you are adding nothing, but taking away interactivity.
Spy Hunter was canceled ages ago.
I think it's because they treat it as easy money. Just look at the quality of most sequels. When you have a fan base already in existence you can slack off because you already get X money just for showing up. Also I don't think anyone in Hollywood takes videogame stories seriously.
With books there is always a don't fuck it up aspect. If you are already dealing with people that aren't taking you seriously the don't fuck it up part won't be in their mind while making it. Cue Uwe Boll.
I mean so far they've also only made movies about games that are only good for really dumb action. I mean what more did you want from DOOM, it gave me what I wanted.
But yea they've got to get some deeper stuff out there and better represent the gamers. Also killing Uwe Boll wold be great.
Maybe it's just me, but in the last decade especially, I've noticed Hollywood's ability to fuck up their own non-game films at a higher rate than normal as well.
I just saw the new Beowulf last night, and aside from it constantly jumping back and forth between looking almost cool and looking just weird, they altered and warped the story to fit a more typically "Hollywood" structured film and made it an utter waste of time.
Uwe Boll aside (who's his own level of waste), perhaps part of the blame falls on the reliance of a 3-act structure and a lack of originality that's geared only to producing films that are original idea from 5 years ago + 1, or old idea in different shade.
It's repeating the same cliches over and over again, "He is the one!", "This is the end of the world as we know it!", "Crime doesn't pay!", "How do we stop this(ese) monsters!" etc., etc.
Games don't seem as bad when they repeat these experiences because we're usually doing something else in the process that we don't mind it as much.
Gears of War story sucked, but the characters, maybe a bit cliched, at least had personality and the bloodletting was quite entertaining. Metal Gear Solid 2 had an asinine story, complete with some retarded Hollywood spectacles, like Fortune's moment at the end, but it was really about the gameplay. Unfortunately, there may be nothing to save Kane and Lynch, unless they seriously overhall the story which was a wretched mess.
I think we'll only finally see a top-shelf game movie, when we get a real screenwriter and real director who's interested in making a copy of a film that hasn't been made already, with just a videogame skin on top.
Silent Hill almost did this, except the writing kinda sucked. Resident Evil was a complete waste because the writer/director wanted to make the Matrix with zombies, and couldn't do either.
Er, in the 2nd to last paragraph I meant a director who's NOT INTERESTED IN MAKING A COPY OF A FILM that has already been made with a videogame skin on top.
So where's the problem with David Hayer (MGS screen writer and Solid Snake's voice) to write for the MGS movie with Michael Bay directing? He took fan nostalgia and made it half way decent with Transformers and always does a good job with the Bad Boys movies
Actually, with respect, Hayter didn't write MGS, Kojima and Fukushima did. Hayter did write Xmen 1 and 2, which I thought were both average at best. Xmen 1 felt kinda low-budget and small (for an Xmen film) but it was made at time where comicbook films had trouble getting made (seriously, before Xmen and Spidermen, Blade was like the biggest property since Batman crapped out). But Xmen 1 felt like a respectable start until they shelved Cyclops in X2 and made it all about Wolverine in X3.
Anyway I can't say I was a fan of Bay's Transformers. I was absolutely disappointed by how it wasn't really about them at all, but Shia LeBouf gettin' with Megan Fox, with some robot fights at the end. In the first 2 hours you had 1 brief robot on robot fight, and most of the Decepticons had the briefest of introductions imaginable right before the big fight at the end. Which also made it impossible at times to understand who was fighting who at the end. Bay's strong suit was supposed to be action, but it was edited and slapped together in the most incohesive way imaginable, that I got nothing out of it.
But, I'd like to see someone like James Cameron, Ridley Scott, Zack Snyder, Robert Rodriquez, Christopher Nolan, Darren Aronofsky or maybe even George Romero or George Miller, really get to sink their teeth into a videogame film they can be passionate about.
James Cameron is the director I'm looking for. Thanks for the Hayter correction. This is just something I'm passionate about and feel that with the proper steps taken, something really good could be put out and maybe open the eyes of others to the realm of video game's stories, not just the single minded aspects in some games like having sex with hookers then killing them for a money back guarantee in GTA or the half second of bare ass in Mass Effect.