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Operation: Anchorage makes me go WOO WOO!
BFeld13 | 4:24 PM on 01.28.2009 9 comments




I downloaded Operation: Anchorage for Fallout 3 first thing when I got home from school yesterday. I just got around to finishing it, and overall I was very impressed.

That’s not to say that the expansion is without its flaws though. I’m lucky that I’ve probably never had Fallout 3 freeze on me or lock up before yesterday. But as soon as I tried to load up my save after downloading the content, my 360 froze. So I reset it, no biggie.

The beginning of the simulation has you sneaking around, but in all honesty, it only serves to highlight how shoddy Fallout’s stealth system is. Granted, I hadn’t put a lot XP into my Sneak skill, but I still ended up running and gunning with a silenced pistol. Makes total sense, right? Oh, and here’s a tip for this mission: only run in the center of the bridges. I got stuck between rope bridges and rocks numerous times, and had to reload. Thankfully, I had good autosaves.

The next two missions were much better. You fight through the territory to take control of two major areas, before assaulting a third area and retaking the city. I liked the fact that I could customize my squadmates and loadouts, but I don’t think it had much of an effect on the gameplay. The feeling of traveling with a squad through a large-scale battle was a nice change-up from the Lone Wanderer feeling of the normal game. One battle takes place in a Chimera depot (those snow tank things) which are not nearly as intimidating as you might think. There is only one of them to contend with. Given that Bethesda was already trying something new, why not let us drive the Chimera as well?

The best part of Operation: Anchorage is the loot that you score after ending the simulation. There is a sweet, high-powered laser rifle, as well as some rare armor, ninja armor, and an electrified sword. Unfortunately, my fear of commitment means that I will keep all of these rare items to look at and admire, but I will probably never use them in combat. It’s a personal thing.

Oddly enough, Operation: Anchorage is most effective once you exit the simulation. After coming out of the stark, snowy tundra and taking the freight elevator back to the surface, a renewed depression sets in. I guess being part of a simulated group fighting for a noble cause serves to accent how shitty the reality of the Fallout universe truly is.



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9 comments | showing # 1 to 9

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Def JM's Destructoid Blog
I really need to get Fallout, but being behind in games I want I had to hold off.
Zombutler's Destructoid Blog
I'm like, halfway through it right now. I like it a lot so far.
linuxguy's Destructoid Blog
that screen reminds me of the shagohod
The Bez's Destructoid Blog
I heard a rumor that cocks make you go WOO WOO!
BFeld13's Destructoid Blog
That rumor is false. Except for that one time...
Clockwork's Destructoid Blog
Downloaded it. Haven't had a chance to play it yet.
Usedtabe's Destructoid Blog
Yeah, I got this and played it to completion immediately. Awesome add-on. I'm eager for the next dlc installment.
Aziel13's Destructoid Blog
done and done
Char Aznable's Destructoid Blog
Yeah, this was a very worthy addition to the game, and I enjoyed the change of pace. I played through with a brand new character, and my weakness made the simulation so much more intense. Now I've leveled up a few times and I have a set of kickass armor and a Gauss Rifle. Time to tear up the Wasteland again.


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