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Here, as promised, is the third portion of my in-depth Super Smash Bros. Brawl critique for Rorschach’s contest.
After writing this all out, I realized it is way too long for a single post. I’ll break it down into two characters at a time and release them over the course of the week so you can read who you like at your own leisure. The following will detail my impressions and thoughts of every character in the top row of the final roster, two at a time. So, if you haven’t finished unlocking the entire roster, or have been living under a fucking rock for a couple months, don’t read any further. There may be a surprise or two mentioned herein. I’ll also offer up one or two suggestions for additional characters that I feel should have made the roster or deserve a spot in the next iteration. Enjoy. Link Link was one of my favorite fighters in the original Smash. I felt they neutered him in Melee. That thought hasn’t changed in Brawl. I remember Link playing much more fluidly than I find he does now. There is just something off in regards to the timing of all his moves. He used to represent the sword fighter-type character better than anyone else, but now he lags far behind Marth and Ike (and even Roy from Melee). He just seems useless.
Some may argue he’s more balanced because he has bombs and arrows and a dumbass tornado move, but I think he blows. If the tornado did more than sorta pull people towards you, it’d be a worthwhile addition. As it stands, it’s retarded. It should throw people up in a spinning frenzy and force them into the air (think the tornado obstacle in his original Smash stage), allowing for some sweet aerial assaults by anyone fortunate enough to take advantage of the move (Link or otherwise). Kinda turning them around and pulling them toward you is stupid. Link’s Final Smash is stupid, too. If there was any a character that had LOADS of different FS opportunities other than Mario, it would be Link. The dude has a gameplay-altering change to every game in his entire history and yet all they give him is a sword attack. Where’s the wolf transformation from TP? Or the alternate Links from Majora’s Mask? Minish cap, perhaps? I think Link had a lot of hope for his FS and they failed miserably. Pretty much anything from his games would be better than a lame sword attack. My personal vote goes to a random timed transformation into one of his alternate forms from Majora’s Mask, much like Wario’s change into Super Wario. He’d gain new moves and do extra damage until he transformed back. Heck, even whipping out the Ocarina of Time and causing the moon to crash into the stage for explosive damage would have been cooler. Anything pretty much would have been cooler than what they chose.
Cooler than a sword slash Link = Fail. If they would make him the awesome fighter he was in the original and give us a worthwhile FS, Link would be back in business. Samus I always liked Samus. She was a great distance fighter AND a pretty awesome hand to hand combatant throughout the series. Her general smashes are as powerful and fun to pull off as always. They haven’t tweaked her too much and I like her that much more because of it.
The first noticeable change in her moveset (to me) has been her Over+B attack, which launches a missile. The missile is sometimes a homing missile, sometimes it’s just a normal missile. Ooh the excitement of the unknown. The second is the fact her grab move doesn’t send out her grappling laser anymore. It’s just her hand. I don’t believe this was the case in Melee, but if it was I didn’t notice it. I notice it now, as her grab reach has been significantly lessened because of it. It kinda sucks because her grappling laser is still present in the animations of her grabs, they just don’t help her actually pull the move off. This is dumb to me, especially after playing Prime 3. To have them remove a core maneuver that is reminiscent of a move in a fighter’s respective game series is dumb, in my opinion. Bad move, but shit happens. Speaking of which, I’ve also come to appreciate the fact her Down+B attack, which lays a bomb, is limited to three bombs at a time. Before Prime 3, I never played a Metroid game, so I didn’t know that in those games she couldn’t lay more than 3 bombs at a time. I always wondered why that limitation existed in the Smash series. That quirky little detail made me smile when I played my first match in Brawl as her and it dawned on me. The biggest change to Samus is her Final Smash. After executing her giant charged up Ryu-like blast on the other fighters, she loses her super suit (Woo-hoo! Fanboys rejoice!) and becomes Zero Suit Samus, a wholly different character to play as. Unfortunately, I don’t like the way ZS Samus plays. At all. I think her moves are much weaker and she doesn’t become any more agile, which you think for a dainty chick that just lost a solid 30 or 40 lbs (at the minimum) of body armor off her frame, would allow her to move a little quicker. Nope. I recognize no noticeable difference. This hurts my love of her in Brawl. For someone who loves playing as Samus, it sucks to actually get the Smash Ball and know, if utilized, I’ll hafta fight as one of my most despised characters. Yes, I understand you can do some crazy taunt maneuver that makes her put the suit back on early instead of waiting for ANOTHER Smash Ball and using it to put the armor back on, but I can’t ever manage to pull that move off, nor are there often two Smash Balls in a single match (I usually play 2 minute brawls) let alone ones I actually get to first both times. This suit had a lot of potential For this, Samus loses some love from me. After playing through most of Prime 3 I would have liked to see her represented by her Phazon costume, too, even if it was just a color tweak. I like that they included the colored suit from the GBA games, but I think paying homage to her latest outing would have been even cooler. Especially because Wario gets two wholly different costumes, it makes no sense that other characters who have seen some pretty drastic changes to their outfits over the years couldn’t have been shown the same love. It would have been a due fan service to Metroid fans who almost always get shafted by Nintendo (i.e. why the fuck is there only one Metroid character in the Smash series after 3 iterations? No, Ripley in the SSE doesn’t count… nor does the Metroid assist trophy). I think alternate costumes with slightly different attack properties would have been real cool. Say, have Dark Samus from Prime 3 who has more powerful laser attacks but is slower. Or, her normal Phazon-powered suit that utilizes the fire or ice beam instead of a normal laser (Perhaps it could start off short range but very powerful and as you charge it, it becomes longer range but less powerful? Something like that, anyway). Wishful thinking, I guess. Oh well, maybe next time. Samus = Win (as Samus) / Fail (as Zero Suit Samus). I guess including ZS Samus WAS Nintendo’s fan service to Metroid lovers, but I don’t think it was handled as well as it could have been. I wanna see alternate costumes/powers represented in the future. Thanks for reading. Come back tomorrow for my critiques of Kirby and Fox! If you're bored, read my review of the game Or, if you're interested in my thoughts on Mario and DK, read this.
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The same has been done to Samus, however I like ZS Samus more than regular Samus.
Speaking of which Pikachu is ridiculously overpowered. Not that I am complaining, Pikachu was always my main character. The down C-stick move is crazy and all his moves take less time to pull off.
Pikachu is one of the most annoying characters in the game I agree. But Ike, Marth or even Bowser if you're good enough can finish him in like 3 hits.
I had also used Pickachu a lot in the original. He was my main char when I first got the game and I went between him and Link.
Then when Melee came out I found my self useing a bit more chars and used Link for the most part till I got Marth whom I used from there on out. (I hate heavy weights, I'm better with speed then anything else)
And Brawl OR a Wii yet so I can't say who I would wind up useing.
Great observations though, lookin forward to the next ones!
*goes and checks DOJO*
AHA, yes to do the Super Missile (slower, more powerful, not guided), you do a side smash + B instead of just over + B.
I don't know if you play super metroid.
but that's definitely a super missile and i love that they added it.
Long live Bowser and Pit, heh.
He wasn't ranting. He was just stating what he thought was in the game.
You're all correct. I DON'T know everything there is to know about this game. It's not because I don't play the game often, but because I don't read absolutely everything there is to read about it.
I started this as an honest critique from an AVERAGE Smash player, one that plays it regularly but doesn't necessarily compete in tournaments. Therefore, yes, I may not know the ins and outs of every move, but I do know what SHOULD be apparent to the average player and if it's not apparent (like, say, Mario's tornado being reduced to a Down+A aerial attack) then so be it.
I'm just offering honest opinions and criticisms to a series that needs some objectivity leveled towards it once and a while.
I play the game for fun and if in my normal play time I can't figure out how to fire the FLUUD pack (which, you have to admit, makes no sense because it's a Down+B move that THEN changes to a neutral B move once it's out... that's stupid) then I say, fuck the FLUUD. It's my opinion. Deal with it.
If you want to hear my thoughts on these matters, just hold your horses. They're coming.
Thanks for the support.
I actually like zero suit more and find it a little strange you don't see much difference in her movement because she doesn't float as much and is ridiciously quick. The tip of her whip is damn powerful so hitting with that is great if you play well for her.
As for link I love the boomerangs edition of the hurricane as it allows me to both rebuff people and pull in peole for combos. Being able to move another charcter is really helpful if they aren't expecting it. I don't like that they gimped his movement as much as they did and agree with you there but he's still damn good to play with, especially if you can hit with his down smash well. Plus if I'm tired of moving like a tank I plug into toon link for a while.
I think we have different play styles so our character choices are different and what we like about characters is different. It's interesting to see, can't wait for the next one....oh and Brawl friends be us?
Don't let them haters get you down. Keep up the good critique work. I've posted about Mario's FLUUD and Samus' Missiles just because I have read pretty much all the DOJO information. I don't mean anything in a "HA YOU DIDNT KNOW THIS SHIT? LAWL!" way. Just trying to help.
Now you know...AND KNOWING IS HALF THE BATTLE! *jump, then freeze frame*
And in all honesty, I don't care if every comment on here was that sorta negative. I'd still post all my critiques as I have planned to do.
*jumps and joins in freeze frame*
O well, at least he doesn't look gay when he taunts now.
I think you also got confused with her grabs, she still uses the beam on my game, and still grabs with it, not her arm.