With the recent
Podtoid going into detail about favorite video game characters, spoiler freaks be damned, I began to wonder... what if the only options are to pirate a game to play it, or never play the game ever?
Of late, I felt forced to pirate a game that was released in this winter's Christmas Chlusterfuck. The pressure from this is due to constant game discussion for games I haven't played, and disparaging glances from fellow gamers, usually shaking their heads slowly, staring at me in amazement..., "You haven't play
what?" My options were simple. Pirate the game, or don't play it ever:
I don't have the money to buy any new games. I purchased the Orange Box this past holiday season because it was obviously the best choice for anyone with a crippling monetary supply.
Other significant titles I have to miss out on, and I refuse to excuse myself from spoiler discussion.
I appreciate the concerns of the seemingly ailing industry, I owe you my dollars-vote for the game you made, I know this. I delayed immediately obtaining the game for that very reason. But now I am facing being completely left behind. More games will come and bury this delicious crop, and my quest for moral virtue costs me what could be the gaming experience of a lifetime! Buying used is just the same as piracy in my book. The creators get nothing, and the money goes to a company who can't even hire a salesperson who has an idea what DX10 is.
So I have your game, guys, I'm sorry. I'm going to play it, and hopefully enjoy it. I do this only so I don't have to turn in my gamer badge, ok?
Finally, I pose the question to you, community, is there ever justified piracy? If so, is there correlation with the spoiler discussion time period?
Pirate SNES or old PC games all you want, says I.
For example, I don't pirate DS games because I would have to buy an R4 to do so. It'd save me money in the future considering all the DS games I wouldn't have to buy, but the fact that I have to order some extra device in order to play my illegally downloaded games is excuse enough for me to pass.
On the other hand, all I had to do on my PSP was install custom firmware and suddenly I have the whole PSP library available for free download. It took no extra cost (aside from the $20 spare battery I used for the process, which was more of a precaution than anything) and it was fairly easy to do.
The funny thing is, I actually bought my PSP intending to run homebrew and emulators on it, not even knowing that I could run ISOs on it. I still have hard copies of Metal Gear Acid and Wipeout Pure that I bought with my PSP, when I thought I'd actually have to buy my games.
Ease of use aside, I rarely find myself playing much of anything I pirate. I have a hard time enjoying the older stuff (NES, SNES, etc) on the computer and the newer stuff (PSP) just doesn't seem to hold my interest for long. I think I have much more incentive to play a game when I've paid for it. I still own a bunch of Virtual Console games (yes, even the ones that could easily be emulated) for that reason.
I pirated Crysis, Timeshift, Kane and Lynch and bought all 3 afterwards; I even had Crysis pre-ordered when I downloaded the pirate copy. And even though Timeshift wasn't that good, I respected the gameplay aspects and art design enough to warrant purchasing it, to show I saw something great in their game.
I take the game industry fairly seriously, I have legitimate respect and love for publishers, developers, and the employees and managers working for said companies delivering these games to us, and I don't believe in stealing from any of them.
I guess you could say I use pirated games as extended demos, rather than illegal copies.
Not that I've been sin-free in the past, but its the policy I use now and have been for awhile.
In fact that was the last game i pirated in awhile. Since i have a decent paycheck every month and little to no responsibilities, i end up purchasing a game a month.
i look at buying legit games as an investment for some odd reason.