So I beat Bioshock at the palindromic time of .M.P 12:21 P.M. this afternoon, on Hard, less than 2 days after starting it. It's kind of unsettling to know the years of designing and programming that went into my 40 hours of entertainment will not be repeated, as single player games have never really had much immediate replay value for me. I only beat RE4 and Twilight Princess once each before trading them in, for example.
The game was stupendous, though; a work of art I won't soon forget.
Which brings me to my titular title:
In 40 hours, I attained 32 Acheivements, and 695 Gamerpoints: more than half those possible and more than half my previous Gamerscore from my first 4 months of owning a 360. Hell, I got 240 points almost instantly for beating the game as I did. Sure, it was on Hard, but I shouldn't get 100 points for beating the final boss and then another 40 for beating the game 4 seconds later, should I? And that's not even counting the additional 100 points I got simultaneously for doing something awesome on my way to the finale.
What I'm saying is, from what I'm looking at on my Gamer Profile, easily less than a hundred points came from legitimate ACHIEVEMENTS, IE: Things I did that weren't necessary to the completion of the game or its required progression, and are substantial enough to be considered... substantial.
Hell, I got 30 points for defeating a boss who was more or less an in-game cutscene.
My numbers have increased,
But my score has not.
|
The only achievement attainable by teabagging.