I like the medic in TF2 because sometimes you can find another player you work with really well, so you can end up getting a shitload of assists with a good heavy or soldier.
I never have fun playing as the medic in TF2, although I always appreciate a fellow medic helping me out. So, thank you for your assistance, AwesomeExMachina and other medics!
Oh God, Medic all the way. So much so, that I don't trust anyone else to do the job better than me. I'd say I was one the best medics who has ever graced Team Fortress 2, but I don't have the proof right now. Ahem.
Same goes for Bad Company. I'd always swap between Medic or Spec Ops. I think there's more purpose and incentive for you as a player to be given an ongoing task, rather than relying on some kind of level up system to keep you interested.
Same goes for Bad Company. I'd always swap between Medic or Spec Ops. I think there's more purpose and incentive for you as a player to be given an ongoing task, rather than relying on some kind of level up system to keep you interested.
this is why i love being a medic. whether its in bad company 2 or tf2 the sense of gratification i get from reviving a team member and the thanks i get sometimes for reviving said player. all that said i can't wait for brink as i plan on doing the same all over again.
Maybe I should actually play that fortress game on my orange box. Though the fear of noobing still persists in my heart
I don't really play the medic too much myself, but I sure as hell appreciate a good medic when I run into one.
Another amazing read as always.
Another amazing read as always.
I love playing medic too for the same reasons, although now I'm evolving to play recon/assassin type classes for some reason...I hope I'm not getting bored of healz.
This is great. I'll admit I always played the Medic is Battlefield 1942...but that was because I like their weapons the most. Wow. A real, genuine altruist. My philosophical tenets are crumbling
In Battlefield 2, my closest squadmate in combat was a Medic. This reminded me of him.
Jax. He followed me everywhere. Through every door. Past every mine. Charging Tanks, APCs, trucks, dodging helicopters, and clearing points.
He was utterly and absolutely dependable, and always had my back.
Jax. He followed me everywhere. Through every door. Past every mine. Charging Tanks, APCs, trucks, dodging helicopters, and clearing points.
He was utterly and absolutely dependable, and always had my back.
I play medics in FPS games, but strangely when it comes to RPGs, especially multiplayer RPGs, I always for the warrior/damage dealer type character. But for the most part I love playing as a medic. It's the best helping your team stay alive, and then in some games where you have the ability to heal/revive yourself...then you become a death dealing healing machine.
I dabble from time to time in the medical arts but often find that I'm far too impatient to be a proficient one. It's always nice to have a reliable one backing you up though.
Battlefield Bad Company 2 probably does it best, in my opinion. The gasp of air as you emerge from a white screen of death only to find yourself on your feet and ready to fight again is a wonderfully euphoric feeling. I think Portal 2's co-op hug option should find it's way into other games, as it would serve a much needed purpose - physical appreciation.
Thanks.
Battlefield Bad Company 2 probably does it best, in my opinion. The gasp of air as you emerge from a white screen of death only to find yourself on your feet and ready to fight again is a wonderfully euphoric feeling. I think Portal 2's co-op hug option should find it's way into other games, as it would serve a much needed purpose - physical appreciation.
Thanks.
It's all about engineers, just like you I like helping people, so I build dispensers were the battles get heavy, and turrents to back up my peeps, or defend, I like being a medic, but I hardly ever find somebody who I can stick with, btw, awesome blog, fapped.
How little the help I have gotten from online players. I hope to be a great medic when Brink comes out.
I've loved playing the medic, from Wolfenstien: ET, to playing a empathy defender in City of Heroes (AKA, the buff bot) I know exactly how much fun it can be to play the life giver.
Oddly enough, TF2 is one game where I don't naturally gravitate towards the medic. I've clocked in a good number of hours as our favorite German sociopath, but I have spent much more time as a Heavy, Scout, and Spy. I blame it on the games excellent balance, all the classes are just too much fun to settle on just one!
Oddly enough, TF2 is one game where I don't naturally gravitate towards the medic. I've clocked in a good number of hours as our favorite German sociopath, but I have spent much more time as a Heavy, Scout, and Spy. I blame it on the games excellent balance, all the classes are just too much fun to settle on just one!
Your blog reminds me of this comic. In the rare moments of unity I have encountered on Team Fortress 2 when I am playing as a Heavy, I have encountered Medics of competency and skill. Much like the giant black truck driver or scary biker dude who comes to the aid of the scared white people in late 80's/early 90's movies, the medic shows up and offers assistance when none is expected.
I tried the class a few times and really enjoyed shooting healing lasers into large men but I think my calling lies somewhere in between the cold comfort of being a living fuck statue as a heavy and the patient grandfather called the sniper. Every class has its place and as a someone who paints with bullets, I thank you for being so very kind.
I tried the class a few times and really enjoyed shooting healing lasers into large men but I think my calling lies somewhere in between the cold comfort of being a living fuck statue as a heavy and the patient grandfather called the sniper. Every class has its place and as a someone who paints with bullets, I thank you for being so very kind.
I usually love playing the assassin or spy class, when available of course. One of the things I love to do is kill all medics or healers first. I always feel it effs up my opponents chances of winning, though in FPS games that rarely comes out being true.
Awesome post! It takes a lot of skill to be a really good medic. Talia can almost always be counted on to pick the rest of us up in MAG (and she often places first in our squad because of it!) :)
I should probably clarify from my last comment that I meant Shotgun Recon and not Sniper Recon.
F' Sniper Recon.
F' Sniper Recon.
I like playing Scout and 'supporting my team' by running around and capping points. I'm one of those people who's really useful in the first 10 seconds and, if he knows the way to the cap point, will give his team an early advantage, gratis. Then I die and it's back to being mediocre for me.
I have to admit, though, you can play support with almost any class if you want - at least, sticking to the TF2 example. I enjoy being a Soldier or Demoman. I have a familiarity with rocket launchers from Unreal Tournament and the mix of close-to-frontline slugging and area control appeals to me on a strategic level. Plus, covering the far side of a payload cart with sticky bombs from out of line of sight and blowing up the Heavy who goes to cap it is hilarious. Each class in TF2 has a strategic role, and by playing that role, you inherently support your team, especially if you think about target priority properly. I'm relatively inexperienced with TF2, but always try to play as tactically as possible, no matter which class I'm using.
I have to admit, though, you can play support with almost any class if you want - at least, sticking to the TF2 example. I enjoy being a Soldier or Demoman. I have a familiarity with rocket launchers from Unreal Tournament and the mix of close-to-frontline slugging and area control appeals to me on a strategic level. Plus, covering the far side of a payload cart with sticky bombs from out of line of sight and blowing up the Heavy who goes to cap it is hilarious. Each class in TF2 has a strategic role, and by playing that role, you inherently support your team, especially if you think about target priority properly. I'm relatively inexperienced with TF2, but always try to play as tactically as possible, no matter which class I'm using.
I played Medic/Engineer in MAG for a bit. It was neat to play a support role but it kinda got boring after a while. I prefer to play an aggressively and just help out in situations that call for it.
I think the only game that feels appropriate or atleast works really well for support is Gears Of War. Especially that neat 3rd game Beta. :)
I think the only game that feels appropriate or atleast works really well for support is Gears Of War. Especially that neat 3rd game Beta. :)
These are all excellent medic examples and all, but there's nothing quite like ducking behind cover during an intense firefight in Enemy Territory, waiting for the right moment, and then darting through the battlefield, randomly dodging bullets and explosions to stick your syringe right in a wounded teammate's crotch.
And then dying, most likely.
And then dying, most likely.
Those who can't do, heal, eh? I am with you on this, especially in games where I don't have the raw skills to kill consistently.
Part of your reasoning is the lower bar to entry; the other part is the desire to help people. Have you found any games where playing a support class is just extremely difficult? For example, say in order to heal someone you have to do the equivalent of a sniper headshot at them. But maybe at the same time, the reward is much higher, say, an overcharge shield or something. How much would that kind of system deter from playing that class?
Part of your reasoning is the lower bar to entry; the other part is the desire to help people. Have you found any games where playing a support class is just extremely difficult? For example, say in order to heal someone you have to do the equivalent of a sniper headshot at them. But maybe at the same time, the reward is much higher, say, an overcharge shield or something. How much would that kind of system deter from playing that class?

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