Hi there! I'm Andy, and I like to play on things that use electricity. I mostly make use of my Playing Station the Third, and I sometimes play Team Fortress the Second on my lapping top. I live in Michigan, and it sucks. I believe that I may currently be in the throes of a quarter-life crisis, if such a thing exists.
A good movie: District 9
A good TV show: Mad Men
A good band: They Might Be Giants
A good sandwich: Tuna melt
A good comic book series: Preacher
A good type of kick: Roundhouse
A good 90's era Nickelodeon variety show: Roundhouse. Actually, perhaps not. My memories of the show are spotty at best.
Oh, my banner image is from my brother. His work is majestic.
Years and years ago, back when Star Wars was unspoiled by the sheer crapitude that would come from the prequels, I used to play the pen-and-paper Star Wars RPG. Actually, I was the GM for it, but still, I was fairly heavily involved in playing pen-and-paper RPGs. For a while, I was without any friends who would agree to playing such an RPG. Recently, I found out that some of my friends in Saginaw used to play a TON of Shadowrun, Earthdawn, and the like, and they want to get a new campaign going with some game they haven't played before. I've been wanting to get back into this kind of thing for a while, and now I'm looking for a good RPG core book to get started with. Here's what I'm looking for:
-A non-d20 System game, because I dislike d20 combat.
-An interesting setting.
-Possibly a superhero-ish setting, because it's easier for me to come up with campaigns for that.
-A game that isn't too rules-intensive.