Hello there.
My name is Jack and I come from the up-side down world of Great Britain.
I have a passion for videogames and have been hooked ever since I got my hands on a Mega-drive when I was three. I have a number of interests for which I won't go into much detail, but for one thing is music. I don't have any specific tastes opting rather to go with 'whatever sounds good', but at the moment I am hugely into Black Sabbath, Iron Maiden and The Beatles.
Last summer was depressing. I had spent most of my time concealed in my bedroom whilst the sun blarred outside from behind my torn blinds. I have never been a very popular chap and the people that I did have and were interested in spending time with were usually 'busy' or sometimes simply content with lounging around in a state that i was involuntarily forced into. But rather than take the initiative and journey into the radiant weather that waited just beyond the walls of my cave I stayed indoors and browsed the internet on the Wii, yes the Wii, or just watched my holiday melt away in front of the Xbox and television screen. But then I discovered Destructoid.
After a while of 'lurking' around this excelent site I noticed a considerable amount of hype for a game I'd never heard of before, 'Borderlands', it looked absolutely mind-blowing when I witnessed the newest trailer released. To this date the trailer is my all time favourite videogame trailer, it was so well made. It featured a brilliant backing song that blended superbly with the gameplay, the tounge-in-cheek captions that represented blood splattering really set the tone for me. To me it looked like a light-hearted version of Fallout 3, for which I had recently completed a numerous playthrough, but with everything I had wished for out of a videogame. It had seemingly endless variation, vehicles, 4 player cooperative and a magnificent art style. This game had given me a reason to look forward to anything, as pathetic as that may sound, it had given me a reason to forget about the crushing loneliness I was experiencing.
I got so hyped for this game that once it was time to return to school I made it my personal mission to gather as many potential players as possible for that oh-so promising co-operative gameplay. I succeded in gathering a plentiful amount of comrades and the dream grow closer. I even purchased 2 special edition magazines featuring special gifts including posters and booklets. During the time of release, the Royal Mail were experiencing nationwide strikes and this began to worry me, in my anxiety to play the game I opted for a express delivery at a slight extra charge.
When the package arrived I was delighted to find a metallic-looking card sleeve house the box. I wasted no time in booting it up, but let me tell you this, the main menu is the perfect foregrounding for how this game was one of the biggest disapointments in my history of games. When you load it up you're greeted by the menu set in a desolate wasteland where depressing, droney music plays in the background. It makes you feel like you're in some kind of endless void. I begin a new character and I'm greeted with a background story of the planet and your objective, ok fair enough, but then it progresses into a cutscene with a cool little song and a bit of humour, that's more like it. After that you get off the bus you were riding and step into that same blank, boring, dull, depressing void and you never leave it. No matter what the game throws at you it feels exactly the same. The whole game I felt I was just holding down fire for at least half a minute at everything. There was literally no thought process, no strategy, just shoooooooooooooooooooooooooooooooooot. I might as well have been holding down a key on a keyboard.
The game is by no means bad, but it isn't good either. It's feels like changing the TV channel most the time, but the constant 'grinding' of the game does feel rewarding on occasion and there's always a warm feeling to progressing in a game with friends so it does have it's charms. But I was naive enough to expect a spectacular once in a lifetime experience.
Looking back at it now I feel almost embarrassed that I made such a spectacle out of it.
I enjoyed playing with a friend who was couch crashing at the time. When he left I sent it back to Gamefly as playng alone is kinda boring. It's a good, not great game but I'm glad to have played it.
It was really disappointing that there wasn't more variance with the abilities of the characters or their skill trees. Had the game felt a little tactically deeper, and the grinding/questing been an ounce or two more satisfying (or a tad less obviously repetitious), I'd likely have kept playing it for more than just a couple of weeks.
Yeah... I liked Borderlands... but was also very disappointed with it in many ways.
The story really wasn't there and the character interaction was so 10 years ago in that you can only talk to certain characters and they really only tell you one thing (your current quest). The menus were awful!! If playing in splitscreen you are constantly having to scroll to even see the whole menu. The game has a lot of potential... but could have lived up to that potential a little more.
Still... it's a likable game and it's fun to play with a couch buddy!
Even when I was fighting my one thousand, eight hundred and thirty-first Skag and wondering just what kind of insane reproductive system these guys were carrying, I found the game pretty engaging. Between leveling up and combat that rewards aiming for critical areas, there was a lot to keep me going. Still, yeah, it was little more than point-and-shoot and I can understand getting tired.
Sorry to hear you were so disappointed with the game. Personally, I had a blast playing through it twice with my neighbor. We were bummed that we couldn't get the System Link option (if there even is one) to work for 4 player, but we spent a few weeks on the game regardless. Our blatant disregard for teamwork saved us from any potential monotony and we eventually completed every mission in the game.
I'll agree the game still has downsides, though. The weapon drops became useless after a while. It was rare to ever find a gun that was near the damage rate of my equipped gun and even when I did, it usually had some other downside. We eventually just ignored drops altogether and never suffered from it.
I wish the game's sense of humor was a little more prominent as well. When it tried, Borderlands always got a laugh from my friend and I, even on the second play through. It just didn't try very often.
I LOVED Borderlands for 5 days. Literally, I was in love with it. I was sold on the game after Gearbox told me it was Diablo with guns, and I had a blast with it for a short while.
Then I realized it was about 10 hours long, and only had ONE additional playthrough, as opposed to Diablo's essentially infinite playthrough model. Then I realized slowly that the talent trees meant nothing, because the game was balls easy, and you only had ONE spell the entire game.
Then I realized all your characters all look exactly the same with slightly different pant colors, and the ten billion guns system was useless, because there were like 3-4 guns that were so good that they broke the game. That, and the fact that 90% of the enemies in the game are either skags or bald guys with gas masks on. The three friends I bought it with basically realized the same thing when I did, and we all sold the game at the same time.
Sentry nailed it for me. It's a really, really good "two week" game. It's a shame that Gearbox didn't flesh it out in favor of selling 3 (soon to be 4) DLC packs for $10 a pop, effectively making the full "experience" priced at $100.
This and Fable are among my top five most disappointing purchases. I can see how some people liked it, but other dungeon crawler's variety really spoiled me.
I like Borderlands but at the same time I hate it. I like the insane amount of guns but I barely find anything useful. Also the story was a complete throw away; half the time I didn't know why I was doing a certain quest other than the game told me to. There was just so much potential there.
Oh well here's hoping Borderlands 2 delivers (but it definitely won't be a day 1 purchase)
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The story really wasn't there and the character interaction was so 10 years ago in that you can only talk to certain characters and they really only tell you one thing (your current quest). The menus were awful!! If playing in splitscreen you are constantly having to scroll to even see the whole menu. The game has a lot of potential... but could have lived up to that potential a little more.
Still... it's a likable game and it's fun to play with a couch buddy!
The greatest feeling on Dtoid is that some cared even a little bit for your work.
I'll agree the game still has downsides, though. The weapon drops became useless after a while. It was rare to ever find a gun that was near the damage rate of my equipped gun and even when I did, it usually had some other downside. We eventually just ignored drops altogether and never suffered from it.
I wish the game's sense of humor was a little more prominent as well. When it tried, Borderlands always got a laugh from my friend and I, even on the second play through. It just didn't try very often.
Then I realized it was about 10 hours long, and only had ONE additional playthrough, as opposed to Diablo's essentially infinite playthrough model. Then I realized slowly that the talent trees meant nothing, because the game was balls easy, and you only had ONE spell the entire game.
Then I realized all your characters all look exactly the same with slightly different pant colors, and the ten billion guns system was useless, because there were like 3-4 guns that were so good that they broke the game. That, and the fact that 90% of the enemies in the game are either skags or bald guys with gas masks on. The three friends I bought it with basically realized the same thing when I did, and we all sold the game at the same time.
Sentry nailed it for me. It's a really, really good "two week" game. It's a shame that Gearbox didn't flesh it out in favor of selling 3 (soon to be 4) DLC packs for $10 a pop, effectively making the full "experience" priced at $100.
This and Fable are among my top five most disappointing purchases. I can see how some people liked it, but other dungeon crawler's variety really spoiled me.
Oh well here's hoping Borderlands 2 delivers (but it definitely won't be a day 1 purchase)