My name is August, though you'll almost always see me with the pseudonym, Arttemis. I'm happily married to a gorgeous woman who loves to run around Italy, pick-pocketing its population and performing parkour, but is horrified to run through a zombie-infested mall, even if she has a sledgehammer with an axe attached.
I've been familiar with gaming since Atari days, but it wasn't until the release of Metal Gear Solid, Resident Evil 2, and The Legend of Zelda: Ocarina of Time in 1998 that I was an avid fan. While those are still some of my favorite games, my favorite genre is, without a doubt, action games. DMC3 is potentially my most-played title of all time, though I can see Bayonetta taking its place.
Quick note - most of my activity is done through my phone (Xperia Play, rooted/BL unlocked), so I apologize for my plethora of typos and incoherent sentences.
Nintendo President Satoru Iwata speaks directly to 'core gamers' with an apology for their misguided presentation at E3.
"If there is any perception that Nintendo is ignoring the core gamers, it's a misunderstanding and we really want to get rid of that misunderstanding by any means," says Iwata. "We are sorry about [the E3] media briefings, specifically for those who were expecting to see Nintendo show something about 'Super Mario' or 'Legend of Zelda.'
Mentioning Mario and Zelda specifically is sure to pique the interest of those hoping the company would stop "milking" proven franchises, but it's still a sign that they are developing titles that require more than just shaking a WiiMote and actually run a risk of the player failing.
Personally, I'd like to see more coverage of new IPs (or at least newly resurrected IP - Kid Icarus, anyone?) from both First and Third Party developers.
While I'm far from believing that Nintendo is on the verge of completely abandoning any intensive games that would be labeled "core", their direction in E3 was confusing to me.
Using a gaming convention to market material targeted at the majority of its customers (who pay no attention to said convention) while singlehandedly ignoring the majority of content that interests fans (who actually pay attention to said convention) seems pretty stupid and useless.
Iwata continues with,
"However, the fact of the matter is the so-called 'big titles' need a long, long development period. ... We really didn't think this year's E3 media briefing was the time to do so."
Sure it wasn't... but I know that there are games that would interest us though, so when will we see those!?