On Zork, Pong, Black Ops and the ingenuity of Achievements.
When we think about games, and video games in particular, we have to think about how the game presents its challenges. What this comes down to, in essence, is the d...
The question of difficulty in video games (and non-electronic games as well, for that matter) is closely related to the term challenge. I would argue that a game has to be challenging to be enjoyable. Note that challenge sh...
Or: They just don’t make’em like that any more
Videogames, as we all know, are quite the success story: In only about fifty short years, they developed from a fringe phenomenon to the multi-billion dollar industry and the wo...
About Artless Bread One of us since 5:26 PM on 12.12.2010
My name is Christoph, and when I'm not playing my brains out I'm a part-time student of communication studies at the University of Vienna. I am 24 years old and have been playing video games my whole life. They are not only favorite pastime, but also my primary object of study: I have written several papers on various issues concerning video games, video game culture, video game effects and design. Momentarily, i am writing my master thesis on the connections between the video game business and war.
Please bear in mind that english is not my primary language; I WILL make mistakes, for which I want to apologize in advance.