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Arm Length Interviews
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The Sega Incident

Included in the above video is footage we captured of the Sega Vs Nintendo panel from this year’s Pax East with Al Nilsen, former Marketing Director for Sega of America. This panel ran from 9:30pm to 11:30pm on Friday,...

 


Oh the Horror

  Who doesn’t like Valve? They make great games and they created the almighty Steam. Without Steam I wouldn’t have amassed such a grand library of games on the cheap that I’ll never have time to play. B...

 



Gametoids - EA

Oh Electronic Arts. You've published so many great games but nickel and dime your customers to death. So most of us love to hate you. However, many other companies followed your lead so now you're a trend setter. Congratulati...

 






Inebriated Exhumations Ep. 1

In this exciting new series from Arm Length Interviews, Andy and Eddie unbox and try old tech and toys. How do they deal with the boredom? By getting REALLY DRUNK!! In Episode one, after getting liquored up on beer, vodka martinis, and rum shots, we†unbox and try to play†one of the myriad of Pong ripoff machines, the Radio Shack Full Color TV Scoreboard.†

 


Billy Hayabusa

Billy Baloney from Pee Wee's playhouse as Ninja Gaiden's Ryu with frame by frame reproduction of the classic NES intro, all done with photographs, scotch tape, construction paper, and various items lying around the house. Speaking of Pee Wee's Playhouse. I just went back and watched a few episodes. Still funny!

 



Halloween Splatacular with Arm Length Interviews

In their inaugural Halloween special, Eddie and Andy discuss Games where you play as the monster. We love Halloween and had a blast making this episode. What games or movies do you find yourself going back to every October? Do you believe in ghosts? Have you ever mispronounced a word on camera and it was too funny to cut so you just left it in? Comment below and lets talk Halloween!

 


About Arm Length Interviewsone of us since 7:32 AM on 05.14.2013

Andrew Jackson and Eddie Hall come together to talk about everything video games, through past experience videos, podcasts, and interviews with Indie developers whenever they get to a convention.
 
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