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There are a lot of people who hate Rock Band and Guitar Hero, for one reason or another. Phrases like "learn to play a real instrument," "stupid plastic instruments," and "when will this fad be over," are constantly thrown around. Some people even complain about their favorite bands "selling out". I'm here to say that, at least for me, Rock Band is not about playing make believe and pretending to be a real rock star.
The first and most common complaint I've seen, especially on YouTube, is deriding people who are good at the games and telling them to learn to play a real instrument. Many of the people who are really good at the game, like YouTube users guitarherophenom and IBitePrettyHard, actually already do play real instruments, and quite well. Other people, like me, don't care about making music. If I wanted to learn to make real music, I would learn how to play the guitar for real. You'd have to be a complete dumbfuck to think that playing Guitar Hero is anything like playing a real guitar (Nobody does. At least I hope nobody does. People's stupidity has surprised me before, though.). For me, the appeal of Rock Band is in skill progression. Rock Band and Guitar Hero are the only games I have ever played where I actually got noticeably better over time. I started out playing Guitar Hero III at a friend's house in the summer of 2008. I played on easy and missed about a third of the notes. I kept going over to play the game (he lived across the street from me), and eventually I was able to play on medium, then hard. Then, at the very beginning of this year, I moved away, getting my own copy of Rock Band 2 with a guitar and drums as a late Christmas present. By the end of this summer I had beaten Green Grass and High Tides and Painkiller on expert guitar, things which I wouldn't have stood a whelk's chance in a supernova of doing a year before. No other game has ever done that for me. Playing something like Call of Duty 4 on veteran difficulty wasn't really challenging to me. Tedious, but not challenging. I had gained nothing in the way of actual skill by the time I had finished it. My aim was no more accurate, my reflexes no quicker than when I had started the game. The only reward was the ability to say that I beat the game on Veteran. Something I probably could have done when I was ten if I had had a strategy guide. Whoop-de-fucking-doo. It just felt like a complete waste of my time. With Rock Band, it was really easy to notice how much better I got. My ability to process the notes coming down the screen got better and better with practice, as did my fingers' ability to hit the buttons in time. I learned tricks like anchoring my index finger on the green for songs like Painkiller, Panic Attack, and Get Clean. I've noticed a lot of people talking very favorably about Demon's Souls' difficulty. Specifically, about how it encourages the player to keep going despite the immense difficulty, how it's always fair, how rewarding it is to advance, and how you actually get better at the game by the time you finish it. Every single one of those perfectly describes Rock Band. My sense of rhythm improved drastically. I listened to music differently, hearing each instrument track as a separate entity. The game introduced me to Metallica, who I had previously thought to be terrible. Now they're one of my favorite bands. I gained new respect for AC/DC after playing through a few of their songs (they're my second favorite band now, after Pink Floyd). In general, I grew to love music even more than I had before, and the music I listen to is of a much wider variety, directly because of music games. Now, I'm even thinking of getting a real drum set and learning how to play for real. I guess the point of this post is that, if you're put off by RB/GH because you think it's only about make believe, then there's a different way of looking at it and a completely different appeal. Also, if you like difficulty and feeling rewarded, then there is nothing more rewarding in my experience than finally beating a song like Battery or Green Grass and High Tides on expert difficulty. Nothing.
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This is what Harmonix has been saying but nobody listens. Rock Band an other HMX titles were ever about to replacing guitar or drums. Alex, Harmonix' co-founder and CEO, has said that he finds the reason people never leran guitar, other than simply not having the time, is that people don't care about scales and chords and pedals and the like. They're not really learning to play guitar to actually play guitar but they just want a way to rock out to their favorite tunes. That's what Rock Band is about. It's not about replacing the music or the imitating some Cribs-esque fantasy life. It's about just finding a fun way to rock out to the music in an interactive way.
I also like what you said about hearing music differently. The same thing happened to me and mind you I've been playing music much longer than I've been playing Guitar Hero or Rock Band. I never differentiated tracks until I played Guitar Hero 1 and suddenly the guitar track just popped out to me. Then Rock Band 1 made me think about every different track.
And like youdaid most RB virtuosos are musicians in real life. Hang out on the Rock Band forums. The best of the best have bands of their own or are avid hobbyist. You can go there just as much for Rock Band info and real musicial info. I remember being at a party playing RB and someone was impressed and said "You play this game way too much," and I just replied "No I play all these instruments in real life."
In fact it was my Rock Band drumming that got me my first band gig. :P
I wonder if the "real instruments" people realize how many people have decided to learn a real instrument because of the fun they had playing GH or RB when they wouldn't have even thought about it otherwise.
I mean, if the fucking Beatles didn't have a problem with it, you'd best shut your mouth.
HELL YES I'M DOING AWESOME 80% INTO THE SONG
WHAT IS THIS REALLY DIFFICULT REPEATING RIFF HARMONIX WHAT ARE YOU DOING
God I hated that song. Only cleared it once.
Since Rock Band 3 is supposedly going to be more encouraging towards learning real instruments while still being a game, I don't know if the fad of calling them childish playthings will continue.
Hell, I'd love it if I played Rock Band 3 and then suddenly are able to play guitar. Hell yes.
It's one of my favorites to play just for the first solo. But the zig-zag of death kicked my ass for a while. One time I got past it, just to get to the orange-blue-yellow-orange-blue-yellow thing, and fail.
I've been wanting to play the real guitar for so long, but never got around to doing it. Then, my friend introduced me into Guitar Hero 2, and it was love at first button press. Afterwards, I've sunk my teeth into pretty much every GH/RB.
Around six months ago, I bought a real electric guitar and have been teaching myself how to play. So, in a way these games have inspired me to actually do the real thing. I'm learning out of my own will, tackling chords and scales and all kinds of music theory, with little help from anyone.
But, I still play GH/RB. It's not the same thing, and as you mentioned its definitely not about make beleive. I have never though "Look at me, I'm a rock star!" while playing these games. For me its always been about listening to great music and pressing the right button combo at the right time.
Plus, thanks to Harmonix I decided to buy a drum set. And my life's been awesome ever since.
Haha, I remember after beating the Devil in GH3 I thought I was the shit and then I got to GGAHT an I was like "What the flying fuck!?" I don't think I slept or ate until I had beaten it which wasn't until days later.
In fact, I started playing real guitar years ago because I was so obsessed with GH2. Rhythm games, to me, are just another way to appreciate music.
While I understand the skill and perseverance needed to conquer these games, I think they will always be around simply because they are fun when you get some people together! :)
Nice perspective though! You brought up things I hadn't considered..