games  anime  |  toys
This is a Dtoid readers's blog. For staff blogs click here. Confused? read this Create you own!  |   Members: Login now





Simplicity lost: a Puzzle Quest: Galactrix non-review
ArcticFox | 12:24 PM on 03.06.2009 4 comments




Like many others here at DToid, I was really looking forward to Puzzle Quest: Galactrix. Having played the PC demo, I was enjoying things like a fairer combat system, a sci fi story, more characters and more addictive gameplay. I played the hell out of the first Puzzle Quest on the PSP despite the party glitch. I considered buying it for my iPhone and XBLA. I literally did everything I could in the PSP version, captured every enemy I could, trained every mount. I was seeing those little gems and skulls in my sleep. Then I tried the PQ:G demo when it dropped on PC. I was enthralled. I actually liked the demo, it felt different, but it also felt like because of the gravity system, it'd be easier to trick the AI away from cheating, and in the demo, it certainly felt like this was the case.

Of course Day One rolls around and I sacrifice 30 or so dollars of my hard earned cash to pick it up. It was pretty much a hold over until Killzone 2 dropped later that week, but if it was anything like the first Puzzle Quest, it might have even distracted me from that game. That... wasn't the case. I opened the game and popped it in my DS. And I played for about an hour, not really having any fun the entire time.
"Its Okay," I told myself. Tutorial stages are always a pain in the ass. Then it gives me three crew members I dont have to earn. Well, thats interesting, as in the first Puzzle Quest, very few members were actually just given to me. The thing is, the actual board of Galactrix just isn't very fun, due to it reliance more on luck and random chance then any semblance of strategy, so all the mini games are a lot less fun when you have no control over a gem that could fall from one of six sides, depending on a random cascade.

See the board itself, hexagonal in shape is at the core of the problem in Puzzle Quest: Glactrix. I get the zero gravity fighting thing, it just doesnt work for a game like puzzle quest, as it paradoxically takes out much of the strategy while replacing that with a lot of random luck, yet at the same time remains too complicated for me to pick the game up and play it casually to relax after a long session of Killzone 2 or Left 4 Dead. The over complication of the core concept is what bothers me the most. I hate to use the term casual, but Puzzle Quest: Challenge of the Warlords is what Casual gaming was to me. Not the Wii, but chilling out with the simplicity of number 1, where everything was made obvious and everything was simple and spelled out for me, but the fights still required a bit of thinking and strategy, with only a bit of blind luck. Ok a lt of luck, but strategy certainly played more into it then it does in Galactrix. The fact that a 4 of a kind does not get me another turn bothers me as well, as that was a large part of the strategy of PQ1, you were always looking for a 4 of a kind, while trying to prevent moves that gave your opponent one. Sure the AI cheated in the first game, but its just as bad in this one. I've watched the AI purposely miss a 5 of a kind in order to get a supernova which included 3 bomb chains and created a separate 5 of a kind, of bombs. I died in 3 moves that round and almost punched my DS in it's face. And this was in a random encounter. Only Lord Bane pulled that kind of BS in the first game, and I hate him perhapse more then any other gaming end boss. Really.

But it's not just the game board which over-complicates the game. I know Conrad complained about this as well, but the map is a mess. It not just that it's a chore (like actual work, as opposed to fun) to hack a leapgate, but the actual setup of the map on the DS sucks. And then when you get to a system, you find that there is the same 3 or 4 objects in each system and none of them have a STORE. Crafting weapons sucks. You have to buy or find plans, then you have to mine an asteroid for minerals and technology and the like. Then you have to go to a planet that allows you to craft a ship component. And only then can you equip the thing. I would have been fine with missing out on the item crafting mini game, which is not hard and is not fun and like much of the other game is a chore (and a bore) more then anything. The early game, before you get the shield matrix that allows you to get a bit of your shields back is a royal pain in the ass. I felt like the game was forcing me into taking some side quests to grind.

Basically I really, really want to love this game, but it is hard going. But every time I have to hack a leapgate or mine an asteroid I hate the game a little more. It's almost as if the game doesn't want me to progress and does everything it can to stop me. Actually fighting the ships can be fun, but not enough to make me continue slugging through the monotonous tasks that they've given me to do before I can get to a ship to fight. Its not that I hate complication or luck based games (hell, I love games like Culdcept Saga and Valkyria Chronicles). All said, Im 8-10 hours into the game, and I think I'm done. Instead of torturing myself with this game, I've already started playing the first game again and have been enjoying it again. Its too bad really, and if Infinite Interactive can return the concept to the beautiful simplicity of the original PQ, then I will pick up their next game. I don't mind grinding, but I mind it when I do it and it doesn't feel rewarding or fun. So, sorry Galactrix, but I'm done with you.



Attached photos:

Photo

  related blogs:
 

Is this post awesome? Vote it up!

0


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

4 comments | showing # 1 to 4

prev next

njsykora's Destructoid Blog
I'm loving the horrible realisations people are coming to with this game.
Magoo's Destructoid Blog
Thanks Arctic, I've been holding off on this game until I found a review that I trust, and it seems that I just stumbled upon it. I also loved the first game and had high hopes for this one. Even though I'm bummed about the verdict, I thank you kindly for saving me the $30.
Colette Bennett's Destructoid Blog
I'm glad you wrote it, Arctic. I'm still sad about the damn game, but if it's not good, we ought to have other PQ fans the cash, you know?
sonickat's Destructoid Blog
I have to agree with you that the AI seems to cheat in the game or at least it feels like it.

I do disagree with your statment about the gems potentially falling from any of 6 sides. The way the puzzle works is which ever gem you select to move first and the direction you move it. After the clear the "fill" will move into the board in the direction you moved that first piece.

So select a gem and move it up and to the right to clear a set of gems and all the gems that are added to the board that whole turn will come from the left and move up and to the right.

At first I thought it was random also, once i figured out I had control on what way the gems fell it became alot funner.


prev next


Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 about me

Games I have enjoyed over the years:
Metal Gear Solid Series
Half Life Series
Ratchet and Clank Series
Ace Combat 4-6 (and X)
Outrun
Mass Effect
Uncharted: Drake's Fortune
Persona 3
The World Ends With You
Castlevania series
Advance Wars
Puzzle Quest
Star Fox
Rock Band
God of War Series
Grand Theft Auto Series
Call of Duty: MW
Need for Speed Most Wanted
Persona Series

All Time Top 10 in no particular order
Half Life
Counter-Strike
Sonic the Hedgehog 2
Metal Gear Solid
Ratchet and Clank: Going Commando
Uncharted: Drake's Fortune
Call of Duty 4
Mass Effect
OutRun 2006: Coast to Coast
The Elder Scrolls 4: Oblivion

Consoles Currently in my room
PS3
XBox 360
Nintendo DS
PSP
iPhone

Special Editions Currently sitting on my desk:
BioShock
Grand Theft Auto IV
Metal Gear Solid 4
Fallout 3
Persona 4 Social Links Expansion Pack
Civilization IV

FRONT PAGE ACTION SATISFACTION
Those About to Die: The Bosses of the Metal Gear Series
Other Worlds Than These: OutRun your worries

Games played the most, by console
PC - Counter-Strike - Since Beta
XBox 360 - Call of Duty 4/Elder Scrolls 4: Oblivion/Mass Effect
PS3 - Killzone 2
PS2 - Persona 3
PSP - (Tie) OutRun 2006 Coast to Coast
PSP - (Tie) Puzzle Quest
DS - The World Ends With You

Currently Playing (By System)
PC - CS: Source/TF2
360 - Mass Effect/Madden 10/ L4D
PS3 - MotorStorm: Pacific Rift
PS2: Persona 4
PSP - FFVII/MGS
DS - Super Robot Taisen OG Saga: Endless Frontier
iPhone - SimCity

PSN: Arctic_Fox

 xbox 360 gamertag
 friends' updates
bahss's Profile bahss
Goodnight and Sweet Dreams. I'll see you on the other side.
blehman's Profile blehman
Dear Diary, I've Met Someone Else
CblogRecaps's Profile CblogRecaps
Cblogs of 11/27/09 + Mousisms
Clayton S Chan's Profile Clayton S Chan
How to Win a Raffle Drawing: A Public Service Announcement.
Colette Bennett's Profile Colette Bennett
The Whispered World gets lucky at German Game Dev Awards
Drunkcast's Profile Drunkcast
Drunkcast Episode 16: Booty Got Swag
eboku01's Profile eboku01
How Back to the Future Ruined Christmas Dreams.
etirflita's Profile etirflita
My Dream Games (and the reality I face)
Hamza CTZ Aziz's Profile Hamza CTZ Aziz
The Daily Hotness: GOBBLE GOBBLE!
Jack Maverick's Profile Jack Maverick
Various goings-on + get out of my dreams, Topher
Josh Tolentino's Profile Josh Tolentino
Rumor: FFXIII PS3 won't have a mandatory install
kitae's Profile kitae
Mass Effect 2: What would you like to see in future videos?
Magoo's Profile Magoo
An open letter to you: Dude playing as tank who has no common sense...
MEE's Profile MEE
Recent gaming purchases (fockin awesome edition)
Mikey's Profile Mikey
The Destructoid Comic: Power up!
Mxyzptlk's Profile Mxyzptlk
Left 4 Dead 2: Interview with a Zombie 2
NihonTiger90's Profile NihonTiger90
What'd You Get? - Thanksgiving Edition
Pariah's Profile Pariah
Freezepop and I w/pics....NVGR?
pendelton21's Profile pendelton21
Celebrating Thanksgiving in The Wasteland
SilverDragon1979's Profile SilverDragon1979
I celebrated my 30th birthday with beer, DJ Hero, and 600 balloons
Takeshi's Profile Takeshi
Fare thee well my big black darling. I'll miss you.
TUoAnonymous's Profile TUoAnonymous
GOW2 - Collector's edition.


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006